-
6g7 Mothers - Danfive XaronRecreators of the Red Goddess
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult skills. Bold skills are
mandatory. Source: RuleOnemagazine
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Guide to Glorantha , RuleOne Magazine
Continents:GenertelaMain Areas: Dragon Pass, LunarLocalities:
Carmania, Dragon Pass, Elder Wilds, Janube River States, Lunar
Allies, Lunar Heartland,Lunar Provinces, Pavis, Prax
Areas
Lunar
Pantheons
Consecrate, Aegis, Behold, Dismiss Elemental, Dismiss Magic,
Perseverance, Sacred Band,Summon Small Lune, Awaken,
Excommunication, Extension
Devotion, Exhort, Unarmed, Endurance, Willpower, Brawn,
Athletics, Sedenyic Philosophy
Might, Pathway, Vigour
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4y.7 Mothers - Irrippi OntorRecreators of the Red Goddess
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult skills. Bold skills are
mandatory. Source: RuleOnemagazine
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Guide to Glorantha , RuleOne Magazine
Continents:GenertelaMain Areas: Dragon Pass, LunarLocalities:
Carmania, Dragon Pass, Elder Wilds, Janube River States, Lunar
Allies, Lunar Heartland,Lunar Provinces, Pavis, Prax
Areas
Lunar
Pantheons
Consecrate, Moonspear (as sunspear), Behold, Dismiss Elemental,
Dismiss Magic, Soul Sight,Summon Small Lune, Summon Small
Salamander, Awaken, Excommunication, Extension
Sedenyic Philosophy, Willpower, Customs, Insight, Locale,
Perception, Devotion, Exhort
Appraise, Calculate, Mindspeech
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1bo7 Mothers - JakaleelRecreators of the Red Goddess
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult skills. Bold skills are
mandatory. Source: RuleOnemagazine
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Guide to Glorantha , RuleOne Magazine
Continents:GenertelaMain Areas: Dragon Pass, LunarLocalities:
Carmania, Dragon Pass, Elder Wilds, Janube River States, Lunar
Allies, Lunar Heartland,Lunar Provinces, Pavis, Prax
Areas
Lunar
Pantheons
Consecrate, Behold, Dismiss Elemental, Dismiss Magic, Fear,
Spirit Block, Summon Small Lune,Summon Small Shade, Awaken,
Excommunication, Extension
Sedenyic Philosophy, Willpower, Devotion, Exhort, Trance,
Binding, Endurance, Sing
Curse, Spiritshield, Witchsight
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2ex7 Mothers - Queen DeezolaRecreators of the Red Goddess
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult skills. Bold skills are
mandatory. Source: RuleOnemagazine
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Guide to Glorantha , RuleOne Magazine
Continents:GenertelaMain Areas: Dragon Pass, LunarLocalities:
Carmania, Dragon Pass, Elder Wilds, Janube River States, Lunar
Allies, Lunar Heartland,Lunar Provinces, Pavis, Prax
Areas
Lunar
Pantheons
Consecrate, Behold, Cure Malady, Dismiss Elemental, Dismiss
Magic, Heal Wound, Summon SmallGnome, Summon Small Lune, Awaken,
Excommunication, Extension
Devotion, Exhort, Willpower, Sedenyic Philosophy, Customs,
Dance, First Aid, Influence, Insight
Calm, Heal, Voice
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7W7 Mothers - She Who WaitsRecreators of the Red Goddess
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult skills. Bold skills are
mandatory. Source: RuleOnemagazine
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Guide to Glorantha , RuleOne Magazine
Continents:GenertelaMain Areas: Dragon Pass, LunarLocalities:
Carmania, Dragon Pass, Elder Wilds, Janube River States, Lunar
Allies, Lunar Heartland,Lunar Provinces, Pavis, Prax
Areas
Lunar
Pantheons
Consecrate, Behold, Dismiss Elemental, Dismiss Magic, Madness,
Mindblast, Reflection, SummonSmall Lune, Awaken, Excommunication,
Extension
Devotion, Exhort, Willpower, Sedenyic Philosophy, Conceal,
Deceit, Insight, Perception
Avert, Incognito, Phantasm
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3sx7 Mothers - Teelo NorriRecreators of the Red Goddess
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult skills. Bold skills are
mandatory. Source: RuleOnemagazine
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Guide to Glorantha , RuleOne Magazine
Continents:GenertelaMain Areas: Dragon Pass, LunarLocalities:
Carmania, Dragon Pass, Elder Wilds, Janube River States, Lunar
Allies, Lunar Heartland,Lunar Provinces, Pavis, Prax
Areas
Lunar
Pantheons
Consecrate, Behold, Dismiss Elemental, Dismiss Magic, Harmonise,
Heal Wound, Summon SmallLune, Summon Small Undine, Awaken,
Excommunication, Extension
Devotion, Exhort, Willpower, Sedenyic Philosophy, Athletics,
Dance, First Aid, Influence, Sing
Befuddle, Glamour, Heal
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5yt7 Mothers - Yanafal TarsilsRecreators of the Red Goddess
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult skills. Bold skills are
mandatory. Source: RuleOnemagazine
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Guide to Glorantha , RuleOne Magazine
Continents:GenertelaMain Areas: Dragon Pass, LunarLocalities:
Carmania, Dragon Pass, Elder Wilds, Janube River States, Lunar
Allies, Lunar Heartland,Lunar Provinces, Pavis, Prax
Areas
Lunar
Pantheons
Consecrate, Behold, Dismiss Elemental, Dismiss Magic, Shield,
Summon Small Lune, True Weapon,Awaken, Excommunication, Extension,
Sever Spirit
Combat Style(any), Evade, Influence, Athletics, Brawn, Sedenyic
Philosophy, Willpower,Devotion, Exhort
Bladesharp, Pierce, Protection
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pexAldrya - GardenerGoddess of the Woods - Gardener
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in Cult skills. Succeed in 5 of the
rolls. Elves are automaticallyaccepted
Rune requirements 90% in three cult or the shaman skills. Bold
skills are mandatory. Musthave been Aldrya Shaman or Wood Lord for
20 years. POW + # of years= d100
70% in four of the the cult or shaman skills. Succeed in 4 of
the rolls toconvince the examiners. Italic skills are mandatory. As
priestAcolyte requirements
Theist Miracles (italic = acolyte, bold = rune level)
Spirit Societies
Source - see for detailed info
Aldrya Spirit Society
Cult Compendium , Gods Of Glorantha , Guide to Glorantha
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Lunar, Oceans,
WestLocalities: Elder Wilds, Errinoru Jungle, Fronela, Hornilio,
Jrusteli Isles, Maniria, Peloria, Porlaso,Ralios, Seshnela,
Sozganjio, Teleos, Teshnos, Umathela
Areas
Elf
Pantheons
Absorption, Catseye, Chameleon, Consecrate, Dismiss Magic,
Entangle, Heal Body, Heal Wound,Mindlink, Reflection, Shield,
Silence Sphere, Soul Sight, Speak with Herd Beasts, Spirit
Block,Summon Small Gnome, Arrow Trance, Bear Fruit, Create War
Tree, Plant Eye, Ripen, AnimateWar Tree, Excommunication,
Extension, Growth, Rejuvenate
Athletics, Stealth, Lore (plant), Devotion, Exhort, Lore
(cult)
Avert, Befuddle, Extinguish, Food Song(Lay), Heal, Light,
Mindspeech, Mobility, Repair, Speedart(Lay), Spiritshield, Vigour,
Witchsight
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pexAldrya - ShamanGoddess of the Woods - Wood Lord
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult or shaman skills.
