SMCHS High School Soccer Practice Sessions - Coaching Manual
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SMCHS SOCCER
2013-2014 Season
BOYS FROSH/SOPH
Practice Sessions
SM Catholic HS FROSH/SOPH Boys Soccer - 2013-2014
WEEK DAY GAME ThemeMON NTTUE NT
Nov 4- WED NTNov 9 THR NT
FRI NTMON 01-ENDZONE-Games
1 TUE NT DAY-OFFNov 11- WED 02-Improve Passing Rhythm & PossessionNov 15 THR TEAM PIC 03-Defending w/2 center-backs
FRI NT DAY-OFFMON 04-Defending in defending 1/3
2 TUE NT DAY-OFFNov 18- WED 05-Finishing ART - INov 22 THR 06-FBT:433-Playing out of the back
FRI NT DAY-OFFMON 07-FBT:433-Midfielders
3 TUE 08-FBT:433-WingersNov 25- WED NT HOLIDAYNov 29 THR NT HOLIDAY
FRI NT HOLIDAYMON 09-FBT:433-Forwards
4 TUE 10-Speed of PlayDec 2- WED 11-Mids to get forward to attacking 1/3Dec 6 THR 12-442-line-training
FRICentury4:00PM N/A GAME DAY
SATMON 13-Improve possession to penetrate
5 TUE 14-Playing in attacking 1/3Dec 9- WED
Tesoro3:00PM N/A GAME DAY
Dec 14 THR 15-Attacking in central areasFRI 16-Defending flank areasSAT 17-Switching the point of attackMON 18-Forwards Runs
6 TUE 19-Offside-TacticsDec 16- WED
San Juan Hills4:30PM N/A GAME DAY
Dec 21 THR
FRITrabuco3:15PM N/A GAME DAY
SAT CAPO CUP N/A GAME DAYMON CAPO CUP N/A GAME DAY
7 TUE NT HOLIDAYDec 23- WED NT HOLIDAYDec 28 THR TRABUCO CUP N/A GAME DAY
FRI TRABUCO CUP N/A GAME DAYSAT TRABUCO CUP N/A GAME DAY
SM Catholic HS FROSH/SOPH Boys Soccer - 2013-2014
WEEK DAY ThemeMON NT HOLIDAY
8 TUE NT HOLIDAYDec 30- WED NT HOLIDAYJan 3 THR NT HOLIDAY
FRI NT HOLIDAYMON 20-FBT:433-Playing out of the back
9 TUE 21-FBT:433-MidfieldersJan 6- WED
Mater Dei3:15PM N/A GAME DAY
Jan 10 THR 22-FBT:433-Playing out of the back
FRIServite3:15PM N/A GAME DAY
MON 23-FBT:433-Midfielders
10 TUE 24-FBT:433-WingersJan 13- WED
Mater Dei3:15PM N/A GAME DAY
Jan 17 THR 25-FBT:433-Forwards
FRIJ Serra3:15PM N/A GAME DAY
MON 26-Pressing
11 TUE 27-Attacking flank areasJan 20- WED 28-Playing out of the backJan 24 THR 29-Finishing-ART II
FRISt J. Bosco3:15PM N/A GAME DAY
MON 30-Fullbacks overlap & cross
12 TUE 31-Zonal DefendingJan 27- WED
Mater Dei3:15PM N/A GAME DAY
Feb 1 THR 32-Mids pressure, cover & balanceFRI 33-Playing into Negative SpaceSAT 34-Counter-AttackMON 35-Defending in mid 1/3
13 TUE 36-Forwards-Midfielders BunkerFeb 3- WED
Servite6:15PM N/A GAME DAY
Feb 7 THR 37-Playing in attacking 1/3
FRIMater Dei3:15PM N/A GAME DAY
MONJ Serra3:15PM N/A GAME DAY
14 TUE 38-Forwards Combine & ShootFeb 11- WED
St J. Bosco3:15PM N/A GAME DAY
Feb 15 THRFRI
THEME: WARM-UP SESSION 0 SMCHS SOCCER DYNAMIC SPEED WARM-UP
DYNAMIC SPEED WARMUP 0:00 (CHAN): WARM-UP
1. Jogging 2. High Knees 3. Butt Kicks 4. Sliders Forward 5. Sliders Backwards 6. High Knees, Butt Kicks (1-2-31-2-3) 7. Side-Shuffle facing inside (swing arms) 8. Skipping, arms swinging forward 9. Skipping, arms swinging backward 10. Skipping, high knees & across 11. Kareoke high trailing knee stride 12. Sliders Forward swinging the foot inside 13. Sprints 3 sets
DYNAMIC MUSCLE WARM-UP DYNAMIC MUSCLE WARMUP 0:05 (CHAN): WARM-UP
1. Open the gate 2. Close the gate 3. Toe up/Reach down 4. Kicks Across Body 5. High Kicks 6. High Heels 7. Forward Lunges with body rotation 8. Lateral Lunges
9. Backward Lunges 10. Knee Grabs 11. Spidermans 12. Inch Worms
STRECHING STRETCHING OUT THE LINE 0:10 (CHAN): WARM-UP
1. Step forward one foot landing 2. Swing inside of foot 3. Hiesmans 4. Partner Swinging legs 5. Russian Hamstring 6. Leg stretch: side, back, fore
7. Single Leg Squats 8. Face up leg across body 9. Scorpions 10. Butterflies 11. Hollywoods 12. Free Time
PLYOMETRICS PLYOMETRICS 0:15 (CHAN): WARM-UP
1. Bunny Hops 2. Squat Jumps 3. In-N-Outs 4. Quick Feet forward 5. Slalom shuffling run 6. Facing: both feet in, both feet out 7. Facing: Scissors 8. Facing: Hurdles 9. Facing away: Hurdles 10. Right foot only 11. Left foot only 12. RT foot only HALF way, LT the rest 13. Facing back: in-n-outs 14. Facing back: shuffling 15. Facing back: quick feet 16. 2-High Knees 17. Header right, header left 18. 2 steps forward, 1 back 19. Sprint to last row cone, back & full sprint 20. Lateral hops through cones
21. Drunk walk (cross-legged) 22. Jumping Jacks
Jon Bianco USSF National A License NSCAA Advanced and National Diplomas
THEME: WARM-UP SESSION 0 SMCHS SOCCER SKILL CIRCUIT
SKILL CIRCUIT 0:25 (CHAN): WARM-UP
2 PLAYERS / 1 BALL AT NARROW END
1. Dribble 2. Skill in the middle 3. Give & Goes 4. 2-touch passing 5. Chip passes passer stands momentarily
in the middle on his way to opposite line 6. Volleys (right foot, then left) 7. Chest traps down to foot & pass 8. Knee traps (right foot, then left) 9. 1-touch passing (rotate CW, then CCW) 10. Headers (back high then back low)
5x10 CHANNELS (CHAN)
COERVER SKILLS SKILL CIRCUIT 0:25 (10x10 DIAMOND): WARM-UP PROGRATION Post an extra player at each flag to exercise graduated pressure on the dribbler. After pressuring the ball, player moves to where dribbler started from. Dribbler stays at flag after delivering pass to opposite cone to act as defender on the next dribbler.
2 PLAYERS / 1 BALL AT EACH END
Moves start CW (then switch CCW) Players dribble towards the flag (representing a defender) and perform the move. Pass to next player in line after going past the flag.
1. Split the flag 2. Pullbacks, step-over with 180 turn 3. Step-over, outside cut and pass 4. Rolls, inside cut and pass 5. Scissors, pull-back and pass 6. Body flicks/ Hook Turn 7. Cruyffs
BOCA JRS SKILL CIRCUIT SKILL CIRCUIT 0:25 (20x20 GRID): WARM-UP
8 PLAYERS (MIN)/ 4 BALLS
Moves start CW (then switch CCW) Players dribble towards flag in front of them, perform the move and work around the flag in the indicated flow (CW or CCW) then deliver a pass to next player on the cone
1. Split the flag 2. V cuts 3. Step-overs 4. Scissors 5. Cruyffs
DOUBLE-SQUARE LAYOUT
GRID with FLAGS in the center set about 2 yards apart
IN & OUTS TO 3v3 KEEP-AWAY SKILL CIRCUIT 0:25 (20x20 GRID): WARM-UP NOTE: vary the size of the grid according to players technical abilities. COACHING POINTS: 1. Quick transitions 2. Positive 1st touch from bumper 3. Trailing player positioning to Rx
10 PLAYERS (MIN)/ 2 BALLS (2 teams)
Players around the perimeter 1 of each color 1 or 2 players of each color inside the GRID w/a ball each
1. Dribble to perimeter and pass to teammate exchanging places (IN/OUT)
2. Inbound players cannot play the same perimeter and perform a skill in the center (stops and starts, changes of speed/direction)
PROG#1: 2 players / 1 ball each color player without ball supports to Rx next pass from bumper
PROG#2: 2v2 (3v3) with 1 ball in the middle. Team in possession plays IN/OUT defenders attempt regain of possession to dynamically switch roles
Jon Bianco USSF National A License NSCAA Advanced and National Diplomas
THEME: PRE-MATCH WARM-UP SESSION 0 SMCHS SOCCER DYNAMIC SPEED WARM-UP
DYNAMIC SPEED WARMUP 0:00 (CHAN): WARM-UP
AS DEFINED IN PREVIOUS PAGES
DYNAMIC MUSCLE WARM-UP DYNAMIC MUSCLE WARMUP 0:05 (CHAN): WARM-UP
AS DEFINED IN PREVIOUS PAGES
STRECHING STRETCHING OUT THE LINE 0:10 (CHAN): WARM-UP
AS DEFINED IN PREVIOUS PAGES
SKILL CIRCUIT SKILL CIRCUIT 0:15 (CHAN): WARM-UP
2 PLAYERS / 1 BALL AT NARROW END
1. Dribble 2. Skill in the middle 3. Give & Goes 4. 2-touch passing 5. Chip passes passer stands momentarily
in the middle on his way to opposite line 6. Volleys (right foot, then left) 7. Chest traps down to foot & pass 8. Knee traps (right foot, then left) 9. 1-touch passing (rotate CW, then CCW) 10. Headers (back high then back low)
5x10 CHANNELS (CHAN)
4+3 v 4 KEEP-AWAY SKILL CIRCUIT 0:20 (20x40 GRID): KEEP-AWAY COACHING POINTS: 1. Create a passing rhythm 2. Crisp passes 3. Game-ready mentality NOTE: remaining players in a 4+1 v 4 keep-away in 20x20 GRID. GKs warm-up with GK coach or on their own.
11 PLAYERS (STARTERS)/ 1 BALL
4+3 v 4 KEEP-AWAY
1. YELLOW players are CD, CM, CF 2. 4 BLUES support 3 YELLOWS to
maintain possession 3. 4 REDS work together to regain
possession 4. On regaining possession, REDS and
BLUES switch roles on the fly.
PHASE OF PLAY PHASE OF PLAY 0:30 (HALF FIELD) COACHING POINTS: 1. Attackers: create goal scoring
opportunities 2. Attackers: keep possession and work
together to regain possession if ball is lost
3. Defenders: organization to regain possession
4. Defenders: communication and linkage with goalkeeper
5. Defenders: goalkeeper organization of the backline
4 V 3 + GK / 1 BALL
1. Attackers work on patterns to create
scoring opportunities 2. CM feeds a pass to CF who returns ball
back to CM 3. CM can now pass to either OM or
dribble through the middle to force defenders to commit
NOTE: when defenders regain possession, they attempt to move the ball forward and play it back to coach on the half line defenders should not just boot the ball, but move the ball out of the area under composure.
