Introduction Clocks,events and process states Synchronizing physical clocks

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Chapter 10: Time and Global States. Introduction Clocks,events and process states Synchronizing physical clocks Logical time and logical clocks Global states Distributed debugging Summary. Introduction. Time is an important issue in DS Need to measure accurately - PowerPoint PPT Presentation

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• Introduction• Clocks,events and process states• Synchronizing physical clocks• Logical time and logical clocks• Global states• Distributed debugging• Summary

Chapter 10: Time and Global States

• Time is an important issue in DS– Need to measure accurately

• E.g. auditing in e-commerce – Algorithms depending on

• E.g. consistency, make

• No universe physical clock– Newton’s opinion– Einstein’s Relativity Theory

• People’s approaches– Approximately synchronize– Logical clocks

• Capture causality between events

Introduction

• Introduction• Clocks,events and process states• Synchronizing physical clocks• Logical time and logical clocks• Global states• Distributed debugging• Summary

Chapter 10: Time and Global States

• £– A collection of N processes pi, i = 1,2, .. N

• si– The state of pi

– E.g. variables• Actions of pi

– Operations that transform pi’s state– Send or receive message between pj

• e– Event: occurrence of a single action

i– occur before in pi , e.g. e i e`– Total order of events in pi

• history(pi ) = hi = <ei0, ei

1, ei2, …>

Model of a distributed system

• Clock in computer– A device that count oscillations occurring in a crystal

at a definite frequency– hardware time: Hi(t)

• Relative time – Software time: Ci(t) = Hi(t)+

• Timestamp of event • Clock skew and clock drift

– Skew: the instantaneous difference between the readings of any two clocks

– Drift: crystal oscillate at different rate• Can’t avoid clock drift

– example

Clocks

• Standard second– Atomic oscillator (International Atomic Time)

• Drift rate: one part in 1013

– 9,192,631,770 periods of transition between the two hyperfine levels of the ground state of Cs133

• Since 1967

• Astronomical time– Rotation of earth on its axis and about the Sun

• Skew between astronomical time and atomic time

• Coordinated Universal Time (UTC)– Atomic time which is inserted a leap second occasionally to

keep in step with astronomical time– Broadcast UTC to the World

• E.g., by GPS or WWV

Coordinated Universal Time

• Introduction• Clocks,events and process states• Synchronizing physical clocks• Logical time and logical clocks• Global states• Distributed debugging• Summary

Chapter 10: Time and Global States

• Ci : pi’s clock, I: an interval of real time• External synchronization

– For a synchronization bound D > 0, and for a source S of UTC time, |S(t)-Ci(t)| < D, for i = 1, 2, … N and for all real times t in I

– Clocks Ci are accurate to within the bound D• Internal synchronization

– For a synchronization bound D > 0, |Ci(t)-Cj(t)| < D for i, j =1,2, … N, and for all real times t in I

– Clocks Ci agree within the bound D• If accurate to within D, then agree within 2D

External & Internal synchronization

• Correctness of a hardware clock H– A bounded drift rate , e.g. 106 seconds/second– (1 - )(t’ - t) <= H(t’) - H(t) <= ( 1 + )( t’ - t)

• Correctness of a software clock– Monotonicity: t’ > t C(t’) > C(t) – Set clock back

• Errors in the make – Change the clock rate

• Clock failures– Crash failure: stop ticking– Arbitrary failure, e.g. Y2K bug

General synchronization measures

• Protocol– Sender: send M(t)– receiver: set time to t + Ttrans

• Bounds are know in synchronous system min < Ttrans < max

• So, set Ttrans = (min+max) / 2– Receiver clock = t + (min+max) / 2

• Clock skew (max – min ) / 2

Synchronization in a synchronous system

t t+maxt +Ttranst + min

• Application circumstance– C/S Round-trip time is short compared with the requi

red accuracy• Protocol

– mr, mt, Tround

– Estimated time: mt + Tround/2• Accuracy analysis

– If the minimum delay of a message transmission is min, then accuracy: (Tround/2 – min)

Cristian’s method of synchronizing clocks

t

t +Tround-mint +Tround/2

t + min

t +Tround

• Internal synchronization• Protocol

– master poll slaves’ clocks– master estimate slaves’ clocks by round-trip time

• Similar to Christian’s algorithm– Average the slaves’ clock values

• Cancel out the individual clock’s tendencies to run fast or slow

– Send back to the client the amount that the client’s clock should adjust by

• Positive or negative value• Avoid further uncertainty due to the message transmission

time

The Berkeley algorithms

• External synchronization– enable clients across the Internet to be synchronized

accurately to UTC• Reliability

– can survive lengthy losses of connectivity• Redundant server & redundant path between servers