Elves automatically accepted
Rune requirements 90% in three cult or the shaman skills. Bold
skills are mandatory
70% in four of the the cult or shaman skills. Succeed in 4 of
the rolls toconvince the examiners. Italic skills are
mandatoryAcolyte requirements
Theist Miracles (italic = acolyte, bold = rune level)
Spirit Societies
Source - see for detailed info
Aldrya Spirit Society
Cult Compendium , Gods Of Glorantha , Guide to Glorantha
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Lunar, Oceans,
WestLocalities: Elder Wilds, Errinoru Jungle, Fronela, Hornilio,
Jrusteli Isles, Maniria, Peloria, Porlaso,Ralios, Seshnela,
Sozganjio, Teleos, Teshnos, Umathela
Areas
Elf
Pantheons
Absorption, Chameleon, Consecrate, Entangle, Heal Body, Silence
Sphere, Speak with HerdBeasts, Summon Small Gnome, Create War Tree,
Plant Eye, Ripen, Animate War Tree,Excommunication, Extension,
Growth
Stealth, Athletics, Binding, Lore (cult), Trance, Lore (animal),
Lore (World), Lore (plant)
Avert, Befuddle, Extinguish, Food Song(Lay), Heal, Light,
Mindspeech, Mobility, Repair, Repair,Speedart(Lay),
Spiritshield(Lay), Vigour, Witchsight
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pexAldrya - Wood LordGoddess of the Woods - Wood Lord
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult or shaman skills.
Elves automatically accepted
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Gods Of Glorantha , Guide to Glorantha
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Lunar, Oceans,
WestLocalities: Elder Wilds, Errinoru Jungle, Fronela, Hornilio,
Jrusteli Isles, Maniria, Peloria, Porlaso,Ralios, Seshnela,
Sozganjio, Teleos, Teshnos, Umathela
Areas
Elf
Pantheons
Catseye, Chameleon, Consecrate, Heal Body, Reflection, Shield,
Silence Sphere, Speak with HerdBeasts, Summon Small Gnome, Arrow
Trance, Excommunication, Extension, Growth
Athletics, Lore (cult), Lore (plant), Stealth, Combat style with
bow, Conceal, Perception, Exhort,Devotion
Avert, Befuddle, Extinguish, Food Song(Lay), Heal, Light,
Mindspeech, Mobility, Repair, Speedart(Lay), Spiritshield, Vigour,
Witchsight
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Aldrya Spirit Society
Skills
Cult Skills
Spirit Worshipper Requirements
Shaman Requirements
High Shaman Requirements
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Ana GorGoddess of Death and Human Sacrifice.
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsNone.
Rune requirements 90% in three cult skills. Bold skills are
mandatory.
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Simon Phipp Herowar Cult Conversions
http://www.soltakss.com/hwconv02.html, Simon PhippHerowar Spell
Conversions http://www.soltakss.com/hwconv04.html, Storm Tribe
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Holy Country, Lunar, Oceans,
WestLocalities: Dragon Pass,Dragon Pass, East Wilds, Elder Wilds,
Holy Country, Janube River States,Jonatela, Jrusteli Isles, Lunar
Provinces, Maniria, Northern Fronela, Pent, Prax, Ralios,
Safelster,Tarsh, Umathela, Vesmonstran
Areas
Storm
Pantheons
Consecrate, Lift Curse From Community, Sacrifice Apostate, Stop
Plague, Dismiss Magic,Heal Wound, Mindlink, Soulsight, Spirit
Block, Appease Earth, Excommunication, Extension,Fecundity,
Sacrifice Sacred King
Lore(Cult), Prepare Human Sacrifice, Dance, Combat Style(Knife),
Passion: Merciless, Devotion,Exhort
Bladesharp, Vigour
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/owAnnillaGoddess of the Blue Moon
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsWill be invited by a member. Requires
knowing the person for 10 years
Rune requirements 90% in cult skills. Bold are mandatory. Must
be an opening for a priest.
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Guide to Glorantha , Troll Gods
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Genertela, Inland Pamaltela,
Lunar,Oceans, WestLocalities: Blue Moon Plateau, Dagori Inkarth,
Elder Wilds, Errinoru Jungle, Fronela, Halikiv, JrusteliIsles,
Keniryan Sea, Koromondol, Pavis, Tarmo Mountains, Valinds Glacier,
Yolp Mountains,Carmania,
Areas
Darkness, Lunar, Sea
Pantheons
Absorption, Behold, Chameleon, Consecrate, Mindlink, Soul Sight,
Summon Lune, Vesper,Vision, Corruption, Excommunication,
Extension
Conceal, Mechanisms, Stealth, Combat skill (any), Devotion,
Exhort
Avert, Beastcall (Species), Befuddle, Darkness, Dullblade,
Extinguish, Glamour, Glue, Incognito,Mindspeech, Slow,
Witchsight
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/owAnnillaGoddess of the Blue Moon
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsWill be invited by a member. Requires
knowing the person for 10 years
Rune requirements 90% in cult skills. Bold are mandatory. Must
be an opening for a priest.
