Transcript

Andy PetroskiDirector of Learning TechnologiesAsst. Professor of Learning TechnologiesHarrisburg University of Science & Technology@apetroskiwww.linkedin.com/in/apetroski/http://www.slideshare.net/apetroski

LTMS

CAELT

Harrisburg University

What is your main reason for attending this webinar?

The ABC . . . Ds

How can you start using games / simulations / gamification?

Analysis

Benefits

Considerations

Definitions

A rose by any other name . . .

Kleenex or tissue?

Immersive Learning• Activities• Games• Serious Games• Simulations• Virtual Worlds• Embedded in

Learning

Gamification• Points• Status• Leaderboards• Embedded in

Behavior

Kleenex!

Gamification• Points• Status• Leaderboards• Embedded in Behavior• Activities• Games• Serious Games• Simulations• Virtual Worlds• Embedded in Learning

Immersive Learning | Games | Simulation | Gamification

Why?

Benefits

MIND mouseOVER

Info Info Activity Info Quiz

Problem Decision Decision Decision Solution(s)

Info

Info

Info

Info

Info

Info

(a) contextual bridging, (b) high time-on-task,

(c) motivation and goal orientation, even after failure,

(d) providing learners with cues, hints and partial solutions to keep them progressing,

(e) personalization of learning, and

(f) infinite patience

Game Attributes & Learning

story character goal

obstacles feedback levels

mechanics

Simple Games Serious Games Simulation

• Primarily single player• Drill and Practice• Game show / TV show

themes• Content driven• Limited play time /

sessions

• Primarily single player• Decision making• Disconnected Themes• Variable driven• Moderate play time /

sessions

• Single or Multiplayer• Planning and decisions• Contextual themes• Experience driven• Expansive play time /

sessions

Types of Experiences

simple games Simple Games

• Primarily single player• Drill and Practice• Game show / TV show

themes• Content driven• Limited play time /

sessions

serious games

Serious Games

• Primarily single player• Decision making• Disconnected themes• Variable driven• Moderate play time /

sessions

http://seriousgamesmarket.blogspot.com/2013/12/serious-games-for-achieving-sales-goals.html

simulated environments

Simulation

• Single or Multiplayer• Planning and decisions• Contextual themes• Experience driven• Expansive play time /

sessions

http://www.nexlearn.com | http://www.umuc.edu

Simple Games Serious Games Simulation

• Primarily single player• Drill and Practice• Game show / TV show

themes• Content driven• Limited play time /

sessions

• Primarily single player• Decision making• Disconnected Themes• Variable driven• Moderate play time /

sessions

• Single or Multiplayer• Planning and decisions• Contextual themes• Experience driven• Expansive play time /

sessions

Types of Experiences

examples

examplesBiology Concept Games

Information Literacy Game

Personal Health Decisions Game

Meeting Etiquette Simulation

Understand and apply DNA / RNA concepts

Apply and improve information literacy skills

Increase wellness visits and engage in health management

Use proper business meeting etiquette

Technology Manager Simulation

Lab Safety Classroom Simulations

Legal Issues Training

Make decisions in a high stakes project

Practice proper lab safety to avoid injury or fatality

React appropriately to employee interactions that involve legal issues

Immersive Learning | Games | Simulation | Gamification

Where?

Consider this . . .

Instructional DesignFirst Principles of Instruction | Problem-Based Instructional Design

Action Mapping

Consider this . . .

Game DesignLearning Fun

Consider this . . .

TechnologyDoes it really matter?

Consider this . . .

OrganizationAre you ready?

Gamification

• Points• Status• Leaderboards• Embedded in Behavior• Activities• Games• Serious Games• Simulations• Virtual Worlds• Embedded in Learning

story character goal

obstacles feedback levels

mechanics

Gamification

The ABC . . . Ds

How can you start using games/ simulations / gamification?

Analysis

Benefits

Considerations

Definitions

Andy PetroskiDirector of Learning TechnologiesAsst. Professor of Learning TechnologiesHarrisburg University of Science & Technology@apetroskiwww.linkedin.com/in/apetroski/http://www.slideshare.net/apetroski

LTMS

CAELT

Harrisburg University

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