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ADWAYS Global Ad Day 2016 Creating Success for Mobile Games in SEA Presented By: Robin Ng
36

ADWAYS Session 6. Creating success for mobile games in SEA

Jan 09, 2017

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Page 1: ADWAYS Session 6. Creating success for mobile games in SEA

ADWAYS Global Ad Day 2016Creating Success for Mobile Games in SEA

Presented By: Robin Ng

Page 2: ADWAYS Session 6. Creating success for mobile games in SEA

About ME!

My name is Robin Ng

International Business Director of Asiasoft

Into mobile stuffs since SMS days

Specialize on SEA market since early days

Page 3: ADWAYS Session 6. Creating success for mobile games in SEA

Leading Game Publisher in SEA

15 Years

6 Countries

600+ Staff

33 Published Games

150m Gamer Base

Public Listed in Thailand

Asiasoft – Some Facts

Page 4: ADWAYS Session 6. Creating success for mobile games in SEA

Mobile Games Success in SEAFACTORS In Creating Success

Page 5: ADWAYS Session 6. Creating success for mobile games in SEA

Asiasoft Games – Hits, Misses, Cheers & Boos

Learning through the hard way, there are bound to have Ups andDowns. Asiasoft has its fair share of success and failures which arevaluable lessons for us.

Page 6: ADWAYS Session 6. Creating success for mobile games in SEA

6

Asiasoft Games – Hits, Misses, Cheers & Boos

The best performed game for Asiasoft that operates over 2 yearsand is still operating in Thailand.

Page 7: ADWAYS Session 6. Creating success for mobile games in SEA

7

Factors learnt for Building Success

MARKET

PLAYERS

PARTNERS

CONTENT

COMMUNITY

Page 8: ADWAYS Session 6. Creating success for mobile games in SEA

The SEA Market – A Diversified Region

South East Asia is a region OF

- 11 Countries

- Different Languages

- Different Cultures

- Different Behavior

- East Meets West

Page 9: ADWAYS Session 6. Creating success for mobile games in SEA

9

The SEA Market – The Population

• Young Population• Hungry for Content• Smart Phone Conversion• Improved mobile networks (4G, LTE)• Increased Income Level• Lifestyle Changes & Trends

Page 10: ADWAYS Session 6. Creating success for mobile games in SEA

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The SEA Market – The Appstores

RESEARCH the Trends, it helps to know where your game can

be in SEA

Page 11: ADWAYS Session 6. Creating success for mobile games in SEA

Players – Understand them

UNDERSTAND Players Behavior

WHAT are they playing?

WHERE are they playing?

WHY are they playing?

WHEN are they playing?

HOW different are they?

Page 12: ADWAYS Session 6. Creating success for mobile games in SEA

21%

31%

24%

13%

6%

2%0%

2% 2%

0%

5%

10%

15%

20%

25%

30%

35%

Less than 30minutes

30 min - 1hour

1 - 2 hours 2 - 3 hours 3 - 4 hours 4 - 5 hours 5 - 6 hours 6 - 8 hours More than 8hours

51% play games less than 1 hour on a daily average

How many hours a day do you spend playing game on smartphone?

The Players – What, Why, Where and When

Page 13: ADWAYS Session 6. Creating success for mobile games in SEA

How many game application do you have in your smartphone?

40%

31%

10%7%

2%4% 6%

0%

5%

10%

15%

20%

25%

30%

35%

40%

45%

Less than 5 5-10 10-15 15 - 20 20 - 25 25 - 30 More than 30

40% has less than 5 Games in phone at 1 time

The Players – What, Why, Where and When

*Answered only by those play game

Page 14: ADWAYS Session 6. Creating success for mobile games in SEA

What kind of game do you play on your smartphone

50%

41%38% 37%

31%29% 28% 28%

24%

20% 19%

0%

10%

20%

30%

40%

50%

60%

Board Strategy Action Roleplaying

Puzzle Card Quiz Education Adventure Sport Other

Board (50%) is the most popular game genre*Answered only by those play game

The Players – What, Why, Where and When

Page 15: ADWAYS Session 6. Creating success for mobile games in SEA

0%

10%

20%

30%

40%

50%

60%

What kind of game do you play on your smartphone (by age)

Strategy, Card & Board genres are popular especially for the 30’s

*Answered only by those play game

The Players – What, Why, Where and When

Page 16: ADWAYS Session 6. Creating success for mobile games in SEA

Where do you play game on your smartphone?

