1 Process Description and Control Chapter 3 Chapter 3 Why process? Why process? What is a process? What is a process? How to represent processes? How to represent processes? How to control processes? How to control processes?
Dec 21, 2015
1
Process Description and Control
Chapter 3Chapter 3
Why process? Why process? What is a process?What is a process? How to represent processes?How to represent processes? How to control processes?How to control processes?
2
Processes vs. ProgramsProcesses vs. Programs
Dynamic vs. StaticA process is a dynamic execution of instructions from one or more programs
A program is a static list of instructions and data
Processes own resources (CPU, memory, files, I/O devices, etc.)
Many-to-many relationshipMultiple executions of one program create multiple processes
One process may contain instructions from more than one program
3
OS Requirements for ProcessesOS Requirements for Processes
Manage processesCreate/destroy processes
Maintain process information
Allocate/release resources
Interleave the execution of processes
Schedule processes
Support inter-process communication (IPC)
4
A Five-State Process ModelA Five-State Process Model
5
6
Dispatcher (short-term scheduler)Dispatcher (short-term scheduler)
An OS program that moves the processor from one process to another
It prevents a single process from monopolizing processor time
It decides who goes next according to a scheduling algorithm (Chapter 9)
The CPU will always execute instructions from the dispatcher while switching from process A to process B
7
State TransitionsState Transitions
8
Managing Process ExecutionManaging Process Execution
Two queues: ready queue and blocked queue
When an event occurs, the OS scans the entire blocked queue, searching for those processes waiting on that event
This could be slow when the blocked queue is long
9
Multiple Blocked QueuesMultiple Blocked Queues
Ready queue without priorities (ex: FIFO)When event n occurs, the corresponding queue is moved into the ready queue
10
A Seven-state Process ModelA Seven-state Process Model
11
New state transitionsNew state transitions
Blocked blocked suspendWhen all processes are blocked, the OS will make room to bring a ready process in memory
Blocked suspend ready suspendWhen the event for which it has been waiting occurs
Ready suspend readyWhen there are no more ready processes in main memory
Ready ready suspend (unlikely)When there are no blocked processes and must free memory for adequate performance
12
Summary of What a Process isSummary of What a Process is
A process is an execution of a program
A process has five basic states:New, ready, running, blocked, and exit
A process can be suspended by the OSTwo new process states Ready, Suspend and Blocked, Suspend are introduced
The process execution can be managed through different queues (ready queues and blocked queues)
Questions?
13
Process images in virtual memoryProcess images in virtual memory
Each process image is in virtual memory
May be big or small depending on the size of the program
May not occupy a contiguous range of addresses (depends on the memory management scheme used)
Process Image
14
Process images in virtual memoryProcess images in virtual memory
Process Image
15
Process List StructuresProcess List Structures
16
Summary of Process RepresentationSummary of Process Representation
A process consists of a process image, resources, and a process control block (PCB)
A process control block (PCB) consists of:Process Identification
Process id, user id, …
Processor State InformationCPU registers, program status word
Process Control InformationProcess state, priority, waiting events, IPC information, memory information, I/O resources, …
Questions?
17
How to Control ProcessesHow to Control Processes
Process creation
Process protection (modes of execution)
Mode switching
Process switching
Relationship between OS and user processes
18
Process CreationProcess Creation
Allocate a PCB entry in the process table
Allocate space for the process image, load the process image into the allocated space
Initialize process control blockAssign a unique process identifier
Many default values (ex: state is New, no I/O devices or files...)
Put the PCB into a queue according to its state
19
Modes of ExecutionModes of ExecutionTo provide protection to OS data, most processors support at least 2 execution modes:
Kernel mode (a.k.a. system mode, privileged mode)
manipulating control registers, primitive I/O instructions, memory management, …
User mode
For this the CPU provides a mode bit (or a few mode bits) which may only be set by an interrupt or trap or OS call
20
When to Switch to Kernel Mode?When to Switch to Kernel Mode?
