Top Banner
1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo
24
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

1

SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY

Paul ThagardUniversity of Waterloo

Page 2: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

2

Outline1. Creativity

2. Simulating scientific consensus

3. Social simulation of emotion

4. Social simulation of creativity

5. Procedural creativity

Page 3: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

CreativityScientific discovery

Technological invention

Social innovation

Artistic creativity

3

Page 4: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Creativity Questions1. What is creativity?

2. What are the mental processes that promote creativity?

3. What are the social processes that promote creativity?

4. Do different domains of creativity require different mental and social processes?

4

Page 5: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

What is Creativity?A creative product is:

1. new (novel, original), 2. valuable (important, useful, appropriate,

correct, accurate), and 3. surprising (unexpected, non-obvious).

Exemplars: relativity theory, television, public education, Starry Night

Typical features: new, valuable, surprising

Explanatory roles: Creativity explains success, etc. 5

Page 6: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Cognitive Creativity1. Combinatorial conjecture: Creativity results

from novel combinations of representations (Koestler, Boden, Dugald Stewart, etc.).

2. In humans, mental representations are patterns of neural activity.

3. Neural representations are multimodal, encompassing information that can be visual, auditory, tactile, olfactory, gustatory, kinesthetic, and emotional, as well as verbal.

4. Results: Thagard & Stewart AHA ! (2011), Thagard (2012) The Cognitive Science of Science. 6

Page 7: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Combining Cognitive & Social Modeling

7

Page 8: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Scientific ConsensusCCC: Consensus = coherence + communication.

Thagard (2000) Coherence in Thought and Action.

Individual scientific agents evaluate hypotheses with respect to evidence on the basis of explanatory coherence.

Agents exchange hypotheses and evidence and then re-evaluate coherence.

Consensus is reached when all agents accept the same hypotheses.

Applications: causes of ulcers; origin of the moon. 8

Page 9: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Emotional ConsensusHOTCO 3: Hot (emotional) coherence in group

decision making. Thagard and Kroon (2005). Thagard (2006) Hot Thought.

Agents make decisions based on emotional assessments of actions with respect to goals.

Emotional communication of valences proceeds through contagion, altruism, and means-ends processing.

Simulations: couples, academic hiring, energy decisions (Institut Futur).

9

Page 10: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

10

Generatequestions

Try to answerquestions

Generate answers

Evaluateanswers

happinesshope

happinesssurprise

beautyhappiness

avoidboredom

fearangerfrustration

worry disappointment

interestcuriositywonder

Emotions in Scientific Thinking

Page 11: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Emotions and Creativity1. Emotions provide motivation. James

Watson: never do anything boring.

2. Emotions provide evaluation: excitement, elegance, disgust, etc.

3. Emotions communicate motivation and evaluation in social groups, including scientists.

11

Page 12: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Social MechanismsCognitive communication: beliefs, etc.

Affective communication:Mirror neurons

Emotional contagion via mimicry

Attachment-based learning

Empathy and emotional analogy

Altruism and sympathy

Emotional cuing, e.g. anger -> guilt

Power: provide something desired, or threaten something feared, generating motivated and fear-driven inferences.

Propaganda, advertising. 12

Page 13: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Design for Social Simulation of Creativity

1. From CCC and HOTCO 3: Scientific community consists of agents with complex cognitive and emotional processes, with both cognitive and emotional communication.

2. From AHA (2011) new neural representations generated by combinations of old ones, with emotional reactions.

3. Approximation of neural representations: vectors, including emotional representations.

4. Agents communicate vectors, and generate new combinations with emotional evaluations. 13

Page 14: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Design for Social Simulation of Creativity

5. From PI (Thagard 1988, Computational Philosophy of Science): Hypothesis formation – abduction.

6. From Mental Leaps (Holyoak and Thagard, 1995): analogical retrieval, mapping, and transfer.

14

Page 15: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

7. Procedural CreativityThe products of scientific creativity include

concepts, hypotheses, and methods.

Procedural creativity is the generation of new methods: ways of accomplishing goals.

Technology, art, and social innovation also generate new methods, e.g. impressionism.

15

Page 16: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Procedural Creativity: Scientific Examples

Naturalistic explanation (Thales, c. 600 BC).

Experimentation (Ibn al-Haytham, 1021).

Mathematical science (Galileo, 1590).

Telescope (Galileo, 1609). Microscope (Malpighi, 1660).

Calculus (Newton, 1666). Statistical inference (Bernoulli, 1689).

Taxonomy (Linnaeus, 1735).

Spectroscopy (Kirchoff and Bunson (1859).

Polymerase chain reaction (Mullis, 1983).

16

Page 17: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Procedural Creativity: Cognitive Representation

Methods can be represented as rules: IF you want to accomplish goal G, THEN follow procedure P.

Goals and procedures are not just verbal, but can be multimodal (visual, kinesthetic, auditory, touch, taste, smell, etc.).

So the IF and THEN parts of some rules need to be represented by neural patterns, or vectors as an approximation.

See the Semantic Pointer Architecture of Eliasmith (2013) How to Build a Brain.

17

Page 18: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Procedural Creativity: Cognitive Process

Productive generalization:

Input: Goal, techniques consisting of one or more steps, a problem solution showing that using the steps leads to accomplishment of the goal.

Output: A method with the structure: If you want to accomplish the goal, then use the technique consisting of the steps.

Process: Identify the steps that led to the goal, and generalize them into the method, with multimodal representations.

18

Page 19: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Method: Cognitive-Affective Maps

Collaboration with political scientists on conflict resolution and climate change.

Goal: graphical method to display emotional coherence.

19

Page 20: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Method: Cognitive-Affective Maps

Procedure: use ovals (+) and hexagons (-) to represent emotional elements.

Improvements: ambivalence node, Empathica program.

20

Applications: climate change, etc.

Page 21: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Procedural Creativity:Social Contributions

1. Other people provide goals.

2. Other people provide some of the steps in the solution.

3. Other people provide useful modifications.

4. Emotional communication of value.

5. Other people provide applications of the method.

21

Page 22: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Procedural Creativity:Social Simulation

1. Multiple agents capable of procedural creativity

2. Communication of goals

3. Communication of steps in the procedure

4. Other people provide applications of the method

22

Page 23: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

Conclusions

1. Creativity results from combination of representations and other cognitive processes.

2. Social creativity requires communication of representations and emotions.

3. Simulation is feasible!

23

Page 24: 1 SOCIAL SIMULATION OF SCIENTIFIC CREATIVITY Paul Thagard University of Waterloo.

24