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Adaptive dynamics for Articulated Bodies
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Adaptive dynamics for Articulated Bodies

Jan 23, 2016

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Adaptive dynamics for Articulated Bodies. Articulated Body dynamics. Optimal forward dynamics algorithm Linear time complexity e.g. Featherstone’s DCA algorithm Not efficient enough for many DoF systems. Articulated body. Handle. B. A. - PowerPoint PPT Presentation
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Page 1: Adaptive dynamics for Articulated Bodies

Adaptive dynamics for Articulated Bodies

Page 2: Adaptive dynamics for Articulated Bodies

Articulated Body dynamics

• Optimal forward dynamics algorithm– Linear time complexity– e.g. Featherstone’s DCA

algorithm– Not efficient enough for many

DoF systems

Page 3: Adaptive dynamics for Articulated Bodies

Articulated body

A B

Handles: positions where external forces can be applied

Handle

Page 4: Adaptive dynamics for Articulated Bodies

Articulated body

Created recursively by joining two articulated bodies

C

Principal joint

Page 5: Adaptive dynamics for Articulated Bodies

Articulated body

Tree representation of an articulated body

Rigid bodies

The complete articulated bodyC

A B

Page 6: Adaptive dynamics for Articulated Bodies

Featherstone’s DCA

• Articulated-body equation

• Change of in causes a change of in

BodyAccelerations

Inverse inertias and cross-inertias

AppliedForces

Biasaccelerations

jf jij fjf ia

Page 7: Adaptive dynamics for Articulated Bodies

Articulated body equations

A2

A1

A2

A1

A2

A21

A12

A1

A2

A1

b

b

f

f

ΦΦ

ΦΦ

a

a

B2

B1

B2

B1

B2

B21

B12

B1

B2

B1

b

b

f

f

ΦΦ

ΦΦ

a

a

C2

C1

B2

A1

C2

C21

C12

C1

B2

A1

b

b

f

f

ΦΦ

ΦΦ

a

aKinematic constraint forceat the principal joint of C

Page 8: Adaptive dynamics for Articulated Bodies

Featherstone’s DCA Algorithm

• Update body velocity and position

• Main pass: Compute – Bottom-up pass

• Solve articulated body equation by back substitution– Top down pass

C2

C1

C12

C21

C2

C1 b,b,Φ,Φ,Φ,Φ

Page 9: Adaptive dynamics for Articulated Bodies

Main Pass

• For internal nodes

• For leaf nodes

IvvfIbIΦΦ k1

i1

iji

A21

B21

C21

B21

B2

C2

B12

B21

B2

C2

A12

A1

C1

A21

A12

A1

C1

WΦΦΦ

γΦbbWΦΦΦΦ

γΦbbWΦΦΦΦ

:W :dependent on motion subspace dependent on active forces

Page 10: Adaptive dynamics for Articulated Bodies

Back substitution

• Receive from parent

• Compute joint acceleration and using

• Send to A and to B

B2

A1 f,f

A2

B1 f,f

A2

A1 f,f

B2

B1 f,f

Page 11: Adaptive dynamics for Articulated Bodies

Adaptive Dynamics

• Simulate n most “important” joints

• Sacrifice amount of accuracy

• Other joints are rigidified

• “Important” and “accuracy” measures based on some motion metric

Page 12: Adaptive dynamics for Articulated Bodies

Hybrid body

Page 13: Adaptive dynamics for Articulated Bodies

Hybrid body

kf

Page 14: Adaptive dynamics for Articulated Bodies

Multilevel forward dynamics algorithm

• Compute body velocity and position only in active region

• Compute – Same as DCA for active nodes– Do not recompute for rigid nodes– (*) Compute in force update region using

• Back substitute only in active region

• Recompute hybrid body (at a different rate than the simulation timestep)

