MONSTER A3 GUIDE TO CRAFTING made by : HolyKn1g TIER ONE CRAFTING MATERIALS SPECIAL MATERIALS FOR G9 CRAFTING - ARCHER TIER TWO CRAFTING MATERIALS SPECIAL MATERIALS FOR G9 CRAFTING - MAGE TIER THREE CRAFTING MATERIALS SPECIAL MATERIALS FOR G9 CRAFTING - HK TIER FOUR CRAFTING MATERIALS SPECIAL MATERIALS FOR G9 CRAFTING - WARRIOR TIER FIVE CRAFTING MATERIALS TIER SIX CRAFTING MATERIALS GRADE 7.5 WEAPONS GRADE 8.5 WEAPONS CRAFTING STORAGE BOX GRADE 9 WEAPONS GRADE 10 WEAPONS BASIC RUNES (STONES) GRADE 9 ARMOUR ARCHER UPGRADE BY LEVEL + GRADE WITH RUNES GRADE 9 ARMOUR HK ADD MOUNTING AND BLESS OPTIONS WITH RUNES GRADE 9 ARMOUR WARRIOR ADD ADDITIONAL DEFENCE AND ATTACK OPTIONS WITH RUNES GRADE 9 ARMOUR MAGE ADD OPTIONS TO ARMOUR ITEMS GRADE 10 ARMOUR ARCHER RELOADING ARMOUR OPTIONS GRADE 10 ARMOUR HK ADDING OPTION TO ACCESSORIES GRADE 10 ARMOUR WARRIOR GRADE 10 ARMOUR MAGE DETAILS OF MAX OPTION ON ARMOUR SETS PASSIVE SKILLS LEVELING WITH JEWELS WEB LINKS AND CREDITS WEB LINKS
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Transcript
MONSTER A3 GUIDE TO CRAFTING
made by : HolyKn1ght a.k.a 7
TIER ONE CRAFTING MATERIALS SPECIAL MATERIALS FOR G9 CRAFTING - ARCHERTIER TWO CRAFTING MATERIALS SPECIAL MATERIALS FOR G9 CRAFTING - MAGETIER THREE CRAFTING MATERIALS SPECIAL MATERIALS FOR G9 CRAFTING - HKTIER FOUR CRAFTING MATERIALS SPECIAL MATERIALS FOR G9 CRAFTING - WARRIORTIER FIVE CRAFTING MATERIALSTIER SIX CRAFTING MATERIALS GRADE 7.5 WEAPONS
Item to be crafted Materials needed Item to be crafted Materials needed
Dropped by MonstersCatalyst Refined Shuteburr
Dropped by MonstersStabilizer Refined Kardite Kardite piece x 4
Refined Syldinon Syldinon piece x 4
Refined Kardion Kardion piece x 4
Tier 3 materials are acquired by crafting of Tier 2 materials only. However, the Catalyst and Stabilizer can only be acquired by hunting monsters, and impossible through crafting.
Shuteburr piece x 4
TIER 1TIER 2TIER 4TIER 5TIER 6
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Tier 4 MaterialsAcquired only by crafting of Tier 3 materials. Impossible to get from hunting monsters.
Item to be crafted Materials needed Item to be crafted Materials needed
Tear of saint Catalyst x 2, Stabilizer x 1 Shuteburr crystal Refined Shuteburr x 3
Jewel of barrier Stabilizer x 2, Catalyst x 1 Kardite crystal Refined Kardite x 3
Tier 5 MaterialsImpossible to acquire by crafting,these materials can be acquired only from hunting monsters.
Secret of manufacturing sap of silbadu Silbadu branch Root of Silbadu
TIER 1TIER 2TIER 3TIER 4TIER 6
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Tier 6 Materials
Aiigis Drapurr Kartas kripis Grace of Silbadu
All the Tier 5 items are Impossible to acquire by crafting. They can be acquired from hunting monsters only. Sarghis alone can be bought from the Armory NPC. It is not dropped by monsters.
Sarghis - Can be Bought from NPC
TIER 1TIER 2TIER 3TIER 4TIER 5
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Special Materials - Archer Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters.
Item to be crafted Materials needed
Cross stick of disposition Shuteburr crystal x 1, Kardion crystal x1, G7 Archer Weapon x1
Cross stick of Wind
Mark of freedom
Mark of Faith
Any 1 Grade 7 Archer Weapon
Any 1 Grade 8 Archer Weapon
Tear of saint x 2, Stabilizer x 1, G8 Archer weapon x 1, Root of Silbadu x 1
Any 1 Grade 7 Archer Armour
Shuteburr crystal x 1, Kardion crystal x 1, G7 Archer Armour x 1
Any 1 Grade8 Archer Amour
Jewel of Barrier x 2, Stabilizer x 1, G8 Archer Armour x 1, Root of Silbadu x 1
MAGEHKWARRIOR
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Special Materials - Mage Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters.
