AIR FORCE FOOTBALL
AIR FORCE FOOTBALLAIR FORCE FOOTBALL
FIRE-ZONE PACKAGE
FIRE-ZONE PACKAGE
WHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONES• Pressure the point of attack versus running game.Pressure the point of attack versus running game.
WHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONES• Pressure the point of attack versus running game.Pressure the point of attack versus running game.• Attack pass protection weakness – QB’s confidence.Attack pass protection weakness – QB’s confidence.
WHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONES• Pressure the point of attack versus running game.Pressure the point of attack versus running game.• Attack pass protection weakness – QB’s confidence.Attack pass protection weakness – QB’s confidence.• Reduce the “big-play exposure” by taking the back-Reduce the “big-play exposure” by taking the back-
end out of man coverage.end out of man coverage.
WHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONES• Pressure the point of attack versus running game.Pressure the point of attack versus running game.• Attack pass protection weakness – QB’s confidence.Attack pass protection weakness – QB’s confidence.• Reduce the “big-play exposure” by taking the back-Reduce the “big-play exposure” by taking the back-
end out of man coverage.end out of man coverage.• Create negative yardage plays – get offense off Create negative yardage plays – get offense off
schedule.schedule.
WHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONES• Pressure the point of attack versus running game.Pressure the point of attack versus running game.• Attack pass protection weakness – QB’s confidence.Attack pass protection weakness – QB’s confidence.• Reduce the “big-play exposure” by taking the back-Reduce the “big-play exposure” by taking the back-
end out of man coverage.end out of man coverage.• Create negative yardage plays – get offense off Create negative yardage plays – get offense off
schedule.schedule.• Reduce the volume of offense from opponent.Reduce the volume of offense from opponent.
WHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONES• Pressure the point of attack versus running game.Pressure the point of attack versus running game.• Attack pass protection weakness – QB’s confidence.Attack pass protection weakness – QB’s confidence.• Reduce the “big-play exposure” by taking the back-Reduce the “big-play exposure” by taking the back-
end out of man coverage.end out of man coverage.• Create negative yardage plays – get offense off Create negative yardage plays – get offense off
schedule.schedule.• Reduce the volume of offense from opponent.Reduce the volume of offense from opponent.• Zone adjustment to offensive change of strength.Zone adjustment to offensive change of strength.
WHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONES• Pressure the point of attack versus running game.Pressure the point of attack versus running game.• Attack pass protection weakness – QB’s confidence.Attack pass protection weakness – QB’s confidence.• Reduce the “big-play exposure” by taking the back-Reduce the “big-play exposure” by taking the back-
end out of man coverage.end out of man coverage.• Create negative yardage plays – get offense off Create negative yardage plays – get offense off
schedule.schedule.• Reduce the volume of offense from opponent.Reduce the volume of offense from opponent.• Zone adjustment to offensive change of strength.Zone adjustment to offensive change of strength.• Zone drops often cause quarterback to hold ball in Zone drops often cause quarterback to hold ball in
pocket – allows for pressure to develop.pocket – allows for pressure to develop.
WHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONES• Pressure the point of attack versus running game.Pressure the point of attack versus running game.• Attack pass protection weakness – QB’s confidence.Attack pass protection weakness – QB’s confidence.• Reduce the “big-play exposure” by taking the back-Reduce the “big-play exposure” by taking the back-
end out of man coverage.end out of man coverage.• Create negative yardage plays – get offense off Create negative yardage plays – get offense off
schedule.schedule.• Reduce the volume of offense from opponent.Reduce the volume of offense from opponent.• Zone adjustment to offensive change of strength.Zone adjustment to offensive change of strength.• Zone drops often cause quarterback to hold ball in Zone drops often cause quarterback to hold ball in
pocket – allows for pressure to develop.pocket – allows for pressure to develop.• Cannot run off perimeter run support.Cannot run off perimeter run support.
WHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONESWHY FIRE-ZONES• Pressure the point of attack versus running game.Pressure the point of attack versus running game.• Attack pass protection weakness – QB’s confidence.Attack pass protection weakness – QB’s confidence.• Reduce the “big-play exposure” by taking the back-Reduce the “big-play exposure” by taking the back-
end out of man coverage.end out of man coverage.• Create negative yardage plays – get offense off Create negative yardage plays – get offense off
schedule.schedule.• Reduce the volume of offense from opponent.Reduce the volume of offense from opponent.• Zone adjustment to offensive change of strength.Zone adjustment to offensive change of strength.• Zone drops often cause quarterback to hold ball in Zone drops often cause quarterback to hold ball in
pocket – allows for pressure to develop.pocket – allows for pressure to develop.• Cannot run off perimeter run support.Cannot run off perimeter run support.• Offense must be “protection-orientated” over “hot-Offense must be “protection-orientated” over “hot-
orientated” in the passing game.orientated” in the passing game.
______
OUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTURE
EE N
______
OUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTURE
EE N
L M
___
R
___
OUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTURE
EE N
L MFF
___
R
___
OUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTURE
E
C
FS
C
E N
L MFF
___
R
___
OUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTUREOUR DEFENSIVE STRUCTURE
BASIC DESIGN PRINCIPLEBASIC DESIGN PRINCIPLEBASIC DESIGN PRINCIPLEBASIC DESIGN PRINCIPLE
PRESSURE ELEMENT:PRESSURE ELEMENT:FRONT THREE + TWOFRONT THREE + TWO
PRESSURE ELEMENT:PRESSURE ELEMENT:FRONT THREE + TWOFRONT THREE + TWO
BASIC DESIGN PRINCIPLEBASIC DESIGN PRINCIPLEBASIC DESIGN PRINCIPLEBASIC DESIGN PRINCIPLE
PRESSURE ELEMENT:PRESSURE ELEMENT:FRONT THREE + TWOFRONT THREE + TWO
COVERAGE ELEMENT:COVERAGE ELEMENT:TWO SEAMS + ONE HOLETWO SEAMS + ONE HOLE
THREE DEEP ZONETHREE DEEP ZONE
PRESSURE ELEMENT:PRESSURE ELEMENT:FRONT THREE + TWOFRONT THREE + TWO
COVERAGE ELEMENT:COVERAGE ELEMENT:TWO SEAMS + ONE HOLETWO SEAMS + ONE HOLE
THREE DEEP ZONETHREE DEEP ZONE
E
C
FS
C
E N
L MFF
___
R
___
BEARBEARBEARBEAR
PRESSURE ELEMENTPRESSURE ELEMENTPRESSURE ELEMENTPRESSURE ELEMENT
E
C
FS
C
E N
L MFF
___
R
___
TIGERTIGERTIGERTIGER
PRESSURE ELEMENTPRESSURE ELEMENTPRESSURE ELEMENTPRESSURE ELEMENT
E
C
FS
C
E N
L MFF
___
R
___
SHOOTSHOOTSHOOTSHOOT
PRESSURE ELEMENTPRESSURE ELEMENTPRESSURE ELEMENTPRESSURE ELEMENT
DECLARATIONSDECLARATIONSDECLARATIONSDECLARATIONS
TIGHTTIGHT
SPLITSPLIT
FORMATIONFORMATION
FIELDFIELD
BOUNDARYBOUNDARY
TILTTILT
NUMBERSNUMBERS
TIGHTTIGHT
SPLITSPLIT
FORMATIONFORMATION
FIELDFIELD
BOUNDARYBOUNDARY
