Top Banner
1 Introduction to Javascript Peter Atkinson
35

1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

Dec 29, 2015

Download

Documents

Horace Brooks
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

1

Introduction to Javascript

Peter Atkinson

Page 2: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

2

Objectives• To understand and use appropriately some of

the basic elements of Javascript:– alert and prompt methods– window.write method– string, number and Boolean variables– functions– array objects– date objects– conditionals– multiple conditionals– while loop– for loop– objects, methods and events

Page 3: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

3

Page Template<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"

"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=iso-

8859-1" /><title>Untitled Document</title>

</head><body>

</body></html>

Page 4: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

4

Using Alert<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"

"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=iso-

8859-1" /><title>Greeting Page</title>

</head><body><a href=“#” onclick=“alert(‘Hello’)”>Click here for greeting</a>

</body></html>

Embedded Javascript

Page 5: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

5

What is a Variable?

• A variable is a container

• Create a variable

var myname

• Creates a container called ‘myname’

• Put something in to the container by assigning a value to the variable using =

myname = “Fred”

Page 6: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

6

Create a Variable and Assign a Value

• So you can create a variable and give it a value like this:

var myname

myname = “Fred”

• But, Javascript lets you make a shortcut by creating a variable and assigning it a value at the same time:

myname = “Fred”

Page 7: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

7

Points to Notice

• Javascript is case sensitive so:myName is a different variable to myname

• At the end of every line of Javascript code you do not need to put a ; but put one anyway. From now on:

myname = “Fred”; is correct

• You can use double quotes “Fred” or single quotes ‘Fred’ as long as you use them consistently

• Javascript is “weakly typed” so you do not need to specify what kind of data will be stored in your variable

Page 8: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

8

Let’s Use a Variable<head><meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /><title>Using a Variable</title>

<script type="text/javascript" language="javascript">

var myname;myname = “Fred”;

</script>

</head><body><p><a href=“#” onclick=“alert(myname);”>Click for message telling you the

name</a></p>

</body>Hands OnRewite this page using document. write to write the name to the page when it loads

Page 9: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

9

Types of Variable

• String– When you specify a text variable it must be enclosed

in quote marks eg. “Fred”

• Number– Integer (no decimals)– Floating Point – has decimals

• Boolean – true or false– eg. myanswer = (2 + 2 ==3)– myanswer contains the value false

• Object

Page 10: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

10

Manipulating Strings

To join two strings, use the concatenation operator +:var mystring;

mystring = “Flossie”;

document.write(“My name is: “ + mystring);

Hands On

Put this code into an HTML page

Modify it so that it obtains the user’s name using a prompt

Page 11: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

11

Manipulating Number Variables

Put this Javascript into a blank page:

var mystring, mynumber, shownumber;

mystring = "56";

mynumber = 44;

shownumber = mystring + mynumber;

document.write(shownumber);

Hands On

Alter this code using the parseInt() function so that it adds 56 and 44 and writes the result 100 to the page

Page 12: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

12

Using Number Operators

• Be careful how you use numeric operators• Examine this piece of code:

var myanswer;myanswer = 1 + 2 * 3;document.write(myanswer);

• Hands On• What number do you think will be written

to the page• Test it. Were you right? If not, why not?

Page 13: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

13

Arrays

• An array is like a variable but it can hold more than one value at a timevar beatleArray = new Array();

beatleArray[0] = “John”;

beatleArray[1] = “Paul”;

beatleArray[2] = “George”;

beatleArray[3] = “Ringo”;

Page 14: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

14

Arrays

• Hands On

• Write a piece of code using an array containing the names of your four best friends

• Have your code write each of these pieces of data to your HTML page

Page 15: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

15

Arrays Hands On – suggested solution

<script language="javascript" type="text/javascript">

myFriends = new Array();myFriends[0] = "John";myFriends[1] = "Paul";myFriends[2] = "George";myFriends[3] = "Ringo";

document.write(myFriends[0] + "<br />");document.write(myFriends[1] + "<br />");document.write(myFriends[2] + "<br />");document.write(myFriends[3]);

</script>

Page 16: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

16

What is a Function?

• A function is a block of code that may be used over and over.

• The structure of a function is:function functionName() {

code that does something;}

• So for example, a function that shows our greeting:

function greeting() {alert(“Hello”);

}

Page 17: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

17

Using a FunctionHands On: try this code<head><meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /><title>Greeting Function</title><script type="text/javascript" language="javascript">

function greeting() {alert("Hello");

}

</script>

</head><body><a href="#" onclick="greeting();">Click here for greeting</a>

</body>

What are the advantages of using a function?

