Lecture 7 : Intro. to STL (Standard Template Library)
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Lecture 7 : Intro. to STL (Standard Template
Library)
STL
a set of C++ template classes to provide common programming data structures and functions Data structures (container class)
expandable arrays (vector) doubly linked lists (list) (priority) queue , stack , set, map, …
Functions (algorithms) on the data structures sort(), search(), merge(), min(), max(), swap(), … Set operations (union, difference, intersection, …)
included in C++ standard library
3 categories of STL
Container class A holder object that stores a collection of other objects
with any (user defined or built-in) data types
Iterator similar to pointer (point to element of container) Implemented for each type of container Elements of containers can be accessed through
iterators
Algorithm Perform operations(e.g. sort , search, …) on STL objects
Container Classes Sequences : sequential collection
vector, list, deque (double ended queue)
Associative Container : set (duplicate data are not allowed) : Collection of ordered
data in a balanced BST. Fast search map : associate key-value pair held in balanced BST
Ex) person[“hongkildong”] = person_object; hash_set, hash_set : uses hash (fast but no order)
Container Adapters Implemented on top of another container stack , queue , priority queue
Iterators Iterators provide common interface to step through the
elements of any arbitrary type STL containers.
“Algorithms” can have ways to access any types of “Containers” through “Iterators”.
There are iterators for going sequentially forward and/or backward as well as random access iterators.
Iterators are used by the STL algorithms. Iterator syntax uses the ++, --, and * operators which are familiar to users of pointers.
Iterators
Containers Algorithms
Iterators
algorithms
The header <algorithm> defines a collection of functions (such as searching
and sorting) especially designed to be used on ranges of container elements.
Access container elements thru iterators
therefore will work on any container which provides an interface by
iterators
Let’s look at examples of Sequence Containers
(vector, list, deque, …)
Sequence Containers: Access, Add, Remove
Element access for all: front() back()
Element access for vector and deque: [ ]: Subscript operator, index not checked
Add/remove elements for all push_back(): Append element. pop_back(): Remove last element
Add/remove elements for list and deque: push_front(): Insert element at the front. pop_front(): Remove first element.
Sequence Containers: Other Operations
Miscellaneous operations for all: size(): Returns the number of elements. empty(): Returns true if the sequence is empty. resize(int i): Change size of the sequence.
Comparison operators ==, !=, < etc. are also defined. i.e., you can compare if two containers are equal.
“List” operations are fast for list, but also available for vector and deque: insert(p, x): Insert an element at a given position. erase(p): Remove an element. clear(): Erase all elements.
vector Dynamic array of variables, struct or objects. elements are stored in contiguous storage locations Able to resize itself automatically when inserting or
erasing a vector element vector is good at
Accessing individual elements by their position index, O(1). (random access) Iterating over the elements in any order (linear time). Add and remove elements from its end
What about inserting/erasing an element in the middle?