TILTTILT
NUMBERSNUMBERS
E
C
FS
C
E N
L MF
F
___
R
___
BLAZEBLAZEBLAZEBLAZE
PRESSURE ELEMENTPRESSURE ELEMENTPRESSURE ELEMENTPRESSURE ELEMENT
E
C
FS
C
E N
L MF
F
___
R
___
THUNDERTHUNDERTHUNDERTHUNDER
PRESSURE ELEMENTPRESSURE ELEMENTPRESSURE ELEMENTPRESSURE ELEMENT
E
C
FS
C
E N
L MF
F
___
R
___
TORNADOTORNADOTORNADOTORNADO
PRESSURE ELEMENTPRESSURE ELEMENTPRESSURE ELEMENTPRESSURE ELEMENT
E
C
FS
C
E N
L M
F
F
___
R
___
FLOOD (RIVER/LAKE)FLOOD (RIVER/LAKE)FLOOD (RIVER/LAKE)FLOOD (RIVER/LAKE)
PRESSURE ELEMENTPRESSURE ELEMENTPRESSURE ELEMENTPRESSURE ELEMENT
E
C
FS
C
E N
L MF
F
___
R
___
THUNDERTHUNDERTHUNDERTHUNDER
TIGHTTIGHTTIGHTTIGHT
E
C
FS
C
E N
L MF
F
___
R
___
THUNDERTHUNDERTHUNDERTHUNDER
SPLITSPLITSPLITSPLIT
E
C
FS
C
E N
L MF
F
___
R
___
THUNDERTHUNDERTHUNDERTHUNDER
FORMATIONFORMATIONFORMATIONFORMATION
E
C
FS
C
E N
L MF
F
___
R
___
THUNDERTHUNDERTHUNDERTHUNDER
FIELDFIELDFIELDFIELDFIELDFIELDFIELDFIELD
E
C
FS
C
E N
L MF
F
___
R
___
THUNDERTHUNDERTHUNDERTHUNDER
BOUNDARYBOUNDARYBOUNDARYBOUNDARYFIELDFIELDFIELDFIELD
E
C
FS
C
E N
L MF
F
___
R
___
THUNDERTHUNDERTHUNDERTHUNDER
TILTTILTTILTTILT
E
C
FS
C
E N
L MF
F
___
R
___
THUNDERTHUNDERTHUNDERTHUNDER
NUMBERSNUMBERSNUMBERSNUMBERS
BASIC DESIGN PRINCIPLEBASIC DESIGN PRINCIPLEBASIC DESIGN PRINCIPLEBASIC DESIGN PRINCIPLE
PRESSURE ELEMENT:PRESSURE ELEMENT:FRONT THREE + TWOFRONT THREE + TWO
PRESSURE ELEMENT:PRESSURE ELEMENT:FRONT THREE + TWOFRONT THREE + TWO
BASIC DESIGN PRINCIPLEBASIC DESIGN PRINCIPLEBASIC DESIGN PRINCIPLEBASIC DESIGN PRINCIPLE
PRESSURE ELEMENT:PRESSURE ELEMENT:FRONT THREE + TWOFRONT THREE + TWO
COVERAGE ELEMENT:COVERAGE ELEMENT:TWO SEAMS + ONE HOLETWO SEAMS + ONE HOLE
THREE DEEP ZONETHREE DEEP ZONE
PRESSURE ELEMENT:PRESSURE ELEMENT:FRONT THREE + TWOFRONT THREE + TWO
COVERAGE ELEMENT:COVERAGE ELEMENT:TWO SEAMS + ONE HOLETWO SEAMS + ONE HOLE
THREE DEEP ZONETHREE DEEP ZONE
HOW DO YOU PLAY ZONE HOW DO YOU PLAY ZONE COVERAGE WITH ONLY SIX COVERAGE WITH ONLY SIX
DEFENDERS?DEFENDERS?
HOW DO YOU PLAY ZONE HOW DO YOU PLAY ZONE COVERAGE WITH ONLY SIX COVERAGE WITH ONLY SIX
DEFENDERS?DEFENDERS?
TEACH PLAYERS HOW TO TEACH PLAYERS HOW TO READ ROUTE COMBINATIONS READ ROUTE COMBINATIONS
TEACH CONCEPT OF PLAYING TEACH CONCEPT OF PLAYING MAN WITHIN YOUR ZONE – MAN WITHIN YOUR ZONE –
MUCH LIKE A MATCH UP ZONE MUCH LIKE A MATCH UP ZONE IN BASKETBALLIN BASKETBALL
______
COVERAGE ELEMENT BEHIND FIVE MAN BLITZCOVERAGE ELEMENT BEHIND FIVE MAN BLITZCOVERAGE ELEMENT BEHIND FIVE MAN BLITZCOVERAGE ELEMENT BEHIND FIVE MAN BLITZ
SEAMSEAMSEAMSEAMHOLEHOLEHOLEHOLE
SEAMSEAMSEAMSEAM
TTHHIIRRDD
TTHHIIRRDD
TTHHIIRRDD
TTHHIIRRDD
TTHHIIRRDD
TTHHIIRRDD
ZZZ PRESSZ PRESSZ SPINZ SPINZ ROBZ ROBZ LOUZ LOUZ MIKEZ MIKEZ JOHNZ JOHN
ZZZ PRESSZ PRESSZ SPINZ SPINZ ROBZ ROBZ LOUZ LOUZ MIKEZ MIKEZ JOHNZ JOHN
EE NFF
______
COVERCOVER: Z: ZCOVERCOVER: Z: Z
