Android Applications 1
1Android Applications
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Presentation Roadmap
Android Applications
•Introduction
•Mobile Applications
•Google Play Store
•Major Players
•Developing an Application
•How it has changes our lives?
•Future of Applications
•Conclusion
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IntroductionBased on the Linux kernel.
HTC Dream in 2008.
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Mobile Applications
Platforms - Apple App Store, Google Play Store, Windows Phone Store and Blackberry App World.
Term ‘app’ - “Word of the Year” by American Dialect Society in 2010.
Android Applications
5Android ApplicationsSource: Gartner.com
6Android Applications
Source: Canalys.com
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Google Play Store
Android Market and Play Store.
Services - Play Music, Play Books, Play Newsstand, Play Movies & TV andPlay Games.
Android Applications
8Android Applications
Source: Gartner.com
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Major Players
Android Applications
Android
AppleWindows
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ANDROID
PROS• Java language.• Open-source platform.• Largest market share.• Google Play Store, benefits from Google’s dominance.
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CONS• Lot of malware in the system. • Pay-per-download is relatively less.• Any phone manufacturer can make an Android phone.
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WINDOWS
PROS• Familiar platform.• Growing user base - Emerging markets.• Experience and expertise as compared to its competitors.
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CONS• Market share is third to Android and iOS.• Poor technical support.• Struggling to generate developer interest.• The number of apps is less.
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APPLE
PROS• Closed OS - more secure and less prone to malware.• Higher revenue.• First company to launch such a technology.• Exclusive.
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CONS• Closed – No third-party tools.• Losing some market share to Android.• Publishing is relatively costlier.• Publishing requires a strict review process.
Android Applications
16Android Applications
Source: ABI Research
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Development of an App
Android software development.
Java programming language.
Websites like ‘mobincube’.
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How Apps have changed our lives?
From social networking to
personal health.
Everything is in our pocket.
Offer general productivity
and information retrieval.
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Future of Apps
Each customer is different.
Personalization, based on customers’ past
usage.
Meet the needs of the consumer in their work, leisure or entertainment
contexts.
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Conclusion
Greatly changed our lives and we are now quite
used to it.
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22Android Applications
ThankYou