Supervisor Callexplicit request by the program (ex: file open)
TrapAn error resulted from the last instruction. It may cause the process to be moved to the Exit state
Interrupt The cause is external to the execution of the current instruction. Control is transferred to interrupt handler
21
Examples of interrupt processingExamples of interrupt processingClock: happens periodically
process has expired its time slice and is transferred to the ready state
I/O: happens when an I/O operation finishesfirst move the processes that were waiting for this event to the ready (or ready suspend) state
then resume the running process or choose a process of higher priority
Memory fault: happens when referenced address is not in physical memory
OS must bring corresponding block into main memory
thus move this process to a blocked state (waiting for the I/O to complete)
22
Mode SwitchingMode SwitchingWhen an interrupt or trap or OS call occurs, the processor mode moves from user mode to kernel modeWhen the OS finishes processing the interrupt or trap or OS call, the processor mode moves from kernel mode to user modeThese are called mode switching Only the processor state information needs to be saved on stackLess overhead than process switching: no need to update the PCB
23
Process SwitchingProcess Switching
Is also called context switching
Performed by the OS dispatcher
May happen when a mode switch happensIf the process switch doesn’t happen on a mode switch, the running user process will continue to run after the processor mode changes back to user mode
24
Steps in Process SwitchingSteps in Process Switching
Save context of processor, including program counter and other registers
Update the PCB of the running process with its new state and other associated info
Move PCB to appropriate queue - ready, blocked
Select another process for execution
Update PCB of the selected process
Restore CPU context from that of the selected process
25
Relationship Between Relationship Between OS and User ProcessesOS and User Processes
The dispatcher of the OS is executed outside of any process
How about the other parts of the OS?Are they processes? or
Are they also outside of any user process?
The answer depends on the OS design
26
Non-process KernelNon-process Kernel
The concept of process applies only to user programsOS code is executed as a separate entity in privileged modeOS code never gets executed within a process
27
Execution within User ProcessesExecution within User Processes
Virtually all OS code gets executed within the context of a user process
On interrupts, traps, system calls: the CPU switches to kernel mode to execute the OS routine within the context of the user process (mode switch)
Control passes to dispatcher (outside processes) only when needed
28
Execution within User ProcessesExecution within User Processes
OS code and data are in the shared address space and are shared by all user processes
Separate kernel stack for calls/returns when the process is in kernel mode
Within a user process, both user and OS programs may execute (more than 1)
29
Process-based Operating SystemProcess-based Operating System
The OS is a collection of system processes
major kernel functions are separate processes
small amount of process switching functions is executed outside of any process
This is a design that easily accommodates multiprocessors
30
Comparing the Three OS DesignsComparing the Three OS Designs
No# of kernel processes
Process switching
Process-based-kernel
Yes# of user
processesMode switching
Within-user-process-kernel
No1Process switching
Non-process-kernel
Limit the size of user processes
# of kernel stacks
Cost of OS call
31
Summary of How to Control ProcessesSummary of How to Control Processes
Most work in process creation is filling the PCBThe processes can be protected from different modes supported by the CPUMode switching happens when the execution changes between user processes and the OSOS controls the process switching when it gains control of CPU through interrupt or trapOS may execute outside of all user processes, in user processes, or as separate processes depending on the OS design Questions?
32
Case Study:Case Study:
UNIX SVR4 Process ManagementUNIX SVR4 Process Management
System process and user process
Process creation
Process states
33
UNIX SVR4 Process managementUNIX SVR4 Process management
Most of OS executes within user processes
Uses two categories of processes:System processes
run in kernel mode for housekeeping functions (memory allocation, process swapping...)
User processesrun in user mode for user programs
run in kernel modes for system calls, traps, and interrupts
34
UNIX SVR4 Process StatesUNIX SVR4 Process States
Similar to our 7 state model
2 running states: User and Kerneltransitions to other states (blocked, ready) must come from kernel running
Sleeping states (in memory, or swapped) correspond to our blocking states
A preempted state is distinguished from the ready state (but they form one queue)
Preemption can occur only when a process is about to move from kernel to user mode
35
UNIX Process State DiagramUNIX Process State Diagram
36
UNIX Process CreationUNIX Process Creation
Every process, except process 0, is created by the fork() system call
fork() allocates an entry in the process table and assigns a unique PID to the child process
child gets a copy of process image of parent: both child and parent are executing the same code following fork()
but fork() returns the PID of the child to the parent process and returns 0 to the child process
37
UNIX System ProcessesUNIX System Processes
Process 0 is created at boot time and becomes the “swapper” after forking process 1 (the INIT process)
When a user logs in: process 1 creates a process for that user
38
UNIX Process ImageUNIX Process Image
User-level contextProcess Text (i.e. code: read-only)
Process Data
User Stack (calls/returns in user mode)
Shared memory (for IPC)only one physical copy exists but, with virtual memory, it appears as it is in the process’s address space
Register context
39
UNIX Process ImageUNIX Process ImageSystem-level context
Process table entrythe actual entry for this process in the Process Table maintained by OS
Process state, UID, PID, priority, event awaiting, signals sent, pointers to memory holding text, data…
U (user) areaadditional process info needed by the kernel when executing in the context of this process
effective UID, timers, limit fields, files in use, …
Kernel stack (calls/returns in kernel mode)Per Process Region Table (used by memory manager)
40
Summary of Summary of Process Description and ControlProcess Description and Control
A process is an execution of a program
A seven-state process model can describe the life time of a process
The PCB is an important data structure to represent and manage processes
Process switching
Relationship between OS and user processes
UNIX SVR4
Questions?