SEAMSEAMSEAMSEAM
COVERAGE RESPONSIBILITIESCOVERAGE RESPONSIBILITIESCOVERAGE RESPONSIBILITIESCOVERAGE RESPONSIBILITIES
EE N
L MFF
___
R
___
COVERCOVER: Z: ZCOVERCOVER: Z: Z
SEAMSEAMSEAMSEAM
COVERAGE RESPONSIBILITIESCOVERAGE RESPONSIBILITIESCOVERAGE RESPONSIBILITIESCOVERAGE RESPONSIBILITIES
HOLEHOLE
**NON-BLITZING LINEBACKER**NON-BLITZING LINEBACKERBECOMES HOLE PLAYERBECOMES HOLE PLAYER
**NON-BLITZING LINEBACKER**NON-BLITZING LINEBACKERBECOMES HOLE PLAYERBECOMES HOLE PLAYER
EE N
L MFF
___
R
___
COVERCOVER: Z: ZCOVERCOVER: Z: Z
SEAMSEAMSEAMSEAM
COVERAGE RESPONSIBILITIESCOVERAGE RESPONSIBILITIESCOVERAGE RESPONSIBILITIESCOVERAGE RESPONSIBILITIES
HOLEHOLE
FSMIDDLE THIRD
MIDDLE THIRD
EE N
L MFF
___
R
___
COVERCOVER: Z: ZCOVERCOVER: Z: Z
SEAMSEAMSEAMSEAM
COVERAGE RESPONSIBILITIESCOVERAGE RESPONSIBILITIESCOVERAGE RESPONSIBILITIESCOVERAGE RESPONSIBILITIES
HOLEHOLE
COUTSIDE
THIRDOUTSIDE
THIRD
COUTSIDE
THIRDOUTSIDE
THIRD
FSMIDDLE THIRD
MIDDLE THIRD
E
C
FS
C
E N
L MFF
___
R
___
COVERCOVER: Z: ZCOVERCOVER: Z: Z
FORCEFORCEFORCEFORCE
RUN SUPPORTRUN SUPPORTRUN SUPPORTRUN SUPPORT
E
C
FS
C
E N
L MFF
___
R
___
COVERCOVER: Z: ZCOVERCOVER: Z: Z
FORCEFORCEFORCEFORCE
ALLEYALLEY
RUN SUPPORTRUN SUPPORTRUN SUPPORTRUN SUPPORT
E
C
FS
C
E N
L MFF
___
R
___
COVERCOVER: Z: ZCOVERCOVER: Z: Z
FORCEFORCEFORCEFORCE
ALLEYALLEY
SECONDARY CONTAIN
SECONDARY CONTAIN
SECONDARY CONTAIN
SECONDARY CONTAIN
RUN SUPPORTRUN SUPPORTRUN SUPPORTRUN SUPPORT
SEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUE
F
SEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUE
VERSUS SINGLE WIDTHVERSUS SINGLE WIDTH
55
33
**FLAT-FOOT**FLAT-FOOTREADREAD
**FLAT-FOOT**FLAT-FOOTREADREAD
F
SEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUE
PLAY AS NORMAL CURL ZONE DEFENDERPLAY AS NORMAL CURL ZONE DEFENDER
10 YARDS 10 YARDS DEPTHDEPTH
10 YARDS 10 YARDS DEPTHDEPTH
F
SEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUE
VERSUS TWO STANDS UPSVERSUS TWO STANDS UPS
77
22
**FLAT-FOOT**FLAT-FOOTREADREAD
**FLAT-FOOT**FLAT-FOOTREADREAD
F
SEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUE
READ ROUTE OF #2 RECEIVERREAD ROUTE OF #2 RECEIVER
F
SEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUE
IF #2 QUICK TO FLAT -- WORK TO NORMAL CURL AND HOLDIF #2 QUICK TO FLAT -- WORK TO NORMAL CURL AND HOLD
HOLD HOLD CURLCURLHOLD HOLD CURLCURL
F
SEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUE
IF #2 QUICK TO FLAT -- WORK TO NORMAL CURL AND HOLDIF #2 QUICK TO FLAT -- WORK TO NORMAL CURL AND HOLD
F
SEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUE
IF #2 RUNS SLANT -- CUT AND CARRY THROUGH QB’s EYESIF #2 RUNS SLANT -- CUT AND CARRY THROUGH QB’s EYES
F
SEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUE
IF #2 VERTICAL -- COLLISION AS NEARS RE-ROUTING OUTSIDEIF #2 VERTICAL -- COLLISION AS NEARS RE-ROUTING OUTSIDE
