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A Business Model CanvasKiller Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model Dr. Rod King Business Model Gamifica1on
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A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Aug 20, 2015

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Rod King, Ph.D.
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Page 1: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

A  Business  Model  Canvas-­‐Killer  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Dr.  Rod  King  Business  Model  Gamifica1on  

Page 2: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

“Good”  vs  “Great”  Business  Model  Canvas  REQUIREMENTS  (TASKS/FUNCTIONS)  FOR  BUSINESS  MODEL  PLANNING,  STRATEGY,  PERFORMANCE  MANAGEMENT,  AND  GAMIFICATION    

“Good”  Business  Model  Canvas  

   

“Great”  Business  Model  Canvas  

1)    Can  be  carried  in  pocket/wallet:  ultra-­‐portability;  modularity   ü     2)    Visualize  archetypal  parts  or  elements  of  a  business  model  (system):  Business  Model  Outline  (Form/Checklist/TreeMap)  

ü      ü     3)    Organize  and  manage  ideas  regarding  the  parts  or  elements  of  a  business  model  (system):  Business  Model  Scorecard  

ü      ü     4)    Illustrate  the  3  macro-­‐modules  or  engines  of  a  business  model:  Provider  (Supply)  Model;  Customer  (Demand)  Model;  Value  (Performance/Profit)  Model:  MulWlevel  (Aggregate)  Analysis  

ü     

5)  Comprehensively  show  how  cause-­‐and-­‐effect  rela1onships  that  illustrate  how  a  business  model  works  to  deliver  value:  Business  Model  Strategy  Map;  FuncWonal  Analysis  Diagram  

ü     

6)  Illustrate  Problem-­‐Solu1on  Fit  &  Product-­‐Market  Fit:  Lean  Startup  method;  Engine  of  Growth  

ü     7)    Facilitate  genera1on  and  management  of  business  model  hypotheses  as  well  as  strategy:  Business  Model  Strategy  

ü      ü     8)    Facilitate  Premortem  (Failure  Analysis):  Root-­‐cause  Analysis   ü     9)    Facilitate  problem  solving,  innova1on,  and  performance  mngt  as  well  as  Outcome-­‐driven  Planning,  including  Discovery-­‐driven  Planning:  Universal  Project  Management  (UPM)  Dashboard  

ü     

10)    Can  be  deployed  as  a  boardgame  with  “na1ve”  game  pieces  (cards)  &  board:  Business  Model  Jigsaw  (BMJ)  Game  

ü     

(3/10)   (10/10)  

Page 3: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

The  Business  Model  Canvas  From  “Good”  to  “Great”  

Page 4: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

“Good”  Business  Model  Canvas  [A  New  Look  at  the  Tradi1onal  Business  Model  Canvas]  

Single  Level  TreeMap/Visual  Outline  (Form/Checklist)  

Page 5: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

TradiWonal  Business  Model  Canvas  

Source:  h@p://en.wikipedia.org/wiki/Business_Model_Canvas    

Page 6: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Jigsaw-­‐Business  Model  Canvas  

               

               

               

               

               

               

               

               

               

Jigsaw-­‐Business  Model  Canvas  is  adopted  from  the  Business  Model  Canvas  (h]p://www.businessmodelgeneraWon.com)  which  is  licensed  under  the  CreaWve  Commons  A]ribute-­‐Share  Alike  3.0  Un-­‐ported  License  

Page 7: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Jigsaw-­‐Business  Model  Canvas  

               

               

               

               

               

               

               

               

               

Jigsaw-­‐Business  Model  Canvas  is  adopted  from  the  Business  Model  Canvas  (h]p://www.businessmodelgeneraWon.com)  which  is  licensed  under  the  CreaWve  Commons  A]ribute-­‐Share  Alike  3.0  Un-­‐ported  License  

Page 8: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

9  Blank  Jigsaw  Cards  (Several  Types  of  Shapes)  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

BMC  Jigsaw  Cards  is  adopted  from  the  Business  Model  Canvas  (h]p://www.businessmodelgeneraWon.com)  which  is  licensed  under  the  CreaWve  Commons  A]ribute-­‐Share  Alike  3.0  Un-­‐ported  License  

Page 9: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Key  Partners  (KP)                  

Key  AcWviWes    

(KA)      

Key  Resources  

(KR)      

Value  ProposiWon  (VP)                    

Customer  Segments  

(CS)      

           

Customer  Rel.  (CR)      

Channels  (CH)        

Cost  Structure  (C$)      

Revenue  Streams  (R$)      