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Guide to Glorantha , Troll Gods
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Genertela, Inland Pamaltela,
Lunar,Oceans, WestLocalities: Blue Moon Plateau, Dagori Inkarth,
Elder Wilds, Errinoru Jungle, Fronela, Halikiv, JrusteliIsles,
Keniryan Sea, Koromondol, Pavis, Tarmo Mountains, Valinds Glacier,
Yolp Mountains,Carmania,
Areas
Darkness, Lunar, Sea
Pantheons
Absorption, Behold, Chameleon, Consecrate, Mindlink, Soul Sight,
Summon Lune, Vesper,Vision, Corruption, Excommunication,
Extension
Conceal, Mechanisms, Stealth, Combat skill (any), Devotion,
Exhort
Avert, Beastcall (Species), Befuddle, Darkness, Dullblade,
Extinguish, Glamour, Glue, Incognito,Mindspeech, Slow,
Witchsight
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/owAnnillaGoddess of the Blue Moon
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsWill be invited by a member. Requires
knowing the person for 10 years
Rune requirements 90% in cult skills. Bold are mandatory. Must
be an opening for a priest.
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Guide to Glorantha , Troll Gods
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Genertela, Inland Pamaltela,
Lunar,Oceans, WestLocalities: Blue Moon Plateau, Dagori Inkarth,
Elder Wilds, Errinoru Jungle, Fronela, Halikiv, JrusteliIsles,
Keniryan Sea, Koromondol, Pavis, Tarmo Mountains, Valinds Glacier,
Yolp Mountains,Carmania,
Areas
Darkness, Lunar, Sea
Pantheons
Absorption, Behold, Chameleon, Consecrate, Mindlink, Soul Sight,
Summon Lune, Vesper,Vision, Corruption, Excommunication,
Extension
Conceal, Mechanisms, Stealth, Combat skill (any), Devotion,
Exhort
Avert, Beastcall (Species), Befuddle, Darkness, Dullblade,
Extinguish, Glamour, Glue, Incognito,Mindspeech, Slow,
Witchsight
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oXBAraneaGoddess of Spiders
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers and must bring a creature
of at least SIZ 5 to be fed to templespiders
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Guide to Glorantha
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Genertela, Inland Pamaltela, Lunar,
Oceans, WestLocalities: Blue Moon Plateau, Dagori Inkarth, Elder
Wilds, Errinoru Jungle, Fronela, Halikiv, JrusteliIsles, Keniryan
Sea, Koromondol, Pavis, Tarmo Mountains, Valinds Glacier, Yolp
Mountains
Areas
Darkness
Pantheons
Consecrate, Spider Bite, Transform Self, Webbing,
Excommunication, Extension, SpiderLimbs, Spider's Head
Combat style with net, Athletics, Lore (animal), Lore (cult),
Devotion, Exhort
Coordination
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WohArgan ArgarGod of Surface Darkness
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Gods Of Glorantha , Guide to Glorantha , Troll
Gods
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Genertela, Inland Pamaltela, Lunar,
Oceans, WestLocalities: Blue Moon Plateau, Dagori Inkarth, Elder
Wilds, Errinoru Jungle, Fronela, Halikiv, JrusteliIsles, Keniryan
Sea, Koromondol, Pavis, Tarmo Mountains, Valinds Glacier, Yolp
Mountains
Areas
Darkness
Pantheons
Consecrate, Dismiss Magic, Heal Wound, Healing Trance, Heat
Metal, Mindlink, Safe, Soul Sight,Speak With Insects, Spirit Block,
Suppress Lodril, Create Shadow, Dark Walk,Excommunication,
Extension
Customs, Influence, Insight, Commerce, Culture(named culture),
Literacy, Lore (cult), Lore (human),Navigation, Devotion,
Exhort
Alarm, Appraise, Find Magic, Glamour, Lantern, Light, Lightwall,
Mindspeech, Protection, Vigour
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oRArkatArkat Kingtroll
Skills
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsInitiate of any troll religion.
Rune requirements 90% in cult skills. Bold are mandatory - is a
sorceror
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Guide to Glorantha , Troll Gods
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Genertela, Holy Country,
Inland Pamaltela,Lunar, Oceans, WestLocalities: Blue Moon Plateau,
Dagori Inkarth, Elder Wilds, Errinoru Jungle, Fronela, Halikiv,
JrusteliIsles, Keniryan Sea, Koromondol, Pavis, Tarmo Mountains,
Valinds Glacier, Yolp Mountains,Central
Areas
Darkness, Malkion, Arkat
Pantheons
Boost Elemental (sorcery), Project Darksense(sorcery), See Rune
Magic(sorcery)
Lore(cult), Invocation, Shaping
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oRArkatArkat Kingtroll
Skills
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsInitiate of any troll religion.
Rune requirements 90% in cult skills. Bold are mandatory - is a
sorceror
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Guide to Glorantha , Troll Gods
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Genertela, Holy Country,
Inland Pamaltela,Lunar, Oceans, WestLocalities: Blue Moon Plateau,
Dagori Inkarth, Elder Wilds, Errinoru Jungle, Fronela, Halikiv,
JrusteliIsles, Keniryan Sea, Koromondol, Pavis, Tarmo Mountains,
Valinds Glacier, Yolp Mountains,Central
Areas
Darkness, Malkion, Arkat
Pantheons
Boost Elemental (sorcery), Project Darksense(sorcery), See Rune
Magic(sorcery)
Lore(cult), Invocation, Shaping
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oRArkatArkat Kingtroll
Skills
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsInitiate of any troll religion.
