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ADAPTIVE FASTEST PATH COMPUTATION ON A ROAD NETWORK: A TRAFFIC MINING APPROACH Hector Gonzalez, Jiawei Han, Xiaolei Li, Margaret Myslinska, John Paul Sondag Department of Computer Science University of Illinois at Urbana-Champaign VLDB 2007
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Adaptive Fastest Path Computation on a Road Network: A Traffic Mining Approach

Feb 25, 2016

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Adaptive Fastest Path Computation on a Road Network: A Traffic Mining Approach. Hector Gonzalez, Jiawei Han, Xiaolei Li, Margaret Myslinska, John Paul Sondag Department of Computer Science University of Illinois at Urbana-Champaign VLDB 2007. Outline. Introduction Algorithms Offline… - PowerPoint PPT Presentation
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Page 1: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

ADAPTIVE FASTEST PATH COMPUTATIONON A ROAD NETWORK: A TRAFFIC MINING APPROACHHector Gonzalez, Jiawei Han, Xiaolei Li, Margaret Myslinska, John Paul SondagDepartment of Computer ScienceUniversity of Illinois at Urbana-ChampaignVLDB 2007

Page 2: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Outline Introduction Algorithms

Offline… Road Network Partitioning Speed & Driving Pattern Mining Pre-computation & Upgrades

Online… Fastest Path Computation

Experiment

Page 3: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Introduction: Application Route Planning System

Fastest Path Computation on Road Network Consider different factors such as

time/weather/safety “Learn from history” (mine patterns)

Page 4: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Introduction: Contributions The hierarchy of roads can be used to partition the

road network into area, and different path pre-computation strategies can be used at the area level

We can limit our route search strategy to edges and path segments that are actually frequently travelled in the data

Drivers usually traverse the road network through the largest roads available given the distance of the trip, except if there are small roads with a significant speed advantage over the large ones. (Small Road Upgrades)

Page 5: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Introduction: Problem Definition I Definition 2.1. A

road network is a directed graph G(V,E), where…(omitted)

Page 6: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Introduction: Problem Definition II Definition 2.2. A speed pattern is a tuple

of the form <edge_id, t_start, t_end, (d1, d2, …, dk) : m>, where edge_id is an edge, (t_start, t_end) is a time interval, each di is a value for speed factor Di, and m is an aggregate function computed on edge speed.

Page 7: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Introduction: Problem Definition III Definition 2.3. A driving pattern is a

sequence s of edges e(1), e(2), . . . , e(l) that appears more than min_sup times in the path database, and that is a valid path in the road network graph G(V,E). We define support(s) as the number of paths that contain the sequence s. We define the length of the sequence, length(s), as the number of edges that it contains.

Page 8: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Introduction: Problem Definition IV Definition 2.4. An edge forecast model

F(edge_id, t), returns a tuple (d1, d2, …, dk) with the expected driving conditions for edge edge_id at time t. Example: “At 5 pm [time], for highway 74 between

Champaign and Normal [edge], Weather = rain, and Construction = no [conditions]".

Problem Statement. Given a road network G(V,E), a set of speed patterns S, an edge forecast model F, and a query q (s, e, start_time), compute a fast route qr between nodes s and e starting from s at time start time, such that qr contains a large number of frequent driving patterns.

Page 9: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Introduction:Traffic Database (“history”)

In the example support(e1)=3, support(e2)=3,

support(e3)=1…

Page 10: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Outline Introduction Algorithms

Offline… Road Network Partitioning Speed & Driving Pattern Mining Pre-computation & Upgrades

Online… Fastest Path Computation

Experiment

Page 11: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Road Network Partitioning I Edge Class Node Class Partitioning

class(e)=1class(e)=2

Page 12: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Road Network Partitioning II Edge Class Node Class

Definition 4.1. Given a road network G(V,E), with pre-defined edges classes class(e) for each edge e, the class of a node n denoted class(n), is defined as the biggest (lowest class number) of any incoming or outgoing edge to/from n.

Page 13: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Road Network Partitioning III

Node Class Partitioning Definition 4.2. Given edges of class k, a partition

P(k) of a road network G(V,E) divides nodes into areas V1

k ,…, Vnk, with V = iVi

k. Areas are defined as all sets of strongly connected components after the removal of nodes with class(n)<k from G. A node n, with class(n)>k in strongly connected component i, belongs to area Vi

k, and it is said to be interior to the area.A node n, with class(n)≤k belongs to all areas Vi

k such that there is an edge e, with class(e)>k, connecting n to n’ and n’ Vi

k, such nodes are said to be border nodes of all the areas they connect to.

Page 14: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Road Network Partitioning IV

The Algorithm Iteratively,

start from a “seed” and grow the area to all reachable nodes

Page 15: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Outline Introduction Algorithms

Offline… Road Network Partitioning Speed & Driving Pattern Mining Pre-computation & Upgrades

Online… Fastest Path Computation

Experiment

Page 16: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Traffic Mining:Speed Pattern Mining Goal

Input: Traffic tuples of the form <edge_id, time, (d1,…,dk): speed>

Output: rules such as “if area = a1 and weather = icy and time = rush hour then speed = 1/4 x base speed".

Method (the paper does not provide detail) Pre-processing: discretize speed factors via

clustering Decision tree induction

Page 17: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Traffic Mining:Driving Pattern Mining “Frequent edges” or “frequent routes”? In this paper: frequent edges

minimal support relative to the traffic volume of each edge class in the area

Page 18: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Outline Introduction Algorithms

Offline… Road Network Partitioning Speed & Driving Pattern Mining Pre-computation & Upgrades

Online… Fastest Path Computation

Experiment

Page 19: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Area Level Pre-computation Goal

Pre-compute important local fastest paths with given time interval and road condition

Method For an area in level m, look at pairs of

nodes of level m+1 in that area “Guide the pre-computation by the set of

speed rules mined for the area, and limit the analysis paths involving edges with few speed rules.”

Page 20: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Small road upgrades Example

In traffic hours, a small (low level) road may have higher speed than highway in the area. In such case, upgrade the small road.

Algorithm Bottom-up Scan all edges

Page 21: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Outline Introduction Algorithms

Offline… Road Network Partitioning Speed & Driving Pattern Mining Pre-computation & Upgrades

Online… Fastest Path Computation

Experiment

Page 22: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Fastest Path Computation I Algorithm: A* (maintain a heap; Best first

search) From 1:7:5 (level 3) expand to a 1:7 edge node

(level 2) then to 1 to 1:3 to 1:3:5

Page 23: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Fastest Path Computation II Continue the algorithm

When expand to node n, update expected path cost to cost(start, n) + h(n, end) h(n, end) = distance(n, end)/max_speed

Online path re-computation When condition changes (i.e., start raining),

re-compute fastest path from current position to end node

Page 24: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Experiment Setting Maps – road are in 2 levels

San Francisco Bay Area (175K nodes, 223K edges)

Illinois (831K nodes, 1M edges) San Joaquin CA (18K nodes, 24K edges)

A few hundred megabytes traffic data & 100 queries: stimulated

Algorithms A* (without hierarchical search; correct answer) Hier (hierarchical search; without pre-

computation and small road upgrade) Adapt (this paper)

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Experiment: Query Length

Page 26: Adaptive Fastest Path Computation on a Road Network:  A Traffic Mining Approach

Experiment: Upgraded Paths

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Experiments: others