Topic  Jigsaw  Cards  for  the  Business  Model  Canvas  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Topics  of  BMC  Jigsaw  Cards  are  adopted  from  the  Business  Model  Canvas  (h]p://www.businessmodelgeneraWon.com)  which  is  licensed  under  the  CreaWve  Commons  A]ribute-­‐Share  Alike  3.0  Un-­‐ported  License  

Page 10: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Jigsaw  Board  for  Business  Model  Canvas  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

BMC  Jigsaw  Cards  is  adopted  from  the  Business  Model  Canvas  (h]p://www.businessmodelgeneraWon.com)  which  is  licensed  under  the  CreaWve  Commons  A]ribute-­‐Share  Alike  3.0  Un-­‐ported  License  

Page 11: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Key  Partners  (KP)                  

Key  AcWviWes    

(KA)      

Key  Resources  

(KR)      

Value  ProposiWon  (VP)                    

Customer  Rel.  (CR)      

Channels  (CH)        

Cost  Structure  (C$)      

Revenue  Streams  (R$)      

Jigsaw-­‐Business  Model  Canvas:  9  Cards  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Customer  Segments  

(CS)      

           

BMC  Jigsaw  Cards  is  adopted  from  the  Business  Model  Canvas  (h]p://www.businessmodelgeneraWon.com)  which  is  licensed  under  the  CreaWve  Commons  A]ribute-­‐Share  Alike  3.0  Un-­‐ported  License  

Page 12: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Key  Partners  (KP)                  

Key  AcWviWes    

(KA)      

Key  Resources  

(KR)      

Value  ProposiWon  (VP)                    

Customer  Rel.  (CR)      

Channels  (CH)        

Cost  Structure  (C$)      

Revenue  Streams  (R$)      

Jigsaw-­‐Business  Model  Canvas:  4  Panels  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Customer  Segments  

(CS)      

           

BMC  Jigsaw  Cards  is  adopted  from  the  Business  Model  Canvas  (h]p://www.businessmodelgeneraWon.com)  which  is  licensed  under  the  CreaWve  Commons  A]ribute-­‐Share  Alike  3.0  Un-­‐ported  License  

Page 13: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Key  Partners  (KP)                        

Key  AcWviWes    (KA)            

Key  Resources  

(KR)        

Value  ProposiWon  (VP)                          

Cost  Structure  (C$)              

Revenue  Streams  (R$)              

TradiWonal  Business  Model  Canvas:  Monolithic  Gameboard  (Form)  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Customer  Rel.  (CR)            

Channels  (CH)          

Customer  Segments  

(CS)            

           

BMC  Jigsaw  Cards  is  adopted  from  the  Business  Model  Canvas  (h]p://www.businessmodelgeneraWon.com)  which  is  licensed  under  the  CreaWve  Commons  A]ribute-­‐Share  Alike  3.0  Un-­‐ported  License  

Page 14: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Example  

Page 15: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Key  Partners  (KP)                        

Key  AcWviWes    (KA)            

Key  Resources  

(KR)        

Value  ProposiWon  (VP)                          

Cost  Structure  (C$)              

Revenue  Streams  (R$)              

Business  Model  Canvas  for  Apple  (iPod)  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Customer  Rel.  (CR)            

Channels  (CH)          

Customer  Segments  

(CS)            

           

BMC  Jigsaw  Cards  is  adopted  from  the  Business  Model  Canvas  (h]p://www.businessmodelgeneraWon.com)  which  is  licensed  under  the  CreaWve  Commons  A]ribute-­‐Share  Alike  3.0  Un-­‐ported  License  

q  Record  companies  

 q  Original  

Equipment  Manufactur-­‐ers  

q  Staff/                Employees  q  Brand/Culture  q  Infra’:  IT  

q  “A  Thousand  Songs  in  Your  Pocket”  

q  Seamless  Music  Experience  

q  iPod  Hardware  

q  Online  q  Face-­‐to-­‐face  q  “Lock  in”  

q  Apple.com  q  iTunes  Store  q  Retail  stores  q  Big  Box  Retail  

q  Luxury  Spoker:                  Listen  to                  music  every-­‐                  where  q  Customer  Habit  

