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Adobe Flash
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Adobe Flash

Jan 18, 2016

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Adobe Flash. Adobe Flash. 2 Approaches to Flash: Designer/Animator - use traditional ‘cel’ animation techniques Developer/Programmer - write robust applications using ActionScript. Stuff to Cover. Timeline Keyframes Tweening - Motion Tween vs. Shape Tween Tools Library - PowerPoint PPT Presentation
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Page 1: Adobe Flash

Adobe Flash

Page 2: Adobe Flash

Adobe Flash

•2 Approaches to Flash:

•Designer/Animator - use traditional ‘cel’ animation techniques

•Developer/Programmer - write robust applications using ActionScript

Page 3: Adobe Flash

Stuff to Cover• Timeline

• Keyframes

• Tweening - Motion Tween vs. Shape Tween

• Tools

• Library

• Symbols - Graphic, Movie Clip and Button

• Importing assets

• ActionScript Panel

• Script Assist vs. Expert Mode

• Publishing Your Movie

• .swf + .html

Page 4: Adobe Flash

The Stage

All the action happens here. For the most part, anything that’s on the Stage will appear in your final animation.

Page 5: Adobe Flash

The Timeline

A visual representation of your movie over time. Each dot (Keyframe) represents what your movie looks like at that moment in time.

Page 6: Adobe Flash

The Timeline

Shape Tweens:

Organic movement. Allows blends between two vector shapes. Cannot use symbols.

Tweens: Shape vs. Motion

Motion Tweens:

Not organic. Must use Symbols. Only one Symbol per layer, or the Tween will fail.

Page 7: Adobe Flash

The LibraryYour repository of assets.

Some good things to know about Flash:

any Library item can be used an unlimited amount of times in your movie without impacting file-size.

each “instance” of a symbol can have its properties (size, color, alpha, rotation, etc.) modified on the Stage without affecting the original Library item.

Page 8: Adobe Flash

The LibraryGraphic:

•have a timeline that is synchronized with the main movie timeline

•you can set looping or set them to only play a certain range of frames

•you can interactively see the animation

Page 9: Adobe Flash

The LibraryButton:

•does exactly what you would think it would

•have their own special timeline

•can attach ActionScript directly to an instance of a Button Symbol

Page 10: Adobe Flash

The LibraryMovieClip:

•the Most Awesome Symbol - like Peter from Heroes

•can target it and tell it to do stuff from ActionScript

•it’s timeline is independent of the main timeline

•can dynamically position MovieClips on the Stage

Page 11: Adobe Flash

ActionScriptLike Java or other ECMA-Script compliant languages. *

Provides a rich set of commands for controlling your movie and providing interactivity.

Case-sensitive.

*(I don’t know what ECMA-Script means.)

Page 12: Adobe Flash

PublishingYou can publish in various formats.

To get your movie on the web, you need at least the .swf format and an html page to embed it into.

You can write your own html, but you need to embed the swf correctly in it.

Proper Flash detection is also a consideration.

(In the end, it’s probably just easier to let Flash handle it.)