Rune requirements 90% in cult skills. Bold are mandatory - is a
sorceror
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Guide to Glorantha , Troll Gods
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Genertela, Holy Country,
Inland Pamaltela,Lunar, Oceans, WestLocalities: Blue Moon Plateau,
Dagori Inkarth, Elder Wilds, Errinoru Jungle, Fronela, Halikiv,
JrusteliIsles, Keniryan Sea, Koromondol, Pavis, Tarmo Mountains,
Valinds Glacier, Yolp Mountains,Central
Areas
Darkness, Malkion, Arkat
Pantheons
Boost Elemental (sorcery), Project Darksense(sorcery), See Rune
Magic(sorcery)
Lore(cult), Invocation, Shaping
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xeKAsreliaGoddess of Wealth
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult and shaman skills. Bold
skills are mandatory. Must be awoman
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Gods Of Glorantha , Guide to Glorantha
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Genertela, Holy Country,
Inland Pamaltela,Lunar, Oceans, WestLocalities: Blue Moon Plateau,
Dagori Inkarth, Elder Wilds, Errinoru Jungle, Fronela, Halikiv,
JrusteliIsles, Keniryan Sea, Koromondol, Pavis, Tarmo Mountains,
Valinds Glacier, Yolp Mountains,Dragon
Areas
Storm, Darkness
Pantheons
Absorption, Blast Earth, Consecrate, Dismiss Magic, Heal Wound,
Hide Wealth, Mindlink, SoulSight, Spirit Block, Asrelia's Cavern,
Excommunication, Extension, Great Parry, Rejuvenate,Summon Small
Gnome
Conceal, Customs, Locale, Commerce, Lore (cult), Lore (earth),
Mechanisms, Devotion, Exhort
Alarm, Avert, Befuddle, Curse, Find Gems, Glue, Protection,
Repair, Witchsight
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xeKAsreliaGoddess of Wealth
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult and shaman skills. Bold
skills are mandatory. Must be awoman
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Gods Of Glorantha , Guide to Glorantha
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Genertela, Holy Country,
Inland Pamaltela,Lunar, Oceans, WestLocalities: Blue Moon Plateau,
Dagori Inkarth, Elder Wilds, Errinoru Jungle, Fronela, Halikiv,
JrusteliIsles, Keniryan Sea, Koromondol, Pavis, Tarmo Mountains,
Valinds Glacier, Yolp Mountains,Dragon
Areas
Storm, Darkness
Pantheons
Absorption, Blast Earth, Consecrate, Dismiss Magic, Heal Wound,
Hide Wealth, Mindlink, SoulSight, Spirit Block, Asrelia's Cavern,
Excommunication, Extension, Great Parry, Rejuvenate,Summon Small
Gnome
Conceal, Customs, Locale, Commerce, Lore (cult), Lore (earth),
Mechanisms, Devotion, Exhort
Alarm, Avert, Befuddle, Curse, Find Gems, Glue, Protection,
Repair, Witchsight
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toy?AtyarThe Severed God
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsChaotic candidates (STR+CON+DEX)/2.
Nonchaotic CHA x3 - Fail = slain.%% for each gift or service
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatory + Series of
chaos deedsAcolyte requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Lords of Terror , Shadows On the
Borderland
Continents:Genertela, PamaltelaMain Areas: Genertela, Inland
PamaltelaLocalities: Genertela,Pamaltela
Areas
Chaos - Genertela, Chaos - Pamaltela
Pantheons
Consecrate, Corruption, Devour Book, Dismiss Magic, Fear, Soul
Sight, Summon Guardian,Consume Mind, Excommunication, Extension
Combat style with shortsword, Perception, Stealth, Commerce,
Language, Lore (any other), Lore(cult), Lore (World), Oratory,
Combat style with garrote, Binding(Shaman), Devotion,
Exhort,Literacy, Trance(Shaman)
Befuddle, Darklight, Demoralise, Fanaticism, Firearrow,
Fireblade, Ignite, Light, Lightwall,Mindspeech, Witchsight
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toy?AtyarThe Severed God
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsChaotic candidates (STR+CON+DEX)/2.
Nonchaotic CHA x3 - Fail = slain.%% for each gift or service
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatory + Series of
chaos deedsAcolyte requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Lords of Terror , Shadows On the
Borderland
Continents:Genertela, PamaltelaMain Areas: Genertela, Inland
PamaltelaLocalities: Genertela,Pamaltela
Areas
Chaos - Genertela, Chaos - Pamaltela
Pantheons
Consecrate, Corruption, Devour Book, Dismiss Magic, Fear, Soul
Sight, Summon Guardian,Consume Mind, Excommunication, Extension
Combat style with shortsword, Perception, Stealth, Commerce,
Language, Lore (any other), Lore(cult), Lore (World), Oratory,
Combat style with garrote, Binding(Shaman), Devotion,
Exhort,Literacy, Trance(Shaman)
Befuddle, Darklight, Demoralise, Fanaticism, Firearrow,
Fireblade, Ignite, Light, Lightwall,Mindspeech, Witchsight
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etBabeester GorThe Earth Avenger
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.Only women may join
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Gods Of Glorantha , Guide to Glorantha
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Holy Country, Inland
Pamaltela, Lunar,Oceans, WestLocalities: Dragon Pass, East Wilds,
Elder Wilds, Holy Country, Janube River States, Jonatela,
JrusteliIsles, Lunar Provinces, Maniria, Northern Fronela, Pent,
Prax, Ralios, Safelster, Tarsh, Umathela,
Areas
Pamalt, Storm, Elf
Pantheons
Axe Trance, Berserk, Blast Earth, Consecrate, Dismiss Magic,
Heal Body, Heal Wound, HideWealth, Mindlink, Shield, Slash, Soul
Sight, Spirit Block, Summon Small Gnome,Excommunication, Extension,
Great Parry
Combat style with axe, Brawn, Endurance, Perception, Willpower,
Lore (cult), Track, Devotion, Exhort
Alarm, Bladesharp, Demoralise, Disruption, Find Enemies, Heal,
Might, Vigour
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etBabeester GorThe Earth Avenger