Engine  

q  Staff/Employees  q  Manufacturing  q  Marke1ng  &  Sales  q  Infrastructure:  IT  

q  iPod  Hardware  q  iTunes  q  Commissions  

q  Luxury  Spot  Strategy  

q  Hardware/Solware  Design  

q  Marke1ng  &                    Sales  

Page 16: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

How  to  Use  The  Tradi?onal  Business  Model  Canvas  

1.   Plot  the  Business  Model  Canvas  on  a  Poster  

2.   Place  the  Poster  on  a  Wall  

3.   Sketch  Out  –  Especially  Using  Post-­‐It  Notes  –      the  Business  Model  

Page 17: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

“Great”  Business  Model  Canvas  

LEVEL  1:  3  Streams  (Swimlanes)  of  Cards  

Page 18: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Visualize,  Prototype,  and  Test  A  Business  Model  

In  Terms  of  Its  3  Engines:  

q     Value  Engine:  Share  Value    q     Growth  Engine:  Deliver  Value  q     Enterprise  Engine:  Create  Value  

Page 19: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Visualize,  Prototype,  and  Test  A  Business  Model  

In  Terms  of  9  PerspecWves  

Key  Partners  (KP)   Value  ProposiWon  (VP)   PAIN:  Cost  Structure  (C$)  

Key  Resources  (KR)   Channels  (CH)  &  Customer  RelaWonships  (CR)  

DELIGHT:  Revenue  Streams  (R$)  

Key  AcWviWes  (KA)   Customer  Segments  (CS)   VALUE:  PROFIT  

Topics  with  Abbrevia1ons  are  adopted  from  the  Business  Model  Canvas  (h]p://www.businessmodelgeneraWon.com)  which  is  licensed  under  the  CreaWve  Commons  A]ribute-­‐Share  Alike  3.0  Un-­‐ported  License  

Upstream   Midstream   Downstream  

Page 20: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

9  Blank  Jigsaw  Cards  (One  Type  of  Shape)  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

     

     

     

   

     

     

     

     

     

Page 21: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Revenue  Streams  (R$)        

Key  Partners  (KP)        

Key  Resources  (KR)        

Channels  (CH)  &  Customer  RelaWonships  (CR)      

Customer  Segments  (CS)        

Cost  Structure  (C$)        

PROFIT        

Value  ProposiWon  (VP)        

Key  AcWviWes  (KA)        

Topics  of  the  9  Jigsaw  Cards  are  adopted  from  the  Business  Model  Canvas  (h]p://www.businessmodelgeneraWon.com)  which  is  licensed  underthe  CreaWve  Commons  A]ribute-­‐Share  Alike  3.0  Un-­‐ported  License  

Topic  Cards  for  the  Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Page 22: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Gameboard  for  Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

HOW?   WHAT?   WHY?  

Page 23: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Gameboard  for  Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Enterprise  Stream   Growth  Stream   Value  Stream  

HOW?   WHAT?   WHY?  

Page 24: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Gameboard  for  Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Supply:  Value  CreaXon     Demand:  Value  Delivery   Value  Sharing  (Capture)  

HOW?   WHAT?   WHY?  

Page 25: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Gameboard  for  Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Supply:  Value  CreaXon     Demand:  Value  Delivery   Value  Sharing  (Capture)  

HOW?   WHAT?   WHY?  

Page 26: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Gameboard  for  Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Upstream  Cards   Midstream  Cards   Downstream  Cards  

Supply:  Value  CreaXon     Demand:  Value  Delivery   Value  Sharing  (Capture)  

Page 27: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Revenue  Streams  (R$)        

Key  Partners  (KP)        

Key  Resources  (KR)        

Channels  (CH)  &  Customer  RelaWonships  (CR)      

Customer  Segments  (CS)        

Cost  Structure  (C$)        

PROFIT        

Value  ProposiWon  (VP)        

Key  AcWviWes  (KA)        

Page 28: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

DELIGHT:  Revenue  Streams  (R$)      

Key  Partners  (KP)        

Key  Resources  (KR)        

Channels  (CH)  &  Customer  RelaWonships  (CR)      

Customer  Segments  (CS)        

PAIN:  Cost  Structure  (C$)      

VALUE:  PROFIT      

Value  ProposiWon  (VP)  [Product/Service]      

Key  AcWviWes  (KA)        

Page 29: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

DELIGHT:  Revenue  Streams  (R$)      

Key  Partners  (KP)        

Key  Resources  (KR)        

Channels  (CH)  &  Customer  RelaWonships  (CR)      

Customer  Segments  (CS)        

PAIN:  Cost  Structure  (C$)      

VALUE:  PROFIT      

Value  ProposiWon  (VP)  [Product/Service]      

Key  AcWviWes  (KA)        

HOW?   WHAT?   WHY?  

Page 30: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Always  Start  With  “Why?”  

WHY?  WHAT?  HOW?  

