7/23/2019 10 2 Mudbox Getting Started Guide
1/12
Autodesk Mudbox 2011[USER MANUAL]
Getting Started Guide
Interface
: Major function menu
: Viewport to directly manage all tasks
: Brush shape and property window
: Information of layer and current item in use
: Texture and shading property window
: Option and property window for all functions
A
B
C
D
E
A
B
C
D
E
F
F
7/23/2019 10 2 Mudbox Getting Started Guide
2/12
Autodesk Mudbox 2011[USER MANUAL]
Getting Started Guide
Basic Controls of Viewport
ALT + Mouse Left Button: Screen rotation
ALT + Mouse Middle Button: Move screen
ALT + Mouse Right Button: Screen zoom-in/out
Sculpt Brush: Sculpt Tools are on the bottom left of the screen
19 different Sculpt brushes with various functions are available.
How to Use:
Select brush, left-click mouse and dragPop out
Select brush, Ctrl + left-click mouse and dragPop in
Paint Brush: 2ndtab on the bottom left of the screen, Paint Brush
16 paint brushes are available.
How to Use:
Select brush, left-click mouse and dragPaint
Select brush, Ctrl + left-click mouse and dragPaint complementary color
7/23/2019 10 2 Mudbox Getting Started Guide
3/12
Autodesk Mudbox 2011[USER MANUAL]
Getting Started Guide
Pose: 3rdtab on the bottom left of the screen
The Mudbox Pose function uses layers to save various poses.
Create joint: Create a new joint
Pose: Move centered on joint
Weight: Range value of the joints movement
Move Pivot: Change joint location value
Subdivision Level: Split Face
Use short key Shift + D or select Mesh > Add New Subdivision Level
Can create more than 10 million polygons.
7/23/2019 10 2 Mudbox Getting Started Guide
4/12
Autodesk Mudbox 2011[USER MANUAL]
Getting Started Guide
Layer: Top right of screen
Basic function for major function of Mudbox; Sculpt, Paint, and Pose must use layers.
Sculpt Layer
Note: Layers created in specific level are only active in that level.
Paint Layer
New Paint Layer allows you to select among 8 various channels and 5 file formats to create a
Paint Layer.
Object Divide Level
Create New Sculpt Layer
Create New Paint Layer
7/23/2019 10 2 Mudbox Getting Started Guide
5/12
Autodesk Mudbox 2011[USER MANUAL]
Getting Started Guide
Stamp/Stencil
Brush function to add texture or color using images or to insert image in the brush when
sculpting or painting.
Use Stamp image: Inserting image in brush
1.
Select Sculpt or Paint Brush
2.
Select image
3.
Confirm it is applied to brush in the Texture and Property window
4.
Brush
Use Stencil image: Image on screen stamped using brush
1.
Select image
2.
Select Sculpt or Paint Brush
3.
Select Projection to use unique color of image
4.
Change image and brush properties in right window
5.
Brush
6.
With the stencil image on screen, select S + MMB and drag: Move Stencil image
With the stencil image on screen, select S + MLB and drag: Rotate Stencil image
With the stencil image on screen, select S + MRB and drag: Enlarge/Shrink Stencil image
7/23/2019 10 2 Mudbox Getting Started Guide
6/12
Autodesk Mudbox 2011[USER MANUAL]
Getting Started Guide
Mudbox Modeling per Level
1.
Increase divide level
2.
Create sculpt layer
3.
Modeling per layer level
4.
Create texture
5.
Paint per painting layer
6.
Set pose
1.
Increase divide level
Keyboard Shortcut: Use Shift + D to split faces.
2.
Create sculpt layer
Be sure to create a sculpt layer to avoid directly applying changes to the object, and carry out modeling
per level while preserving the original.
7/23/2019 10 2 Mudbox Getting Started Guide
7/12
Autodesk Mudbox 2011[USER MANUAL]
Getting Started Guide
3.
Modeling per layer level
Create a basic low polygon model in Maya or Max and call it in FBX file format.
7/23/2019 10 2 Mudbox Getting Started Guide
8/12
Autodesk Mudbox 2011[USER MANUAL]
Getting Started Guide
Increase the divide level approximately two levels, increase the number of faces and create largemuscles overall.
In this level there are fewer faces and therefore intricate forms or small muscles are not expressed.
Make the divide level more than 4 levels and carry out intricate modeling on the layers below level 4.
7/23/2019 10 2 Mudbox Getting Started Guide
9/12
Autodesk Mudbox 2011[USER MANUAL]
Getting Started Guide
4.
Create Texture
Compose several faces in level 4 or above to express texture.
5.
Painting per Painting Layer
Layers can be painted differently.
Red Suit
Create a Diffuse Paint Layer to create color texture. Use other layers to create various effects.
7/23/2019 10 2 Mudbox Getting Started Guide
10/12
Autodesk Mudbox 2011[USER MANUAL]
Getting Started Guide
Blue Suit
Black Suit
7/23/2019 10 2 Mudbox Getting Started Guide
11/12
Autodesk Mudbox 2011[USER MANUAL]
Getting Started Guide
6.
Set Pose
Select Create Joint, set the movement range and location.
The portion in green as in the above screenshot is the part that moves.
7/23/2019 10 2 Mudbox Getting Started Guide
12/12
Autodesk Mudbox 2011[USER MANUAL]
Getting Started Guide
Next, select the Pose and move centered on the joint, but because the weight value is not complete,
joint cannot be expressed accurately.
Last, select Weight and adjust the value to make the joint movement natural.