Acknowledgements: Jolynne Berrett, ECE Adjunct Faculty Member Dr. Don Cripps, ECE Professor Heidi Harper, ECE Store Coordinator 1. The Project 2. The Design 4. Conclusion Controllers • Raspberry Pi • Arduino Mega 2560 R3 • Arduino Uno R3 • Adafruit Motor/Stepper/Servo Shield for Arduino v2 Kit – v2.3 Power • 12V adapter • AC/DC converter (5VDC) • AC/DC converter (36VDC) • Fuses (various) • Wiring and connectors • Relays • Transistors Audio/Visual • Monitor • Keyboard • Audio system • LEDs Pinball Components • Plunger • Pinball • Sensors (3) • Pop bumpers (3) • Kickers (2) • Saucer • Drop target assembly • Switch targets (15) • Spinner • Adafruit IR Motion Sensors (3) • Adafruit Stepper Motors – NEMA 17 (2) Physical • Wooden cabinet, head, and playfield • Glass playfield cover • Legs • 3D printed components • ramp • rotating triangular prism 3. Materials Our team successfully built a functional pinball machine. We also implemented a dynamic element that changes a segment of the playfield surface when desired. In the future, we plan to implement the ability to play multiple gaming levels. Additionally, we would like to add more dynamic elements to our playfield such as moving obstacles and goals. Lastly, we want to downsize the rotating playfield surface and utilize more of them in our playfield design. Jordan Haws, Joshua Lake, Tanner Olsen [email protected] [email protected] [email protected] Our modern, dynamic pinball machine: • Controlled by microcontroller(s) • Power supplied by AC/DC converters • Introduction of dynamic components • Addition of multi-level, objective gameplay Classic pinball machine: • Controlled by driver boards • Power supplied by transformers • Static playfield components • Single level, objective gameplay Motion Sensors Stepper Motors and Motor Shield Drop Targets LEDs Display User Input Raspberry Pi Audio Arduino(s) Saucer Switch Targets Rotating Playfield Surface AC/DC Converter