MOSI Presentation

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Museum of Science and Industry

Tampa, Florida

April 4, 2015

Developing the Mars Game PeriAreion

PeriAreion Trailer

Inspiration

Personal Connections to Space

Cameron Background in Math

and Physics

Always loved science and games

Erica Is actually from space.

Not really just really likes space.

Joseph Grew up during the

Space Shuttle early days

Graduated from Purdue, “Mother of Astronauts”

Science and Technology Getting to Mars

National Robotics Week

Rovers are the first to scout Mars. What we learn is invaluable

for sending humans.

Mars is a difficult place to live

We will need to develop new technologies to get there and

then survive on a planet inhospitable to life as we know it.

Resources are at a premium

Everything brought from Earth will need to be recyclable.

Colonists will have to be trained in multiple scientific fields.

The Making of PeriAerion

The Making of PeriAerion

VS

The Making of PeriAerion

The Making of PeriAerion

The Making of PeriAerion

The Making of PeriAerion

Research and Design

Locations

• All maps are real areas on Mars

• Places not yet explored by rovers

• MRO’s topography and Hi Rise images

• Unique weather, hazards, and features

• Balancing accuracy and level design

Mawrth Vallis

Hellas Planitia

PeriAreipedia

• In-game encyclopedia

• Background, real-world info on

human space travel, Mars, and

other topics introduced by game

situations/research tree unlocks

• Unlock articles by performing

certain actions in game

• 31 science articles, extensively

researched

Meeting with NASA

• In September 2013, went to Swampworks lab at KSC

• ISRU (in-situ resource utilization)

• Fact-checked research tree, game elements and mechanics

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