Note:  The  logic  as  well  as  sequence  of  Why-­‐What-­‐How  in  the  above  diagram  differs  from  Simon  Sinek’s  Golden  Circle  which  he  presents  in  his  book,  “Start  With  Why.”  

Page 31: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

“People  like  MarWn  Luther  King,  Jr.,  

Steve  Jobs,  and  The  Wright  Brothers  

Might  Have  Likle  in  Common,  But  

They  All  Started  with  “Why?””  Simon  Sinek  

Page 32: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Example  

Page 33: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  for  Apple’s  iPod  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

HOW?   WHAT?   WHY?  

Page 34: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  for  Apple’s  iPod  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

DELIGHT:  Revenue  Streams  (R$)  q  iPod  Hardware  q  iTunes  q  Commissions  

PAIN:  Cost  Structure  (C$)  q  Staff/Employees  q  Manufacturing/Infra’  q  Marke1ng  &  Sales  

VALUE:  PROFIT  q  High  Profit  Margin  q  Extraordinary  Profit  q  Performance  Metrics  

Downstream  Cards  

Page 35: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  for  Apple’s  iPod  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

DELIGHT:  Revenue  Streams  (R$)  q  iPod  Hardware  q  iTunes  q  Commissions  

Channels  (CH)  &  Customer  RelaWonships  (CR)  q  Apple.com;  Big  Box  Retailer  q  iTunes  Store;  Retail  stores  q  Online/Face-­‐to-­‐Face;  Lock-­‐in  

Customer  Segments  (CS)  q  Luxury  Spoker:                  Listen  to  music  everywhere  q  Customer  Habit  Engine  

PAIN:  Cost  Structure  (C$)  q  Staff/Employees  q  Manufacturing/Infra’  q  Marke1ng  &  Sales  

Value  ProposiWon  (VP)  q  “A  Thousand  Songs  in  Your  

Pocket”  q  Seamless  Music  XP  q  iPod  Hardware  

VALUE:  PROFIT  q  High  Profit  Margin  q  Extraordinary  Profit  q  Performance  Metrics  

Midstream  Cards   Downstream  Cards  

Page 36: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  for  Apple’s  iPod  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

DELIGHT:  Revenue  Streams  (R$)  q  iPod  Hardware  q  iTunes  q  Commissions  

Key  Partners  (KP)  q  Record  companies  q  Original  Equipment  

Manufacturers  

Key  Resources  (KR)  q  Staff/Employees  q  Brand/Culture  q  IP  q  Infrastructure:  IT  

Channels  (CH)  &  Customer  RelaWonships  (CR)  q  Apple.com;  Big  Box  Retailer  q  iTunes  Store;  Retail  stores  q  Online/Face-­‐to-­‐Face;  Lock-­‐in  

Customer  Segments  (CS)  q  Luxury  Spoker:                  Listen  to  music  everywhere  q  Customer  Habit  Engine  

PAIN:  Cost  Structure  (C$)  q  Staff/Employees  q  Manufacturing/Infra’  q  Marke1ng  &  Sales  

Value  ProposiWon  (VP)  q  “A  Thousand  Songs  in  Your  

Pocket”  q  Seamless  Music  XP  q  iPod  Hardware  

Key  AcWviWes  (KA)  q  Luxury  Spot  Strategy  q  Hardware/Solware  Design  q  Marke1ng  &  Sales  

VALUE:  PROFIT  q  High  Profit  Margin  q  Extraordinary  Profit  q  Performance  Metrics  

Upstream  Cards   Midstream  Cards   Downstream  Cards  

Page 37: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  for  Apple’s  iPod  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

DELIGHT:  Revenue  Streams  (R$)  q  iPod  Hardware  q  iTunes  q  Commissions  

Key  Partners  (KP)  q  Record  companies  q  Original  Equipment  

Manufacturers  

Key  Resources  (KR)  q  Staff/Employees  q  Brand/Culture  q  IP  q  Infrastructure:  IT  

Channels  (CH)  &  Customer  RelaWonships  (CR)  q  Apple.com;  Big  Box  Retailer  q  iTunes  Store;  Retail  stores  q  Online/Face-­‐to-­‐Face;  Lock-­‐in  

Customer  Segments  (CS)  q  Luxury  Spoker:                  Listen  to  music  everywhere  q  Customer  Habit  Engine  

PAIN:  Cost  Structure  (C$)  q  Staff/Employees  q  Manufacturing/Infra’  q  Marke1ng  &  Sales  

Value  ProposiWon  (VP)  q  “A  Thousand  Songs  in  Your  

Pocket”  q  Seamless  Music  XP  q  iPod  Hardware  

Key  AcWviWes  (KA)  q  Luxury  Spot  Strategy  q  Hardware/Solware  Design  q  Marke1ng  &  Sales  

VALUE:  PROFIT  q  High  Profit  Margin  q  Extraordinary  Profit  q  Performance  Metrics  

HOW?   WHAT?   WHY?  