CC b,Φ

CΦCb

BA1BAAACi

C bbΦΦΦbbb

* For the metric we discuss later, this step is not performed

Page 15: Adaptive dynamics for Articulated Bodies

Motion metrics

• Acceleration metric

• Velocity metric

are SPD matrix i.e. metrics correspond to weighted sum of squaresii VA ,

Page 16: Adaptive dynamics for Articulated Bodies

• Theorem The acceleration metric value of an articulated body can be computed before computing its joint accelerations

Computing motion metric

Page 17: Adaptive dynamics for Articulated Bodies

Computing

• In active region compute using:

p,,

p,,

Page 18: Adaptive dynamics for Articulated Bodies

Computing

• Do not recompute at passive nodes

• At passive nodes compute (velocity

dependent coefficients) using linear coefficient tensors (not dependent on velocity)

– Constant time

p,,

pb ,,

Ψ

Page 19: Adaptive dynamics for Articulated Bodies

Computing the hybrid body

• Compute in fully articulated state

• Determine transient hybrid body based on acceleration metric

• Recompute acceleration for transient hybrid body

• Compute velocity metric to determine hybrid body

• Rigidification

pη,Ψ,

Page 20: Adaptive dynamics for Articulated Bodies

Adaptive joint selection Acceleration simplification

= 96

Compute the acceleration metric value of the root

Page 21: Adaptive dynamics for Articulated Bodies

= 96 -3

Compute the joint acceleration of the root

Adaptive joint selection Acceleration simplification

Page 22: Adaptive dynamics for Articulated Bodies

Adaptive joint selection Acceleration simplification

= 96

= 6 = 81

Compute the acceleration metric values of the two children

-3

Page 23: Adaptive dynamics for Articulated Bodies

Adaptive joint selection Acceleration simplification

= 96

Select the node with the highest acceleration metric value

-3

= 6 = 81

Page 24: Adaptive dynamics for Articulated Bodies

Adaptive joint selection Acceleration simplification

= 96

Compute its joint acceleration

-3

-6 = 81 = 6

Page 25: Adaptive dynamics for Articulated Bodies

Adaptive joint selection Acceleration simplification

= 96

= 9 = 36

Compute the acceleration metric values of its two children

-3

-6 = 6 = 81

Page 26: Adaptive dynamics for Articulated Bodies

Adaptive joint selection Acceleration simplification

= 96

= 9 = 36

-3

-6 = 6 = 81

Select the node with the highest acceleration metric value

= 36

Page 27: Adaptive dynamics for Articulated Bodies

Adaptive joint selection Acceleration simplification

= 96

= 9 = 36

-3

-6 = 6 = 81

Compute its joint acceleration

6

Page 28: Adaptive dynamics for Articulated Bodies

Adaptive joint selection Acceleration simplification

-3

-6

6

Stop because a user-defined sufficient precision has been reached

= 96

= 9

= 6

Page 29: Adaptive dynamics for Articulated Bodies

Adaptive joint selection Acceleration simplification

-3

-6

6

Four subassemblies with joint accelerations implicitly set to zero

= 96

= 9

= 6

Page 30: Adaptive dynamics for Articulated Bodies

Velocity simplification

• Compute joint velocities in the transient active region (computed using acceleration metric)

• Compute metric in a bottom up manner from the transient rigid front using

• Compute rigid front like for acceleration metric

Page 31: Adaptive dynamics for Articulated Bodies

Rigidification

• Aim: Rigidify the joint velocities to 0

• Constraint:

• Solve for– Compute by computing– Compute

• Apply to the hybrid body

basis vector for

RR vΔv

KQΔvR QK jKe

R1ΔvKQ

Q

je Q

Rv

Page 32: Adaptive dynamics for Articulated Bodies

video

Page 33: Adaptive dynamics for Articulated Bodies

References

• FEATHERSTONE, R. 1999. A divide-and-conquer articulated body algorithm for parallel o(log(n)) calculation of rigid body dynamics. part 1: Basic

algorithm. International Journal of Robotics Research 18(9):867-875.

• S. Redon, N. Galoppo, and M. Lin. Adaptive dynamics of

articulated bodies: ACM Trans. on Graphics (Proc. of ACM SIGGRAPH), 24(3), 2005.