PROG#1: add attacking CM and defending HM to defend the central attacking area. PROG#2: change starting position to a goal-kick and work on playing out of the back.
Jon Bianco USSF National A License NSCAA Advanced and National Diplomas
THEME: END ZONE GAMES SESSION 1 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): WARM-UP
SKILL CIRCUIT
10-15 Movements & Stretching
RONDOS 0:10 (10x10): RONDOS
ORGANIZATION 3v2 - RONDOS 1. Defenders: first-in, first-out
ACTIVITY 1 0:10 (44x30): RECEIVING & SPACE COACHING POINTS: 1. Keeping play at pace 2. Moving
ORGANIZATION 6P /2 B Receiving and Moving 2. Netball rules 3. Rugby rules 4. Short-Short-Long passing sequence
ACTIVITY 2 0: 20 (44x30): END ZONE GAME COACHING POINTS: 1. Timing of runs 2. Time/Accuracy of pass 3. Transition from defense/attack
ORGANIZATION 6 v 6, 1 BALL 1. ENDZONE is offside 2. Neither team defends ENDZONES 3. Use own ENDZONE to keep possession 4. Score with pass from teammate or dibble into zone OBJECTIVE: penetrate ENZONE with dribble or pass.
Fundamental: Small-Sided Activity ACTIVITY 3 0:45 (44x30): MARKING END ZONE COACHING POINTS: 1. Timing of penetrating run 2. Losing marker 3. Marking, Tracking & Positioning to
intercept passes
ORGANIZATION 6 v 6, 1 BALL 1. As previous exercise 2. Players are assigned one opponent that must
defend only 3. Each team has a free player who must stay in their
defending half 4. This player can help with the attack
Match Related: Expanded Small-Sided Activity ACTIVITY 4 1:10 (44x50): ENDZONE SOCCER COACHING POINTS: 1. Attitude to beat players on the dribble 2. Timing, Accuracy, Pace of PASS 3. Timing, Type & Placement of RUNS 4. TECH/TACT to beat GK on
breakaways.
ORGANIZATION 7 v 7 + 2-GKS ENZONE SOCCER 1. Ball must be passed to ENZONE before a goal
can be scored. 2. Dribbling into ENZONE allowed
GAME GAME: 9v9 + 2 GK 1:20 (HALF PITCH) COACHING POINTS: 1. As previous activity 2. Aggressive, Alert & Engaged 3. Timing, Accuracy, Pace
ORGANIZATION
4-3-2 v 3-4-2 FOCUS:
Technical/Tactical application of through passes.
Jon Bianco - USSF National A License
THEME: PASSING RHYTHM AND POSSESSION SESSION 2 SMCHS SOCCER Technical Warm-Up
WARM-UP 0:00 (10x10): CORVER SKILLS
1. INSIDE-OUTSIDE (R-only, L-only) 2. Bobbing (bells) 3. Toe touches going forward (L/R)
ORGANIZATION GROUPS of 3/ each player with a ball
4. Dribble backwards (R-only, L-only) 5. Dribble backwards R/L 6. Sideways dribble (R-only, L-only)
7. Slalom (chopping the ball across) 8. Pull it back with L, push it forward with R then pull it back with R, push it with L 9. Pull it (across body) push it forward with same foot 10. Slalom with two outside touches 11. Pull it push twice 12. Slap across going forward with both feet
ACTIVITY 1 0:15 (15x15 DIAMOND): PASSING COACHING POINTS: 1. Body positioning: sideways on 2. Timing of check 3. Play out quickly and MOVE! 4. Clean & crispy balls: RHYTHM
ORGANIZATION 5 Players per GRID, 1 BALL
1. X2 checks away at an angle & looks over shoulder 2. X1 plays him a ball 3. X2 opens up and plays to X3 4. X3 backpedals to open-up & receive 5. Pass and move
ACTIVITY 2 0:30 (40x30): IN & OUTS to 3v3 keep-away COACHING POINTS: 1. Quick transitions 2. Positive 1st touch from bumper 3. Trailing player positioning to Rx
ORGANIZATION NOTE: have same # of players in & out grid 1. Players inside grid perform a move and pass to bumper to
exchange positions with 2. PROG#1: 2 players / 1 ball each color
player without ball supports to Rx next pass from bumper 3. PROG#2 :2v2 (3v3) with 1 ball in the middle.
Team in possession plays IN/OUT
Fundamental: Small-Sided Activity ACTIVITY 3 0:45 (44x30): Multi-goal GAME COACHING POINTS: 1. Movement 2. Anticipation 3. Changing the play from congested zones.
ORGANIZATION Setup Players in team+1 # of goals 1. Teams score by passing through any of the
gates setup in the grid 2. May be able to score with a dribble thru gate OBJECTIVE: short-short-long passing rhythm
Extended Small-Sided Activity ACTIVITY 4 1:00 (44x60): BUMPERS game COACHING POINTS: 1. Pace of passes and final pass, setting up
one another for good shots on target. 2. Follow through on the strike. 3. Attitude to create & execute finishing
opportunities
ORGANIZATION (44x60) 5+4 v 5+4; 2 GK 1) 5v5 inside grid with unlimited touches 2) Perimeter players limited to 2 touches 3) Players behind goals have 1 touch only 4) Team scored on switches with their outside
players HIGHLITE: Individual Finishing
GAME GAME: 9v9 + 2 GK 1:30 (HALF-FIELD) COACHING POINTS: 1. Find space for penetration 2. What supporting shape are we keeping? 3. What attacking shape are we creating?
ORGANIZATION
3-4-2 v 4-3-2
EMPHASIS: Possession and connection between the lines. FOCUS:
Short-short-long possession rhythm.
3-4-2 VS 4-3-2
Jon Bianco USSF National A License NSCAA Advanced and National Diplomas
THEME: DEFENDING W/2 CENTERBACKS SESSION 3 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): Warm-up with ball Movement
ROLLS, BELLS, DRIBBBLE CUTS
IN & OUTS SKILL CIRCUIT Changes of Speed / Direction
RONDOS 0:10 (20x10): RONDOS
ORGANIZATION 4v1 - RONDOS 1. 3 passes to transition to next grid
ACTIVITY 1 0:15 (40x30 GRID): CONTROL COACHING POINTS: 1. First touch out of feet 2. Few touches to ball long strides 3. Head up before passing 4. Quality pass to next player in line
ORGANIZATION 2 players 1 ball 1. Pass and stretch 2. Volleys inside cone: slide body 3. Volleys shuffle to left, then right 4. Chest to volley 5. Header touch ball shift R/L
ACTIVITY 2 0:25 (50x40): PASSING in TEAMS COACHING POINTS: 1. As before and SHIELDING 2. Dont give up on the ball 3. Dont stand still
ORGANIZATION 2 TEAMS passing 1 TEAM defending 1. A and B teams keep-away from C team 2. Defenders score to PUGGS on take-away 3. 10 PASSES=1PT NO TACKLING: intercept passes only.
Fundamental: Small-Sided Activity ACTIVITY 3 0: 35 (30x40): 4v4 GAME COACHING POINTS: 1. Body shape: defending side-on 2. Proper support: angle and distance 3. Communication 4. Decision to pressure/delay
ORGANIZATION 4 v 4+GK 1. Defense: 4 backs 2. Offense: 3 MIDS, 1 FWD Defenders play to either goal if ball won
Match Related: Expanded Small-Sided Activity ACTIVITY 4 1:00 (40x25): BACK-MID Transition COACHING POINTS: 1. Line of confrontation 2. When to step hard (pressure) 3. When to drop-off (crosses) 4. Connectedness with MIDS 5. Making play predictable 6. Proper handing-off of attackers
ORGANIZATION 5 v 6+GK with 2 TARGETS 1. Defense: 4-2-0 2. Offense: 0-3-2 Defenders play to either target if ball won
GAME GAME: 9v9 + 2 GK 1:20 (HALF PITCH) COACHING POINTS: 1. Make play predictable 2. Covering defender pushes attacker 3. Aggressive, Alert & Engaged
ORGANIZATION
4-3-2 v 3-4-2 FOCUS:
Center fullbacks coordinate defending
Jon Bianco - USSF National A License
THEME: DEFENDING in DEFENDING THIRD SESSION 4 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): Warm-up with ball Movement
2 Players partner-up to press, cover cone
Switching roles: 1st defender declares I go when pressing
RONDOS 0:10 (10x10x4): RONDOS
ORGANIZATION 1+2-N v 1 - RONDOS
1. Neutrals stay for 2 minutes
2. 5-passes and switch grid: Ns follow the ball
ACTIVITY 1 0:15 (20x20 GRID): PASSING COACHING POINTS: 1. Turn hips to play in direction 2. Good pace/weight on ball VAR: takeovers with diagonal runs-leave ball at first cone and run across the other cone to pass that ball.
ORGANIZATION 1. Setup a 10x10 INNER GRID 2. Players on outside cones 3. Dribble to INNER cone and turn
VAR: use left foot only 4. Dribble and stop ball on INNER cone. Move
CCW to next cone and pass to next player
ACTIVITY 2 0:25 (40x40): 1v1 4 goals COACHING POINTS: 1. First-touch 2. Change of Speed 3. Attacking the front foot
ORGANIZATION
1. P1 starts with pass across P2 2. P2 dribbles up to score on P1s goal 3. P1 attempts closing in and tackling ball
away
Fundamental: Small-Sided Activity ACTIVITY 3 0: 30 (20x20): HORNETS GAME COACHING POINTS: 1. Awareness & Decision Making 2. Accuracy of Pass 3. Communication 4. Defending side-on
ORGANIZATION 3 GROUPS of 3 players 1. 1 team plays 3 passes before switching ball to other
grid 2. Defending team sends 1 player at a time 3. When defenders win it, they play it also to another
gird. Players losing ball become defenders
Match Related: Expanded Small-Sided Activity ACTIVITY 4 0:55 (FULL): DEFENDING IN DEF 1/3 COACHING POINTS: 1. Quick pressure on the ball 2. Intercept & know where to play it 3. Organization when attackers are on
ORGANIZATION 3 Teams of 5 Players Each + GK Play 5v2, 5v3 1. TEAMS in outside grid play 10-pass keep-away and
transition to score on goal. 2. 2 defenders steps in to win ball. If they win it, play
to targets ADD: additional defender to 5v3. ADD: holding MID starting from middle when defense wins possession to score on targets. ADD: attacker from OPP grid to pressure MID.
GAME GAME: 9v9 + 2 GK 1:20 (HALF PITCH) COACHING POINTS: 1. Make play predictable 2. Covering defender pushes attacker 3. Aggressive, Alert & Engaged 4. Find outlets to play ball out
ORGANIZATION
4-3-2 v 3-4-2 FOCUS:
Center fullbacks coordinate defending
Jon Bianco - USSF National A License
THEME: ART OF FINISHING I SESSION 5 SMCHS SOCCER Technical Warm-Up
ACTIVITY 1 0:00 (30x40): Warm-up with ball Movement Start with balls in pitch & all field players working on movement and approaching a ball to practice technique. GK calls for a shot. Then transition into 1v1 shooting exercise.
