© 2006 Microvision, Inc. All rights Reserved. The “Freedom” of The “Freedom” of Virtual Virtual Displays Displays Steve Willey President, Consumer Solutions Randy Sprague Shigeru Shinzawa Microvision, Inc. Jan. 30 2006
Dec 14, 2015
© 2006 Microvision, Inc.All rights Reserved.
The “Freedom” of The “Freedom” of VirtualVirtual Displays Displays
Steve WilleyPresident, Consumer Solutions
Randy SpragueShigeru ShinzawaMicrovision, Inc.
Jan. 30 2006
© 2006 Microvision, Inc.All rights Reserved.
“The World’s Smallest Color Display.. ”
,
© 2006 Microvision, Inc.All rights Reserved.
Mobile Multimedia
» Access & Quality are key 1. “Device Miniaturization is highly desirable”
… portable / personalize-able solutions 2. “High-impact multimedia” is also desirable
to the consumer (ex. resolution, color, etc.)
» Microvision» Create displays that enable delivery of
“high-value multimedia” from a miniature package» “Small displays” limit the mobile experience!
» Large, Virtual Screens “unlock” power of mobile devices
© 2006 Microvision, Inc.All rights Reserved.
The Human Being … a Consumer of Multimedia Experiences …
» We pay to go to the Cinema?» We want ever-larger “Big-Screen TVs”?» We “up-size” our desktop monitor?» Advertisers pay more to place a “full-
screen” web ad or “full-page” media ads?» HUMANS LIKE THE BIG-SCREEN EXPERIENCE
» Not surprising …» We have “always” depended upon our
eyesight» Visual bandwidth = 22x Audio bandwidth
» We are avid consumers of multimedia!
© 2006 Microvision, Inc.All rights Reserved.
Supporting Evidence from recentLas Vegas Consumer Electronics Show
» Displays dominated the CE show!» Also observed
» Non-stop “Convergence” » Web + Games + Cameras + TV, etc.
» “Universal Platforms” have emerged1. PC is not dead!2. Add Living-Room Entertainment / Gaming Console3. Add (Cell Phone) Handset
» “Digital content” available across all Platforms!
© 2006 Microvision, Inc.All rights Reserved.
Opportunity for the Mobile Industry
» With .. “Convergence + Platforms + Content”» CREATE “Entirely New Experiences” for the
consumer»DELIVER “New Experiences” to the consumer
» EARN REASONABLE PROFITS from these services» Deliver “High Quality” experiences
» BUT Vital to Unlock multimedia power of» Handsets / Media Players» Portable Game Players» Camcorders, etc.
» … AND SOLVE “limitation of the 2 inch screen”
© 2006 Microvision, Inc.All rights Reserved.
Handset Platform “Dilemma”
» Next generation handsets will offer» Improved Graphics / Video » Extra Storage» Higher Bandwidth --- Everything!
» Mobile TV is happening now …» A killer app!!
» Handset Multimedia usage continues to grow – even in the United States
» Dilemma: Handset Size vs. Experience “trade-off” may limit Consumer Acceptance
© 2006 Microvision, Inc.All rights Reserved.
Impact of a “Big Screen” experience?
SVGA14”
equivalent virtual display
<QVGA1-2”
display
Resolu
tion
Display Size
QVGA2-4” display
© 2006 Microvision, Inc.All rights Reserved.
Who would benefit from a “Big Screen” Handset Experience?
» Consumers» A “big screen from a small device” would
enhance the user experience
» Handset OEMs» New generation of Handsets + Accessories
» Carriers» Offer High-Value / Premium-Priced Services
» Content Providers / Advertisers» The “4th” screen to leverage their assets
» Handsets should not diminish content value!
© 2006 Microvision, Inc.All rights Reserved.
If large screen size is critical
1. Build larger screens / larger handsets?, OR
2. Create the Illusion of a larger screen - create a Virtual Screen for the user
» Not a Direct-View, Flat-Panel LCD
» Microvision ‘Single Scanning Mirror’ Platform» Wearable displays – “Eyewear”» Small, Personal Projectors – “PicoProjectors”
» Heavily Patented Projection system
© 2006 Microvision, Inc.All rights Reserved.
Heart of the Display: MEMS Scanner
» Micro-Electro-Mechanical (MEMS) Scanner
» Low Power» Low Voltage» Very Reliable
© 2006 Microvision, Inc.All rights Reserved.
The Microvision difference
Microvision Scanning / Projection Display
Challenge: Scan a single moving mirror to create Virtual screen
Red, Blue, Green LightSingle Mirror Image to User
Traditional Flat-Panel Handset or Wearable DisplayChallenge: Build hundreds of thousands “pixels” to create screen
Eyewear
Projector
© 2006 Microvision, Inc.All rights Reserved.
Microvision Projector Configurations
1. Personal “Eyewear”» HD quality» Wearable as “glasses”» Plasma-quality display» Demonstration
» Desk-top Quality “Display Engine”
2. Personal “Projector”» HD quality» “Accessory” - Handset sized» Demonstration: “PicoProjector”
PersonalEyewear
Motorola
PersonalProjectors
© 2006 Microvision, Inc.All rights Reserved.
Commercial Scan-beam Display A large, Virtual Image for the User
© 2006 Microvision, Inc.All rights Reserved.
“Mobility, Consumer Eyewear”Minimum Requirements
» Wide-screen (W-VGA), HD resolution» Excellent image quality
» Rich / New Colors» High Dynamic Range» No Pixelation, etc.
» Stylish / Comfortable / Convenient» Good battery life» Consumer Pricing (<$500)» EASY TO FAIL WITH THIS PRODUCT!
© 2006 Microvision, Inc.All rights Reserved.
MIT Wearable Computers Project Team
Failed LCD-based Wearable Displays
Web Mobility
Ventures
© 2006 Microvision, Inc.All rights Reserved.
A Target Eyewear Form-Factor
© 2006 Microvision, Inc.All rights Reserved.
Alternate, MicroProjector ConfigurationA large, Virtual Image for the User
© 2006 Microvision, Inc.All rights Reserved.
Volumes
2006 2007
1° GenerationOff-the-Shelf
2° Generation
New Technologies
New Design
MicrovisionPROJECTORS
MicrovisionEYEWEAR
1.5 Generation
Made for MobileForm factor
and Connectivity
Personal Displays will improve … Microvision Eyewear & Projectors
Data Provided by:
Web Mobility Ventures
© 2006 Microvision, Inc.All rights Reserved.
Another “Virtual” InterfaceBig Keyboard from a Small Device!
» Virtual Keyboard product (i-Tech)
© 2006 Microvision, Inc.All rights Reserved.
Embedded Virtual Keyboard(Not a Microvision rendering)
© 2006 Microvision, Inc.All rights Reserved.
Virtual “Projectors and Keyboards”(Not a Microvision Rendering)
© 2006 Microvision, Inc.All rights Reserved.
Presentation Summary
» Must “manage” the consumer “experience” » With … Convergence + Universal Platform + New Content» May result in “dissatisfied consumers / lost opportunities”
» “Two inch Handset Display” must be improved» “Virtual display” can offer Big-Screen from Small Handset
» Microvision is committed to providing these new and heavily patented “interfaces” (Eyewear + Projector)
» Microvision is seeking Partners to assist in delivery of “the right solutions” to the Japanese Market» Japanese companies, Japanese applications, etc.
» Urge you to see the Demonstrations