Item to be crafted Materials needed
Symbol of wisdom Kardite crystal x 1, Kardion crystal x1, G7 Mage Weapon x1
Symbol of truth Tear of saint x2, Stabilizer x1, G8 Mage weapon x1, Silbadu branch x1
Mark of destruction Kardite crystal x 1, Kardion crystal x1, G7 Mage Armour x1
Mark of harmony Jewel of Barrier x 2, Stabilizer x 1, G8 Warrior Weapon x1, Silbadu branch x1
Any 1 Grade 7 Mage Weapon
Any 1 Grade 8 Mage Weapon
Any 1 Grade 7 Mage Armour
Any 1 Grade8 Mage Armour
ARCHERHKWARRIOR
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Special Materials - Holy Knight Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters.Item to be crafted Materials needed
Handle of storm Syldinon crystal x 1, Kardion crystal x1, G7 Holy Knight Weapon x 1
Handle of Chaos Tear of saint x 2, Stabilizer x 1, G8 Holy knight Weapon x 1, Sap of Silbadu
Mark of cool Syldinon crystal x 1, Kardion crystal x1, G7 Holy Knight Armour x 1
Mark of Dignity Jewel of Barrier x2, Stabilizer x1, G8 Holy knight Armor1 x1, Sap of Silbadu x1
Any 1 Grade 7 Holy Knight
Weapon
Any 1 Grade 8 Holy Knight
Weapon
Any 1 Grade 7 Holy Knight
Armour
Any 1 Grade 8 Holy Knight Amour
ARCHERMAGEWARRIOR
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Special Materials - Warrior Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters.
Unbreakable blade Tear of saint x 1, Stabilizer x 1, G8 Warrior weapon x 1, Secret of Manufacturing
Mark of spirit Shuteburr crystal x 1, Kardion crystal x1, G7 Warrior Armour x1
Mark of Bravery Jewel of Barrier x 2, Stabilizer x1, G8 Warrior Weapon x1, Secret of Manufacturing.
Any 1 Grade 7 Warrior Weapon
Any 1 Grade 8 Warrior Weapon
Any 1 Grade 7 Warrior Armour
Any 1 Grade 8 Warrior Weapon
ARCHERMAGEHK
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Basic Ingredients for Storage BoxWhen sold, these crafted items fetch a higher price than when ingredients are sold individually.
Item to be crafted Materials needed
Horn of Hardship Bone Shard x 2 Stone Piece x 2
Awl of Craftsman Pointy Hair x 3 Scale x 3
Tree Branch of Craftsman Fat Wood Branch X 2 Bone Powder X 2 Stone Powder X 2
Storage Box
Item to be crafted Materials needed
Storage Box Horn of Hardship X 1
A Storage Box can store up to 100 items of the same kind. Only items like crafting materials and potions can be stored. To Store: Left click on the item and drop into the storage box. To retrieve: Right click on Storage Box to retrieve. The Storage
box is not usable when the Stash window is open.
Awl of Craftsman X 1 Tree Branch of Craftsman X 1
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G7.5 weapons Crafting
WARRIORItem to be crafted Materials needed
KerrGladee Shuteburr crystal x 1 Steel blade x1
KerrSkoll Kardite crystal x 1 Steel blade x1
KerrLofn Syldinon crystal x 1 Steel blade x1
HKItem to be crafted Materials needed
KerrBrang Kardion crystal x 1 Handle of Storm x1
KerrDuneyr Shuteburr crystal x 1 Handle of Storm x1
MAGEItem to be crafted Materials needed
KerrDheokhon Kardite crystal x 1 Symbol of Wisdom x1
KerrLllem Syldinon crystal x 1 Symbol of Wisdom x1
ARCHERItem to be crafted Materials needed
KerrBettia Kardion crystal x1 Cross stick of Disposition x1
KerrAimer Shuteburr crystal x1 Cross stick of Disposition x1
Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters.
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BACK TO INDEX
G8.5 weapons Crafting Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters.
WARRIORItem to be crafted Materials needed
KerrShuethern Shuteburr crystal x 1 Tree Branch of Craftsman x 1 Unbreakable blade x1
KerrDhestirl Syldinon crystal Tree Branch of Craftsman x 1 Unbreakable blade x1
KerrGred Kardite crystal Tree Branch of Craftsman x 1 Unbreakable blade x1
HKItem to be crafted Materials needed
KerrFafnir Kardion crystal x 1 Tree Branch of Craftsman x 1 Handle of Chaos x1
KerrTuath Shuteburr crystal x 1 Tree Branch of Craftsman x 1 Handle of Chaos x1
MAGEItem to be crafted Materials needed
KerrFrigga Kardite crystal x 1 Tree Branch of Craftsman x 1 Symbol of Truth x1
KerrFreki Syldinon crystal x 1 Tree Branch of Craftsman x 1 Symbol of Truth x1
ARCHERItem to be crafted Materials needed
KerrSympagis Kardion crystal x 1 Tree Branch of Craftsman x 1 Cross stick of Wind x1
KerrTakhis Shuteburr crystal x 1 Tree Branch of Craftsman x 1 Cross stick of Wind x1
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BACK TO INDEX
GRADE 9 WEAPONS
ARCHER
=
EpithymiA kripis Tear of saint Kardion crystal Cross stick of disposition Cross stick of Wind Root of Silbadu
=
