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Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper
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Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.

Dec 17, 2015

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Page 1: Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.

Alice Programming

Step 1:Design

Copyright 2011 Wanda Dann, Don Slater, Steve Cooper

Page 2: Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.

Copyright 2010 Wanda Dann, Don Slater, Steve Cooper

In this lesson, you will learn how to create a design.

Page 3: Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.

A design for an Alice Animation project has two basic elements Storyboard development Scene setup

This lesson is about storyboards.

Page 4: Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.

DesignDesignCostumers create sketches

Car designers create drawings

Animators create storyboards

Page 5: Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.

A storyboard is a sequence of actions that Tells a story Simulates a process Performs a task Plays a game

Copyright 2010 Wanda Dann, Don Slater, Steve Cooper

Page 6: Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.

See the Pixar website

12/17/09

How we do it.

Page 7: Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.

An example of a word problem:

Bruce (a shark) needs some "fish-rehab" – to help him kick the habit of eating fish.

Create an animation for the following script: Three fish are swimming together . Bruce suddenly appears and the fish stop to look at the shark.

Bruce wants to be friendly so he offers to dance with the fish. Bruce illustrates the dance step and the fish imitate the step repeatedly until they swim out of sight.

Bruce says, "It's nice to have friends."

Page 8: Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.

To create a storyboard, begin by Identifying the objects (characters/props)

Identifying the actions performed by the objects as the story unfolds

Copyright 2010 Wanda Dann, Don Slater, Steve Cooper

Page 9: Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.

Identify the objectsIdentify the objects

Nouns in blue

Three fish are swimming together . Bruce suddenly appears and the fish stop to look at the shark. Bruce wants to be friendly so he offers to dance with the fish. Bruce illustrates the dance step and the fish imitate the step repeatedly until they swim out of sight. Bruce says, "It's nice to have friends."

Page 10: Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.

Identify the important Identify the important actionsactions

Verbs in red

Three fish are swimming together . Bruce suddenly appears and the fish stop to look at the shark. Bruce wants to be friendly so he offers to dance with the fish. Bruce illustrates the dance step and the fish imitate the step repeatedly until they swim out of sight. Bruce says, "It's nice to have friends."

Page 11: Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.

Each action is sketched in a frame. Each frame contains a description of the action and any sound or text.

Three fish swim

Sound: noneText: none

Page 12: Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.

Accompanying this lesson is a storyboard template tool that you may find useful.

Copyright 2010 Wanda Dann, Don Slater, Steve Cooper

Page 13: Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.

A list of actions (algorithm)

Do in orderThree fish swim together . Bruce suddenly appears Bruce says “I came to dance!” The fish turn to face camera at the cameraBruce and the fish repeatedly perform the

dance step together until the fish swim out of sight.

Bruce says it's nice to have friends.

Create a list the actions from each frame. This is a “to-do list” that will be used to create the animation program.

A sequence of actions to perform a task is an algorithm