Transcript
YOUR
APPLICATION
TILE HERE
YOUR “SECONDARY” TILE HERE
YOUR
“SECONDAR
Y” TILE HERE
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• Use interesting and
relevant advertising
• Use the Trial option to
introduce your app
and then upgrade to
paid version
• Develop in-app
purchases to offer
premium experiences
• Manage your own
commerce platform
for 100% of revenue
• The Windows Store ships on every Windows 8 device, and is the only way to install Metro apps.
• There are a variety of ways to monetize your app in the Windows Store beyond keeping up to 80% of revenue
Cut The Rope and Tankster are
two examples of games that take
full advantage of the Windows 8
platform
Cut the Rope is a critically
acclaimed puzzle game with an
established brand
Tankster showcases Windows 8
features as they apply to a turn
based multiplayer experience
• Windows 8 accommodates a multitude of interaction variations
• Keyboard and Mouse interaction is still an important consideration in designing game controls
• Elevates content
• Quickly ports experiences from
other platforms
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• Elements of your game’s
brand are introduced
without the clutter of
unnecessary UI
• Edge UI helps manage
multiple games while
keeping the canvas
available for important
startup functions
• Global navigation
elements such as the app
bar are consistent and
familiar for users
• Semantic Zoom allows
users to quickly navigate
between different levels
• Edge UI leaves the screen
clear of clutter, but keeps
needed functions close by
• Cool Scenarios
• Tutorials
• Messaging
• Status Updates
• Accessing Game Menus
• Enter pause mode from the
canvas or via the app bar
• Games automatically pause if fully
occluded by other apps or when
the charm bar is invoked
• Pause Scenarios
• Timed games (hiding controls and
gameplay upon pause)
• Turn based games
• Games which are not playable in snap
view can force pause
• Sensors in the tablet can feel
more than touch
• Sensor Fusion provides very
accurate motion detection
which some games may be
able to leverage
• It brings games off the screen
and into the physical world
• Shaking the device
refreshes content to
current turn
• A simple implementation
of the accelerometer
• Another way to keep
secondary functions out of
the way, but readily
available
• Interact with other users in
the game using the on
screen keyboard
The settings charm provides a
familiar and consistent way to
modify an apps settings
More settings menus can be
added for account
management or game specific
menus as well as help and
tutorials.
• The Share Contract provides
users with a familiar and
natural way to share content
between two apps
• Drive user acquisition to
accompanying website by
using the share contract to
post to users’ social apps
• Cool Scenario:
• Share progress with your
friends and family
Extend your experience
beyond Windows 8 and push
your content to devices on
your local network.
The ‘PlayTo’ feature allows
relevant controls to be
accessed on the first device
without compromising the
display on the other.
Alternatively the display can
be duplicated on both devices
to have the same experience
on a larger screen.
Offer a trial of your game
Time based or feature based
trials are supported
Windows Store Commerce
platform supports one time
purchases, in-app purchases
and downloadable content
Ad supported and 3rd party
commerce are also available
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Drive engagement beyond
standard gameplay with
achievements.
Leaderboards keeps users engaged
in your game and encourages
other users in their network to
return and maintain their rankings.
Utilize location services to access
local standings.
Drive engagement with your game by exposing
content with App to App picking. This allows
your game to share it’s content with other apps
seamlessly and consistently,. Your game can
also consume content from other apps.
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