Antria kripis Tear of saint Shuteburr crystal Cross stick of disposition Cross stick of Wind Root of Silbadu
HK
=
Osric Drapurr Tear of saint Kardion crystal Handle of storm Handle of Chaos sap of silbadu
Nharkerr Drapurr Tear of saint Shuteburr crystal Handle of storm Handle of Chaos sap of silbadu
WARRIOR
=
Spellen Sword Aiigis Tear of saint Shuteburr crystal Steel Blade Unbreakable blade Secret of manufacturing
=
Ysolde Axe Aiigis Tear of saint Kardite crystal Steel Blade Unbreakable blade Secret of manufacturing
=
Tampyas Aiigis Tear of saint Syldinon crystal Steel Blade Unbreakable blade Secret of manufacturing
MAGE
=
Mio Staff Kartas Tear of saint Kardite crystal Symbol of wisdom Symbol of truth Silbadu branch
=
Rhimitta Staff Kartas Tear of saint Syldinon crystal Symbol of wisdom Symbol of truth Silbadu branch
UPGRADE ITEM BY GRADE ( YOU HAVE TO CRAFT G9 AND G10 ITEMS)
Standard Runes Items Used for CombinationUr(1) Thorn(2) Ken (3) Nyd (5) Nyd (5) - - - - Grade 2 Grade 3 Will not be destroyedUr(1) Thorn(2) Ken (3) Nyd (5) Sigel (7) - - - - Grade 3 Grade 4 Will not be destroyedUr(1) Thorn(2) Ken (3) Sigel (7) Sigel (7) - - - - Grade 4 Grade 5 Will not be destroyedUr(1) Thorn(2) Ken (3) Sigel (7) Ing (9) - - - - Grade 5 Grade 6 Will not be destroyedUr(1) Thorn(2) Ken (3) Ing (9) Ing (9) - - - - Grade 6 Grade 7 May be destroyedUr(1) Thorn(2) Ken (3) Odal (10) Odal (10) - - - - Grade 7 Grade 8 May be destroyed
UPGRADE ITEM BY LEVELS ***
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesUr(1) Ken (3) Thorn(2) Nyd (5) Eoh (6) - - - - Grade 1 Item May be destroyedUr(1) Ken (3) Thorn(2) Eoh (6) Eoh (6) - - - - Grade 2 Item May be destroyedUr(1) Ken (3) Thorn(2) Eoh (6) Tir (8) - - - - Grade 3 Item May be destroyedUr(1) Ken (3) Thorn(2) Tir (8) Tir (8) - - - - Grade 4 Item May be destroyedUr(1) Ken (3) Thorn(2) Tir (8) Odal (10) - - - - Grade 5 Item May be destroyedUr(1) Ken (3) Thorn(2) Odal (10) Odal (10) - - - - Grade 6 Item May be destroyedUr(1) Ken (3) Thorn(2) Odal (10) Odal (10) Sigel (7) - - - Grade 7 Item May be destroyedUr(1) Ken (3) Thorn(2) Odal (10) Odal (10) Tir (8) - - - Grade 8 Item May be destroyedUr(1) Ken (3) Thorn(2) Ing (9) Ing (9) Sigel (7) - - - Grade 9 Item May be destroyedUr(1) Ken (3) Thorn(2) Ing (9) Ing (9) Tir (8) - - - Grade 10 Item May be destroyed
Grade of Equipment to be Upgraded
Grade of Upgraded Equipment
Status of Equipment when Upgrading Fails
Status of Equipment when Upgrading Fails
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1) Adding "Bless" Option
Standard RunesItems Used for Combination
Thorn (2) Ken (3) Ur (1) Wyn (4) Eoh (6) - - - - Grade 1 Item Will not be destroyedThorn (2) Ken (3) Ur (1) Nyd (5) Eoh (6) - - - - Grade 2 Item Will not be destroyedThorn (2) Ken (3) Ur (1) Wyn (4) Nyd (5) Tir (8) - - - Grade 3 Item Will not be destroyedThorn (2) Ken (3) Ur (1) Wyn (4) Tir (8) Tir (8) - - - Grade 4 Item Will not be destroyedThorn (2) Ken (3) Ur (1) Nyd (5) Tir (8) Ing (9) - - - Grade 5 Item Will not be destroyedThorn (2) Ken (3) Ur (1) Eoh (6) Ing (9) Ing (9) - - - Grade 6 Item Will not be destroyedThorn (2) Ken (3) Ur (1) Tir (8) Ing (9) Ing (9) - - - Grade 7 Item Will not be destroyedThorn (2) Ken (3) Ur (1) Tir (8) Ing (9) Ing (9) - - - Grade 7.5 Item 100% successThorn (2) Ken (3) Ur (1) Ing (9) Ing (9) Odal (10) - - - Grade 8 Item Will not be destroyedThorn (2) Ken (3) Ur (1) Ing (9) Ing (9) Odal (10) - - - Grade 8.5 Item 100% sucessThorn (2) Ken (3) Ur (1) Odal (10) Odal (10) Ing (9) - - - Grade 9 Item Will not be destroyedThorn (2) Ken (3) Ur (1) Odal (10) Odal (10) Ing (9) Ing (9) - - Grade 10 Item Will not be destroyed
2) Reduce Requirements (randomly by 10 - 30%) G9 AND G10 CANNOT BE MOUNTED WITH RUNES
Standard RunesItems Used for Combination
Thorn (2) Ken (3) Ur (1) Wyn (4) Wyn (4) Nyd (5) - - - Grade 1 Item May be destroyedThorn (2) Ken (3) Ur (1) Wyn (4) Nyd (5) Eoh (6) - - - Grade 2 Item May be destroyedThorn (2) Ken (3) Ur (1) Wyn (4) Eoh (6) Wyn (4) Sigel (7) - - Grade 3 Item May be destroyedThorn (2) Ken (3) Ur (1) Nyd (5) Nyd (5) Eoh (6) Tir (8) - - Grade 4 Item May be destroyedThorn (2) Ken (3) Ur (1) Nyd (5) Eoh (6) Wyn (4) Ing (9) - Grade 5 Item May be destroyedThorn (2) Ken (3) Ur (1) Nyd (5) Wyn (4) Nyd (5) Odal (10) - - Grade 6 Item May be destroyedThorn (2) Ken (3) Ur (1) Eoh (6) Eoh (6) Wyn (4) Sigel (7) Ing (9) - Grade 7 Item May be destroyedThorn (2) Ken (3) Ur (1) Eoh (6) Eoh (6) Wyn (4) Tir (8) Ing (9) - Grade 8 Item May be destroyed
Combination Formulas for adding "Bless" & "Reduce Requirements by (%)" options at weapons or armor except rings and necklaces.