ORGANIZATION (30x40) - 2 groups of 8; 2-GKS 1) Revue shooting technique: a) ball-peek-ball b) hop & load c) hips in direction of shot d) looking down at the ball to strike in middle; e) follow thru with landing foot & head down
ACTIVITY 2 0:10 (40x44): Finish Activity
COACHING POINTS: ART of Finishing=Attitude, Repetitions & Technique 1) Players must look to shoot. 2) Do they look immediately to goal? 3) Quality of FIRST touch
ORGANIZATION (40x44) - 2 groups of 8; 2-GKS 1) Coach plays ball in middle 2) 1 player from each position joins for 3v3 3) 5-touch maximum to finish
Fundamental: Small-Sided Activity ACTIVITY 3 0:35 (44x60): Individual Finishing COACHING POINTS: 1. Pace of passes and final pass, setting up
one another for good shots on target. 2. Follow through on the strike. 3. Attitude to create & execute finishing
opportunities
ORGANIZATION (44x60) 5+4 v 5+4, 2-GK 1) 5v5 inside grid with unlimited touches 2) Perimeter players limited to 2 touches 3) Players behind goals have 1 touch only 4) Team scored on switches with their outside
players HIGHLITE: Individual Finishing
Match Related: Expanded Small-Sided Activity ACTIVITY 4 1:00 (44x80): Finishing as a Team COACHING POINTS: 1. Can the attacking team finish their shots? 2. Are they looking to shoot? 3. Executing the final pass before the shot.
Quick shots off of transition.
ORGANIZATION (44x80) 6+2 v 6+2; 2-N; 2-GK
1) Perimeter players play 1-touch 2) Players behind goals chip balls to their
teammates they can play to NEUTRALS as well
HIGHLITE: Team Finishing
GAME GAME: 9v9 + 2 GK 1:20 (3/4 PITCH) COACHING POINTS: 1. Create finish opportunities for self or
teammates 2. Urgency to execute on opportunities 3. Goals as end-product
ORGANIZATION
3-4-2 v 4-3-2 FOCUS:
Teach attackers to finish at pace.
Jon Bianco - USSF National A License
THEME: 4-3-3 PLAYING OUT OF THE BACK SESSION 6 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): WARM-UP
SKILL CIRCUIT
10-15 Movements & Stretching
ACTIVITY 1 0:10 (20x10): Passing Patterns COACHING POINTS: 1. Targets quality of pass 2. Worker quality of reception 3. Worker quality of pass
ORGANIZATION 4P / 2B in 20x10 Area 1. Pattern 1: play-in, play-back 2. Pattern 2: play-in, open up body to play
opposite target note: workers switch across prior to receiving ball
ACTIVITY 2 0: 20 (30x15): PLAYING OUT COACHING POINTS: 1. Spreading out whilst in possession 2. Shape of the 4 players 3. Placement of the passes
ORGANIZATION 4v1 Playing out of the back keep-away 1. 4 players keep away v 1and attempt to score by
dribbling with the ball on the opposite line 2. Restriction 1: every player must touch the ball prior
to scoring 3. Restriction 2: 1 touch max.
Fundamental: Small-Sided Activity ACTIVITY 3 0:45 (30x30): PLAYING OUT COACHING POINTS: 1. Angles of support 2. Receive with open body stance 3. Playing with head up
ORGANIZATION 4v2/4v2 - Progression 1. As play develops from the back, one of the players
in possession dribbles/pass and joins teammate in opponents grid to attempt to score
2. On loss of possession, extra player drops off to assigned grid
Match Related: Expanded Small-Sided Activity
ACTIVITY 4 1:10 (44x50): PLAYING OUT COACHING POINTS: 1. GK type of service 2. Body positioning: sideways on 3. Anticipate next touch 4. Read the pressure
ORGANIZATION Developing Playing out of the Back 1. GK two options from CBs 2. FBs options 3. HM options: playing in the diagonal Introduce gradual pressure: -to CBs -to HM -to Outside backs
GAME GAME: 9v9 + 2 GK 1:30 (HALF PITCH)
COACHING POINTS: 1. Open body stance to receive passes 2. How to play through defending 1/3 3. Communication
ORGANIZATION
4-3-2 v 3-4-2 FOCUS:
Coordination from the GK, back four and HM to develop play from the back
Jon Bianco - USSF National A License
THEME: 4-3-3 MIDFIELDERS SESSION 7 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): WARM-UP
SKILL CIRCUIT
10-15 Movements & Stretching
RONDOS 0:10 (20x10): RONDOS
ORGANIZATION 4+1 v 2 - RONDOS 1. 3 passes to transition to next grid
ACTIVITY 1 0:10 (20x15): QUAD-TRIS COACHING POINTS: 1. Open body stance 2. Play with head up 3. Sharp passing
ORGANIZATION Passing Sequence min of 5 players 2. Pass and RUN to the middle of rectangle 3. A defender can be added to introduce
graduated pressure
ACTIVITY 2 0:20 (MID): PASSING PATTERN I COACHING POINTS: 1. Sharp passes 2. Movement off the ball 3. Diagonal connections
ORGANIZATION MID 1/3 of field, full width, about 35 yards long, plus 10 yard target zone 1. Passing & Moving pattern 2. Keep the ball on the ground 3. Play with open body stance
Fundamental: Small-Sided Activity ACTIVITY 4 0:35 (MID): FUNCTIONAL COACHING POINTS: 1. Timing of passes 2. Timing of runs 3. Read target body shape
ORGANIZATION As previous setup 1. 2 defenders added 2. One MID makes penetrating run to complete
passing sequence 3. Defenders play into targets to score
Match Related: Expanded Small-Sided Activity ACTIVITY 4 0:50 (MID): FUNCTIONAL COACHING POINTS: 1. Checking runs to connect 2. Timing of runs
ORGANIZATION 4v3 to 1v1+GK 1. Defenders play into targets to score 2. Target pushes up as high as possible 3. 1v1 initially Progression: allow MID to make penetrating run for a 2v1
GAME GAME: 9v9 + 2 GK 1:20 (HALF PITCH) COACHING POINTS: 1. In possession 2. Movement off/on the ball 3. Head on a swivel
ORGANIZATION
4-3-2 v 3-4-2 FOCUS:
Coordination from the MIDS to develop scoring opportunities
Jon Bianco - USSF National A License
THEME: 4-3-3 WINGERS SESSION 8 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): WARM-UP
SKILL CIRCUIT
10-15 Movements & Stretching
ACTIVITY 1 0:10 (20x20): KEEPAWAY COACHING POINTS: 1. Rapid changes of direction 2. Make good passes 3. Decision Making and attitude to
maintain possession
ORGANIZATION 2v2 in active grid 1. 3 passes before a switch is made to next grid 2. 2v2 in a given grid 3. Ball can be switched to any grid but the
player ratio needs to be maintained
ACTIVITY 2 0:20 (40x60): 8v8 BOX Game COACHING POINTS: 1. Good Decision Making 2. Combination play 3. Passes into space to stretch defense 4. Recognize earliest penetration w/o
losing possession 5. Create width, depth & mobility
ORGANIZATION 1. 1PT for passing to team mate who
receives under control in any of the four boxes.
2. Pass must come from outside the box 3. Receiver must be outside the box when
pass was played. 4. Final passer cannot be also the receiver
Fundamental: Small-Sided Activity ACTIVITY 3 0:45 (HALF): WINGER movements COACHING POINTS: 1. Winger sideways on position 2. Creating space in front or behind 3. Decision to penetrate with dribble or pass
ORGANIZATION 4v3+GK and Server/Target NO-PLAY zone 1. Play starts from target to BLUE 2. Develop play through the WING player 3. Defenders play to target for a point Progression: switch no-play zones.
Match Related: Expanded Small-Sided Activity ACTIVITY 4 1:10 (HALF): Switching PoA COACHING POINTS: 1. Pace of the ball & Movement 2. Attacking sideline 3. Quality of crosses 4. Early crosses to get behind retreating
defense.
ORGANIZATION 4+T v 4+GK, +2T NO PRESS ZONE 1. Find the winger who can dribble into ZONE 2. Winger looks for a cross into runners 3. Runners criss-cross their runs to confuse defenders Progression: remove ZONES and add a DEFENDING HM
GAME GAME: 9v9 + 2 GK 1:20 (HALF PITCH)
COACHING POINTS: 1. Attacking down the line 2. Timing of crosses 3. Runs to support crosses
ORGANIZATION
4-3-2 v 3-4-2 FOCUS:
Coordination from WINGERS to develop scoring opportunities
Jon Bianco - USSF National A License
THEME: 4-3-3 FORWARDS SESSION 9 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): WARM-UP
SKILL CIRCUIT
10-15 Movements & Stretching
ACTIVITY 1 0:10 (10x20): Y-Passing Pattern COACHING POINTS: 1. Sharp passes 2. Quality execution
ORGANIZATION 5P/1B Y-Passing Pattern 1. Start with 1-2 and spin-off 2. Proceed to 1-2 on top of Y 3. Receiver spins out to receive 4. And dribbles back to starting position
ACTIVITY 2 0: 20 (HALF): Y-Passing to Goal COACHING POINTS: 1. Timing of runs 2. Time/Accuracy of pass 3. Finishing
ORGANIZATION 4v3+GK Y-Passing to Goal NO PLAY ZONE 1. As in previous activity, now going to goal 2. Start with shadow pressure only 3. Increase defensive pressure gradually
Fundamental: Small-Sided Activity ACTIVITY 3 0:45 (44x30): 4V4+4 COACHING POINTS: 1. Combination play 2. Change of pace in the game 3. Attitude to finish
ORGANIZATION 4+4T v 4+4T in Penalty box 1. Half-court basketball rules apply 2. Can only use their own color bumpers 3. Two minute games
Progression: use IN/OUT rules when defenders regain ball
Match Related: Expanded Small-Sided Activity ACTIVITY 4 1:10 (HALF) FINISHING PATTERN COACHING POINTS: 1. Using patterns to create space 2. Penetration 3. Finishing
ORGANIZATION 4 v 4+GK Finishing Exercise 1. CB plays wall pass to HM 2. CB plays to WINGER 3. Winger dribbles down the wing for a cross 4. AM makes far post run 5. HM makes near post run 6. CB makes center of the field run Progression: add 2 pressing CBs, 1 HM, etc
ACTIVITY 4 1:25 (HALF): Finding the Front Runners COACHING POINTS: 1. Pace of the ball & Movement 2. Attacking sideline 3. Quality of crosses 4. Early crosses to get behind retreating defense.
ORGANIZATION 4 v 4+GK, +2T NO PRESS ZONE 1. Find the winger who can dribble into ZONE 2. Winger looks for a cross into runners 3. Runners criss-cross their runs to confuse defenders Progression: remove ZONES and add a DEFENDING HM
GAME
GAME: 9v9 + 2 GK 1:40 (HALF PITCH) COACHING POINTS: 1. Focus and Intensity 2. Attitude to retain possession & regain
the ball if lost
ORGANIZATION 4-3-2 v 3-4-2
FOCUS:
Coordination with forwards on the attack to produce goal-scoring opportunities.
Spin off after 1-2
1-2 & spin out
Jon Bianco - USSF National A License
THEME: SPEED OF PLAY SESSION 10 SMCHS SOCCER
WARM-UP
(UNRESTRICTED) - 18 players, 2 GKS 1. 2P/1B Pass and Move 2. Change Direction 3. Change Speed
Coaching Points
1. Crisp passes 2. Communicate with your body movement 3. short, short, long passing patterns
PHASE I
(60x30) 6+2T v 6+2T 1. Game is bi-directional 2. Score by connecting both ends with pass 3. Bumpers are played-in when teammate passes VAR: 2-touches, MUST have 2-touches, etc.
Coaching Points
1. Turn to face direction you want to play 2. Pace of the game 3. Attacking Shape 4. Tactical positions 5. Circulation: dont let the ball die on the grass
PHASE II
(40x44) - 8v8 +2GK 1. Players inside marked area play 2-touch 2. Unlimited touches on the flank
Coaching Points
1. As above 2. Pressure the ball as a unit when possession is
lost 3. Communicate
GAME 4-4-2 V 4-4-2
TASK ORIENTATION:
1. DOWN A GOAL LATE IN THE GAME 2. DOWN A GOAL, MAN-UP (11V10) 3. UP A GOAL, MAN-DOWN (10V11) 4. ONE TEAM PLAYS POSSESSION ONLY:
10 PASSES=1PT
Coaching Points
1. Attacking shape when in possession 2. Proper body position on the attack 3. When possession is lost, pressure the ball 4. Specific technique: bending passes, playing to
the foot away from the defender, a long driven pass to break pressure.