76%

17% 12% 10% 6% 4%

18%

51%

42%

26%

9% 2%

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100% Sometimes

Often

Most players play games at home rather than on the move*Answered only by those play game

The Players – What, Why, Where and When

Page 17: ADWAYS Session 6. Creating success for mobile games in SEA

Where do you get information about new mobile game?

58%

50%

32%27% 25%

23% 23% 21%15% 14%

8% 7%

0%

10%

20%

30%

40%

50%

60%

70%

App Stores and Facebook the most popular information source

*Answered only by those play game

The Players – What, Why, Where and When

Page 18: ADWAYS Session 6. Creating success for mobile games in SEA

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GET PARTNERS that are already in

the market

They know the market better than thosethat are not

Page 19: ADWAYS Session 6. Creating success for mobile games in SEA

Key Partners to Look for• Advertising• Publishing• Customer Support• Community Engagement• Payment

TRACK RECORD Matters!They know what is failure and what is success

Page 20: ADWAYS Session 6. Creating success for mobile games in SEA

CONTENT is Food to playersHungry Players are Angry Players!!!

Page 21: ADWAYS Session 6. Creating success for mobile games in SEA

Keeping users engaged in the game is crucial to ensurelasting lifecycle.

SEA gamers consume content very fast.Be Prepared to keep up with the demands from hardcore players

Page 22: ADWAYS Session 6. Creating success for mobile games in SEA

COMMUNITY is a place called Home

Keeping players engaged makes them feel

Page 23: ADWAYS Session 6. Creating success for mobile games in SEA

COMMUNITY – Are you part of my gang?

The community spirit of gamers in SEA is very strong. It creates strong bonding among the players and encourages the members to keep playing and growing.

Building the community helps to increase the LTV of the game and retention. The forming of the community roots needs to come from the publisher.

Page 24: ADWAYS Session 6. Creating success for mobile games in SEA

24

CUSTOMER SUPPORT – Showing the CARE

Most of the gamers in countrieswith strong native language useprefer customer support to be inlocal language

SEA gamers needs to be spoonfed, they expect CS to lead themall the way to resolve theproblem faced

Expectations from gamers arevery high especially thosespending users.

Give them the LOVE and theywill pay for it

Page 25: ADWAYS Session 6. Creating success for mobile games in SEA

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RECAP of Key Factors

MARKET

•Research Trends

•Localization Needs

PLAYERS

•Understand Needs

•Know who to target

PARTNERS

•Find the Best

•Listen to Partners

CONTENT

•Keep it Coming

•Fast Consumption

COMMUNITY

•Groom Evangelists

•Engage The Players

Page 26: ADWAYS Session 6. Creating success for mobile games in SEA

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THINGS to note for the SEA Market

South East Asia is- Has been in the global spotlight

- A high growth region but not on revenue yet

- East Meets West – Anything Goes!

- Seeing fierce competition expected from all over!

- Evolving trends and player behavior

- Getting Costly

Page 27: ADWAYS Session 6. Creating success for mobile games in SEA

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Questions & Answers

Page 28: ADWAYS Session 6. Creating success for mobile games in SEA

Robin NgDirectorInternational Business &Strategic Development

Asiasoft Corporation PCLM: +65 8121 7577E: [email protected]: www.asiasoft.net

Skype : dweeteng LINE : dweeteng

WeChat : robinasiasoftKakao : dweeteng

Contacting Me!

Page 29: ADWAYS Session 6. Creating success for mobile games in SEA

South East AsiaOverview of the key 6 countries

Page 30: ADWAYS Session 6. Creating success for mobile games in SEA

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Indonesia – Most Populous in SEA

Page 31: ADWAYS Session 6. Creating success for mobile games in SEA

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Malaysia – Diversity in Gaming

Page 32: ADWAYS Session 6. Creating success for mobile games in SEA

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Philippines – Avid Gamers

Page 33: ADWAYS Session 6. Creating success for mobile games in SEA

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Singapore – Smallest Country in Size

Page 34: ADWAYS Session 6. Creating success for mobile games in SEA

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Thailand – Matured Gaming Country

Page 35: ADWAYS Session 6. Creating success for mobile games in SEA

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Vietnam – where the 3rd Party Stores rule!

Page 36: ADWAYS Session 6. Creating success for mobile games in SEA

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Credits to Information Source

• We Are Social

• Niko Partners

• Nielsen

• Waiwai marketing

• Chartboost

• Asiasoft

• Appannie

• Facebook

• Google – helping me on the searches