Page 18: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

18

Conditional

if (test condition) {some code that executes if condition is true;

}

else {some other code that executes if condition is false;

}

Page 19: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

19

Example Conditional

if (myage < 30) {document.write(“You are too young!”);

}else {

document.write(“You are too old!”);}• Hands On• Place this code in an HTML page with a prompt

to collect the reader’s age

Page 20: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

20

Operators Used in Conditionals• Comparison Operators

== Tests if LHS is equal to RHS

< Tests if LHS is less than RHS

> Tests if LHS is greater than RHS

<= Tests if LHS is less than or equal to RHS

>= Tests if LHS is greater than or equal to RHS

!= Tests if LHS is not equal to RHS

• Logical Operators&& AND both LHS and RHS must be true

|| OR LHS or RHS must be true

! NOT reverses condition

Page 21: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

21

Using a Conditional

• Hands On• Use a prompt to obtain a number from the user• Write some code to test the number using a

comparison operator to return one of two messages

• Try each of the comparison operators in turn• Put another prompt into your code to obtain a

second number from the user• Write some code that tests both numbers at the

same time using a logical operator

Page 22: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

22

Multiple ConditionalHands On : try out this codeswitch (myBeatle){case “John”:

alert(“Just Imagine!”);break;

case “Paul”:alert(“Sorry about the divorce!”);

break;case “George”:

alert(“You are sadly missed!”);break;

case “Ringo”:alert(“Where are you now?”);

break;default:

alert(“You are not a Beatle!”)break;

}

Page 23: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

23

For Loopfor (initialise; test; update) {

do something;

}For example, we could write out the

contents of an array:myArray = new Array(“John”,”Paul”’”George”,”Ringo”);for (i = 0; i < 4; i++) {

document.write(myArray[i] + “<br />”);}

Hands OnTry out this piece of code

Page 24: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

24

For Loop

• Hands On

• Use prompts to collect data from the user and store it in an array

• Write the contents of the array to an HTML page

Page 25: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

25

While Loop

• The while loop allows you to test a condition and keep looping while it is true

while (test condition) {do something;

}

Page 26: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

26

While Loop Example• Hands On: try this code

var gameon = true;var i = 0;while(gameon == true) {

var myguess = prompt("Guess what number between 1 and 5 I am thinking of: ","");if (myguess == "3") {

gameon = false;alert("You got it right! It is 3.");i++;

}else{

alert("You got it wrong! Try again.");i++;

}} document.write("You took " + i + " guesses!");

Page 27: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

27

Function – Hands On

• Using Javascript features that you have learned so far, write some code for this game:

• User to pick a number from 1 to 5• If user guesses correctly, the user wins• If user guesses incorrectly, user can guess

again• User can keep on guessing until user gets it right• Page displays number of guesses the user had

Page 28: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

28

Javascript Concepts

• Object – a car

• Attributes – colour, insurance group

• Methods – drive, reverse

• Events – start, stop, collision

Page 29: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

29

Native Objects

• There are a number of built-in objects in Javascript eg Date and Array

• To create an Array eg.var myarray = new Array();

• To create a Date object:var thisdate = new Date();– Methods of the Date object: getDate() getDay()

getMonth() getFullYear() eg. mydate = thisdate.getDate()

Hands On• Use the Date object and its methods to write

today’s date to your HTML page in the format Tuesday 1 January 2007

Page 30: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

30

Events• Applies to the window object

– onload – when window opens– onunload – on moving to another page– eg. window.onload = myFunction;

• Applies to all HTML elements– onmousedown – user depresses mouse button– onmouseover – user moves mouse onto element – onmouseout – user moves mouse off element– onclick – user clicks mouse– eg. <p onclick=“myFunction();”>Some text</p>

Page 31: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

31

Using Events

• Hands On

• Write a function that triggers an alert

• Call the function from each of the events listed in turn

Page 32: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

32

Finding Bugs

• Hands On

• You have been provided with a file HandsOn1.html that contains some common coding errors

• Find the errors and correct them

Page 33: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

33

Rollovers

• Hands On

• Copy the code from the Rollovers sheet into an HTML page

• Write notes on the sheet explaining the use of the if…else feature used in this code

Page 34: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

34

Cycling Banner

• Hands On

• Copy the code from the Cycling Banner sheet into an HTML page

• Write notes on the sheet explaining the use of the setTimeout() feature used in this code

Page 35: 1 Introduction to Javascript Peter Atkinson. 2 Objectives To understand and use appropriately some of the basic elements of Javascript: –alert and prompt.

35

Objectives• To understand and use appropriately some of

the basic elements of Javascript:– alert and prompt methods– window.write() method– string, number and Boolean variables– functions– array objects– date objects– conditionals– multiple conditionals– while loop– for loop– objects, methods and events