5. Constant tactical awareness of the shape of the game.
11v11 GAME FORMATION: 4-4-2 V 4-4-2 CM: Forward pass that beats opposition
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THEME: MIDS TO ATTACKING THIRD SESSION 11 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (40x20): Warm-up with ball Movement
Stops & Starts
IN & OUTS SKILL CIRCUIT Changes of Speed / Direction
RONDOS 0:10 (10x10x4): RONDOS
ORGANIZATION 1+2-N v 1 - RONDOS
1. Neutrals stay for 2 minutes
2. 5-passes and switch grid: Ns follow the ball
ACTIVITY 1 0:15 (10x10): Receiving to TURN COACHING POINTS: 1. Receiver looks R/L before turning 2. Quality touches to ball finesse 3. Awareness 4. Communication
ORGANIZATION 3 PLAYERS / 1 BALL
1. OUTSIDE players remain static: 2. Receiver looks before turning the ball
OUTSIDE players receive across: 3. Move to far cone as soon as receiver gets ball 4. First touch takes OUTSIDE player to
opposite cone WHICH foot to use when passing?
Fundamental: Small-Sided Activity ACTIVITY 2 0:20 (30x20): SWITCH POINT OF ATTACK COACHING POINTS: 1. Play the way you are facing 2. Offensive players must show for ball 3. Limit to 2-touch 4. Up-Down-Through passing pattern
ORGANIZATION
5v3 in GRID 1. WHITE seven passes = 1 pt. 2. BLUE scores by taking ball away and
scoring on either diagonal goal 3. WHITE off on BLUE score VAR: make it a 4-goal diagonal game. 4v4 in the middle with 2 supporting teammates on all 4 gates.
ACTIVITY 4 0:50 (25x40): Possess to Penetrate COACHING POINTS: 1. When to penetrate or possess? 2. Possess until a new opportunity to
penetrate emerges. 3. Good decision-making
ORGANIZATION 4v4 + 4NEUTRALS 1. Neutrals support Attack 2. Attackers must play to neutral in one
gate to receive back and attack opp gate 3. Use sideline neutrals when penetration is
not possible
Match Related: Expanded Small-Sided Activity ACTIVITY 5 1:10 (30x20): TRANSITION to PENETRATE COACHING POINTS: 1. Transition Attitude 2. Good Decision Making
ORGANIZATION BACK-to-BACK goals assigned ZONES 1. Team with possession plays 6v3 2. Transition to assigned zone to score with a pass to
player on either sideline
GAME GAME: 9v9 + 2 GK 1:30 (HALF PITCH) COACHING POINTS: 1. Penetrate or Possess? 2. Good Decision Making 3. Aggressive, Alert & Engaged
ORGANIZATION
3-4-2 v 4-3-2 FOCUS:
Teach MIDS possess to penetrate
BLU RED
Jon Bianco - USSF National A License
THEME: 4-4-2 LINE TRAINING SESSION 12 SMCHS SOCCER I. Technical Warm-Up
WARM-UP 0:00 (GRID): DYNAMIC WARM-UP
ORGANIZATION 4 CORNERS/ 4 BALLS
BOCA JRS SKILL CIRCUIT
ACTIVITY 1 0:10 (15x15 DIAMOND): PASSING COACHING POINTS: 1. Body positioning: sideways on 2. Use deception: lunge before rxing 3. Play out quickly and MOVE! 4. Clean & crispy balls: RYTHM
ORGANIZATION 5 Players per GRID, 1 BALL 1. X2 checks at an angle & looks over shoulder 2. X1 plays him a ball 3. X2 opens up and plays to X3 4. Pass and move
II. DISCOVERY PHASE ACTIVITY 2 0:10 (30x40): KEEP-AWAY COACHING POINTS: 1. BLUE compresses on loss of
possession 2. BLUE expands shape when
possession is regained 3. Communication 4. Supporting runs 5. Rhythm of play
ORGANIZATION
10v6 KEEP-AWAY
1. BLUE Plays in towards the center circle 2. RED plays in any direction 3. BLUE keeps team shape while in possession
and are limited to 2-touch. 4. RED is allowed unlimited touches. 5. When out, restart with a throw-in
III. TRAINING PHASE ACTIVITY 3 0:45 (30x30): LINE TRAINING COACHING POINTS: 1. Keep field as wide as possible 2. Remain patient on the ball 3. Tempt opposition out of defensive
block 4. Circulate the ball when to pass fwd? 5. Be aware of the danger of losing the
ball.
ORGANIZATION
8+GK v 6
1. Team of 8 tries to score in one of the goals. 2. Team of 6 plays defensively in a disciplined
block. 3. Team of 6 waits for a mistake to counter to
BIG goal.
IV. GAME PHASE 8v8 GAME 1:10 (HALF-FIELD) COACHING POINTS: 1. Find space for penetration 2. What supporting shape are we
keeping? 3. What attacking shape are we creating?
ORGANIZATION 1. BLUE positions itself around the center circle and waits for an opportunity to counterattack. 2. RED tries to build-up patiently. FOCUS:
Teach penetrating and defending shape.
2-3-2 VS 2-3-2
Jon Bianco - USSF National A License
THEME: IMPROVE POSSESSION TO PENETRATE SESSION 13 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): Warm-up w/o ball
SLAP ROLLS, BELLS, DRIBBBLE CUTS
IN & OUTS SKILL CIRCUIT Changes of Speed / Direction
RONDOS 0:10 (10x10): 3v2 RONDOS
ORGANIZATION 3v2 RONDOS 1. Defenders: first-in, first-out
ACTIVITY 1 0:15 (FREE): COMBINATION PLAY COACHING POINTS: 1. Attack back of defenders foot 2. Supporting player within reach 3. Clean execution
ORGANIZATION 3P / 1BALL 1. Wall Passes 2. Overlaps 3. Take-overs
ACTIVITY 2 0: 20 (30x20): 4v4 Possession COACHING POINTS: 1. Use width of field 2. Communicate & switch ball quickly.
ORGANIZATION 2 TEAMS of 4 1. Score by passing to off team in corner 2. Off player can slide to either corner to
support team with ball. VAR: change numbers to 4v3
Fundamental: Small-Sided Activity ACTIVITY 3 0:40 (40x30): 4v2 KEEP-AWAY COACHING POINTS: 1. Play on first touch 2. Play away from defenders feet 3. Open up for passing options 4. Find the SPLITS
ORGANIZATION 3 TEAM with 4 players each 1 team defending 4. 3 passes before switch to other half 5. On transfer 2 new defenders enter grid
Match Related: Expanded Small-Sided Activity ACTIVITY 4 1:00 (40x60): 8v8 BOX Game COACHING POINTS: 1. Good Decision Making 2. Combination play 3. Passes into space to stretch defense 4. Recognize earliest penetration w/o
losing possession 5. Create width, depth & mobility
ORGANIZATION 1. 1PT for passing to team mate who
receives under control in any of the four boxes.
2. Pass must come from outside the box 3. Receiver must be outside the box when
pass was played. 4. Final passer cannot be also the receiver
GAME GAME: 9v9 + 2 GK 1:20 (HALF PITCH) COACHING POINTS: 1. Attitude to challenge 2. Good Decision Making 3. Aggressive, Alert & Engaged
ORGANIZATION
3-4-2 v 4-3-2 FOCUS:
Teach possession with a purpose
Jon Bianco - USSF National A License
THEME: PLAYING IN ATTACKING THIRD SESSION 14 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (40x20): Warm-up with ball Movement
Stops & Starts
IN & OUTS SKILL CIRCUIT Changes of Speed / Direction
RONDOS 0:10 (20x10): RONDOS
ORGANIZATION 3 v 2+1 - RONDOS 1. Intercept pass and transition to own grid
ACTIVITY 1 0:15 (40x20 GRID): COMBINATION COACHING POINTS: 1. Attackers keep the ball circulating 2. Communication aspects as defenders enter
the playing grid 3. Mentality to regain possession if lost
ORGANIZATION (30 x 15) 3 15x10 GRIDS, 3P/1B 1. Pass and move in groups of 3-1 ball 2. Two defenders enter the first grid after sprint from their starting position
3) Threes attempt to keep the ball away for 10 4) If defenders win the ball, attempt to hold it for 6 = 1pt
Fundamental: Small-Sided Activity ACTIVITY 2 0:20 (44x25): 6v5 + GK COACHING POINTS: 1. Try to get behind D with mentality to score 2. Take people on and try to eliminate the
defender. 3. Look for the 2v1 in the box and the wings.
Recycle the runs off the strikers. 4. Hold the ball if the combination run is too late. 5. Think about the goal when you are in the box. 6. As one striker goes into space the other comes
towards ball. Combinations and layoffs; give options to the center midfielders
ORGANIZATION (44 x 25) 6v5+GK; 3-3 v 4-1 +GK a) Attacking team tries to keep possession b) Defending team scores on 3 counter goals c) Expand field to 70x25; (full width of the field) add a player to each side for 7v6+K d) Attacking team can now score e) Use touch restrictions to create more patterns
Match Related: Expanded Small-Sided Activity ACTIVITY 3 1:15 (40x30): 8v8 Possession v Finishing COACHING POINTS:
1. Crosses = passes to teammates. 2. Subtleties of passing across the goal area-
placement of attackers and timing of runs. 3. Use the width of the field to your advantage. 4. Dribble through and attack the goal. 5. Strikers making the run to open the space for
the entry pass. Pin the opposing team into their defending third.
6. Body shape into the run for the give & go
ORGANIZATION (44 x 25) 8v8 +2GK - (3-3-2) With Restraining lines 1. 10 consecutive passes = 1pt 2. Goals = 2pts. Restraining lines: offside in effect
GAME GAME: 9v9 + 2 GK 1:30 (HALF PITCH) COACHING POINTS: 1. Dribble penetration 2. Mentality 3. Patience 4. Is the team better at playing in the
attacking third?
ORGANIZATION
3-4-2 v 4-3-2 FOCUS:
Exploit attacking third situations with combination play and numbers
Jon Bianco - USSF National A License
THEME: ATTACKING IN CENTRAL AREAS SESSION 15 SMCHS SOCCER I. Technical Warm-Up
WARM-UP 0:00 (GRID): DYNAMIC WARM-UP
ORGANIZATION 4 CORNERS/ 4 BALLS
BOCA JRS SKILL CIRCUIT
II. DISCOVERY PHASE ACTIVITY 1 0:10 (30x40): PASSING & SHOOTING COACHING POINTS: 1. Communication w/out ball 2. Checks to, away from ball 3. Runs, types and timing 4. Position relative to each other 5. Combination play
ORGANIZATION
5 v 4+GK
1. First Option is to play it to CMs: -Striker checks towards ball -Shadow striker bent-run to receive pass
2. Second Option is to play CM to CM -Striker check runs -Shadow striker supports 1-2 play -CM takes a shot at goal
ACTIVITY 3 0:40 (PK BOX): 3v2 Finishing COACHING POINTS: 1. Create Space & Width 2. Exploit Space created 3. Accuracy of passing 4. Criss-cross runs in PK box 5. Finishing
ORGANIZATION 3 v 2+GK ARSENAL PK-BOX Finishing 1. 2 groups of players as depicted 2. Start with heavy touch to get closer to edge of PK
area to deliver a sharper pass. 3. Generate finishing opportunities from crosses 4. If defenders win ball, play it to target VAR: Allow to develop with shadow pressure at first
III. TRAINING PHASE ACTIVITY 2 0:45 (50x40): ATTACKING ZONE COACHING POINTS: 1. Tempt opposition out of defensive
block lure them towards ball 2. DEF: pressure the ball 3. Circulate the ball when to pass fwd? 4. Exploit space behind the defense 5. Create dangerous situations in PK area
ORGANIZATION
7 v 6+GK ATTACKING ZONE
1. On command 3 attackers & 3 defenders enter attacking zone after a pass that breaks through the restraining line VAR1: enter zone after 5 consecutive passes VAR2: after a switch, the player receiving the ball can send a penetrating pass into the zone for an immediate attack on the goal VAR3: after a switch, now receiver can break through dribbling the ball
OBJECTIVE: to lure the defenders towards the ball to create more space to play the ball forward
IV. GAME PHASE GAME: 9v9 + 2 GK 1:20 (HALF PITCH) COACHING POINTS: 1. Find space for penetration 2. Supporting shape (counter-attack?) 3. What attacking shape are we creating?
