Video Game Development by ian kabeary, franky cheung, stephen dixon, jamie bertram, marco farrier 1 : requirements elicitation 2 topics (some) requirements developers have to deal with how they deal with them how requirements have changed over the years 3 must be fun have surround sound can’t be boring have good graphics be fun 4 years from now have plot twists add character development have long, detailed levels the process of requirements e l i c i t a t i o n f o r g a m e development is unlike that of any other type of software. http://www.wallpaperspictures.net/image/lost-in-a-dense-fog-wallpaper-for-1920x1440-545-4.jpg 4 these are vague, yet very important to the end users of the system, and cannot be discarded by developers. [1] must be fun have su rr ou n d sou n d ca n’t be boring h ave goo d g raphic s be fun 4 years from now have pl ot twi sts add character develo p men t have long, detailed levels so what can be done? 5 developers can attempt to create new gameplay experiences http://cdn.digitaltrends.com/wp-content/uploads/2010/12/portal_mirror-2.jpg http://4.bp.blogspot.com/-SzkHfVP1Lig/TyMgyWmbBHI/AAAAAAAAD3M/ItQVnEJjw_E/s1600/PokemonRed_Nintendo_GameBoy_005a.jpg 6
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Video Game Development by ian kabeary, franky cheung, stephen dixon, jamie bertram, marco farrier
1
: requirements elicitation
2
topics (some) requirements developers have to deal withhow they deal with themhow requirements have changed over the years
3
must be fun have surround sound can’t be boringhave good graphics be fun 4 years from now have plot t w i s t s a d d c h a r a c t e r development have long, detailed levels
the process of requirements e l i c i t a t i o n f o r g a m e development is unlike that of any other type of software.
these are vague, yet very important to the end users of the system, and cannot be discarded by developers. [1]
must be fun haves u r r o u n d s o u n dc a n ’ t b eboring have goodgraphics be fun 4years from nowhave plot twists addcharacter developmenthave long, detailed levels
so what can be done?
5
developers can attempt to create new gameplay experienceshttp://cdn.digitaltrends.com/wp-content/uploads/2010/12/portal_mirror-2.jpg