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S 5 Core Elements to Game Design Courtesy of Gamestar Mechanics
6

5 Core Elements to Game Design Courtesy of Gamestar Mechanics.

Jan 03, 2016

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Edmund Glenn
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Page 1: 5 Core Elements to Game Design Courtesy of Gamestar Mechanics.

S

5 Core Elements to Game Design

Courtesy of Gamestar Mechanics

Page 2: 5 Core Elements to Game Design Courtesy of Gamestar Mechanics.

Space The look and feel of a game from the design

of its SPACE.

KODU = Land & Terrain

Page 3: 5 Core Elements to Game Design Courtesy of Gamestar Mechanics.

Components Are the parts of your game that are OBJECTS

& CHARACTERS you place in the environment

KODU = Objects & Characters

Page 4: 5 Core Elements to Game Design Courtesy of Gamestar Mechanics.

Mechanics Are the actions in the game like move, jump,

bump, see, collect, eat, etc..

KODU = WHEN+ DO+ (Tiles you program)

Page 5: 5 Core Elements to Game Design Courtesy of Gamestar Mechanics.

Goals Players try to achieve GOALS to win the

game. Points, travel, collect, health, etc…

KODU = You design the GOAL and strategy of your game to win. Important to add this in the DESCRIPTION.

Page 6: 5 Core Elements to Game Design Courtesy of Gamestar Mechanics.

Rules Guide the player on how the game should be

played

KODU = Description and information at the beginning to tell the player know what to do. Add this when you SAVE MY WORLD.