ORGANIZATION
4-3-2 v 3-4-2 FOCUS:
Coordination from the front players to develop scoring opportunities
Jon Bianco - USSF National A License
THEME: DEFENDING FLANK AREAS SESSION 16 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (20x1): Warm-up with ball Movement
Sprints around cones Add balls next
ACTIVITY 1 0:10 (40x30 GRID): WARM-UP TOUCHES
COACHING POINTS: 1. First touch out of feet 2. Head up before passing
3. Quality of pass
ORGANIZATION
2 players 1 ball
1. Check to stretch 2. Stretch to check
ACTIVITY 2 0:25 (20x15 GRID): 3v3 Waves
COACHING POINTS: 1. Player defending organization 2. Pressure, Cover, Balance
ORGANIZATION
3 v 3 Continuous
1. Three players versus 3 defenders 2. Attempt to dribble to opposite line for a PT 3. Defenders organize to regain possession and
counter attack the opposite line
ACTIVITY 2 0:25 (PHASE of PLAY): Crossing COACHING POINTS: 1. Quality and accuracy of cross 2. Timing of runs 3. Attitude to attack ball 4. Decision making to finish
ORGANIZATION Defending crosses to forwards 1. Striker sends ball to WING 2. Wing takes ball along sideline to penetrate 3. Forwards make CROSS-OVER runs to attack far
and near post 4. Cross is between the GK and the PENALTY spot
Fundamental: Small-Sided Activity ACTIVITY 3 0: 40 (HALF-FIELD): 3v1 COACHING POINTS: 1. Create space to lose marker 2. Combination play 3. Timing of near/far POST runs 4. Quality of CROSS
ORGANIZATION 3v1 CROSSING & FINISHING 1. Two groups to play 3v3 KEEP-AWAY on both
sides of the pitch 2. On command, one WING plays ball
across another WING to start play 3. At the same time, a STRIKER joins
from the goal line with 1 DEFENDER
ACTIVITY 4 1:00 (40x30): Crossing and Finishing COACHING POINTS: 1. Movement of forwards 2. Quality of cross 3. Finishing
ORGANIZATION 4v2 +2GK 1. Play to either WING so that strikes quickly attack
goal from cross 2. Opposite WING can join on attack
Match Related: Expanded Small-Sided Activity ACTIVITY 5 1:15 (40x30): 7v7 CROSSING COACHING POINTS: 1. Timing of defensive transition 2. Decision to Pressure Vs. Drop 3. Where to show?
ORGANIZATION 7v7 + 2GK 1. NEUTRAL area on the WINGS once the ball is
played there 2. Three touches MAX and a cross!
GAME GAME: 9v9 + 2 GK 1:30 (HALF PITCH) COACHING POINTS: 1. Coordination with GK 2. Decision Making 3. Try to prevent all crosses
ORGANIZATION
4-3-2 v 3-4-2 FOCUS:
Teach Defenders to defend flank areas.
Jon Bianco - USSF National A License
THEME: SWITCHING THE POINT OF ATTACK SESSION 17 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): Warm-up w/o & w/ball
SLAP ROLLS, BELLS, DRIBBBLE CUTS
IN & OUTS SKILL CIRCUIT Changes of Speed / Direction
ACTIVITY 1 0:10 (FREE): KEEP-AWAY COACHING POINTS: 1). Vision: look before you receive 2). Dont let the ball die in the grass, pace of passes-you can move slowly but the ball doesnt; use the pace of the pass to spin & turn 3). Follow through on the ball-dont step back 4). Have a plan of where you want to pass the ball before you receive the ball
ORGANIZATION 2 groups going at same time 1) 4v0+4v0 +2N passing and moving in 15x30 grid >crisp passing; turn every time you receive; chip balls 2) 6v2 in 12x12 grid w/ positive players outside of grid, 2-touches, change defenders every steal >change groups every minutes with dynamic stretching 3) 4v4+2T in 15x30 space; 2 touch for targets
Fundamental: Small-Sided Activity ACTIVITY 2 0:20 (40x60): 6v6 Possession COACHING POINTS: 1) If dribbling find an intelligent option 2) Body shape: wide to see goal & finish first touch 3) Shielding and creating space as the receiver 4) Give more information in your communication 5) Make intelligent purposeful runs 6) Start to shift early so that the 2nd touch creates an option 7) Set up pass: try to give a ball they can finish 8) Support the receiver for long balls--go as the ball goes 9) Keep the ball moving: either pass or dribble
ORGANIZATION (40x60) - 6 v 6 SIX-goal game with flags 1) unlimited ways to finish-think of game as 9v6 2) 3 min game; 1 touch finish
ACTIVITY 3 0:35 (40x30): 4v4+4 COACHING POINTS: 1. Keep shape: width, depth, height 2. Communication 3. Switching of field when? 4. Use of NEUTRALS
ORGANIZATION 4v4 +4N to 2 PUGGS 1) Neutrals are 1-touch BUMPERS 2) Score to either goals on given attacking direction
Match Related: Expanded Small-Sided Activity ACTIVITY 4 1:00 (40x60): 9v9 Possession COACHING POINTS: 1) Center MIDS giving support w/angle behind & ahead of the ball 2) Turning on the pass and shielding 3) Making a supporting run as the ball moves across 4) Once you see the ball moving back-get wide 5). Pass and stay engaged.
ORGANIZATION
(60x70) - 9v9 game to goals plus 4 gates
SETUP: restraining lines in MID field.
1). 10 passes=1PT 2). Dribble under control through gates=1PT 3). Goal=2PT
VAR: target man makes run from ONSIDE to set a layoff for a shot from teammate
GAME GAME: 9v9 + 2 GK 1:20 (HALF PITCH)
COACHING POINTS: 1. Attitude to challenge 2. Good Decision Making 3. Aggressive, Alert & Engaged
ORGANIZATION
3-4-2 v 4-3-2 FOCUS:
Teach when to switch point of attack.
Jon Bianco - USSF National A License
THEME: FORWARDS RUNS SESSION 18 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): WARM-UP
SKILL CIRCUIT
10-15 Movements & Stretching
RONDOS 0:10 (10x10x4): RONDOS
ORGANIZATION 1+2-N v 1 - RONDOS
1. Neutrals stay for 2 minutes
2. 5-passes and switch grid: Ns follow the ball
ACTIVITY 1 0:15 (44x30): Types of runs COACHING POINTS: 1. Relationship between runners 2. Options for player on the ball 3. Communication
ORGANIZATION Striker RUNS - GK 3. Check to stretch 4. Stretch to check Add defenders with graduated pressure
ACTIVITY 2 0: 20 (44x30): INTERCHANGES COACHING POINTS: 1. Timing of runs 2. Time/Accuracy of pass 3. Communication
ORGANIZATION Striker INTERCHANGES 1. Diagonal runs to pull defenders away from play 2. Supporting runs to create space for the player on
the ball Add defenders with graduated pressure
Fundamental: Small-Sided Activity ACTIVITY 3 0:45 (44x50): 5v2+GK COACHING POINTS: 1. Combination Play 2. Runs on/off the ball 3. Attitude to finish
ORGANIZATION 5 v 2+GK to 2 Goals 1. Play start with GK who passes to either FB 2. FB finds Striker with a pass 3. Striker plays back to opposite FB and 5v2 starts
Match Related: Expanded Small-Sided Activity ACTIVITY 4 1:10 (44x50): COACHING POINTS: 1. Using WINGERS on the attack 2. Timing of runs 3. Finishing
ORGANIZATION 5+2 v 4 to 2 Goals 1. As previous activity 2. Adding WINGERS to support with crosses
GAME GAME: 9v9 + 2 GK 1:20 (HALF PITCH) COACHING POINTS: 1. Combination Play 2. Runs on/off the ball 3. Finishing
ORGANIZATION
4-3-2 v 3-4-2 FOCUS:
Coordination with striker and support players to develop scoring opportunities
Jon Bianco - USSF National A License
THEME: OFFSIDE TACTICS SESSION 19 SMCHS SOCCER
WARM-UP
(UNRESTRICTED) 3P/1B 1. Passing & Moving 2. 1-2-3: defend, attack, support 3. Use combination play to get behind defender
Coaching Points
1. Take on defender 2. Defender uses body to win the ball 3. Pass to self or chip it to get behind the defender 4. When to dribble: dribble at space 5. When to combine: defender closes down 6. Use of self pass to get behind defender
SMALL-SIDED GAME
60x44) 2+T v 2+T +2-GK 1. All restarts from RIGHT side 2. On the way up, attempt to score and replace
defenders when ball out of play or on a score 3. If defenders win it, they attack the opposite goal and
attackers must defend to regain possession
Coaching Points
1. When to dribble: dribble at space 2. When to combine: defender closes down 3. Use of self pass to get behind defender
BEATING THE TRAP: a) Individual: self-pass, dribble b) Switching the point of attack c) Diagonal runs; Timing of runs; Decoy/Bent runs
PHASE I
(60x44) - 2v2, 5v5 + 2N, 2v2 1. Players stay in their assigned zone
Coaching Points
1. Stay compact defensively 2. Stay central to the goal 3. Pressure, Cover, Balance 4. Win the ball to counter-attack 5. Disrupt the opponents rhythm of play 6. GK playing the space behind last line of defense 7. Timing of stepping up
PHASE II
(60 x 44) 3v2, 3v3 + 2N, 3v2 1. Players stay in their assigned zone
Coaching Points
1. Disrupt the offense and make it compact 2. Win the ball CUES: 1) back pass to opponent without support; 2) to the GK with limited technical ability; 3) dribbler with their head down; 4) defense clearing the ball
11v11 GAME FORMATION: 4-4-2 V 4-4-2 CM: defensive line stays compact/synchronized
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THEME: 4-3-3 PLAYING OUT OF THE BACK SESSION 20 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): WARM-UP
SKILL CIRCUIT
10-15 Movements & Stretching
ACTIVITY 1 0:10 (20x10): Passing Patterns COACHING POINTS: 1. Targets quality of pass 2. Worker quality of reception 3. Worker quality of pass
ORGANIZATION 4P / 2B in 20x10 Area 1. Pattern 1: play-in, play-back 2. Pattern 2: play-in, open up body to play
opposite target note: workers switch across prior to receiving ball
ACTIVITY 2 0: 20 (30x15): PLAYING OUT COACHING POINTS: 1. Spreading out whilst in possession 2. Shape of the 4 players 3. Placement of the passes
ORGANIZATION 4v1 Playing out of the back keep-away 1. 4 players keep away v 1and attempt to score by
dribbling with the ball on the opposite line 2. Restriction 1: every player must touch the ball prior
to scoring 3. Restriction 2: 1 touch max.