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.Only women may join
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Gods Of Glorantha , Guide to Glorantha
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Holy Country, Inland
Pamaltela, Lunar,Oceans, WestLocalities: Dragon Pass, East Wilds,
Elder Wilds, Holy Country, Janube River States, Jonatela,
JrusteliIsles, Lunar Provinces, Maniria, Northern Fronela, Pent,
Prax, Ralios, Safelster, Tarsh, Umathela,
Areas
Pamalt, Storm, Elf
Pantheons
Axe Trance, Berserk, Blast Earth, Consecrate, Dismiss Magic,
Heal Body, Heal Wound, HideWealth, Mindlink, Shield, Slash, Soul
Sight, Spirit Block, Summon Small Gnome,Excommunication, Extension,
Great Parry
Combat style with axe, Brawn, Endurance, Perception, Willpower,
Lore (cult), Track, Devotion, Exhort
Alarm, Bladesharp, Demoralise, Disruption, Find Enemies, Heal,
Might, Vigour
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etBabeester GorThe Earth Avenger
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.Only women may join
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Gods Of Glorantha , Guide to Glorantha
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Holy Country, Inland
Pamaltela, Lunar,Oceans, WestLocalities: Dragon Pass, East Wilds,
Elder Wilds, Holy Country, Janube River States, Jonatela,
JrusteliIsles, Lunar Provinces, Maniria, Northern Fronela, Pent,
Prax, Ralios, Safelster, Tarsh, Umathela,
Areas
Pamalt, Storm, Elf
Pantheons
Axe Trance, Berserk, Blast Earth, Consecrate, Dismiss Magic,
Heal Body, Heal Wound, HideWealth, Mindlink, Shield, Slash, Soul
Sight, Spirit Block, Summon Small Gnome,Excommunication, Extension,
Great Parry
Combat style with axe, Brawn, Endurance, Perception, Willpower,
Lore (cult), Track, Devotion, Exhort
Alarm, Bladesharp, Demoralise, Disruption, Find Enemies, Heal,
Might, Vigour
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Bagog Spirit Society
Skills
Friendly Spirits
Cult Skills
Spirit Worshipper Requirements
Shaman Requirements
High Shaman Requirements
Neutral Spirits
Nature Spirit(Boost Armour Points), Nature Spirit(Boost Damage
Bonus), Curse Spirit Curse Spirit,Guardian Spirit, Ancestor
Spirit
Death Spirit Death Spirit
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?BBagogThe Scorpion Queen
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsScorpion Men join automatically. Non
scorpion men must undergo Ritual ofRebirth
Rune requirements Must enter ritual combat with a priest and
devour it.
70% in four of the the cult and shaman skills. Succeed in 3 of
the rolls toconvince the examiners. Italic skills are
mandatoryAcolyte requirements
Theist Miracles (italic = acolyte, bold = rune level)
Spirit Societies
Source - see for detailed info
Bagog Spirit Society
Cult Compendium , Gods Of Glorantha , Guide to Glorantha
Continents:GenertelaMain Areas: GenertelaLocalities:
Genertela
Areas
Chaos - Genertela
Pantheons
Carapace, Claws, Consecrate, Dismiss Elemental, Jabbers,
Mindlink, Ritual of Devouring, Shield,Speak to Scorpion, Sprout
Legs, Summon Small Undine, Venom Boosting, Chaos Feature,Extension,
Ritual of Rebirth
Combat style (any), Brawn, Sing, Lore (cult), Survival,
Binding(Shaman), Devotion, Exhort, Trance(Shaman)
Varies thru cult shamans
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sggWBarakuPamaltelan God of Storm
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Gods Of Glorantha
Continents:PamaltelaMain Areas: FonritLocalities: Fonrit
Areas
Independent
Pantheons
Analyze Magic, Bless Thunderstone, Call winds, Clear Skies,
Consecrate, Cure Wasting Disease,Enthrall, Face Chaos, Shield,
Thunderclap, Wind Words, Command Worshippers(High Priest),Bless
Woad, Dark Walk, Dismiss Elemental, Dismiss Magic, Heal Wound,
Lightning, Mindlink, SoulSight, Summon Small Sylph, Telekinesis,
Excommunication, Extension
Combat style (any), Athletics, Evade, Native tongue, Perception,
Stealth, Stealth, Language(stormspeech), Lore (cult), Navigation,
Navigation, Oratory, Combat style with sword, Exhort
Beastcall (Species), Bladesharp, Demoralise, Disruption, Find
Enemies, Heal, Might, Mindspeech,Mobility
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Basmol Spirit Society
Skills
Cult Skills
Spirit Worshipper Requirements
Shaman Requirements
High Shaman Requirements
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BWBasmolLion God
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsBorn to Basmoli parents. Adoption requires
convincing the examiners plushaving a Basmoli woman agreed to marry
him
Rune requirements 90% in three cult skills. Bold skills are
mandatory.
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatory. Must have
performed a great deedfor Basmoli. Must have tried lion form. POW x
1
Acolyte requirements
Theist Miracles (italic = acolyte, bold = rune level)
Spirit Societies
Source - see for detailed info
Basmol Spirit Society, Horned Man Spirit Society
Cult Compendium , Drastic Resolutions: Prax , Gods Of Glorantha
, Guide to Glorantha
Continents:Genertela, PamaltelaMain Areas: Dragon Pass, Fonrit,
Inland Pamaltela, WestLocalities: Elder Wilds, Fonrit, Northern
Fronela, Ralios,Jolar, Kothar, Pamaltela, Tarien,Prax
Areas
Pamalt, Praxian, Hsunchen
Pantheons
Consecrate, Keenclaw, Transform Self, Lion's Head, Speak With
Lions, Excommunication,Extension, Strength of Basmol
Lore(animal), Combat Style(any), Lore(Cult), First Aid, Exhort,
Devotion, Combat Style(NaturalWeapon)
Varies thru cult shamans
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BWBasmolLion God
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsBorn to Basmoli parents. Adoption requires
convincing the examiners plushaving a Basmoli woman agreed to marry
him
Rune requirements 90% in three cult skills. Bold skills are
mandatory.