• Scalability– Enable clients to resynchronize sufficiently

frequently to offset the rates of drift found in most computers

• Security– Protect against interference with the time service

Design aims of Network Time Protocol

• Architecture– Reconfigure as servers become unreachable

• Synchronization measures– Multicast mode

• Intend for use on a high speed LAN• Assuming a small delay• Low accuracy but efficient

– Procedure-call mode• Similar to Christian’s• higher accuracy than multicast

– Symmetric mode• The highest accuracy

Network Time Protocol

• Protocol, highest accuracy

Symmetric mode synchronization

Assummingt, t’: actual transmission time of m, m’; o: actual B’s clock skew relative to AWe haveTi-2 = Ti-3 + t + o , Ti = Ti-1 + t’ – oThendi = t + t’ = Ti-2 –Ti-3 + Ti – Ti-1 o = oi +(t’-t)/2 where oi= (Ti-2 –Ti-3 + Ti-1 –Ti ) /2Estimated time: oiAccuracy analysisDue t, t’ >=0, then oi - di /2 <= o <= oi + di /2di is the measure of the accuracy

• Implementation– NTP servers retain eight most recent pairs <o

i,di>– The value oi of that corresponds to the minim

um value di is chosen to estimate o– A NTP server exchange with several peers in

addition to with parent• Peers with lower stratum numbers are favoured• Peer with the lowest synchronization dispersion a

re favoured

Symmetric mode synchronization …continued

• Introduction• Clocks,events and process states• Synchronizing physical clocks• Logical time and logical clocks• Global states• Distributed debugging• Summary

Chapter 10: Time and Global States

– HB1: If process pi: eie`, then ee`– HB2: For any message m, send(m) receive(m)– HB3: IF e, e`and e`` are events such that e e` and e

` e``, then e e``– Causal ordering or potential causal ordering

• Example– a || e

• Shortcomings– Not suitable to processes collaboration that does not

involve messages transmission– Capture potential causal ordering

Happen-before relation

• Lamport timestamps algorithm– LC1: Li is incremented before each event is issueed

at process pi : Li :=Li+1– LC2: (a) When a process pi sends a message m, it p

iggybacks on m the value t = Li; (b) On receiving (m,t), a process Pj computes Lj := max(Lj, t) and then applies LC1 before timestamping the event receive(m)

• e e` L(e) < L(e`)• L(e) < L(e`) e e` or e||e`• Example

Logical Clock

• Useful in some applications

Totally ordered logical clocks

AssummingTi : local timestamp of e that is an event occuring at piTj : local timestamp of e` that is an event occuring at pjDefine the timestamps of e, e` are (Ti, i), (Tj, j)Define <(Ti, i) < (Tj, j) if Ti < Tj , or Ti = Tj and i < j

• Algorithm– Each process pi keeps a vector clock Vi

– VC1: Initially, Vi[j]=0, for i, j = 1,2…, N– VC2: Just before pi timestamps an event, it sets Vi[i] :=

Vi[i] +1– VC3: pi includes the value t= Vi in every message it send

s– VC4: When pi receives a timestamp t in a message, it set

s Vi[j] :=max(Vi[j], t[j]), for j=1,2…,N• Compare vector timestamps

– V = V` iff V[j] = V`[j] for j = 1,2…, N– V <= V` iff V[j] <= V`[j] for j = 1,2…, N– V < V` iff V <= V` and V <> V`

Vector Clocks

• Example• V(e) < V(e`) ee`, V(e) <> V(e`) e||e`• O(N) storage and message payload

– N is unavoidable– Improvement

• smaller data + reconstruct

Vector Clocks …continued

• Introduction• Clocks,events and process states• Synchronizing physical clocks• Logical time and logical clocks• Global states• Distributed debugging• Summary

Chapter 10: Time and Global States

• Distributed garbage collection– Based on reference counting– Should include the state of communication channels

• Distributed deadlock detection– Look for “waits-for” relationship

• Distributed termination detection– Look for state in which all processes are passive

• Distributed debugging– Need collect values of distributed variables at the

same time

Requirements of global states

• The essential problem of Global states– Absence of global time

Global states and consistent cuts

History of process pi: hi = <ei0, ei1, ei2 …>Prefix of a process’s history: hik = <ei0, ei1… eik >Global history of processes set £: H = h1 h2 … hN A global state: S = (s1, s2, … sN)A cut of a system execution: C = <h1c1, h2c2… h3c3 >Frontier of a cut: exampleA cut C is consistent: For all events eC, f e f C<e10, e20> is inconsistent, <e12, e22> is consistent

Global states and consistent cuts … continued

A consistent global state: correspond to a consistent cutThe si corresponding to the cut C is that of pi immediately after the last event processed by pi in C – frontier of CExecution of a distributed system: S0 S1 S2 …