Fundamental: Small-Sided Activity ACTIVITY 3 0:45 (30x30): PLAYING OUT COACHING POINTS: 1. Angles of support 2. Receive with open body stance 3. Playing with head up
ORGANIZATION 4v2/4v2 - Progression 1. As play develops from the back, one of the players
in possession dribbles/pass and joins teammate in opponents grid to attempt to score
2. On loss of possession, extra player drops off to assigned grid
Match Related: Expanded Small-Sided Activity
ACTIVITY 4 1:10 (44x50): PLAYING OUT COACHING POINTS: 1. GK type of service 2. Body positioning: sideways on 3. Anticipate next touch 4. Read the pressure
ORGANIZATION Developing Playing out of the Back 1. GK two options from CBs 2. FBs options 3. HM options: playing in the diagonal Introduce gradual pressure: -to CBs -to HM -to Outside backs
GAME GAME: 9v9 + 2 GK 1:30 (HALF PITCH)
COACHING POINTS: 1. Open body stance to receive passes 2. How to play through defending 1/3 3. Communication
ORGANIZATION
4-3-2 v 3-4-2 FOCUS:
Coordination from the GK, back four and HM to develop play from the back
Jon Bianco - USSF National A License
THEME: 4-3-3 MIDFIELDERS SESSION 21 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): WARM-UP
SKILL CIRCUIT
10-15 Movements & Stretching
RONDOS 0:10 (20x10): RONDOS
ORGANIZATION 4+1 v 2 - RONDOS 1. 3 passes to transition to next grid
ACTIVITY 1 0:15 (20x15): QUAD-TRIS COACHING POINTS: 1. Open body stance 2. Play with head up 3. Sharp passing
ORGANIZATION Passing Sequence min of 5 players 2. Pass and RUN to the middle of rectangle 3. A defender can be added to introduce
graduated pressure
ACTIVITY 2 0:25 (MID): PASSING PATTERN I COACHING POINTS: 1. Sharp passes 2. Movement off the ball 3. Diagonal connections
ORGANIZATION MID 1/3 of field, full width, about 35 yards long, plus 10 yard target zone 1. Passing & Moving pattern 2. Keep the ball on the ground 3. Play with open body stance
Fundamental: Small-Sided Activity ACTIVITY 4 0:35 (MID): FUNCTIONAL COACHING POINTS: 1. Timing of passes 2. Timing of runs 3. Read target body shape
ORGANIZATION As previous setup 1. 2 defenders added 2. One MID makes penetrating run to complete
passing sequence 3. Defenders play into targets to score
Match Related: Expanded Small-Sided Activity ACTIVITY 4 0:50 (MID): FUNCTIONAL COACHING POINTS: 1. Checking runs to connect 2. Timing of runs
ORGANIZATION 4v3 to 1v1+GK 1. Defenders play into targets to score 2. Target pushes up as high as possible 3. 1v1 initially Progression: allow MID to make penetrating run for a 2v1
GAME GAME: 9v9 + 2 GK 1:20 (HALF PITCH) COACHING POINTS: 1. In possession 2. Movement off/on the ball 3. Head on a swivel
ORGANIZATION
4-3-2 v 3-4-2 FOCUS:
Coordination from the MIDS to develop scoring opportunities
Jon Bianco - USSF National A License
THEME: 4-3-3 PLAYING OUT OF THE BACK SESSION 22 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): WARM-UP
SKILL CIRCUIT
10-15 Movements & Stretching
ACTIVITY 1 0:10 (20x10): Passing Patterns COACHING POINTS: 1. Targets quality of pass 2. Worker quality of reception 3. Worker quality of pass
ORGANIZATION 4P / 2B in 20x10 Area 1. Pattern 1: play-in, play-back 2. Pattern 2: play-in, open up body to play
opposite target note: workers switch across prior to receiving ball
ACTIVITY 2 0: 20 (30x15): PLAYING OUT COACHING POINTS: 1. Spreading out whilst in possession 2. Shape of the 4 players 3. Placement of the passes
ORGANIZATION 4v1 Playing out of the back keep-away 1. 4 players keep away v 1and attempt to score by
dribbling with the ball on the opposite line 2. Restriction 1: every player must touch the ball prior
to scoring 3. Restriction 2: 1 touch max.
Fundamental: Small-Sided Activity ACTIVITY 3 0:45 (30x30): PLAYING OUT COACHING POINTS: 1. Angles of support 2. Receive with open body stance 3. Playing with head up
ORGANIZATION 4v2/4v2 - Progression 1. As play develops from the back, one of the players
in possession dribbles/pass and joins teammate in opponents grid to attempt to score
2. On loss of possession, extra player drops off to assigned grid
Match Related: Expanded Small-Sided Activity
ACTIVITY 4 1:10 (44x50): PLAYING OUT COACHING POINTS: 1. GK type of service 2. Body positioning: sideways on 3. Anticipate next touch 4. Read the pressure
ORGANIZATION Developing Playing out of the Back 1. GK two options from CBs 2. FBs options 3. HM options: playing in the diagonal Introduce gradual pressure: -to CBs -to HM -to Outside backs
GAME GAME: 9v9 + 2 GK 1:30 (HALF PITCH)
COACHING POINTS: 1. Open body stance to receive passes 2. How to play through defending 1/3 3. Communication
ORGANIZATION
4-3-2 v 3-4-2 FOCUS:
Coordination from the GK, back four and HM to develop play from the back
Jon Bianco - USSF National A License
THEME: 4-3-3 MIDFIELDERS SESSION 23 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): WARM-UP
SKILL CIRCUIT
10-15 Movements & Stretching
RONDOS 0:10 (20x10): RONDOS
ORGANIZATION 4+1 v 2 - RONDOS 1. 3 passes to transition to next grid
ACTIVITY 1 0:15 (20x15): QUAD-TRIS COACHING POINTS: 1. Open body stance 2. Play with head up 3. Sharp passing
ORGANIZATION Passing Sequence min of 5 players 2. Pass and RUN to the middle of rectangle 3. A defender can be added to introduce
graduated pressure
ACTIVITY 2 0:25 (MID): PASSING PATTERN I COACHING POINTS: 1. Sharp passes 2. Movement off the ball 3. Diagonal connections
ORGANIZATION MID 1/3 of field, full width, about 35 yards long, plus 10 yard target zone 1. Passing & Moving pattern 2. Keep the ball on the ground 3. Play with open body stance
Fundamental: Small-Sided Activity ACTIVITY 4 0:35 (MID): FUNCTIONAL COACHING POINTS: 1. Timing of passes 2. Timing of runs 3. Read target body shape
ORGANIZATION As previous setup 1. 2 defenders added 2. One MID makes penetrating run to complete
passing sequence 3. Defenders play into targets to score
Match Related: Expanded Small-Sided Activity ACTIVITY 4 0:50 (MID): FUNCTIONAL COACHING POINTS: 1. Checking runs to connect 2. Timing of runs
ORGANIZATION 4v3 to 1v1+GK 1. Defenders play into targets to score 2. Target pushes up as high as possible 3. 1v1 initially Progression: allow MID to make penetrating run for a 2v1
GAME GAME: 9v9 + 2 GK 1:20 (HALF PITCH) COACHING POINTS: 1. In possession 2. Movement off/on the ball 3. Head on a swivel
ORGANIZATION
4-3-2 v 3-4-2 FOCUS:
Coordination from the MIDS to develop scoring opportunities
Jon Bianco - USSF National A License
THEME: 4-3-3 WINGERS SESSION 24 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): WARM-UP
SKILL CIRCUIT
10-15 Movements & Stretching
ACTIVITY 1 0:10 (44x50): Warm-up with ball Movement COACHING POINTS: 1. Focus on the pattern 2. Exploiting flank space 3. Timing of execution 4. Communication factors
ORGANIZATION 2 groups + 2-GKS 1) Start with diagonal ball exchange 2) Then play directly ahead for a wall pass 3) Setup cross for incoming teammate who has
also performed a wall pass with opposite group
ACTIVITY 2 0:25 (44x50): PATTERN WORK - I COACHING POINTS: 1. Quality of first Touch 2. Movement before receiving a pass 3. Attitude to finish
ORGANIZATION GK>FB>WNG>CROSS-SS
1. Play start with GK who passes to FB 2. FB feeds winger a pass 3. WNG (winger) dribbles at top speed as Striker
makes forward run 4. WNG delivery to the SECOND 6-yard BOX for
Striker to finish
Fundamental: Small-Sided Activity ACTIVITY 3 0:40 (50x60): PATTERN WORK - II COACHING POINTS: 1. Quality of first Touch 2. Movement before receiving a pass 3. Attitude to finis
ORGANIZATION GK>CB>FB>HM>SS>AM>WNG>CROSS-SS 1. Pattern with higher complexity 2. Involves Striker to play negative before making
penetrative run 3. Winger delivers service for AM and SS to finish
Match Related: Expanded Small-Sided Activity
ACTIVITY 4 1:00 (50x60): Switching PoA COACHING POINTS: 1. Pace of the ball & Movement 2. Attacking sideline 3. Quality of crosses 4. Early crosses to get behind retreating
defense
ORGANIZATION 4v4+GK, +2N, +2T 1. Build-up play through HM>AM>WNG 2. Winger looks for a cross into runners 3. Runners criss-cross their runs to challenge
defenders ENFORCE RESTRAINING LINE
GAME GAME: 9v9 + 2 GK 1:20 (HALF PITCH)
COACHING POINTS: 1. Attacking down the line 2. Timing of crosses 3. Runs to support crosses
ORGANIZATION
4-3-2 v 3-4-2 FOCUS:
Coordination from WINGERS to develop scoring opportunities
Jon Bianco - USSF National A License
THEME: 4-3-3 FORWARDS SESSION 25 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): WARM-UP
SKILL CIRCUIT
10-15 Movements & Stretching
ACTIVITY 1 0:10 (10x20): Y-Passing Pattern COACHING POINTS: 1. Sharp passes 2. Quality execution
ORGANIZATION 5P/1B Y-Passing Pattern 1. Start with 1-2 and spin-off 2. Proceed to 1-2 on top of Y 3. Receiver spins out to receive 4. And dribbles back to starting position
ACTIVITY 2 0: 20 (HALF): Y-Passing to Goal COACHING POINTS: 1. Timing of runs 2. Time/Accuracy of pass 3. Finishing
ORGANIZATION 4v3+GK Y-Passing to Goal NO PLAY ZONE 1. As in previous activity, now going to goal 2. Start with shadow pressure only 3. Increase defensive pressure gradually
Fundamental: Small-Sided Activity ACTIVITY 3 0:45 (44x30): CHELSEA Finishing COACHING POINTS: 1. Accuracy of Pass 2. Communication w/o the ball 3. Attitude to finish
ORGANIZATION Finishing Pattern Power / Placement Shots 1. First pass from AM to SS layoff for power shot 2. SS supports backside player for a wall pass to setup
a placement shot (far post)
Match Related: Expanded Small-Sided Activity ACTIVITY 4 1:10 (HALF) DEFENDING DEEP COACHING POINTS: 1. Organization from the 3 forwards 2. Limiting the passing channels to avoid
ball being played to defending half 3. Attacking transition when regaining
possession
ORGANIZATION
3 v 2+3N Defending Deep Exercise
1. Play starts with 2 defenders who receive a ball from one of the neutral players who stay in their own half of the field
2. Three forwards always reset to center line to begin pressing from this position
3. Forwards coordinate pressure point 4. HM makes near post run 5. Two defenders attempt to bypass the pressure and
pass the ball to the attacking half.