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatory. Must have
performed a great deedfor Basmoli. Must have tried lion form. POW x
1
Acolyte requirements
Theist Miracles (italic = acolyte, bold = rune level)
Spirit Societies
Source - see for detailed info
Basmol Spirit Society, Horned Man Spirit Society
Cult Compendium , Drastic Resolutions: Prax , Gods Of Glorantha
, Guide to Glorantha
Continents:Genertela, PamaltelaMain Areas: Dragon Pass, Fonrit,
Inland Pamaltela, WestLocalities: Elder Wilds, Fonrit, Northern
Fronela, Ralios,Jolar, Kothar, Pamaltela, Tarien,Prax
Areas
Pamalt, Praxian, Hsunchen
Pantheons
Consecrate, Keenclaw, Transform Self, Lion's Head, Speak With
Lions, Excommunication,Extension, Strength of Basmol
Lore(animal), Combat Style(any), Lore(Cult), First Aid, Exhort,
Devotion, Combat Style(NaturalWeapon)
Varies thru cult shamans
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BWBasmolLion God
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsBorn to Basmoli parents. Adoption requires
convincing the examiners plushaving a Basmoli woman agreed to marry
him
Rune requirements 90% in three cult skills. Bold skills are
mandatory.
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatory. Must have
performed a great deedfor Basmoli. Must have tried lion form. POW x
1
Acolyte requirements
Theist Miracles (italic = acolyte, bold = rune level)
Spirit Societies
Source - see for detailed info
Basmol Spirit Society, Horned Man Spirit Society
Cult Compendium , Drastic Resolutions: Prax , Gods Of Glorantha
, Guide to Glorantha
Continents:Genertela, PamaltelaMain Areas: Dragon Pass, Fonrit,
Inland Pamaltela, WestLocalities: Elder Wilds, Fonrit, Northern
Fronela, Ralios,Jolar, Kothar, Pamaltela, Tarien,Prax
Areas
Pamalt, Praxian, Hsunchen
Pantheons
Consecrate, Keenclaw, Transform Self, Lion's Head, Speak With
Lions, Excommunication,Extension, Strength of Basmol
Lore(animal), Combat Style(any), Lore(Cult), First Aid, Exhort,
Devotion, Combat Style(NaturalWeapon)
Varies thru cult shamans
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oiBlack SunShadow of the Sun
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsSacrifice so much blood that loses
permanently 1 STR.
Rune requirements Must have sacrificed permanently 6 points of
STR.
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Guide to Glorantha , Troll Gods
Continents:GenertelaMain Areas: EastLocalities: Kingdom of
Ignorance,Kralorela
Areas
Kralorela
Pantheons
Consecrate, Dismiss Magic, Heal Wound, Mindlink, Soul Sight,
Spirit Block, Blood Feast, BloodRed, Excommunication, Extension
Exhort, Devotion
Avert, Bypass, Darkness, Extinguish, False Healing, Find
Enemy
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Blackfang Spirit Society
Skills
Friendly Spirits
Cult Skills
50% in five of the cult skills. Succeed in 3 of the rolls
toconvince the examiners.
Spirit Worshipper Requirements
70% in four of the the cult skills. Succeed in 3 of the rolls
toconvince the examiners. Italic skills are mandatory
Shaman Requirements
90% in three cult skills. Bold skills are mandatoryHigh Shaman
Requirements
Ancestor Spirit, Nature Spirit(Boost Armour Points), Nature
Spirit(Boost Damage Bonus), NatureSpirit(Boost Hit Points), Nature
Spirit(Dominate Snake), Shapechange Spirit()
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Blackfang
Spirit cult of the Assassins in Pavis
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsConvince the spirit of high priest by
winning a single spirit combat round.By losing spirit combat
continues
Rune requirements 90% in three cult and shaman skills. Bold
skills are mandatory
70% in four of the the cult and shaman skills. Succeed in 3 of
the rolls toconvince the examiners. Italic skills are
mandatoryAcolyte requirements
Theist Miracles (italic = acolyte, bold = rune level)
Spirit Societies
Source - see for detailed info
Blackfang Spirit Society
Cult Compendium , Guide to Glorantha
Continents:GenertelaMain Areas: Dragon PassLocalities: Pavis
Areas
Independent
Pantheons
Behold, Consecrate, Illusion, Mindlink, Shattering, Shield,
Spirit Block, Summon Small Shade,Divination Block, Excommunication,
Extension
Combat style (any with assassin trait), Conceal, Customs,
Deceit, Locale, Unarmed, Willpower,Acrobatics, Acting, Lore (cult),
Sleight, Streetwise, Track, Athletics, Stealth, Binding(Shaman),
Craft(Poison), Devotion, Disguise, Exhort, Trance(Shaman)
Varies thru cult shamans
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teBBloody TuskGod of the Tusk Riders
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsAny tusk rider can join. Non tusk rider
needs to subdue a tusker with theirbare hands
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Elder Races
Continents:GenertelaMain Areas: Dragon PassLocalities:
Sartar
Areas
Independent
Pantheons
Consecrate, Heal Wound, Mindlink, Appease Earth, Dismiss Magic,
Excommunication,Extension, Fear, Healing Trance, Healing Trance,
Mindlink, Pain Tooth, Seal wound, SpiritBlock
Lore (cult), Bloody Cut0, , Devotion, Exhort
Avert, Bladesharp, Demoralize, Heal, Ironhand, Mobility,
Protection, Slow, Vigour
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Bolongo
The Trickster
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsAny test by local trickster priest
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Gods Of Glorantha , Guide to Glorantha ,
Monster Island
Continents:PamaltelaMain Areas: Inland PamaltelaLocalities:
Jolar, Kothar, Pamaltela, Tarien
Areas
Pamalt
Pantheons
Consecrate, Hide Fire, Panic, Remove Body Part, Crack, Enthrall,
Group Laughter, Hallucinate,Hysteria, Illusion, Mirth, Strike,
Become other shape, Extension
Conceal, Customs, Deceit, Acrobatics, Acting, Disguise, Lore
(cult), Seduction, Sleight, Streetwise,Devotion, Exhort
Hotfoot
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Burayha Xolani
Chiurgeon of Afadjann, Fonritan Healer
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers. If cannot convince -
quarantined
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Harem Nights , Monster Island
Continents:PamaltelaMain Areas: FonritLocalities: Fonrit
Areas
Ompalam
Pantheons
Consecrate, Dismiss Magic, Exorcism, Grimoire, Heal Mind,
Leeching, Madness, Raise Undead,Sorcery: Renegerate, Sorcery:
Sculpt(Flesh), Sorcery: Tap (POW), Sorcery: Transfer Wound,
SoulSight, Summon Dead, Transfer Malady, Enthrall, Excommunication,
Extension, Rejuvenate
First aid, Lore (human), Lore(Enbalming), Lore (cult), Lore
(Ompalam), Interrogate, Influence,Mechanisms, Devotion, Exhort,
Healing, Lore(torture), Craft(Torture), Deceit,
Lore(Alchemy),Willpower
Befuddle, Calm, Cool, Coordination, Curse, False Healing,