A run: a total ordering of all the events in a global history that is consistent with each local history’s ordering, i Not all runs pass through consistent global state A linearization (consistent) run: an ordering of the events in a global history that is consistent with this happened-before relation on H.Pass only consistent global state S` is reachable from a state S: there is a linearization that pass through S and then S`

• Global state predicates– A function that maps from the set of global states of processes in

the system £ to {True, False}• Characteristics of global state predicates

– Stability: once the system enters a state in which the predicate is True, it remains True in all future states reachable from that state

• Useful in deadlock detecting, or termination detecting– Safety with respect to predicate : evaluates to False for all

states S reachable from S0

• E.g., is a property of being deadlocked– Liveness with respect to predicate : for any linearization L sta

rting in the state S0, Evaluates to True for some state SL reachable from S0

• E.g., is a property of reaching termination

Global state predicates, stability, safety and liveness

• Aim– Capture consistent global state of distributed system

• Algorithm assumptions– Neither channels nor processes fail– unidirectional channels, FIFO message delivery– Complete connection among all processes– Any process may initiate a global snapshot at any

time– process may continue execution and send and receive

normal message while snapshot takes place

The “snapshot” algorithm of Chandy and Lamport

• Idea– When one process record a state Si, make all other pro

cesses record states that have been caused by Si

• Method– Incoming channels, outgoing channels– Process state + channel state– marker message

• Marker sending rule: a process sends a marker after it has recorded its state, but before it send any other messages

• Marker receiving rule: a process records its state if the state has changed since last recording, or record the states of the incoming channel

• Algorithm

The “snapshot” algorithm

• p1 trade p2 in widget which is 10$ per item• Initial state

– p1 has sent 50$ to p2 to buy 5 widget, and p2 has received the order

The “snapshot” algorithm - example

p1 p2c2

c1

account widgets

$1000 (none)

account widgets

$50 2000

• The final recorded state

– P1:<$1000, 0>; p2:<$50,1995>;c1:<(five widgets)>;c2:<>

Execution of the processes in the example

p1 p2(empty)<$1000, 0> <$50, 2000>

(empty)

c2

c1

1. Global state S 0

2. Global state S 1

3. Global state S 2

4. Global state S 3

p1 p2(Order 10, $100), M<$900, 0> <$50, 2000>

(empty)

c2

c1

p1 p2(Order 10, $100), M<$900, 0> <$50, 1995>

(five widgets)

c2

c1

p1 p2(Order 10, $100)<$900, 5> <$50, 1995>

(empty)

c2

c1

(M = marker message)

• The caught states are consistent– Examine two events ei, ej between pi and pj, such that ei

ej

Characterising the observed state

We want to prove: if ej occurred before pj recorded its state, then ei must have occurred before pi recorded its stateThe opposite of what we want to prove: pi recorded its state before ei occurredProving:Because ei ej, then there are messages m1, m2… at pj. Before these messages, there must be a marker saying pi has recorded its stateThese marker message let pj record state before ejSo: the caught state is consistent

• Construct reachability relationship– Reachability between the observed global state and th

e initial and final global states– Sys = e0, e1, … : linearization of the system as it exec

uted– Find a permutation of Sys, Sys` = e0`, e1`, … such that

all three states Sinit, Ssnap and Sfinal occur in Sys`• Sys` is also a linearization

– Approach• Find pre-snap events / post-snap events according to a sna

p– figure

Characterising the observed state … continued

• Introduction• Clocks,events and process states• Synchronizing physical clocks• Logical time and logical clocks• Global states• Distributed debugging• Summary

Chapter 10: Time and Global States

• example– Safety condition of a distributed system: |xi-xj|<=

• approach– A monitor

• Collect states of other distributed processes– Apply a given global state predicate on the states

• Possibly : there is a consistent global state s through which a linearization of H passes such that (s) is true

• Definitely : for all linearizations L of H, there is a consistent global state set S through which L passes such that (S) is true

Distributed debug introduction

• Vector clock at each process– Timestamp each event occurring at each process– Each process send the timestamped event to the monit

or• Find consistent global states by the monitor

– Let S = (s1, s2, …, sN)• S is a global state drawn from the state messages that the

monitor has received– S is a consistent global state if and only if V(si)[i]>=

V(sj)[i] for i,j = 1,2,…, N• If one process’s state depends upon another, the global stat

e also encompasses the state upon which it depends

Observing consistent global states

• Example of consistent global states and inconsistent global states– Two processes manage to maintain |x1-x2| <= 50

• When one process adjust the value of its variable largely, it informs the other process to adjust the other variable to than value either

• The lattice of collected global states– Monitor construct the reachability lattice by the consi

stent global state identification algorithm• Find consistent global states• Establish the reachability relation between states