ACTIVITY 4 1:25 (HALF): Finding the Front Runners COACHING POINTS: 1. Pace of the ball & Movement 2. Attacking sideline 3. Quality of crosses 4. Early crosses to get behind retreating defense.
ORGANIZATION 4 v 4+GK, +2T NO PRESS ZONE 1. Find the winger who can dribble into ZONE 2. Winger looks for a cross into runners 3. Runners criss-cross their runs to confuse defenders Progression: remove ZONES and add a DEFENDING HM
GAME
GAME: 9v9 + 2 GK 1:40 (HALF PITCH) COACHING POINTS: 1. Focus and Intensity 2. Attitude to retain possession & regain
the ball if lost
ORGANIZATION 4-3-2 v 3-4-2
FOCUS:
Coordination with forwards on the attack to produce goal-scoring opportunities.
Spin off after 1-2
1-2 & spin out
Jon Bianco - USSF National A License
THEME: PRESSING SESSION 26 SMCHS SOCCER
WARM-UP
(UNRESTRICTED) Groups of 3P/1B 1. Follow the leader (without the ball) 2. With ball, dribble at defender who shuffles back 3. On the call of SWITCH, dribbler steps on the ball
and roles are reversed
Coaching Points
1. Shuffle and stay on dribblers shoulder 2. Stay within reachable distance of the ball 3. Dont fall for faints/fakes
SMALL-SIDED GAME
(OPEN) 1v2 Keep-away 1. Dribbler not allowed to run away 2. If you win the ball, you become the new dribbler 3. Pull, push, sandwich attacker to get ball 4. When TIME is called, 2 defenders punished
Coaching Points
1. Press the ball immediately 2. Supporting player should be able to see the ball and
cut-off escape routes 3. Be patient and remain useful for as long as possible
PHASE I
(30x20) - 6v6+6T 1. Score with passes through gates 2. Targets play 1-touch 3. Targets have balls at their feet for quick starts 4. Play 2/3 MIN games winners stay. PROGRESSION: 2-touch limit
Coaching Points
1. Inconsistent pressure: commit to get the ball back and teammates will react to support you
2. Recognize time to pressure: * dribbler turns his back to pressure
3. Mentality to win the ball back. 4. On a wall pass, dont chase the ball:
* take away passing option instead 5. When the ball goes out, dont relax: ORGANIZE!
PHASE II
(40 x 65) 4v2 + 4v2, 2GK 1. Players stay in their assigned half 2. Shot from own half=1PT 3. Goals scored after connect 1 pass in ATT. Half=2PT 4. Play to 2 MIN, winners are out after score
Coaching Points
1. When ball goes back to GK, organize defense and as they build-up, win the ball in their half of the field
2. Dont le them go to goal, stay with them 3. To deal with central attack, as back leads the
pressing, step-up to leave forwards offside.
CUES: 1) back pass to opponent without support; 2) to the GK with limited technical ability; 3) a forward losing the ball deep in their ATT. half
11v11 GAME TASK ORIENTATION: A team, goal down & must win B team: play low-pressure line of confrontation half line
CM: 1) Dont let opp. fullbacks take shots from half field; 2) Protect your lead by NOT playing out of the back with short passes (risking loss of possession).
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THEME: ATTACKING FLANK AREAS SESSION 27 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (40x20): Warm-up with ball Movement
Stops & Starts
IN & OUTS SKILL CIRCUIT Changes of Speed / Direction
ACTIVITY 1 0:10 (40x44): WARM-UP TOUCHES
COACHING POINTS: ART of Finishing=Attitude, Repetitions & Technique 1). Players must look to shoot & create opportunities to shoot. Challenge players to fix their own mistakes 2).Do they look immediately to goal? 3). Quality of FIRST touch
ORGANIZATION
(40x44) 2 groups of 8; 4B 2 GKS 1) Passing & moving -- crisp passes When GK calls for shots play them a high ball. Shoot w/ every progression on either goal. a) Striking the ball w/ instep; can shoot on either goal b) Prep touches; receive right, strike left (both) c) Bending ball inside swing, outside swing d) Play to teammate outside before shot e) Overlap before shot
ACTIVITY 2 0:20 (40x44): Shadow Play COACHING POINTS: 1. Pace of passes and final pass, setting up one
another for good shots on target. 2. Follow though on the strike. 3. Plant foot aiming to a small area of the net, head
& shoulders down over the ball. 4. Keeping shoulders square before & after shot.
ORGANIZATION (40x44) - 7v7+2GK, 7P:1B 1) Shadow play with finishing patterns GK distribute to either team-teams are attacking both goals within restrictions: a) play into teammate then outside before shot b) overlap going forward before shot c) back to goal: turn and shoot from 18
Fundamental: Small-Sided Activity ACTIVITY 3 0: 40 (40x44): 3v2 +GK COACHING POINTS: 1). 1st touch to prepare shot; prep shot, inside opposite foot, quick steps between prep touch & shot. 2). Shooting low and early 3). Fast combo play 4). Shooting first touch 5). Body shape upon finishing: 6). Keep head DOWN.
ORGANIZATION (40x44) - 3v2+GK
1) GK or attacker distributes to target. All 3 attackers touch the ball before shooting. 2) Defenders release upon distribution from opposite side & try to win the ball 3) If defenders win the ball, they must play to target and all three must touch the ball before the shot. 4) Defenders release upon their teammates losing ball.
Match Related: Expanded Small-Sided Activity ACTIVITY 4 1:00 (40x30): 7v7 CROSSING COACHING POINTS: 1. Can the attacking team finish their shots? 2. Are they looking to shoot? 3. Executing the final pass before the shot.
Quick shots off of transition.
ORGANIZATION (64x78) - 4T+5v5+2N+2GK (9v9 field)
1) Attacking team can score on either goal & tries to score as many goals in 3 minutes as possible. 2) Attackers must shoot within 4 passes 3) If defending team wins the ball, they keep possession W/targets for as long as they can. 4)Targets and Neutrals help setup the attacking team and/or possession for defending team
GAME GAME: 9v9 + 2 GK 1:20 (HALF PITCH) COACHING POINTS: 1. Exploiting the flanks
ORGANIZATION
3-4-2 v 4-3-2 FOCUS:
Teach attackers to exploit flank areas.
Jon Bianco - USSF National A License
THEME: PLAYING out of THE BACK SESSION 28 SMCHS SOCCER Technical Warm-Up
ACTIVITY 1 0:10 (20x20 GRID): CONTROL COACHING POINTS: 1. Close control of the ball 2. Free movement with ball 3. Variety of movements & touches
ORGANIZATION
Players inside and outside GRID 1. Give-and-go 2. Give-and-dummy 3. Chest trap and volley 4. Headers
EVERY player must dribble thru middle cone
ACTIVITY 2 0: 25 (40x20): Playing out-of-the-back COACHING POINTS: 1. Accuracy of pass 2. Weight of pass 3. Angle & distance of support 4. Communication
ORGANIZATION Teach FULLBACK movement 1. GK rolls ball to right side: in-front-of RFB 2. RFB passes back to RCB who passes to CM 3. CM passes back to LCB who switches the ball to
opposite LFB 4. LFB plays back to LCB and switching of play
happens again with CM BREAK through coned area ahead.
Fundamental: Small-Sided Activity ACTIVITY 3 0:40 (HALF): 3v7 OTB Play-FUNCTIONAL COACHING POINTS: 1. Create Space & Width 2. Exploit Space created 3. Accuracy of passing 4. Switch of Play 5. Decision Making
ORGANIZATION 3v7 Playing out-of-the-back 1. 2 groups of defenders and 2 groups of attackers 2. If defenders win ball, play it to next CM at MID-
field
ACTIVITY 4 1:00 (HALF): 3v7 OTB Play-FUNCTIONAL COACHING POINTS: 1. Visual queues to determine a long ball is coming 2. Begging dropping before the ball is played. 3. Receive the ball in-front, rather than behind
defenders.
ORGANIZATION 7v9 Playing out-of-the-back 1. Defending line starts high 20-25 YDS 2. Attacking DEF plays ball to corner 3. Defenders work with circulation to play out of the
back. VAR: increase numbers by 2s
Match Related: Expanded Small-Sided Activity ACTIVITY 5 1:15 (40x30): 7v7 DEFENDING COACHING POINTS: 1. Immediate play to create width 2. Depth in attack 3. Support with creative runs 4. Possession and switch of play
ORGANIZATION 7v7 +GK 5 GATES 1. BLUE defends with 4-2-1 2. WHITE attacks with 2-3-2 3. DEFENDERS use NEUTRAL zone to play out of
the back
GAME GAME: 9v9 + 2 GK 1:30 (HALF PITCH) COACHING POINTS: 1. Dribble penetration 2. Possession 3. Decisions to play: forward, sideways, back
ORGANIZATION
3-4-2 v 4-3-2 FOCUS:
Teach team to circulate out of the back
Jon Bianco - USSF National A License
THEME: FINISHING ART II SESSION 29 SMCHS SOCCER
WARM-UP
(UNRESTRICTED) 3P/1B 1. Passing: 3-touches, 2-touches, 1-touch 2. Short, short, long passing pattern Combinations (1-2, takeovers, etc.)
Coaching Points
1. Pace of the pass 2. Ball on the ground ping it 3. Dont kill the ball ART of finishing: Attitude, Repetition, Technique
SMALL-SIDED GAME
(50x44) 4 Groups of 5 +2-GK 1. Two groups go at a time attacking opp. goals 2. Start with shot at GKs hands 3. pattern 1: inside, back, wide, cross 4. pattern 2: inside, back, overlap, cross
Coaching Points
1. Speed of execution 2. Space attack/create 3. Surprise improvisation 4. Score the aim of the game ART of finishing: Attitude, Repetition, Technique
PHASE I
(50x44) - 5v5 + 5v5, +2-GK 1. Players stay in their assigned half 2. Get the ball to the attacking half quickly 3. Take shots from own half surprise them 4. Combination play & movement near the box
Coaching Points
1. ART: attitude to finish 2. Mentality to score 3. Mobility & Improvisation 4. Risk taking balanced with sound decision-making 5. Attack the goal and score
PHASE II
(65x44) 5+2 v 5+2, 2-GK 1. 1v1 on the flank 2. Team that scores starts from own goal
Coaching Points
1. Using width (flank play) to spread defense 2. Type/Quality of service from the flank 3. Timed/Type of runs in the PK area 4. Mentality to score technical decision to finish 5. SOS: Space, Opposition, Support placement of ball ART of finishing: Attitude, Repetition, Technique
11v11 GAME FORMATION: 4-4-2 V 4-4-2 CM: 1) Using flank play to score; 2) Runs in PK area
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THEME: FULLBACKS OVERLAP & CROSS SESSION 30 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): WARM-UP
SKILL CIRCUIT
10-15 Movements & Stretching
RONDOS 0:10 (10x10x4): RONDOS
ORGANIZATION 1+2-N v 1 - RONDOS
1. Neutrals stay for 2 minutes
2. 5-passes and switch grid: Ns follow the ball
ACTIVITY 1 0:15 (20x20 GRID): CONTROL COACHING POINTS: 1. Close control of the ball 2. Free movement with ball 3. Communication when overlapping:
hold and send
ORGANIZATION
3 Players, 1 BALL 1. P1 passes to P2 who flicks ball back to P1 2. P1 runs to middle to receive flicked ball 3. P2 takes P1 starting spot 4. P1 passes to P3 who holds ball 5. P1 overlaps P3 who sends and P1 sends to
P2 across 6. P3 moves to P2 starting spot
Fundamental: Small-Sided Activity ACTIVITY 2 0: 25 (40x20): Fullbacks overlapping COACHING POINTS: 1. Accuracy of pass 2. Weight of pass 3. Angle & distance of support 4. Communication: Hold/Send
ORGANIZATION Teach FULLBACK overlapping movement 1. GK rolls ball to right side: in-front-of RFB 2. RFB passes to OM who touches inside 3. CM passes to overlapping fullback 4. Fullback finishes with a quality cross to CM
ACTIVITY 3 0:40 (HALF): 6v4 Overlaps COACHING POINTS: 1. Create Space & Width 2. Exploit Space created 3. Accuracy of passing 4. Switch of Play 5. Decision Making
ORGANIZATION 6 v 4+GK Overlapping Plays 1. 2 groups of defenders and 2 groups of attackers 2. Team of 6 executes fullback overlaps with early
crosses to MID fielder 3. If defenders win ball, play it to next CM at MID-
field VAR: add two forwards and two holding MIDS
Match Related: Expanded Small-Sided Activity ACTIVITY 5 1:15 (40x30): 7v7 DEFENDING COACHING POINTS: 1. Immediate play to create width 2. Depth in attack 3. Support with creative runs 4. Possession and switch of play
ORGANIZATION 9v9 +2GK 1. BLUE defends with 4-2-2-1 2. WHITE attacks with 3-4-2 3. DEFENDERS use NEUTRAL zone to play out of
the back with an overlap
GAME GAME: 9v9 + 2 GK 1:30 (HALF PITCH) COACHING POINTS: 1. Sharp execution of overlap play 2. Decisions to play: early cross? shallow defense;
play the ball behind them.