Equipment to be Blessed
Status of Equipment when Upgrading Fails
Equipment to be mounted Status of Equipment when
Upgrading Fails
-
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Combination Formulas for adding options to Armor(except Body Armor Shields)
Type 1Pants (Raise Accuracy ) Helmets (Raise MP Absorption)
Boots (Raise Critical Hit Evasion) Gloves (Raise Skill Duration)* Note: Combination for adding "Raise Skill Duration" option does not work on Warrior gloves
Standard RunesItems Used for Combination
& 7 Rune TypesKen (3) Ur (1) Thorn (2) Wyn (4) Nyd (5) Eoh (6) - - - Grade 1 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Sigel (7) - - - Grade 2 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Tir (8) - - - Grade 3 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Sigel (7) Tir (8) Wyn (4) - - - Grade 4 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Wyn (4) Nyd (5) Eoh (6) Sigel (7) Ing (9) - Grade 5 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Wyn (4) Nyd (5) Eoh (6) Tir (8) Odal (10) - Grade 6 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Sigel (7) Tir (8) Ing (9) - Grade 7 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Sigel (7) Tir (8) Odal (10) - Grade 8 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Tir (8) Ing (9) Odal (10) - Grade 9 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Sigel (7) Tir (8) Ing (9) Odal (10) Odal (10) - Grade 10 Item Will not be destroyed
Type 2 Pants (Raise Evasion ) Helmets (Raise HP Absorption)
Boots (Raise WZ Acquisition) Gloves (Raise Basic Attack Damage) * Note: Combination for adding "Raise Basic Attack Damage" option does not work on Mage gloves
Standard RunesItems Used for Combination
& 7 Rune TypesKen (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Wyn (4) - - - Grade 1 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Nyd (5) - - - Grade 2 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Sigel (7) Tir (8) Eoh (6) - - - Grade 3 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Tir (8) Wyn (4) Sigel (7) - - - Grade 4 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Wyn (4) Sigel (7) Ing (9) - Grade 5 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Wyn (4) Tir (8) Odal (10) - Grade 6 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Nyd (5) Tir (8) Ing (9) - Grade 7 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Nyd (5) Tir (8) Odal (10) - Grade 8 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Sigel (7) Tir (8) Eoh (6) Ing (9) Odal (10) - Grade 9 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Tir (8) Eoh (6) Ing (9) Odal (10) Odal (10) - Grade 10 Item Will not be destroyed
Type 3 Pants (Raise Magic Evasion ) Helmets (Decrease HP / MP Use for Skills)
Boots (Raise Critical Hit Rate) Gloves (Raise Skill Attack Damage)
Standard RunesItems Used for Combination
& 7 Rune TypesKen (3) Ur (1) Thorn (2) Eoh (6) Wyn (4) Nyd (5) - - - Grade 1 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Sigel (7) Nyd (5) Eoh (6) - - - Grade 2 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Tir (8) Eoh (6) Sigel (7) - - - Grade 3 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Wyn (4) Sigel (7) Tir (8) - - - Grade 4 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Eoh (6) Wyn (4) Nyd (5) Sigel (7) Ing (9) - Grade 5 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Eoh (6) Wyn (4) Nyd (5) Tir (8) Odal (10) - Grade 6 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Sigel (7) Nyd (5) Eoh (6) Tir (8) Ing (9) - Grade 7 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Sigel (7) Nyd (5) Eoh (6) Tir (8) Odal (10) - Grade 8 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Tir (8) Eoh (6) Sigel (7) Ing (9) Odal (10) - Grade 9 Item Will not be destroyedKen (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Ing (9) Odal (10) Odal (10) - Grade 10 Item Will not be destroyed
Equipment to be Upgraded
Status of Equipment when Upgrading Fails
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Equipment to be Upgraded
Status of Equipment when Upgrading Fails
BACK TO INDEX
Equipment to be Upgraded
Status of Equipment when Upgrading Fails
BACK TO INDEX
What is reloading?
Reloading means: trying to change the values of properties which are already existing in items, for example: changing a 4% critical Boots to a 7% critical Boots.However the value has chances of decreasing also.
