Click to edit Master subtitle style 03 | Exploring Construct 2 Templates James Quick | Technical Evangelist Shahed Chowdhuri | Senior Technical Evangelist
Dec 22, 2015
Click to edit Master subtitle style03 | Exploring Construct 2
Templates
James Quick | Technical EvangelistShahed Chowdhuri | Senior Technical Evangelist
Inspecting/Modifying a Template
• Inspecting a Template
• Modifying a Template
Module Overview
Game Templates
• Flapping Bird template– Example: Gallant Glider
• Infinite Runner– Example: Ninja Cat Runner
• Infinite jumper– Example: Ninja Cat Jumper
• Trivia – Example: What's Your Capital?
• Generic Game Template
Module Overview
Click to edit Master subtitle styleInspecting/Modifying a Template
1. Layouts (screens)
2. Event Sheets (behavior/logic)
Inspecting a Template
3. Right-click Events Edit or Replace
4. Objects Properties and Layers
Inspecting a Template (continued)
1. Add/Replace Splash Screen
2. Replace all backgrounds
3. Replace all sprites and in-game graphics
Modifying a Template before Publishing
4. Replace all sound effects
5. Replace all background music
6. Update behaviors to “make it your own”
Modifying a Template (continued)
Important: Attribute the original author as appropriate!
Click to edit Master subtitle styleGame Templates
• A clone of the popular “Flappy Bird”
Flapping Bird Template
• Tap/Click to avoid the obstacles
Gallant Glider
• A clone of the popular “Doodle Jump”
Infinite Jumping Template
• Move left/right as the character jumps upward
Ninja Cat Jumper
• A 2D version of popular game “Temple Run”
Endless/Infinite/Auto Runner Template
• Tap/Click to jump to get over the hurdles
Ninja Cat Runner
• What’s Your Capital?
Trivia Template
• Game Template
Generic Game Template