Page 38: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

How  to  Basically  Use  the  Business  Model  Jigsaw  

1.   Plot  the  Gameboard  of  the  Business  Model  Jigsaw  on  a  Poster  

2.   Place  the  Poster  on  a  Table  

3.   Lay  Out  –  Especially  Using  Index  Cards                or  Blank  Business  Cards  –  the  Business  Model              In  Terms  of  its  3  Engines:  

q Value  Engine  q Growth  Engine  q Enterprise  Engine  

HOW?   WHAT?   WHY?  Value  Engine  Growth  Engine  Enterprise  Engine  

Page 39: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

AlternaWve  Forms  of  “3  Stream-­‐Jigsaw  Board”  (Non-­‐magne1c/Magne1c/Sta1c)  

Page 40: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

AlternaWve  Forms  of  “Jigsaw  Cards”  (Non-­‐magne1c/Magne1c/Sta1c)  

Page 41: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Appendix  

Page 42: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Advanced  Business  Model  Jigsaw  

LEVEL  2:  Network  (Func?onal  Analysis)  Diagram  

Page 43: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Simply  Prepare  A  Business  Model  Strategy  Map  

Page 44: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

A  Business  Model  Strategy  Map  Is  

A  Cause-­‐and-­‐Effect  Diagram  That  Illustrates  

How  an  OrganizaWon  Creates,  Delivers,  and  Shares  Value  

(Profit)  

Page 45: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

A  Business  Model  Strategy  Map  Facilitates  

The  TranslaWon  of  Mission/Vision/Purpose  

Into  Reality  

Page 46: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

MISSION/VISION/PURPOSE:  ………………………………………………………………………………………………………………………………………  

Page 47: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

HOW?   WHAT?   WHY?  

Page 48: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Upstream   Midstream   Downstream  

Page 49: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Supply:  Value  CreaXon     Demand:  Value  Delivery   Value  Sharing  (Capture)  

Upstream  Cards   Midstream  Cards   Downstream  Cards  

Page 50: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Key  Partners  (KP)        

Key  Resources  (KR)        

Channels  (CH)  &  Customer  RelaWonships  (CR)      

Customer  Segments  (CS)        

Value  ProposiWon  (VP)        

Key  AcWviWes  (KA)        

Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

DELIGHT:  Revenue  Streams  (R$)      

PAIN:  Cost  Structure  (C$)      

VALUE:  PROFIT      

Page 51: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Key  Partners  (KP)        

Key  Resources  (KR)        

Channels  (CH)  &  Customer  RelaWonships  (CR)      

Customer  Segments  (CS)        

Value  ProposiWon  (VP)        

Key  AcWviWes  (KA)        

Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

DELIGHT:  Revenue  Streams  (R$)      

PAIN:  Cost  Structure  (C$)      

VALUE:  PROFIT      

Page 52: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Key  Partners  (KP)        

Key  Resources  (KR)        

Channels  (CH)  &  Customer  RelaWonships  (CR)      

Customer  Segments  (CS)        

Value  ProposiWon  (VP)        

Key  AcWviWes  (KA)        

(Problem

-­‐Solu1

on  Fit;  Produ

ct-­‐M

arket  F

it)  

impact(s)   affect(s)  

impact(s)   deliver(s)  

impact(s)  

impact(s)  

affects  

affect(s)  

affect(s)  

impacts  

Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

drive(s)  

DELIGHT:  Revenue  Streams  (R$)      

PAIN:  Cost  Structure  (C$)      

VALUE:  PROFIT      

Page 53: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Key  Partners  (KP)        

Key  Resources  (KR)        

Channels  (CH)  &  Customer  RelaWonships  (CR)      

Customer  Segments  (CS)        

Value  ProposiWon  (VP)        

Key  AcWviWes  (KA)        

impact(s)   affect(s)  

impact(s)   deliver(s)  

impact(s)  

impact(s)  

affect(s)  

affect(s)  

Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

DELIGHT:  Revenue  Streams  (R$)      

PAIN:  Cost  Structure  (C$)      

VALUE:  PROFIT      

Page 54: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Key  Partners  (KP)        

Key  Resources  (KR)        