New properties cannot be added by reloading
Combination Formulas for Reloading Options to Armor(except Body Armor, Shields) & Accessories
Type 1Pants (Raise Accuracy ) Helmets (Raise MP Absorption)
Boots (Raise Critical Hit Evasion) Gloves (Raise Skill Duration)* Note: Combination for adding "Raise Skill Duration" option does not work on Warrior gloves
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesUr (1) Ken (3) - Wyn (4) Nyd (5) Eoh (6) - - - - Grade 1 Item Will not be destroyedUr (1) Ken (3) - Nyd (5) Eoh (6) Sigel (7) - - - - Grade 2 Item Will not be destroyedUr (1) Ken (3) - Eoh (6) Sigel (7) Tir (8) - - - - Grade 3 Item Will not be destroyedUr (1) Ken (3) - Sigel (7) Tir (8) Wyn (4) - - - - Grade 4 Item Will not be destroyedUr (1) Ken (3) - Wyn (4) Nyd (5) Eoh (6) Sigel (7) Ing (9) - - Grade 5 Item Will not be destroyedUr (1) Ken (3) - Wyn (4) Nyd (5) Eoh (6) Tir (8) Odal (10) - - Grade 6 Item Will not be destroyedUr (1) Ken (3) - Nyd (5) Eoh (6) Sigel (7) Tir (8) Ing (9) - - Grade 7 Item Will not be destroyedUr (1) Ken (3) - Nyd (5) Eoh (6) Sigel (7) Tir (8) Odal (10) - - Grade 8 Item Will not be destroyedUr (1) Ken (3) - Eoh (6) Sigel (7) Tir (8) Ing (9) Odal (10) - - Grade 9 Item Will not be destroyedUr (1) Ken (3) - Sigel (7) Tir (8) Ing (9) Odal (10) Odal (10) - - Grade 10 Item Will not be destroyed
Type 2 Pants (Raise Evasion ) Helmets (Raise HP Absorption)
Boots (Raise WZ Acquisition) Gloves (Raise Basic Attack Damage)* Note: Combination for adding "Raise Basic Attack Damage" option does not work on Mage gloves
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesUr (1) Ken (3) - Nyd (5) Eoh (6) Wyn (4) - - - - Grade 1 Item Will not be destroyedUr (1) Ken (3) - Eoh (6) Sigel (7) Nyd (5) - - - - Grade 2 Item Will not be destroyedUr (1) Ken (3) - Sigel (7) Tir (8) Eoh (6) - - - - Grade 3 Item Will not be destroyedUr (1) Ken (3) - Tir (8) Wyn (4) Sigel (7) - - - - Grade 4 Item Will not be destroyedUr (1) Ken (3) - Nyd (5) Eoh (6) Wyn (4) Sigel (7) Ing (9) - - Grade 5 Item Will not be destroyedUr (1) Ken (3) - Nyd (5) Eoh (6) Wyn (4) Tir (8) Odal (10) - - Grade 6 Item Will not be destroyedUr (1) Ken (3) - Eoh (6) Sigel (7) Nyd (5) Tir (8) Ing (9) - - Grade 7 Item Will not be destroyedUr (1) Ken (3) - Eoh (6) Sigel (7) Nyd (5) Tir (8) Odal (10) - - Grade 8 Item Will not be destroyedUr (1) Ken (3) - Sigel (7) Tir (8) Eoh (6) Ing (9) Odal (10) - - Grade 9 Item Will not be destroyedUr (1) Ken (3) - Tir (8) Eoh (6) Ing (9) Odal (10) Odal (10) - - Grade 10 Item Will not be destroyed
Type 3 Pants (Raise Magic Evasion ) Helmets (Decrease HP / MP Use for Skills)Boots (Raise Critical Hit Rate) Gloves (Raise Skill Attack Damage)
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesUr (1) Ken (3) - Eoh (6) Wyn (4) Nyd (5) - - - - Grade 1 Item Will not be destroyedUr (1) Ken (3) - Sigel (7) Nyd (5) Eoh (6) - - - - Grade 2 Item Will not be destroyedUr (1) Ken (3) - Tir (8) Eoh (6) Sigel (7) - - - - Grade 3 Item Will not be destroyedUr (1) Ken (3) - Wyn (4) Sigel (7) Tir (8) - - - - Grade 4 Item Will not be destroyedUr (1) Ken (3) - Eoh (6) Wyn (4) Nyd (5) Sigel (7) Ing (9) - - Grade 5 Item Will not be destroyedUr (1) Ken (3) - Eoh (6) Wyn (4) Nyd (5) Tir (8) Odal (10) - - Grade 6 Item Will not be destroyedUr (1) Ken (3) - Sigel (7) Nyd (5) Eoh (6) Tir (8) Ing (9) - - Grade 7 Item Will not be destroyedUr (1) Ken (3) - Sigel (7) Nyd (5) Eoh (6) Tir (8) Odal (10) - - Grade 8 Item Will not be destroyedUr (1) Ken (3) - Tir (8) Eoh (6) Sigel (7) Ing (9) Odal (10) - - Grade 9 Item Will not be destroyedUr (1) Ken (3) - Eoh (6) Sigel (7) Ing (9) Odal (10) Odal (10) - - Grade 10 Item Will not be destroyed
4) Attack Power (Ice) Reload on Accessories
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesUr (1) Ken (3) - Wyn (4) Nyd (5) Eoh (6) - - - - Lvl 1 , 5, 10 Limit Necklace Will not be destroyedUr (1) Ken (3) - Nyd (5) Eoh (6) Sigel (7) - - - - Lvl 15, 20, 30 Limit Necklace Will not be destroyedUr (1) Ken (3) - Eoh (6) Sigel (7) Tir (8) - - - - Lvl 40, 50, 60 Limit Necklace Will not be destroyedUr (1) Ken (3) - Sigel (7) Tir (8) Ing (9) - - - - Lvl 70, 80, 90 Limit Necklace Will not be destroyedUr (1) Ken (3) - Tir (8) Ing (9) Odal (10) - - - - Lvl 100, 110, 120 Limit Necklace Will not be destroyedUr (1) Ken (3) - Sigel (7) Ing (9) Odal (10) - - - - Lvl 130, 140, 150 Limit Necklace Will not be destroyed
