1 Challenge the future Simulation-game played at the workshop The Nordic Seas and Tomorrow, Reykjavik, 12-13 November 2013
May 15, 2015
1Challenge the future
Simulation-game played at the workshop
The Nordic Seas and Tomorrow, Reykjavik,
12-13 November 2013
2Challenge the future
3Challenge the future
Igor – Moderator Andrea – country manager / moderator
Xander – country manager
Qiqi – Reporter Puffington Post
Linda – Logistics, game design
questionsGert Jan - Technology Bas – Technology Hafdis – G.O.D
Faces
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Objective OF the Game
• “contribute to the further development of (…) marine spatial planning (by) reinforcing and extending existing networks and sharing knowledge and experience between scientists, managers and planners (…) test how (planning and scientific) data can be used in the development of an MSP plan (…)’
• The underlying complexities of MSP: both ecological-technical and social
political
• The underlying regulatory principles and institutional frameworks of MSP
• The joint development of (best) practices of MSP
• The use of science, knowledge, data, methods and tools in MSP
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Objective IN the game
“Make a (draft) integrated Marine Spatial Plan (MSP): define its planning
horizon, indicate the various spatial functions and present a limited set of
(inter)national policy guidelines that will enforce the MSP.” The policy report
(two pages) also includes a brief description of the process which was followed
and policy instruments which have been used.”
The approved MSP of each country and the process that led to it, will be
presented by one or two planners of each country at the annual Regional
Coloured Sea Convention (RCSC) on Wednesday,12th of November 2013,
10.30h.
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The Sea of Colours
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Actors/roles
• One sea The Sea of Colours
• Four Three countries Green, Blue, Yellow and Red
• Planners: Energy, Fishing, Environment, Shipping, recreation
• Business & NGO’s
• Policy analysts / scientists
• Journalists
• G.O.D Game overall director
The Sea of Colours
Country Green
Country Blue
Country Yellow
Country Red
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Planners
• PLANNERS:
• in charge of the process of making a MSP
• responsible for delivering an MSP for their country at the end of the
game
• handle the content and substance of the plan and the stakeholder
interaction process
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Stakeholders
• BUSINESS:
• make sure their spatial claims are included in the MSP
• participate in the planning process
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Stakeholders
• NGO’s:
• make sure their spatial claims are included in the MSP
• participate in the planning process
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POLICY ANALYISTS & SCIENTISTS
• POLICY ANALYISTS & SCIENTISTS:
• analyze the problems and take care of the information and knowledge
flows
• know more than the other players, but also have their own bias and
interests
• do research, talk to GOD, get together in international science
conference
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Moderators, support
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Background information
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Digital Map Tool
• 48 layers of information (water depth, wind
speed, fisheries, military use zones, …)
• 27 planning layers (wind farms, MPA habitat,
anchor places, …)
…view information
…share information
…draw MSP plan
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Digital Map ToolRole specific code on your card!
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The Puffington Post
• Reporter of the Puffington Post: Qiqi• Send your ‘Puffins’ to the • Puffington Post with your own phone, lap top.
• Log in• Select your role• Use your code
• The Puffington Post has strict moderators who will delete any messages that
have no relevance for MSP in the Sea of Colours!
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Game process
Preparation process design
Exploration background information
Formal and informal meetings
Draft MSP International Conventions
Interaction & gameplay Final MSP
Presentation & discussion
Reflections by G.O.D.
Scoring & evaluation
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TIPS, TRICS
• Stay within the Game!
• Starting = finishing!
• Create a safe learning experience for yourself and others.
• Give it your best shot!
• Not enough influence? Use Puffins, Reporter
• Not enough knowledge > Contract the policy analysts,
scientists
• ‘Conflicts’ or ‘Creative ideas’ > Talk to G.O.D
• Plan! Communicate! Manage!
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Game day
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Real world MSP per country based upon pre questionnaire, MSP Challenge, Reykjavik 2013,
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Measuring policy process (in the game, Reykjavik, 2013)
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Measuring policy outcomes(in the game, Reykjavik, 2013)
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MSP Country Green
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MSP Country Blue
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MSP Country Red
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MSP Sea of Colours (3 countries)
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Functio
n cla
ims in
MSP p
er co
untry
(in n
m2)
0,00 30,00 60,00
Aggregate extraction areas
Anchor places
Blue energy
CO2 storage
Dredge areas
Dredge disposal areas
Land reclammation or artificial isle building
MPA (Bird & Habitat)
MPA (bird)
MPA (Habitat)
MPA total
Nature compensation
Oil and gas licensed areas
Oil and gas pipelines
Oil and gas platforms
Oil and gas prospects*
Port extensions
Restriction zones Contruction
Restriction zones Fishing
Restriction zones Recreation
Restriction zones Safety
Restriction zones Sailing&Shipping
Sand extraction
Sea farms (algues)
Shellfish production areas (aquaculture)
Subsea cables
Wind farms
World heritage sites
Country Blue
Country Red
Country Green
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Function claims in MSP per country and total
Country Blue
0.002.00
4.006.00
8.0010.0012.00
14.0016.00
18.0020.00
Blueenergy
Dredgedisposal
areas
MPA (Bird& Habitat)
MPA (bird) MPA(Habitat)
Portextensions
Restrictionzones
Fishing
Restrictionzones
Recreation
Sea farms(algues)
Subseacables
Windfarms
Country Red
0.00
2.00
4.00
6.00
8.00
10.00
12.00
14.00
Dredgedisposal areas
MPA (bird) MPA (Habitat) Oil and gaspipelines
Oil and gasplatforms
Sandextraction
Subsea cables Wind farms
Country Green
0.000.501.001.502.002.503.003.504.004.50
Combined country claims for the Sea of Coulors
0.005.00
10.0015.0020.0025.0030.0035.0040.00
start
value
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Total functional claims (in nm2) at start, sum of all stakeholder targets and realized
0.0
5.0
10.0
15.0
20.0
25.0
30.0
35.0
40.0
45.0
50.0
blue red green"Start"
"target"
"realized"