Channels  (CH)  &  Customer  RelaWonships  (CR)      

Customer  Segments  (CS)        

Value  ProposiWon  (VP)  [Product/Service]      

Key  AcWviWes  (KA)        

drive(s)  

(Problem

-­‐Solu1

on  Fit;  Produ

ct-­‐M

arket  F

it)  

impact(s)   affect(s)  

impact(s)   deliver(s)  

impact(s)  

impact(s)  

affects  

affect(s)  

affect(s)  

impacts  

Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

DELIGHT:  Revenue  Streams  (R$)      

PAIN:  Cost  Structure  (C$)      

VALUE:  PROFIT      

Page 55: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Key  Partners  (KP)        

Key  Resources  (KR)        

Channels  (CH)  &  Customer  RelaWonships  (CR)      

Customer  Segments  (CS)        

Value  ProposiWon  (VP)  [Product/Service]      

Key  AcWviWes  (KA)        

drive(s)  

(Problem

-­‐Solu1

on  Fit;  Produ

ct-­‐M

arket  F

it)  

impact(s)   affect(s)  

impact(s)   deliver(s)  

impact(s)  

impact(s)  

affects  

affect(s)  

affect(s)  

impacts  

Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

DELIGHT:  Revenue  Streams  (R$)      

PAIN:  Cost  Structure  (C$)      

VALUE:  PROFIT      

HOW?   WHAT?   WHY?  

Page 56: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Example  

Page 57: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

HOW?   WHAT?   WHY?  

Page 58: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  for  Apple’s  iPod  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Upstream  Cards   Midstream  Cards   Downstream  Cards  

Page 59: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  for  Apple’s  iPod  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

DELIGHT:  Revenue  Streams  (R$)  q  iPod  Hardware  q  iTunes  q  Commissions  

Key  Partners  (KP)  q  Record  companies  q  Original  Equipment  

Manufacturers  

Channels  (CH)  &  Customer  RelaWonships  (CR)  q  Apple.com;  Big  Box  Retailer  q  iTunes  Store;  Retail  stores  q  Online/Face-­‐to-­‐Face;  Lock-­‐in  

VALUE:  PROFIT  q  High  Profit  Margin  q  Extraordinary  Profit  q  Performance  Metrics  

Value  ProposiWon  (VP)  q  “A  Thousand  Songs  in  Your  

Pocket”  q  Seamless  Music  XP  q  iPod  Hardware  

Key  AcWviWes  (KA)  q  Luxury  Spot  Strategy  q  Hardware/Solware  Design  q  Marke1ng  &  Sales  

Key  Resources  (KR)  q  Staff/Employees  q  Brand/Culture  q  IP  q  Infrastructure:  IT  

Customer  Segments  (CS)  q  Luxury  Spoker:                  Listen  to  music  everywhere  q  Customer  Habit  Engine  

PAIN:  Cost  Structure  (C$)  q  Staff/Employees  q  Manufacturing/Infra’  q  Marke1ng  &  Sales  

Page 60: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Business  Model  Jigsaw  for  Apple’s  iPod  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Key  Partners  (KP)  q  Record  companies  q  Original  Equipment  

Manufacturers  

Channels  (CH)  &  Customer  RelaWonships  (CR)  q  Apple.com;  Big  Box  Retailer  q  iTunes  Store;  Retail  stores  q  Online/Face-­‐to-­‐Face;  Lock-­‐in  

Value  ProposiWon  (VP)  q  “A  Thousand  Songs  in  Your  

Pocket”  q  Seamless  Music  XP  q  iPod  Hardware  

Key  AcWviWes  (KA)  q  Luxury  Spot  Strategy  q  Hardware/Solware  Design  q  Marke1ng  &  Sales  

VALUE:  PROFIT  q  High  Profit  Margin  q  Extraordinary  Profit  q  Performance  Metrics  

Key  Resources  (KR)  q  Staff/Employees  q  Brand/Culture  q  IP  q  Infrastructure:  IT  

Customer  Segments  (CS)  q  Luxury  Spoker:                  Listen  to  music  everywhere  q  Customer  Habit  Engine  

PAIN:  Cost  Structure  (C$)  q  Staff/Employees  q  Manufacturing/Infra’  q  Marke1ng  &  Sales  

DELIGHT:  Revenue  Streams  (R$)  q  iPod  Hardware  q  iTunes  q  Commissions  

Page 61: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

(Problem

-­‐Solu1

on  Fit;  Produ

ct-­‐M

arket  F

it)  

impact(s)   affect(s)  

impact(s)   deliver(s)  

impact(s)  

impact(s)  

affects  

affect(s)  

affect(s)  

impacts  

drive(s)  