Status of Equipment when Upgrading Fails
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Status of Equipment when Upgrading Fails
Status of Equipment when Upgrading Fails
BACK TO INDEX
Status of Equipment when Upgrading Fails
5) Defense (Ice) Reload on Accessories
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesUr (1) Ken (3) - Eoh (6) Nyd (5) Wyn (4) - - - - Lvl 1 , 5, 10 Limit Will not be destroyedUr (1) Ken (3) - Sigel (7) Eoh (6) Nyd (5) - - - - Lvl 15, 20, 30 Limit Rings Will not be destroyedUr (1) Ken (3) - Tir (8) Sigel (7) Eoh (6) - - - - Lvl 40, 50, 60 Limit Rings Will not be destroyedUr (1) Ken (3) - Ing (9) Tir (8) Sigel (7) - - - - Lvl 70, 80, 90 Limit Rings Will not be destroyedUr (1) Ken (3) - Odal (10) Ing (9) Tir (8) - - - - Lvl 100, 110, 120 Limit Rings Will not be destroyedUr (1) Ken (3) - Odal (10) Ing (9) Sigel (7) - - - - Lvl 130, 140, 150 Limit Rings Will not be destroyed
6) Attack Power (Fire) Reload on Accessories
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesUr (1) Ken (3) - Nyd (5) Eoh (6) Wyn (4) - - - - Lvl 1 , 5, 10 Limit Will not be destroyedUr (1) Ken (3) - Eoh (6) Sigel (7) Nyd (5) - - - - Lvl 15, 20, 30 Limit Necklace Will not be destroyedUr (1) Ken (3) - Sigel (7) Tir (8) Eoh (6) - - - - Lvl 40, 50, 60 Limit Necklace Will not be destroyedUr (1) Ken (3) - Tir (8) Ing (9) Sigel (7) - - - - Lvl 70, 80, 90 Limit Necklace Will not be destroyedUr (1) Ken (3) - Ing (9) Odal (10) Tir (8) - - - - Lvl 100, 110, 120 Limit Necklace Will not be destroyedUr (1) Ken (3) - Ing (9) Odal (10) Sigel (7) - - - - Lvl 130, 140, 150 Limit Necklace Will not be destroyed
7) Defense (Fire) Reload on Accessories
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesUr (1) Ken (3) - Wyn (4) Eoh (6) Nyd (5) - - - - Lvl 1 , 5, 10 Limit Will not be destroyedUr (1) Ken (3) - Nyd (5) Sigel (7) Eoh (6) - - - - Lvl 15, 20, 30 Limit Rings Will not be destroyedUr (1) Ken (3) - Eoh (6) Tir (8) Sigel (7) - - - - Lvl 40, 50, 60 Limit Rings Will not be destroyedUr (1) Ken (3) - Sigel (7) Ing (9) Tir (8) - - - - Lvl 70, 80, 90 Limit Rings Will not be destroyedUr (1) Ken (3) - Tir (8) Odal (10) Ing (9) - - - - Lvl 100, 110, 120 Limit Rings Will not be destroyedUr (1) Ken (3) - Sigel (7) Odal (10) Ing (9) - - - - Lvl 130, 140, 150 Limit Rings Will not be destroyed
8) Attack Power (Lightning) Reload on Accessories
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesUr (1) Ken (3) - Eoh (6) Wyn (4) Nyd (5) - - - - Lvl 1 , 5, 10 Limit Will not be destroyedUr (1) Ken (3) - Sigel (7) Nyd (5) Eoh (6) - - - - Lvl 15, 20, 30 Limit Necklace Will not be destroyedUr (1) Ken (3) - Tir (8) Eoh (6) Sigel (7) - - - - Lvl 40, 50, 60 Limit Necklace Will not be destroyedUr (1) Ken (3) - Ing (9) Sigel (7) Tir (8) - - - - Lvl 70, 80, 90 Limit Necklace Will not be destroyedUr (1) Ken (3) - Odal (10) Tir (8) Ing (9) - - - - Lvl 100, 110, 120 Limit Necklace Will not be destroyedUr (1) Ken (3) - Odal (10) Sigel (7) Ing (9) - - - - Lvl 130, 140, 150 Limit Necklace Will not be destroyed
9) Defense (Lightning) Reload on Accessories
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesUr (1) Ken (3) - Nyd (5) Wyn (4) Eoh (6) - - - - Lvl 1 , 5, 10 Limit Rings Will not be destroyedUr (1) Ken (3) - Eoh (6) Nyd (5) Sigel (7) - - - - Lvl 15, 20, 30 Limit Rings Will not be destroyedUr (1) Ken (3) - Sigel (7) Eoh (6) Tir (8) - - - - Lvl 40, 50, 60 Limit Rings Will not be destroyedUr (1) Ken (3) - Tir (8) Sigel (7) Ing (9) - - - - Lvl 70, 80, 90 Limit Rings Will not be destroyedUr (1) Ken (3) - Ing (9) Tir (8) Odal (10) - - - - Lvl 100, 110, 120 Limit Rings Will not be destroyedUr (1) Ken (3) - Ing (9) Sigel (7) Odal (10) - - - - Lvl 130, 140, 150 Limit Rings Will not be destroyed
Status of Equipment when Upgrading Fails