Glamour, Heal, Heat, Mindspeech,Perfume, Preserve, Repugnance,
Vigour
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?jCacodemonGod of lawlessness and ogres
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsPriest invokes Cacodemon. Convince with
POWx5. Fail = Cacodemonattacks
Rune requirements 90% in three cult skills. Bold skills are
mandatory. Must do anassassination or disruption task assigned
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Elder Races , Gods Of Glorantha , Guide to
Glorantha , Monster Island
Continents:Genertela, PamaltelaMain Areas: Genertela, Inland
PamaltelaLocalities: Genertela,Pamaltela
Areas
Chaos - Genertela, Chaos - Pamaltela
Pantheons
Bind Ghost, Chaos Spawn, Consecrate, Dismiss Magic, Heal Wound,
Illusion, Mindlink, RaiseUndead, Shield, Soul Sight, Spirit Block,
Chaos Feature, Detection Blank, Extension, FalseForm, Sever
Spirit
Combat style (any), Stealth, Acting, Disguise, Lore (cult),
Track, Devotion, Exhort
Disruption
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?jCacodemonGod of lawlessness and ogres
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsPriest invokes Cacodemon. Convince with
POWx5. Fail = Cacodemonattacks
Rune requirements 90% in three cult skills. Bold skills are
mandatory. Must do anassassination or disruption task assigned
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Elder Races , Gods Of Glorantha , Guide to
Glorantha , Monster Island
Continents:Genertela, PamaltelaMain Areas: Genertela, Inland
PamaltelaLocalities: Genertela,Pamaltela
Areas
Chaos - Genertela, Chaos - Pamaltela
Pantheons
Bind Ghost, Chaos Spawn, Consecrate, Dismiss Magic, Heal Wound,
Illusion, Mindlink, RaiseUndead, Shield, Soul Sight, Spirit Block,
Chaos Feature, Detection Blank, Extension, FalseForm, Sever
Spirit
Combat style (any), Stealth, Acting, Disguise, Lore (cult),
Track, Devotion, Exhort
Disruption
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exlCaladra&AurelionVolcano Twins
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium
Continents:Genertela, PamaltelaMain Areas: Coastal Pamaltela,
Holy CountryLocalities: Holy Country,Western Coastal Pamaltela
Areas
Independent
Pantheons
Consecrate, Diamondedge, Earthwarm, Fertilize, Firedwell, Gnome
to Gargoyle, Summon SmallSalamander, Unisonance, Excommunication,
Extension, Harmonise, Heatblast, SummonSmall Gnome
Dance, Endurance, Stealth, Lore (cult), Lore (earth), Survival,
Language (diamondspeech), Combatstyle with bow, Combat style with
spear, Devotion, Exhort, Lore (Mineral), Oratory
Bludgeon, Darkness, Disruption, Extinguish, Fanaticism, Find
Diamond, Find Earthblood, FindFirebone, Find Gems, Find Gold,
Ignite, Mindspeech
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BtsCalari the HunterThe Dancing Leopard Man
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsInitiates must renounce wife and family,
and pass a test of endurance andsurvival, such as fighting a wild
beast barehanded.
Rune requirements 90% in cult skills. Bold are mandatory
70% in four of the the cult and shaman skills. Succeed in 3 of
the rolls toconvince the examiners. Italic skills are
mandatoryAcolyte requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Enclosure 2 , Glorantha Digest Sat 22 Feb 1997
, Harem Nights , Inspiredby private discussions
Continents:PamaltelaMain Areas: FonritLocalities: Fonrit
Areas
Ompalam
Pantheons
Beastform (Leopard), Beastmaster, Behold, Chameleon, Consecrate,
Dismiss Magic, Entangle,Fear, Heal Wound, Mindlink, Soul Sight,
Excommunication, Extension, Sureshot
Athletics, Locale, Perception, Lore (animal), Lore (Escaped
Slaves), Navigation, Disguise, Stealth,Passion (Cruelty), Dance,
Deceit, Acting, Combat style with missile attack, Devotion, Exhort,
Track
Beastcall(Native 4leg plain herbivore), Disruption, Find Life,
Magnify, Mobility, Slow, Speedart
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lxlChalana ArroyGoddess of Healing
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Gods Of Glorantha , Guide to Glorantha
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Holy Country, Inland
Pamaltela, Lunar,Oceans, WestLocalities: Dragon Pass, East Wilds,
Elder Wilds, Holy Country, Janube River States, Jonatela,
JrusteliIsles, Lunar Provinces, Maniria, Northern Fronela, Pent,
Prax, Ralios, Safelster, Tarsh, Umathela,
Areas
Storm, Yelm
Pantheons
Absorption, Analyze Magic, Comfort Song, Consecrate, Cure Chaos
Wound, Cure Malady, CureSense, Dismiss Elemental, Dismiss Magic,
Heal Body, Heal Mind, Heal Wound, Mindlink, Shield,Soul Sight,
Speak with Herd Beasts, Spirit Block, Telekinesis, Create Market,
Excommunication,Extension, Rejuvenate, Resurrect
Endurance, Willpower, Lore (cult), Lore (human), First aid,
Devotion, Exhort, Healing
Befuddle, Bladesharp, Bludgeon, Calm, Deflect, Demoralise,
Dishevel, Dullblade, Fanaticism,Firearrow, Fireblade, Heal,
Ironhand, Light, Protection, Sleep, Speedart, Vigour
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lxlChalana ArroyGoddess of Healing
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Gods Of Glorantha , Guide to Glorantha
Continents:Genertela, Oceans, PamaltelaMain Areas: Coastal
Pamaltela, Dragon Pass, East, Fonrit, Holy Country, Inland
Pamaltela, Lunar,Oceans, WestLocalities: Dragon Pass, East Wilds,
Elder Wilds, Holy Country, Janube River States, Jonatela,
JrusteliIsles, Lunar Provinces, Maniria, Northern Fronela, Pent,
Prax, Ralios, Safelster, Tarsh, Umathela,
Areas
Storm, Yelm
Pantheons
Absorption, Analyze Magic, Comfort Song, Consecrate, Cure Chaos
Wound, Cure Malady, CureSense, Dismiss Elemental, Dismiss Magic,
Heal Body, Heal Mind, Heal Wound, Mindlink, Shield,Soul Sight,
Speak with Herd Beasts, Spirit Block, Telekinesis, Create Market,
Excommunication,Extension, Rejuvenate, Resurrect
Endurance, Willpower, Lore (cult), Lore (human), First aid,
Devotion, Exhort, Healing
Befuddle, Bladesharp, Bludgeon, Calm, Deflect, Demoralise,
Dishevel, Dullblade, Fanaticism,Firearrow, Fireblade, Heal,
Ironhand, Light, Protection, Sleep, Speedart, Vigour
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City God
Skills
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers. Born in the city
(POW+CHA)*5 roll
Rune requirements 90% in three cult skills. Citizen and a son of
citizen. Bold skills aremandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Gods Of Glorantha
Independent
Pantheons
Consecrate, Pacify, Mindlink, Excommunication, Extension
Customs, Locale, Bureaucracy, Lore (cult), Combat style (local),
Devotion, Exhort, Language (City)
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?/Crimson BatChaos Demon of the Lunars
Skills
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsAttend a Bat feeding session 1-99 accepted.