Business  Model  Jigsaw  for  Apple’s  iPod  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Key  Partners  (KP)  q  Record  companies  q  Original  Equipment  

Manufacturers  

Channels  (CH)  &  Customer  RelaWonships  (CR)  q  Apple.com;  Big  Box  Retailer  q  iTunes  Store;  Retail  stores  q  Online/Face-­‐to-­‐Face;  Lock-­‐in  

Value  ProposiWon  (VP)  q  “A  Thousand  Songs  in  Your  

Pocket”  q  Seamless  Music  XP  q  iPod  Hardware  

Key  AcWviWes  (KA)  q  Luxury  Spot  Strategy  q  Hardware/Solware  Design  q  Marke1ng  &  Sales  

VALUE:  PROFIT  q  High  Profit  Margin  q  Extraordinary  Profit  q  Performance  Metrics  

Key  Resources  (KR)  q  Staff/Employees  q  Brand/Culture  q  IP  q  Infrastructure:  IT  

Customer  Segments  (CS)  q  Luxury  Spoker:                  Listen  to  music  everywhere  q  Customer  Habit  Engine  

PAIN:  Cost  Structure  (C$)  q  Staff/Employees  q  Manufacturing/Infra’  q  Marke1ng  &  Sales  

DELIGHT:  Revenue  Streams  (R$)  q  iPod  Hardware  q  iTunes  q  Commissions  

Page 62: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

impact(s)   affect(s)  

impact(s)   deliver(s)  

impact(s)  

impact(s)  

affect(s)  

affect(s)  

Business  Model  Jigsaw  for  Apple’s  iPod  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Key  Partners  (KP)  q  Record  companies  q  Original  Equipment  

Manufacturers  

Channels  (CH)  &  Customer  RelaWonships  (CR)  q  Apple.com;  Big  Box  Retailer  q  iTunes  Store;  Retail  stores  q  Online/Face-­‐to-­‐Face;  Lock-­‐in  

Value  ProposiWon  (VP)  q  “A  Thousand  Songs  in  Your  

Pocket”  q  Seamless  Music  XP  q  iPod  Hardware  

Key  AcWviWes  (KA)  q  Luxury  Spot  Strategy  q  Hardware/Solware  Design  q  Marke1ng  &  Sales  

VALUE:  PROFIT  q  High  Profit  Margin  q  Extraordinary  Profit  q  Performance  Metrics  

Key  Resources  (KR)  q  Staff/Employees  q  Brand/Culture  q  IP  q  Infrastructure:  IT  

Customer  Segments  (CS)  q  Luxury  Spoker:                  Listen  to  music  everywhere  q  Customer  Habit  Engine  

PAIN:  Cost  Structure  (C$)  q  Staff/Employees  q  Manufacturing/Infra’  q  Marke1ng  &  Sales  

DELIGHT:  Revenue  Streams  (R$)  q  iPod  Hardware  q  iTunes  q  Commissions  

Page 63: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

drive(s)  

(Problem

-­‐Solu1

on  Fit;  Produ

ct-­‐M

arket  F

it)  

impact(s)   affect(s)  

impact(s)   deliver(s)  

impact(s)  

impact(s)  

affects  

affect(s)  

affect(s)  

impacts  

Business  Model  Jigsaw  for  Apple’s  iPod  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Key  Partners  (KP)  q  Record  companies  q  Original  Equipment  

Manufacturers  

Channels  (CH)  &  Customer  RelaWonships  (CR)  q  Apple.com;  Big  Box  Retailer  q  iTunes  Store;  Retail  stores  q  Online/Face-­‐to-­‐Face;  Lock-­‐in  

Value  ProposiWon  (VP)  q  “A  Thousand  Songs  in  Your  

Pocket”  q  Seamless  Music  XP  q  iPod  Hardware  

Key  AcWviWes  (KA)  q  Luxury  Spot  Strategy  q  Hardware/Solware  Design  q  Marke1ng  &  Sales  

VALUE:  PROFIT  q  High  Profit  Margin  q  Extraordinary  Profit  q  Performance  Metrics  

Key  Resources  (KR)  q  Staff/Employees  q  Brand/Culture  q  IP  q  Infrastructure:  IT  

Customer  Segments  (CS)  q  Luxury  Spoker:                  Listen  to  music  everywhere  q  Customer  Habit  Engine  

