Creating a car model in Google Sketchup. (Warning - 6Mb) This article describes the process of creating a model in Google SketchUp, ready-to-renderer plug-in embedded Vray. To perform the work shown here, do not even need a version of the PRO, the entire instrument, except for plug- in, available free of charge. Just telling you that from my point of view, Sketchup is not really suitable for simulation and reference to the drawings, for the other more well-known three-dimensional modeling packages, which are easily able to remember. The very name of the program prepares us for the easy modeling of unobtrusive "out of my head." Before you turn on the editor, of course, can and should think about future work have thrown on a sheet of paper the approximate shape of the model, which then must be followed. So, we decided on a future victim. Now let us remember the first class art school. To facilitate the task for drawing objects with complex shape of the surface we are advised to break the subject mentally to simple components (A pitcher, for example, is divided into a ball and a cylinder). The same thing, only not so much simplifying, we do. A. Using the Line and Arc tools draw a composite volume of vehicle: cab, body and wings in the form of parallel projection Right.
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Advance Technique Creating a Car Model in Google Sketchup
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Creating a car model in Google Sketchup. (Warning - 6Mb)
This article describes the process of creating a model in Google SketchUp, ready-to-renderer plug-in embedded
Vray.
To perform the work shown here, do not even need a version of the PRO, the entire instrument, except for plug-
in, available free of charge.
Just telling you that from my point of view, Sketchup is not really suitable for simulation and reference to the
drawings,
for the other more well-known three-dimensional modeling packages, which are easily able to remember.
The very name of the program prepares us for the easy modeling of unobtrusive "out of my head."
Before you turn on the editor, of course, can and should think about future work
have thrown on a sheet of paper the approximate shape of the model, which then must be followed.
So, we decided on a future victim.
Now let us remember the first class art school.
To facilitate the task for drawing objects with complex shape of the surface we are advised to break the subject
mentally to simple components
(A pitcher, for example, is divided into a ball and a cylinder).
The same thing, only not so much simplifying, we do.
A. Using the Line and Arc tools draw a composite volume of vehicle: cab, body and wings in the form of
parallel projection Right.
Wasting no time, once by using the Make component parts separate from each other
(Select part of the -> right click -> Make component -> repeat with the next part)
that they do not accidentally crossed in the process.
Two. Let's start from the middle, with the car body.
Edit Component command from the pulldown menu RMB (right mouse button), enter the edit mode of the
component.
Three. Amount of squeezing tool Push / Pull.
4. Making the semi-circular body side chamfer as follows:
in the plane perpendicular to the line on which to place chamfer, profile extrusion draw the future (1)
at the opposite end of the line we draw them right (2), it is useful to us.
Five. Then select the Follow Me tool and presses on the image created by the profile
and the program will mark a possible way extrusion, we need not only be off the track.
If done correctly (there's another way, but about that later), we see the following
6. These lumps on the right we do not need, so do the following:
without leaving the edit mode component, press Ctrl + A (select all) and the drop-down menu, right click, select
Intersect Selected,
the result is the formation of closed edges at the intersection of polygons.
7. Then the tool Eraser (eraser) and erase the unwanted surface of single lines.
The same can be done by selecting them with the cursor then pressing the Delete key on your keyboard, the
result is the same.
Eight. Result
9. The next step will be zakrulenie top corner.
Draw a line then goes on (the editor will prompt color when the line is correct) of the slant.
10. On the opposite side of the draw, like last time, a profile extrusion
11. Commit is considered a tool of the Follow Me.
The result is
12. Leave at the time of the body and move on to the wings.
Turn on edit mode component
13. Extrude the volume (push / pull), focusing on the upstream body.
To do this, hold down the left mouse button (with the selected push / pull) vydalivaemuyu plane and take aim
the cursor to the outermost edge of the body,
this would push the amount equal to the wing on the body width.
Squeezing one part is no longer necessary to align the same volume of the second part of the pattern again.
Tool remembers the last action, and double-click on the desired plane, he would push it to the old height \ width.
As defined by the width of the wings when combined with a body to be blocked by the body,
extrude over again already made the required distance (in this case, about one-third the width of the body).
14. The next step will be, as is the case with the body, smoothing the corners to give a sense of circularity.
On the plane we draw the line profile tool of Arc Draw an arc (the coincidence of the parties a and b, the line of
the arc painted in the color of the warning).
Draw a reference line to the end and protivpopolozhnogo extrude fillet with FollowMe on the path.
Serif marked the point through which the path of extrusion Push / Pull for the next step
15. The same action smooths out the following edge, the arrow shows the path of extrusion
16. After these steps, we will see on the back of the extra plane
Do Intersect Selected and erase unnecessary.
17. After removal, we see that at the intersection of the intersection formed irregular polygons with polygonal
(Invisible faces can be seen by selecting View-> Hidden Geometry).
they subsequently have to be solved, but at this stage it is too early to draw, so now let's leave.
18. The result of the front wing
19. With the rear wing are acting the same way.
Consider the second method of extrusion path:
select the cursor while holding the Shift track extrusion and then releasing Shift, Follow Me tool to click on the
profile extrusion
issued in advance drawn on the plane (this is done when the line is not perpendicular to the path adjacent the
plane in order to avoid discontinuities obtained the figures).
Intersect and Eraser
20. The resulting figure is scalable to taste (scale with this method of modeling will have to do a few times to
adjust the components to each other).
To do this, select the objects and scalable tool to move the scale Scale point (Ctrl + drag is a two-way
symmetric scaling)
21. It's time to try on wings to the body.
To this end, the back stop for a second cursor to the selected Move / Copy, so he realized that he should do.
Namely, the delay at the point of the cursor remembers its position and can then project the lines of
communication to the surrounding points, lines and planes.
After this, move the cursor to sew to the body bound components of the wings, he utknetes just under the
previously marked point.
22. Hold LMB + RAlt and move the components of the wings, combining with the base point body
RAlt used for gluing points moved.
23. Result
24. Booth engaged in the same manner.
Edit Component
Push / Pull
FollowMe
25. Result
26. Adjusting the scale
27. To preview model cars need to finish the second half of the symmetrical.
To do this, select all components and combine them into one group - Make Group
28. The resulting clone group.
To do this, move the selected group Move / Copy Ctrl + drag
29. Obtained a copy of the flip RMB-> Flip along-> Group `s Red.
30. Glue obtained by the model
31. We see that the machine is too narrow, scale the right hand side, after entering the edit mode of
(Otherwise, if the group scaled the outer boxing reflected neighboring group would not repeat the action of the
original).
32. A model of the human form of killing a clone of the Delete key on your keyboard.
33. To not constantly fall out of the edit box, we will simply blow up.
RMB-> Explode.
34. Accidentally we note that the threshold of the body will be too sloping,
It should be corrected.
35. Extrude a new profile, pre-selecting the interfering components of the wings and cockpit crew and hiding