– Sij is in level (i+j)– Show all the linearizations corresponding to a history

Observing consistent global states … continued

• Evaluating possibly – There is a downwards way in which there is a state

evaluated to True by • Evaluating definitely

– There is no downwards way in which there is not a state evaluated to True by

• Example– If evaluates to True in the state at level 5, then

definitely – If evaluates to false in the state at level 5, then

possibly

Evaluating possibly and definitely

• Asynchronous systems– High time cost

• To find consistent global state S = (s1, s2, …, sn), the monitor Should examine any two local states si and sj

• Synchronous systems– |Ci(t)-Cj(t)| < D for i,j = 0, 1,…, N

• Algorithm modification– The observed process sends vector time and physical

time with the event to the monitor– Monitor find consistency state

• V(si)[i]>=V(sj)[i] • si and sj should occurred at the same real time

Evaluating possibly and definitely in synchronous systems

• Introduction• Clocks,events and process states• Synchronizing physical clocks• Logical time and logical clocks• Global states• Distributed debugging• Summary

Chapter 10: Time and Global States

• Clock skew, clock drift• Synchronize physical clocks

– Christian’s algorithm– Berkeley algorithm– Network Time Protocol

• Logical time– Happen-before relation– Lamport timestamp algorithm– Vector clock

Summary

• Global states– Consistent cut, consistent state– Snapshot algorithm– Construct reachability relationship by snapshot

• Global debugging– The monitor collects distributed events with vector

timestamp – Construct reachability relationship– Examine possibly and definitely

Summary …continued

Skew between computer clocks in a DS

Network

Clock synchronization using a time server

mr

mtp Time server,S

An example synchronization subnet in an NTP implementation

1

2

3

2

3 3

Note: Arrows denote synchronization control, numbers denote strata.

Messages exchanged between a pair of NTP peers

Ti

Ti-1Ti -2

Ti- 3

Server B

Server A

Time

m m'

Time

Events occurring at three processes

p1

p2

p3

a b

c d

e f

m1

m2

Physicaltime

Lamport timestamps for the events

a b

c d

e f

m1

m2

21

3 4

51

p1

p2

p3

Physical time

Vector timestamps for the events

a b

c d

e f

m1

m2

(2,0,0)(1,0,0)

(2,1,0) (2,2,0)

(2,2,2)(0,0,1)

p1

p2

p3

Physical time

Detecting global propertiesp2p1

messagegarbage object

objectreference

a. Garbage collection

p2p1 wait-for

wait-forb. Deadlock

p2p1

activatepassive passivec. Termination

Cuts

m1 m2

p1

p2Physical

time

e10

Consistent cutInconsistent cut

e11 e1

2 e13

e20 e 2

1 e 22

The “snapshot” algorithmMarker receiving rule for process pi

On pi’s receipt of a marker message over channel c:if (pi has not yet recorded its state) it

records its process state now;records the state of c as the empty set;turns on recording of messages arriving over other

incoming channels;else

pi records the state of c as the set of messages it has received over c

since it saved its state.end if

Marker sending rule for process pi

After pi has recorded its state, for each outgoing channel c: pi sends one marker message over c (before it sends any other message over c).

Pi has record its state?

marker Op1 Op2 Op3 Pi

Channel C

marker Pi

Channel C

Op1Op2Op3

Operations that have executed

Pi has not recorded its statePi has recorded its state

marker

Op1

Op2

Op3

Pi

Channel C

Operations that have not executed

Msg buffer

Reachability between states in the snapshot algorithm

Sinit Sfinal

Ssnap

actual execution e 0,e1,...

recording recording begins ends

pre-snap: e '0,e'1,...e'R-1 post-snap: e'R,e'R+1,...

Find pre-snap events and post-snap events

1. The snapshot is consistent global states that record a set of events that occurred on some processes2. Approach:

Swap ej that should belong to post-snap events and ej+1 that should belong to pre-snap events according to the snap3. Analysis

(1) This situation could not happen if ej ej+1 Since if ej+1 belongs to the pre-snap events, because the snapshot is consistent global states, so ej must belongs to the pre-snap events(2) This situation could not happen if and only ej || ej+1 Then swap ej and ej+1 will not change the happen-before relationship, so the linearization condition isn’t broken

Vector timestamps and variable values for the execution of Figure 10.9

m1 m2

p1

p2Physical

time

Cut C1

(1,0) (2,0) (4,3)

(2,1) (2,2) (2,3)

(3,0)x1= 1 x1= 100 x1= 105

x2= 100 x2= 95 x2= 90

x1= 90

Cut C2

The lattice of global states for the execution of Figure 10.14

Sij= global state after i events at process 1 and j events at process 2

S00

S10

S20

S21S30

S31

S32

S22

S23

S33

S43

Level 0

1

2

3

4

5

6

7

Algorithms to evaluate possibly and definitely

Evaluating definitely

F = (S False); T = (S True)

?

Level 0

1

2

3

4

5

F

F

F

F T

F

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