F
SEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUE
IF #2 VERTICAL -- COLLISION -- PLAY MAN ON ALL STOP/OPTION ROUTESIF #2 VERTICAL -- COLLISION -- PLAY MAN ON ALL STOP/OPTION ROUTES
F
SEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUE
IF #2 QUICK CROSSER -- PASS OFF TO HOLE PLAYER - SETTLE AND ZONE QB’s EYESIF #2 QUICK CROSSER -- PASS OFF TO HOLE PLAYER - SETTLE AND ZONE QB’s EYES
F
SEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUESEAM TECHNIQUE
VERSUS ANY SCREEN -- SEAM PLAYER TRIGGERSVERSUS ANY SCREEN -- SEAM PLAYER TRIGGERS
C
HOLE TECHNIQUEHOLE TECHNIQUEHOLE TECHNIQUEHOLE TECHNIQUE
HOLE TECHNIQUEHOLE TECHNIQUEHOLE TECHNIQUEHOLE TECHNIQUE
PATTERN READ OFF #3 RECEIVER -- OFTEN BACK IN BACKFIELDPATTERN READ OFF #3 RECEIVER -- OFTEN BACK IN BACKFIELD
EE N
LB
HOLE TECHNIQUEHOLE TECHNIQUEHOLE TECHNIQUEHOLE TECHNIQUE
DROP OVER #3 AS YOU READ HIS ROUTE -- NO RECEIVER THREAT – DRIVE ON #3DROP OVER #3 AS YOU READ HIS ROUTE -- NO RECEIVER THREAT – DRIVE ON #3
EE N
LB
HOLE TECHNIQUEHOLE TECHNIQUEHOLE TECHNIQUEHOLE TECHNIQUE
DROP OVER #3 AS YOU READ HIS ROUTE – IF THREAT BY #2 – WALL OFF AND ROLLDROP OVER #3 AS YOU READ HIS ROUTE – IF THREAT BY #2 – WALL OFF AND ROLL
EE N
LBF
F
BANJO TECHNIQUEBANJO TECHNIQUEBANJO TECHNIQUEBANJO TECHNIQUE
VERSUS THREE STANDS UPSVERSUS THREE STANDS UPS
77
11
**FLAT-FOOT**FLAT-FOOTREADREAD
**FLAT-FOOT**FLAT-FOOTREADREAD
LB**WIDEN AS**WIDEN AS
NEEDEDNEEDED**WIDEN AS**WIDEN AS
NEEDEDNEEDED
F
BANJO TECHNIQUEBANJO TECHNIQUEBANJO TECHNIQUEBANJO TECHNIQUE
WORK BANJO WITH HOLE -- INSIDE/OUTSIDE CUTTERSWORK BANJO WITH HOLE -- INSIDE/OUTSIDE CUTTERS
LB
F
BANJO TECHNIQUEBANJO TECHNIQUEBANJO TECHNIQUEBANJO TECHNIQUE
DO NOT CUT SLANT OF #2 IN BANJO – HOLD CURL IF YOU GET FLAT -- HOLE PLAYER DRIVE NEW #3DO NOT CUT SLANT OF #2 IN BANJO – HOLD CURL IF YOU GET FLAT -- HOLE PLAYER DRIVE NEW #3
LB
BANJO TECHNIQUEBANJO TECHNIQUEBANJO TECHNIQUEBANJO TECHNIQUE
HOLE PLAYER WILL CUT SHORT CROSSER – SEAM PLAYER WILL PLAY AS TWO STAND UPSHOLE PLAYER WILL CUT SHORT CROSSER – SEAM PLAYER WILL PLAY AS TWO STAND UPS
LBF
BANJO TECHNIQUEBANJO TECHNIQUEBANJO TECHNIQUEBANJO TECHNIQUE
HOLE PLAYER CARRY VERTICIAL BY #3 – LOOK FOR CROSSER FROM #2HOLE PLAYER CARRY VERTICIAL BY #3 – LOOK FOR CROSSER FROM #2
LBF
BANJO TECHNIQUEBANJO TECHNIQUEBANJO TECHNIQUEBANJO TECHNIQUE
HOLE PLAYER DRIVE NEW #3 – SEAM PLAYER HEAVY OVER #3HOLE PLAYER DRIVE NEW #3 – SEAM PLAYER HEAVY OVER #3
LBF
FREE SAFETYFREE SAFETY PLAY PLAY
FREE SAFETYFREE SAFETY PLAY PLAY
T
C
FS
C
T N
L MFF
___
R
___
ALIGN IN MIDDLE OF FIELD – PERFORMANCE IS PRIORITYALIGN IN MIDDLE OF FIELD – PERFORMANCE IS PRIORITY
FREE SAFETY PLAYFREE SAFETY PLAYFREE SAFETY PLAYFREE SAFETY PLAY
1212
E
C
FS
C
E N
L M F
F
___
R
