Design Computing 09. Architectural Modeling & Developing Ideas 10/28/2015 CAD & Graphics II | HOM2027 | Fall 2014 | Every Wednesday 2:00 pm – 5:50 pm Jin Kook Lee, PhD. 02-2220-2645 | [email protected]Assistant Professor, Space & Design IT Lab. Department of Interior Architecture Design, Hanyang University +
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Design Computing
09. Architectural Modeling & Developing Ideas
10/28/2015CAD & Graphics II | HOM2027 | Fall 2014 | Every Wednesday 2:00 pm – 5:50 pm
max file & render a scene (no need to elaborate too much or make higher LoD)
6. Requirements: All lab exercises outcome files should be submitted in “Shared Folder”
Appropriate images in JPG format & 3ds Max files. Try to get your best outcomes!
Final Term Project
A DA-like Digital Image for your final project
Final Project: DA-like competition image, for this course
DA2014 Competition: Finished. 제 14회 대한건축학회 디지털건축대전- DA2014 Competition Website: http://digital-architecture.or.kr/- Previous award winners can be seen at: http://digital-architecture.or.kr/new_da/html/
3d rendering technique- SketchUP & Vray / 3dsMax & Vray / 3dsMax & Mental Ray
3d modeling technique- 3ds Max basics (primitives, modifiers) + editable poly modeling
3d design presentation technique- SketchUP, 3ds Max + renderers + Photoshop + etc. Hybrid method- 기말과제 파이널 (예정):
- option 1: 본인의 스튜디오 과제 파이널 이미지- option 2: 본인의 DA제출용 디지털건축 이미지 (실제 DA제출은 차기 DA공모전)
- 창의적 디지털 기법을 활용한 건축 이미지- 다양한 프로그램을 이용한 창의적 이미지 (사진합성 포함)- 사진의 경우 원본을 수정하여도 무방함. (창의적 기법 필수)- 3D 입체 기술을 이용한 정지화상(예: Anaglyph 및 편광방식 입체 이미지 등)- 세부적인 주제의 제한 없음
* 동일한 주제의 작품은 한 개의 응모 부문에만 출품할 수 있음
Typical award winners:
Design a building of the future
http://da2015.or.kr/
Typical Architectural Design Representation
부산과학체험관당선작, 아이엔지엔지니어링 건축사사무소
부산과학체험관당선작, 아이엔지엔지니어링 건축사사무소
부산과학체험관당선작, 아이엔지엔지니어링 건축사사무소
Students’ Work
Design Components for the Design Representation
Title / Headings / Texts
Diagrams
Renderings
Plans / Elevations / Typical Drawings, and so on
Think Different – Different Styles
Different approach: Infographics in architectural design
The 2013 IFA International Consumer Electronics Show @ Berlin, 4-11 September, 2013
The 2013 IFA International Consumer Electronics ShowSamsung home appliance booth, design by JH Park, Gensler NY.
His another work – Harman Kardon NY Flagship Store (by Gensler)Selected Inside Scoop: 7 NYC Places to Eat, Shop, Play, or Sleep by Interior Design Mag.
Lab Exercise 00: 3ds Max basic render environment
- Basic render environment file for Mental Ray- Basic render environment file for Vray
Use them for your “precision” modeling & quick rendering preview
Environment_MentalRay.max
1,000mm
1,000mm
Environment_Vray.max
1,000mm
1,000mm
Lab Exercises 00:
3ds Max + V-Ray basics
Lab Exercise 00-2
Render a “Teapot on a plane” scene in 3ds Max using V-Ray
Create a new Max file (in 3ds Max 2009 for using Vray plugin)
- Change current renderer to “V-Ray”
- Create a plane
- Make a primitive object - teapot
- Assign Vray materials using Material Editor
- Add Vray light(s)
- Render a scene
Render your final scene Store under your named folder
Renderers in 3ds Max
Scanline Renderer (3ds legacy)
Mental Ray Renderer (default)
V-ray Renderer (installed vray plugin)
Others
Render Setup Menu
– Common tab
- Common Parameters: Output size
- Assign Renderer: Renderers
– V-Ray tab
- Various vray options
– Some different setup tabs by currently assigned renderers
V-Ray materials in 3ds Max
Type “M” for opening 3ds Max Material Editor
Click “Arch & Design” (current material) button
Choose “VRayMtl” for rendering by V-Ray
Vray parameters are shown
- Diffuse
- Reflection
- Refraction
- …
Assign Vray materials on a plane and teapot
Place Vray lights
Lab Exercise 00-3: Texture Mapping & Bump
in Vray & Mental Ray
Classic Bump Mapping vs. Displacement (Varies in 3d Tools)