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FlexView: An Evaluation of Depth Navigation On Deformable Mobile Devices
11

20140918ACM TEI CHI

Jul 02, 2015

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Hao Yuan Cheng

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Page 1: 20140918ACM TEI CHI

FlexView: An Evaluation of Depth Navigation On Deformable Mobile Devices

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資訊量太多了

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Navigating Large Information Spaces on Mobile Devices

Panning

Zooming

Overview + Detail

Focus + Context

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RELATED WORK

FlexView試著結合運用以下的技術

直接觸碰(direct-touch)雙手觸碰(bimanual input) 彎曲顯示(flexible display)

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Bimanual input

通常在使用行動裝置時,會以一手拿著裝置,另一隻手來進行操作

雙手只用行動裝置,是不符合使用經驗的;但用雙手是更有效率的!

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Flexible display

Lea�ng Squeezing Concurrent Bend +Touch Input

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Design Goals

FlexView的目標

1. 是增加功能,而不是取代傳統的輸入方式

2. 操作上要符合使用者經驗

3. 拿掉互動式的元素來減少畫面混亂

4. 在觸控與彎曲輸入間找到一個最佳化的平衡點

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EXPERIMENT 1

找出在30頁的E-BOOK中的特定圖案,然後紀錄兩項數據, movement time(時間)和Navigation errors(超過目標回頭去找的次數)

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EXPERIMENT 2

假設使用彎曲控制方式能增加效率

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Conclusion

使用彎曲的操作模式確實比傳統的觸控還有效率!

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相關案例

EX PAPER PHONE (https://www.youtube.com/watch?v=Rl-qygUEE2c)Nokia Kinetic Device(https://www.youtube.com/watch?v=wQ-vIG2NU2E)