ORGANIZATION
3-4-2 v 4-3-2 FOCUS:
Teach fullbacks to overlap and cross balls early.
Jon Bianco - USSF National A License
THEME: ZONAL DEFENDING SESSION 31 SMCHS SOCCER
WARM-UP
(UNRESTRICTED) 2P / 1B 1. Pass 10-yards 2. pressure after pass & slide back 3. Toe Poke it
Coaching Points
1. Pass with pace on the ball 2. pressure on shoulder forcing one way 3. Wait for the right moment to step and poke it
SMALL-SIDED GAME
3 GRIDS (10x10) - 4v2, 4v2, 4v0 1. Passes made through grid 2. 2-touch, 1-touch 3. If ball intercepted or SWITCH is called, the last two
players who touched the ball search for a new grid to defend on
Coaching Points
1. Press immediately 2. Cover player directs play 3. Work together to force error 4. Stay focused, deny passing lanes
PHASE I
(50x44) 8+2 v 8+2, 2 GKS 1. Play to targets=1PT 2. Targets may play sideways 3. Targets play to OPP GK after score PROGRESSION: targets play to their fullbacks after a score.
Coaching Points
1. Pressure, Delay, Cover 2. Deny the ball, deny the turn 3. As the ball moves, the lines move HORZ/VERT 4. Lines move with PACE of the ball 5. Forwards set line of confrontation 6. Angles and Distance of support 7. Stay connected VERT/HORZ 8. Compress the lines VERT towards center of goal
PHASE II
(50x44) - 6v4+GK to 8v8+GK, counter goals 1. Server plays to attacking team on restarts 2. Defending team plays to Server on possession 3. All restarts from server PROGRESSION: 8v8 to counter-goals, full width.
Coaching Points
1. Tracking(Marking) vs. Passing On your Man 2. When playing out: converge diagonally towards ball 3. Establish the line of confrontation 4. Deny weak-side penetration (defenders positioning) PROGRESSION: 1. Work with FB4 initially Vs 6 2. Add HM, CM, Vs 8 to FIELD WIDTH 3. Then outside MDS to FULL FIELD WIDTH
11v11 GAME FORMATION: 4-4-2 V 4-4-2 CM: midfield line collapsing on defending 1/3
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THEME: MIDS PRESSURE, COVER & BALANCE SESSION 32 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): WARM-UP
SKILLS CIRCUIT
10-15 Movements & Stretching
ACTIVITY 1 0:10 (30x20 GRID): 3-ZONE Passing COACHING POINTS: 1. Movement 2. Accuracy of Passes 3. Playing with your head up
ORGANIZATION
3 Players / 1 BALL 1. Groups pass within 1 Zone
Move from one zone to the next 2. Groups are instructed to pass in 2 zones 3. Groups then pass in all three zones
ACTIVITY 2 0:20 (30x20 GRID): MID Defending COACHING POINTS: 1. Closest MID pressures ball 2. Covering MID shuts down passing
channel 3. Balancing MID moves into space thru
PINCHING-in & sagging
ORGANIZATION
3 MIDS in center GRID 1. Outside players attempt to split MIDS with
through balls. 2. Play square to teammates if cannot split 3. If MIDS intercept, they pass to opposite
outside GRID and replace the passers 4. Passers become the new MIDS in center
ACTIVITY 3 0: 40 (40x40): Playing out-of-the-back COACHING POINTS: 1. Communication 2. When to pressure 3. Bait attackers into places to make play
predictable
ORGANIZATION 4v4 +2 KEEP-AWAY 1. 2 Targets outside grid play to teammates who try to
score on opposite line by passing to opposite targets
2. Opposite targets then play to their team to try to score on opposite line
Fundamental: Small-Sided Activity ACTIVITY 4 1:00 (HALF): 7v7 +GK COACHING POINTS: 1. Decision to press: when to step. 2. Decision to press: when to hold. 3. Mentality to challenge & dispossess.
ORGANIZATION 7v7 +GK 1. GK restarts play with fullbacks 2. FBS make connecting passes with MIDS 3. 1 MID can penetrate in attacking third to assist
lone forward on the attack 4. Players outside GRID step in GRID to win ball 5. Neutrals support forwards pass-back to score
Match Related: Expanded Small-Sided Activity ACTIVITY 4 1:20 (40x30): 7v7 MIDFIELD PCB COACHING POINTS: 1. Defending forwards step/press to force error 2. MIDS offer PCB on transition of play 3. Immediate challenges avoid splits
ORGANIZATION 9v9 +GK 3v2 to MID transition, 4v4 1. GK plays to backfield for 3v2 2. Transition to MIDFIELD after 5 passes 3. MIDS look for a split in the line to transition to
attacking third 4. Attacking third is 2v3 to score
GAME GAME: 9v9 + 2 GK 1:30 (HALF PITCH) COACHING POINTS: 1. Step v. Hold 2. Covering from near player 3. Balance on weak-side
ORGANIZATION
3-4-2 v 4-3-2 FOCUS:
Teach MIDS to pressure, cover & balance
Jon Bianco - USSF National A License
THEME: PLAYING INTO NEGATIVE SPACE SESSION 33 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): Warm-up with ball
SLAP ROLLS, BELLS, DRIBBBLE CUTS
IN & OUTS SKILL CIRCUIT Changes of Speed / Direction
ACTIVITY 1 0:10 (10-CIRCLE): CIRCLE EXERCISE COACHING POINTS: 1. BLUE player actively checking 2. Second pass is played through 3. Passes are crisp and precise
ORGANIZATION 2 groups of 8 3 balls 1. 7 players make a 10 yard circle with remaining
player in the middle of the circle. 2. BLUE starts with check away/to ball to play
on first touch to another player w/o ball 3. This receiver plays the pass through to a
second player through the circle Fundamental: Small-Sided Activity
ACTIVITY 2 0: 20 (40x30): THREE BALL GAME COACHING POINTS: 1. Keep possession w/good decisions 2. Movement and passing into negative space. 3. Ability to work as a team to score.
ORGANIZATION 16 Players 3 teams of 6 players 1. Two-touches restriction. 2. Can only score from a dropped pass 3. Play into the hands of the player in the
goal for 1PT. Team w/all balls WINS
ACTIVITY 3 0: 40 (HALF): 4v4 Wing Pattern COACHING POINTS: 1. Fast, precise passes to complete
finishing sequence 2. Communication
ORGANIZATION 4v4 WING Attacking Pattern 1. Defenders setup with FB4 & play within 25
yards of their goal. 2. Attackers start from Center Line & perform
wing attack pattern with the overlapping CM. Add DEF holding MID to challenge Attackers
Match Related: Expanded Small-Sided Activity ACTIVITY 4 1: 00 (HALF): 8v6 Switching-Point COACHING POINTS: 1. Players have a sense of when to
transition from passing across the field to passing forward.
2. Play must be unpredictable.
ORGANIZATION 8v6 Switching the Point-of-Attack 1. 2 Teams play 8v6 in 40x30 GRID. 2. 2 FWD & 2 DEF wait outside penalty area. 3. Attackers find wings through NEGATIVE
space before passing to forwards. 4. One attacker joins the forwards.
GAME GAME: 9v9 + 2 GK 1:20 (HALF PITCH) COACHING POINTS: 1. Use of NEGATIVE space. 2. Attitude to challenge. 3. Good Decision Making. 4. Aggressive, Alert & Engaged.
ORGANIZATION
3-4-2 v 4-3-2 FOCUS:
Teach Effective Use of Negative SPACE
Jon Bianco - USSF National A License
THEME: COUNTER ATTACK SESSION 34 SMCHS SOCCER
PASSING PATTERN I
(30x15) 3 Groups of 6P/2B 1. Start counterclockwise: ball on the ground 2. Receive it with a flick, pass across and follow it 3. Switch clockwise left foot
Coaching Points
1. Timing of runs 2. Check away (create space), check to (receive) 3. When you lay it off, position body to support second
pass
PASSING PATTERN II
(30x15) 3 Groups of 6P/2B 1. Wall pass to long pass 2. May need to use only 1 ball to simplify it 3. Bottom position supports wall pass only
Coaching Points
1. As above
PHASE I
(50x25) 6 v 5+1 +6T KEEPAWAY 1. Team of 6 keeps possession on their on grid 2. Team of 5 attempts to regain possession and play it
to their target teammate 3. Score: connect10 consecutive passes in own gird
Coaching Points
1. Collectively attempt to regain possession 2. When possession is gained, find teammate on
ENDLINE with the minimum amount of passes 3. Team shape once possession is gained and the
counter is on 4. Use switching the point of attack if direct play is not
possible to transition to own grid
PHASE II
(70x65) 6 v 6 +2-GK 1. GK starts with ball to back 2. Play out of the arch as soon as possible 3. If you score on the counter, team stays and a new
team defends the arch. 4. The winning team attacks the arch with a new ball
Coaching Points
1. Urgency to defend well to regain possession 2. Once the ball is won, mentality to go forward 3. Technical ability to connect with teammates 4. Players mentality to join the counter attack 5. Eliminate as many defenders as possible with one pass 6. Long pass to forward into space behind or beside defender 7. Direct ball to space short of forward, followed with
quick support for combination play 8. If counter is off, maintain possession
11v11 GAME FORMATION: 4-4-2 V 4-4-2 CM: forwards movement when MD is attacking
GG
D
A
AA
A
AAD
D
DD
D
D
D
D
A
A
A
N N
N
D
D
D
AA
A
N
A A
A
AA
A
A A
A
AA
A
N N
THEME: DEFENDING IN MID THIRD SESSION 35 SMCHS SOCCER Technical Warm-Up
BALL MASTERY 0:00 (CHAN): Warm-up with ball Movement
Movement without ball
Movement with BALL
RONDOS 0:10 (15x10): RONDOS
ORGANIZATION 4+1 v 4 - RONDOS 1. 4 inside attempt to regain/keep possession
ACTIVITY 1 0:10 (20x20 GRID): Movement COACHING POINTS: 1. Body shape, balance and foot positioning
(side-on) 2. Quick reactions and ability to maintain
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