Status of Equipment when Upgrading Fails
BACK TO INDEX
Status of Equipment when Upgrading Fails
Status of Equipment when Upgrading Fails
Status of Equipment when Upgrading Fails
BACK TO INDEX
Combination Formulas for Adding Additional Attack Power
Standard RunesItems Used for Combination
Equipment to be Upgraded
Thorn (2) Ur (1) Ken (3) Eoh (6) Wyn (4) - - - - Grade 1 Item Will not be destroyedThorn (2) Ur (1) Ken (3) Wyn (4) Wyn (4) - - - - Grade 2 Item Will not be destroyedThorn (2) Ur (1) Ken (3) Wyn (4) Sigel (7) - - - - Grade 3 Item Will not be destroyedThorn (2) Ur (1) Ken (3) Sigel (7) Sigel (7) - - - - Grade 4 Item Will not be destroyedThorn (2) Ur (1) Ken (3) Sigel (7) Odal (10) - - - - Grade 5 Item Will not be destroyedThorn (2) Ur (1) Ken (3) Odal (10) Odal (10) - - - - Grade 6 Item Will not be destroyedThorn (2) Ur (1) Ken (3) Odal (10) Odal (10) Tir (8) - - - Grade 7 Item Will not be destroyedThorn (2) Ur (1) Ken (3) Odal (10) Odal (10) Tir (8) - - - Grade 7.5 Item Will not be destroyedThorn (2) Ur (1) Ken (3) Odal (10) Odal (10) Sigel (7) Tir (8) - - Grade 8 Item Will not be destroyedThorn (2) Ur (1) Ken (3) Odal (10) Odal (10) Sigel (7) Tir (8) - - Grade 8.5 Item Will not be destroyedThorn (2) Ur (1) Ken (3) Ing (9) Ing (9) Sigel (7) Tir (8) - - Grade 9 Item Will not be destroyedThorn (2) Ur (1) Ken (3) Ing (9) Ing (9) Odal (10) Sigel (7) - - Grade 10 Item Will not be destroyed
for Weapons and Additional Defence for ArmorStatus of Equipment when
Upgrading Fails
BACK TO INDEX
Adding Options to Accessories
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesThorn(2) Ur(1) - Wyn (4) Nyd (5) Eoh (6) - - - Lv 1, 5 , 10 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Nyd (5) Eoh (6) Sigel (7) - - - Lv 15, 20, 30 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Eoh (6) Sigel (7) Tir (8) - - - Lv 40, 50, 60 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Sigel (7) Tir (8) Ing (9) - - - Lv 70, 80, 90 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Tir (8) Ing (9) Odal (10) - - - Lv 100, 110, 120 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Sigel (7) Ing (9) Odal (10) - - - Lv 130, 140 150 Limit Necklace Will not be destroyed
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesThorn(2) Ur(1) - Eoh (6) Nyd (5) Wyn (4)) - - - Lv 1, 5 , 10 Limit Rings Will not be destroyedThorn(2) Ur(1) - Sigel (7) Eoh (6) Nyd (5) - - - Lv 15, 20, 30 Limit Rings Will not be destroyedThorn(2) Ur(1) - Tir (8) Sigel (7) Eoh (6) - - - Lv 40, 50, 60 Limit Rings Will not be destroyedThorn(2) Ur(1) - Ing (9) Tir (8) Sigel (7) - - - Lv 70, 80, 90 Limit Rings Will not be destroyedThorn(2) Ur(1) - Odal (10) Ing (9) Tir (8) - - - Lv 100, 110, 120 Limit Rings Will not be destroyedThorn(2) Ur(1) - Odal (10) Ing (9) Sigel (7) - - - Lv 130, 140 150 Limit Rings Will not be destroyed
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesThorn(2) Ur(1) - Nyd (5) Eoh (6) Wyn (4) - - - Lv 1, 5 , 10 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Eoh (6) Sigel (7) Nyd (5) - - - Lv 15, 20, 30 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Sigel (7) Tir (8) Eoh (6) - - - Lv 40, 50, 60 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Tir (8) Ing (9) Sigel (7) - - - Lv 70, 80, 90 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Ing (9) Odal (10) Tir (8) - - - Lv 100, 110, 120 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Ing (9) Odal (10) Sigel (7) - - - Lv 130, 140 150 Limit Necklace Will not be destroyed
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesThorn(2) Ur(1) - Wyn (4) Eoh (6) Nyd (5) - - - Lv 1, 5 , 10 Limit Rings Will not be destroyedThorn(2) Ur(1) - Nyd (5) Sigel (7) Eoh (6) - - - Lv 15, 20, 30 Limit Rings Will not be destroyedThorn(2) Ur(1) - Eoh (6) Tir (8) Sigel (7) - - - Lv 40, 50, 60 Limit Rings Will not be destroyedThorn(2) Ur(1) - Sigel (7) Ing (9) Tir (8) - - - Lv 70, 80, 90 Limit Rings Will not be destroyedThorn(2) Ur(1) - Tir (8) Odal (10) Ing (9) - - - Lv 100, 110, 120 Limit Rings Will not be destroyedThorn(2) Ur(1) - Sigel (7) Odal (10) Ing (9) - - - Lv 130, 140 150 Limit Rings Will not be destroyed