___
BALL ON HASH -- SPLIT DIFFERENCE #2 AND BALLBALL ON HASH -- SPLIT DIFFERENCE #2 AND BALL
FREE SAFETY PLAYFREE SAFETY PLAYFREE SAFETY PLAYFREE SAFETY PLAY
1212
E
C
FS
C
E N
L MFF
___
R
___
ZONE MIDDLE THIRD – FAVOR TO SKILL – BE FAST ON QB’s INTENTIONSZONE MIDDLE THIRD – FAVOR TO SKILL – BE FAST ON QB’s INTENTIONS
FREE SAFETY PLAYFREE SAFETY PLAYFREE SAFETY PLAYFREE SAFETY PLAY
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
C
77
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
VERSUS NORMAL WIDE RECEIVER SPLITVERSUS NORMAL WIDE RECEIVER SPLIT
______
40
40
C
77
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
VERSUS WIDE SPLIT BY WIDE RECEIVERVERSUS WIDE SPLIT BY WIDE RECEIVER
______
40
40
11
C
77
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
VERSUS TIGHT SPLIT BY WIDE RECEIVERVERSUS TIGHT SPLIT BY WIDE RECEIVER
______
40
40
22
C
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
SINGLE WIDTH: PLAY AN INSIDE THIRD – MAN ALL THREATENING RELEASES – POST PROTECTSINGLE WIDTH: PLAY AN INSIDE THIRD – MAN ALL THREATENING RELEASES – POST PROTECT
C
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
PUSH OUT TO SLOW PEDDLE - KEY FOR QUICK THREE STEP PASSING GAME AT SNAPPUSH OUT TO SLOW PEDDLE - KEY FOR QUICK THREE STEP PASSING GAME AT SNAP
C
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
BREAK UP ON ALL NORMAL BREAKING ROUTESBREAK UP ON ALL NORMAL BREAKING ROUTES
C
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
BREAK UP ON ALL NORMAL BREAKING ROUTESBREAK UP ON ALL NORMAL BREAKING ROUTES
C
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
TURN AND DRIVE ON DEEP SHOULDER OF RECEIVER ON POSTTURN AND DRIVE ON DEEP SHOULDER OF RECEIVER ON POST
C
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
CLOSE AND PLAY CHASE ON DIGCLOSE AND PLAY CHASE ON DIG
C
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
TURN AND GAIN HIP POSITION ON FADETURN AND GAIN HIP POSITION ON FADE
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
VERSUS MULTIPLE STANDS UPS – NORMAL SPLITVERSUS MULTIPLE STANDS UPS – NORMAL SPLIT
C
77
______
40
40
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
VERSUS MULTIPLE STANDS UPS – WIDE SPLITVERSUS MULTIPLE STANDS UPS – WIDE SPLIT
C
77
33
______
40
40
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
VERSUS MULTIPLE STANDS UPS – PLAY DIVIDER TECHNIQUE – TRUE ZONEVERSUS MULTIPLE STANDS UPS – PLAY DIVIDER TECHNIQUE – TRUE ZONE
C
______
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
VERSUS MULTIPLE STANDS UPS – PLAY DIVIDER TECHNIQUE – TRUE ZONEVERSUS MULTIPLE STANDS UPS – PLAY DIVIDER TECHNIQUE – TRUE ZONE
C
______
CORNER PLAYCORNER PLAYCORNER PLAYCORNER PLAY
VERSUS MULTIPLE STANDS UPS – IF #2 CANCELS OUT – DRIVE ON #1VERSUS MULTIPLE STANDS UPS – IF #2 CANCELS OUT – DRIVE ON #1
C
______
ENDEND