PAIN:  Cost  Structure  (C$)  q  Staff/Employees  q  Manufacturing/Infra’  q  Marke1ng  &  Sales  

DELIGHT:  Revenue  Streams  (R$)  q  iPod  Hardware  q  iTunes  q  Commissions  

Page 64: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

drive(s)  

(Problem

-­‐Solu1

on  Fit;  Produ

ct-­‐M

arket  F

it)  

impact(s)   affect(s)  

impact(s)   deliver(s)  

impact(s)  

impact(s)  

affects  

affect(s)  

affect(s)  

impacts  

Business  Model  Jigsaw  for  Apple’s  iPod  Rapidly  Visualize,  Prototype,  and  Test  the  3  Engines  of  a  Business  Model  

Key  Partners  (KP)  q  Record  companies  q  Original  Equipment  

Manufacturers  

Channels  (CH)  &  Customer  RelaWonships  (CR)  q  Apple.com;  Big  Box  Retailer  q  iTunes  Store;  Retail  stores  q  Online/Face-­‐to-­‐Face;  Lock-­‐in  

Value  ProposiWon  (VP)  q  “A  Thousand  Songs  in  Your  

Pocket”  q  Seamless  Music  XP  q  iPod  Hardware  

Key  AcWviWes  (KA)  q  Luxury  Spot  Strategy  q  Hardware/Solware  Design  q  Marke1ng  &  Sales  

VALUE:  PROFIT  q  High  Profit  Margin  q  Extraordinary  Profit  q  Performance  Metrics  

Key  Resources  (KR)  q  Staff/Employees  q  Brand/Culture  q  IP  q  Infrastructure:  IT  

Customer  Segments  (CS)  q  Luxury  Spoker:                  Listen  to  music  everywhere  q  Customer  Habit  Engine  

PAIN:  Cost  Structure  (C$)  q  Staff/Employees  q  Manufacturing/Infra’  q  Marke1ng  &  Sales  

HOW?   WHAT?   WHY?  

DELIGHT:  Revenue  Streams  (R$)  q  iPod  Hardware  q  iTunes  q  Commissions  

Page 65: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Environment  Of  

A  Business  Model  Jigsaw  

LEVEL  3:  Environment  (Supersystem)  Diagram  

Page 66: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

S:  Stren

gths  

O:  O

pportuniWe

s  

W:  Weaknesses  

T:  Threats  

ENTERPRISE  ENGINE:  Build  

GROWTH  ENGINE:  Measure  

VALUE  ENGINE:  Learn  

 Environment  of  Business  Model  Jigsaw:  “SWOT”  Factors    

Value  Crea?on:  Upstream  Cards  

Value  Sharing  (Happiness):  Downstream  Cards  

Value  Delivery:  Midstream  Cards  

Page 67: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

ENVIRONMENT  

Environment  of  Business  Model  Jigsaw:  Environmental  Factors      

Value  Crea?on:  Upstream  Cards  

Value  Sharing  (Happiness):  Downstream  Cards  

Value  Delivery:  Midstream  Cards  

ENTERPRISE  ENGINE:  Build  

GROWTH  ENGINE:  Measure  

VALUE  ENGINE:  Learn  

Page 68: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Indu

stry  Ecosystem

 (IE):  Sup

ply  

Market  E

cosystem

 (ME):  D

eman

d  

Key  Trends  &  Complementors  (KTC):  PESTLIED  (-­‐/+)  

Macro-­‐Economic  Influencers  (MEI):  Global  Economy  

Environment  of  Business  Model  Jigsaw:  Global  Environmental  Factors    

Value  Crea?on:  Upstream  Cards  

Value  Sharing  (Happiness):  Downstream  Cards  

Value  Delivery:  Midstream  Cards  

ENTERPRISE  ENGINE:  Build  

GROWTH  ENGINE:  Measure  

VALUE  ENGINE:  Learn  

Page 69: A Business Model Canvas-KILLER. Rapidly Visualize, Prototype, and Test the 3 Engines of a Business Model

Bargaining  Pow

er  of  Sup

pliers  

Bargaining  Pow

er  of  C

ustomers  

Threat  of  New  Entrants  

Threat  of  SubsWtute  Products  or  Services  

Value  Crea?on:  Upstream  Cards  

Value  Sharing  (Happiness):  Downstream  Cards  

Value  Delivery:  Midstream  Cards  

Environment  of  Business  Model  Jigsaw:  Local  Industry  Factors    

ENTERPRISE  ENGINE:  Build  

GROWTH  ENGINE:  Measure  

VALUE  ENGINE:  Learn