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesThorn(2) Ur(1) - Eoh (6) Wyn (4) Nyd (5) - - - Lv 1, 5 , 10 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Sigel (7) Nyd (5) Eoh (6) - - - Lv 15, 20, 30 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Tir (8) Eoh (6) Sigel (7) - - - Lv 40, 50, 60 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Ing (9) Sigel (7) Tir (8) - - - Lv 70, 80, 90 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Odal (10) Tir (8) Ing (9) - - - Lv 100, 110, 120 Limit Necklace Will not be destroyedThorn(2) Ur(1) - Odal (10) Sigel (7) Ing (9) - - - Lv 130, 140 150 Limit Necklace Will not be destroyed
Standard RunesItems Used for Combination
Equipment to be Upgraded& 7 Rune TypesThorn(2) Ur(1) - Nyd (5) Wyn (4) Eoh (6) - - - Lv 1, 5 , 10 Limit Rings Will not be destroyedThorn(2) Ur(1) - Eoh (6) Nyd (5) Sigel (7) - - - Lv 15, 20, 30 Limit Rings Will not be destroyedThorn(2) Ur(1) - Sigel (7) Eoh (6) Tir (8) - - - Lv 40, 50, 60 Limit Rings Will not be destroyedThorn(2) Ur(1) - Tir (8) Sigel (7) Ing (9) - - - Lv 70, 80, 90 Limit Rings Will not be destroyedThorn(2) Ur(1) - Ing (9) Tir (8) Odal (10) - - - Lv 100, 110, 120 Limit Rings Will not be destroyedThorn(2) Ur(1) - Ing (9) Sigel (7) Odal (10) - - - Lv 130, 140 150 Limit Rings Will not be destroyed
Endow Attack Power (Ice)Status of Equipment
when Upgrading Fails
Ken (3) Ken (3) Ken (3) Ken (3) Ken (3) Ken (3)
Endow Defense (Ice)Status of Equipment
when Upgrading Fails
Ken (3) Ken (3) Ken (3) Ken (3) Ken (3) Ken (3)
Endow Attack Power (Fire)Status of Equipment
when Upgrading Fails
Ken (3) Ken (3) Ken (3) Ken (3) Ken (3) Ken (3)
BACK TO INDEX Endow Defense (Fire)
Status of Equipment when Upgrading
FailsKen (3) Ken (3) Ken (3) Ken (3) Ken (3) Ken (3)
Endow Attack Power (Lightning)Status of Equipment
when Upgrading Fails
Ken (3) Ken (3) Ken (3) Ken (3) Ken (3) Ken (3)
Endow Defense (Lightning)Status of Equipment
when Upgrading Fails
Ken (3) Ken (3) Ken (3) Ken (3) Ken (3) Ken (3)
BACK TO INDEX
HP ABSORPTION (EFFECTS OF GARNET ON HELMETS)Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
HP/MP COMSUMPTION DECREASED (EFFECTS OF OPAL ON HELMET)Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
BASIC ATTACK DAMAGE INCREASE (EFFECT OF GARNET ON GLOVES - NO OPTION FOR MAGES)Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
SKILL DURATION INCREASE (EFFECT OF PERIDOT ON GLOVES - NO OPTIONS FOR WARRIORS)Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
EVASION RATIO INCREASE (EFFECT OF GARNET ON PANTS)Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
WZ ACQUISITION INCREASE (EFFECT OF GARNET ON BOOTS)Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
CRITICAL HIT EVASION RATIO INCREASE (EFFECT OF PERIDOT ON BOOTS)Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
CRITICAL HIT SUCCESS RATIO INCREASE (EFFECT OF OPAL ON BOOTS)Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
1 2 6M Maximum HP 40 Maximum MP 202 2 6M Maximum HP 40 Maximum MP 103 4 12M Maximum HP 40 Maximum MP 104 5 24M Maximum HP 120 Maximum MP 205 7 36M Maximum HP 160 Maximum MP 206 11 150M Maximum HP 200 Maximum MP 40
1 1 5M Maximum MP 40 Maximum HP 202 1 5M Maximum MP 40 Maximum HP 103 2 10M Maximum MP 40 Maximum HP 104 5 20M Maximum MP 120 Maximum HP 205 5 30M Maximum MP 160 Maximum HP 206 5 100M Maximum MP 200 Maximum HP 40
THE INFORMATION PRESENT IS THIS COMPILATION HAS BEEN TAKEN FROM THE FOLLOWING SITESTHIS GUIDE WILL BE UPDATED ON A REGULAR BASIS AS SOON AS I GET NEW INFORMATION TO UPDATE
Wear any 2 g10 of same class & type, damage reduce by 20 (not %)
Wear any 3 g10 of same class & type, damage reduce by 40 (not %), increase evasion by 7%
BACK TO INDEXWear any 4 g10 of same class & type, damage reduce by 60 (not %), increase evasion by 7%, increase magic evasion by 5%
wear whole set, reduce damage by 80, increase evasion by 7%, increase magic evasion by 5%, reduce chance from being cage, freewill etc etc by 7% (skill that is offensive but cause no damage)