Vector declaration
Header file include #include <vector>
Declare : vector<data type> variable_name; Ex) vector<int> vec_int;
Dynamic allocation Ex) vector<int>* vec_intp = new vector<int>;
vector member functions
vector member functions
vector example1// constructing vectors
#include <iostream>
#include <vector>
using namespace std;
int main ()
{
unsigned int i;
// constructors used in the same order as described above:
vector<int> first; // empty vector of ints
vector<int> x(10); // vector with size=10;
vector<int> second (4,100); // four ints (size=4) with value 100
vector<int> third (second.begin(),second.end()); // iterating through second
vector<int> fourth (third); // a copy of third
// the iterator constructor can also be used to construct from arrays:
int myints[] = {16,2,77,29};
vector<int> fifth (myints, myints + sizeof(myints) / sizeof(int) );
cout << "The contents of fifth are:";
for (i=0; i < fifth.size(); i++)
cout << " " << fifth[i];
x[0]=7;
x[1]=x[0]+5;
return 0;
}
The contents of fifth are: 16 2 77 29
vector example2// vector::begin#include <iostream>#include <vector>using namespace std;
int main (){ vector<int> myvector; for (int i=1; i<=5; i++) myvector.push_back(i);
vector<int>::iterator it;
cout << "myvector contains:"; for ( it=myvector.begin() ; it < myvector.end(); it++ ) cout << " " << *it;
cout << endl;
return 0;}
myvector contains: 1 2 3 4 5
vector example 3// vector::pop_back#include <iostream>#include <vector>using namespace std;
int main (){ vector<int> myvector; int sum (0); myvector.push_back (100); myvector.push_back (200); myvector.push_back (300);
while (!myvector.empty()) { sum+=myvector.back(); myvector.pop_back(); }
cout << "The elements of myvector summed " << sum << endl;
return 0;}
The elements of myvector summed 600
vector example4// comparing size, capacity and max_size#include <iostream>#include <vector>using namespace std;
int main (){ vector<int> myvector;
// set some content in the vector: for (int i=0; i<100; i++) myvector.push_back(i);
cout << "size: " << (int) myvector.size() << "\n"; cout << "capacity: " << (int) myvector.capacity() << "\n"; cout << "max_size: " << (int) myvector.max_size() << "\n"; return 0;}
size: 100 capacity: 141 max_size: 1073741823
vector example5// erasing from vector#include <iostream>#include <vector>using namespace std;
int main (){ unsigned int i; vector<unsigned int> myvector;
// set some values (from 1 to 10) for (i=1; i<=10; i++) myvector.push_back(i); // erase the 6th element myvector.erase (myvector.begin()+5);
// erase the first 3 elements: myvector.erase (myvector.begin(),myvector.begin()+3);
cout << "myvector contains:"; for (i=0; i<myvector.size(); i++) cout << " " << myvector[i]; cout << endl;
return 0;}
myvector contains: 4 5 7 8 9 10
stack (LIFO)
Member functions constuctor ex) stack<int, vector<int> > st; // empty stack using vector empty size top push pop
stack example// stack::push/pop#include <iostream>#include <stack>using namespace std;
int main (){ stack<int> mystack;
for (int i=0; i<5; ++i) mystack.push(i);
cout << "Popping out elements..."; while (!mystack.empty()) { cout << " " << mystack.top(); mystack.pop(); } cout << endl;
return 0;}
Popping out elements... 4 3 2 1 0
list
Doubly-linked list Fast access to front and back only Add and remove elements at any
position
list member functions
list member functions
list example 1
push_front, push_back pop_front, pop_back// list::push_front#include <iostream>#include <list>using namespace std;
int main (){ list<int> mylist (2,100); // two ints with a value of 100 mylist.push_front (200); mylist.push_front (300);
cout << "mylist contains:"; for (list<int>::iterator it=mylist.begin(); it!=mylist.end(); ++it) cout << " " << *it;
cout << endl; return 0;}
300 200 100 100
list example 2
insert
// inserting into a list#include <iostream>#include <list>#include <vector>using namespace std;
int main (){ list<int> mylist; list<int>::iterator it;
// set some initial values: for (int i=1; i<=5; i++) mylist.push_back(i); // 1 2 3 4 5
it = mylist.begin(); ++it; // it points now to number 2
mylist.insert (it,10); // 1 10 2 3 4 5
// "it" still points to number 2 mylist.insert (it,2,20); // 1 10 20 20 2 3 4 5
--it; // it points now to the second 20
vector<int> myvector (2,30); mylist.insert (it,myvector.begin(),myvector.end()); // 1 10 20 30 30 20 2 3 4 5 cout << "mylist contains:"; for (it=mylist.begin(); it!=mylist.end(); it++) cout << " " << *it; cout << endl;
return 0;} mylist contains: 1 10 20 30 30 20 2 3 4 5
Standard Sequence Containers
They differ in how quickly different access operations can be performed. n is the number of elements currently in the container.
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