100 = eaten
Rune requirements 90% in three cult skills. Bold skills are
mandatory. POW+CHA + #intelligent beings personally captured and
fed to the Bat. Fumble=eaten.Only 5 exist at any time
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Lords of Terror
Continents:GenertelaMain Areas: Dragon Pass, LunarLocalities:
Carmania, Dragon Pass, Elder Wilds, Janube River States, Lunar
Allies, Lunar Heartland,Lunar Provinces, Pavis, Prax
Areas
Lunar
Pantheons
Consecrate, Power Drain, Absorption, Bat Wings, Dismiss
Elemental, Fangs, Mindblast, Mindlink,Shield, Chaos Feature,
Excommunication, Extension, Glow Spot
Bat Mastery, Lore(cult), Combat Style(Scimitar), Any,
Literacy(New Pelorian), Exhort, Devotion
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Daka Fal Spirit Society
Skills
Friendly Spirits
Cult Skills
Spirit Worshipper Requirements
Shaman Requirements
High Shaman Requirements
Neutral Spirits
Ancestor Spirit
Guardian Spirit
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Dark Eater Spirit Society
Skills
Cult Skills
50% in five of the cult skills. Succeed in 3 of the rolls
toconvince the examiners.
Spirit Worshipper Requirements
70% in four of the the cult skills. Succeed in 3 of the rolls
toconvince the examiners. Italic skills are mandatory
Shaman Requirements
90% in three cult skills. Bold skills are mandatoryHigh Shaman
Requirements
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Moon Design Publications products,please visit glorantha.com. This
cult will change when AiG is released
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-
uojDark EaterLord of Shades And Slavery - Morocanth
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirementsMorocanth who has at least one parent who
is an initiate of Dark Eater and50% in five of the cult skills.
Succeed in 3 of the rolls to convince theexaminers.
Rune requirements 90% in three cult skills. Bold skills are
mandatory
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Spirit Societies
Source - see for detailed info
Dark Eater Spirit Society, Horned Man Spirit Society
Cult Compendium , Drastic Resolutions: Darkness , Gods Of
Glorantha
Continents:GenertelaMain Areas: Dragon PassLocalities: Prax
Areas
Praxian
Pantheons
Consecrate, Create Shadow, Darksee, Fear, Seal Wound, Summon
Small Shade, Summon SmallShade, Excommunication, Extension, Face
Chaos
Combat Style(Natural), Unarmed, Evade, Exhort, Devotion
Beslave, Bladesharp, Bludgeon, Darkness, Demoralize, Fanaticism,
Ironhand, Light
This document uses trademarks and/or copyrights owned by Moon
Design Publications LLC, which are used under MoonDesign
Publicationss Fan Material Policy. We are expressly prohibited from
charging you to use or access this content. Thisdocument is not
published, endorsed, or specifically approved by Moon Design
Publishing. For more information about MoonDesign Publications and
Moon Design Publications products, please visit glorantha.com. This
cult will change when AiG isreleased
http://notesfrompavis.wordpress.com
-
OlDendaraThe Good Wife
Skills
Folk Magic for Initiates
Cult Skills (Oath is taken at initiate. Divine intervention
learned at rune level )
Initiate requirements50% in five of the cult skills. Succeed in
3 of the rolls to convince theexaminers.
Rune requirements 90% in cult skills. Bold are mandatory. Has to
be woman that has givenbirth to a healthy child
70% in four of the the cult skills. Succeed in 3 of the rolls to
convince theexaminers. Italic skills are mandatoryAcolyte
requirements
Theist Miracles (italic = acolyte, bold = rune level)
Source - see for detailed info
Cult Compendium , Gods Of Glorantha , Guide to Glorantha
Continents:Genertela, PamaltelaMain Areas: Dragon Pass, East,
Inland Pamaltela, LunarLocalities: Elder Wilds, Janube River
States, Lunar Heartland, Pamaltela,Kralorela
Areas
Yelm, Kralorela
Pantheons
Absorption, Bless Crops, Cloud Clear, Command Domestic Animal,
Consecrate, Dismiss Magic,Earthwarm, Heal Body, Heal Wound,
Mindlink, Rejuvenate, Soul Sight, Spirit Block, SummonGnome,
Excommunication, Extension, Growth
Lore(cult), Lore(Animals), Lore(Plants), Lore(World), First Aid,
Devotion, Exhort