GDC 2011 Level Design in a Day. Summary & Introduction: Coray Seifert, Senior Game Designer, Arkadium

Post on 21-Oct-2014

2241 Views

Category:

Design

0 Downloads

Preview:

Click to see full reader

DESCRIPTION

Please note: There is a ton of good information in the notes sections of these presentations. Please download locally and view in PowerPoint to experience all the juicy details.

Transcript

LEVEL DESIGN IN A DAYBest Practices from the Best in the Business

LDIADTBPFTBITB 2010

March 2010LDIAD

May 2010Synthetic Genome

September 2010Duke Nukem Launch Date!

November 2010Anti-Matters

December 2010First Game Grammy

10:00 Introductions

Introductions10:00 – 10:15Coray SeifertSenior Game DesignerArkadium

10:00 Introductions

Un-Scaping the Goat10:15 – 11:00Ed ByrneGame DesignerUber Entertainment

10:15 Un-Scaping the Goat

10:00 Introductions

Break11:00 – 11:15Eat Delicious Coffee

10:15 Un-Scaping the Goat

11:00 Break

10:00 Introductions Encounter Building: The fine art of crafting spaces in which a bunch of guys get shot

11:15 – 12:30Forrest DowlingPrincipal Level DesignerIrrational Games

10:15 Un-Scaping the Goat

11:00 Break

11:15 Encounter Building

10:00 Introductions Lunch + Bonus Q&A!12:30 – 2:00

10:15 Un-Scaping the Goat

11:00 Break

11:15 Encounter Building

12:30 Lunch/Bonus Q&A!

Next Session

Panel QA and Discussion2-3pm

10:00 Introductions Matthias Worch and the Level Devils2:00 – 3:00

10:15 Un-Scaping the Goat

11:00 Break

11:15 Encounter Building

12:30 Lunch/Bonus Q&A!

2:00 Panel Discussion

Matthias WorchLead Designer

LucasArts

SPROCKETS!

10:00 Introductions I Want to Go To There:Motivating Players in Open Worlds

3:00 – 4:00Joel BurgessSenior DesignerBethesda Game Studios

10:15 Un-Scaping the Goat

11:00 Break

11:15 Encounter Building

12:30 Lunch/Bonus Q&A!

2:00 Panel Discussion

3:00 Open World LD

10:00 Introductions Moar Break!4:00 – 4:15Eat Moar Coffee!!

10:15 Un-Scaping the Goat

11:00 Break

11:15 Encounter Building

12:30 Lunch/Bonus Q&A!

2:00 Panel Discussion

3:00 Open World LD

4:00 Break

10:00 Introductions Level Design: The Conduit4:15 – 5:15Neil AlphonsoLead DesignerSplash Damage

10:15 Un-Scaping the Goat

11:00 Break

11:15 Encounter Building

12:30 Lunch/Bonus Q&A!

2:00 Panel Discussion

3:00 Open World LD

4:00 Break

4:15 LD: The Conduit

10:00 Introductions What it Means to be a Level Designer5:00 – 6:00Jim BrownLead Level DesignerEpic Games

10:15 Un-Scaping the Goat

11:00 Break

11:15 Encounter Building

12:30 Lunch/Bonus Q&A!

2:00 Panel Discussion

3:00 Open World LD

4:00 Break

4:15 LD: The Conduit

5:00 LD = ???

10:00 Introductions After Party/Extra Bonus Q&A 6:00 – ?:??@ Bin 55 (Marriot Marquis Lobby Bar)55 4th Street

10:15 Un-Scaping the Goat

11:00 Break

11:15 Encounter Building

12:30 Lunch/Bonus Q&A!

2:00 Panel Discussion

3:00 Open World LD

4:00 Break

4:15 LD: The Conduit

5:00 LD = ???

6:00 After Party Woo!

10:00 Introductions

10:15 Un-Scaping the Goat

11:00 Break

11:15 Encounter Building

12:30 Lunch/Bonus Q&A!

2:00 Panel Discussion

3:00 Open World LD

4:00 Break

4:15 LD: The Conduit

5:00 LD = ???

6:00 After Party Woo!

The Deck of Many Things!

A Note on the Twitters

Questions, Comments, Random Musings:#LDinaDay

Who dat?• Students?• Teachers/Professors?• Testers?• Programmers?• Producers?• Writers?• Game Designers?• Level Designers?

Who’s the Boss?• Big Scary Publishers?• Big Scary Media Companies?• Indies?• Unemployed?

You Look Familiar…• Just getting started?• At least 1 year?• At least 2 years?• At least 5 years?• At least 10 years?• At least 15 years?• For reals? Dizzamn?

ETA to GDC?• Under 2 hours travel to GDC?• At least 4 hours travel to GDC?• At least 6 hours travel to GDC?• At least 10 hours travel to GDC?• At least [wtf] hours travel to GDC?

top related