VizProto Research Themes. Cells and Crystals: Microscopy / Cell Intelligence / Crytsallography Body: Facial modeling / Prosthetic Design / Bio-Medical.

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VizProto Research Themes

Research Themes

•Cells and Crystals: Microscopy / Cell Intelligence / Crytsallography

•Body: Facial modeling / Prosthetic Design / Bio-Medical diagnostics and design

•Object: Digital sculpture / Industrial Design for the 3rd World / Generative Forms

•City: Architectural Design / Urban Planning / City Scanning / Sim City

•Earth: Global Awareness / Sustainability / Geomodeling •Culture: Cultural Heritage / History / Borderlands / Archaeology •Space: Travel / Planetary Visualization / Extraterrestrials

Cells and Crystals Microscopy / Cell Intelligence /

Crytsallography

Mouse embryo from Confocal microscope

Iron pyrite crystals

Visualization of a T-Cell which plays a central role in cell-mediated immunity.

X-ray crystallography is used to determine the atomic structure of proteins

Body Facial Recognition, BioMedical, Prosthetics,

etc.

3D laser scanning

1993

Cyberware residency, Monterey, California

Of More Than Two Minds

1993

Cyberware residency, Monterey, California

Twister

1995 -2004Left: 9 “ high, ABS plastic from Stratasys RP; Right: 84” high, CNC cut urethane with resin

3D Data Capture (optical)

Image-based Scanning with Digital Cameras

                            

                 

This unique approach projects a random light pattern on a person and captures a 3-D image in two thousandths of a second with synchronized digital cameras arranged around the subject at precise angles. By calculating the displacement of the light patterns, the subject's exact surface geometry and accurate surface texture map are built in seconds and then fused mathematically.For further information visit the 3Q website at:http://www.3dmd.com/

Blood Vessel

Blood Vessel with Aneurysm, 2009 (illustration by Don Vance)

Image at left is original CT scan with dimensions. Models at right are simulations of same rapid prototyped blood vessel set into fixture for casting in resin and simulation of finished clear resin model.

3D Visualization of Human Anatomy

At NYU, a group of students wearing 3-D glasses made by Nvidia, a graphics processing firm, work with virtual cadavers projected on a screen. Using a computer to control the stereoscopic view, students examine virtual bodies. First, the students scrutinized layers of muscles layered over the skeleton. Then, with the click of a mouse, they examined a close-up of the heart, watching as deep blue veins and bright red arteries made the heart pump.

Michael Rees

Putto 4 over 4

2004Luminore iron on fiberglass over styrofoam with a steel tube armature145 x 87 x 138 in.

Object Digital sculpture / Generative Forms /

Industrial Design for the 3rd World

George W. Hart

120 Cell

2003SLS model

Keith Brown

Shoal

2003ABS plastic10 1/4 x 8 x 7 3/4 in.

Elona Van Gent

Rover

2003white rapid prototyping resin

Birch plywood cut with laser

Don Vance

Forms derived fromhuman gestures

Zcorp rapid prototyped object

Carlo Sammarco

Virtual, FDM and rubber reality

Algorithmic design

• Nature authors processes, not forms• Algorithms are one way to explore a

process

Carlo Sammarco

Amos Winter, MIT Graduate student, Mechanical engineering

Lever-powered Wheel chair for increased mechanical advantage

City Architectural Design, Urban Planning, City

Scanning , Sim City, etc.

Virtual Reality:Telluride via 3D Laser Scanning

IImages courtesy Scott Cedarleaf, 2011

SkySong Visualization

LIDAR: “light detection and ranging” for long range 3D laser scanning.

Metropole Parasol, Seville, Spain

Water Table & Pop Growth (1900 - 2000)

Bedrock/Water Table (enlarged)Bedrock

Surface Population Indicator

Bedrock/Water Table (enlarged)

Bedrock

Surface Population Indicator

1900

1920

1940

1950

1960

1970

1980

1990

2000

Earth Terrain Modeling, Geodetics, GIS,

Atmospherics, Environmental Sustainability, etc.

Flooding Phoenix

2006

Flooding Phoenix is a video sculpture and suite of digital prints that brings to life a hypothetical flood event of epic proportions.  An animation of an exaggerated flood is projected upon a topographic model of the Valley.  The approximately 8-minute animation depicts the rise of flood waters—which completely submerge areas of Phoenix—and the gradual return of the landscape to an arid plain. 

Dan Collins and Gene Cooper: Bay Model: A Working Prototype

Exploratorium, San Francisco, CA (permanent exhibit)

Arizona Landscape Simulation

Digital Elevation Model (DEM) from USGS is used to create 3D terrain model for simulated landscape. TerraGen used to mimic atmospheric and textural effects of actual photo at lower left.

Guy Laramee: CNC carved books

Culture Cultural Heritage / History / Borderlands /

Archaeology

De-Aging George Washington

De-Aging George Washington

Final Display at Mt. Vernon Museum

Laser scanned head and hands on synthetically derived

Poser body

LIDAR scanning of Kasubi Tombs in Kenya, Africa

LIDAR scanning of Ancient Egyptian Temples at Thebes

Space Extraterrestrial Modeling, Remote Sensing,

Space Travel, etc.

Space

Mars

Mission to Mars

Phoenix - 2008

K9 RoverMars Science Laboratory - 2009

Image Courtesy of NASA/JPL-Caltech

Hubble Telescope

This photo of the “Pillars of Creation” taken with the Hubble Space Telescope in 1995, shows evaporating gaseous globules (EGGs) emerging from pillars of molecular hydrogen gas and dust. The giant pillars are light years in length and are so dense that interior gas contracts gravitationally to form stars. At each pillars' end, the intense radiation of bright young stars causes low density material to boil away, leaving stellar nurseries of dense EGGs exposed. The Eagle Nebula, associated with the open star cluster M16, lies about 7000 light years away. http://hubblesite.org/gallery/behind_the_pictures

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