Design Challenge #2 - Georgia Institute of Technologysonify.psych.gatech.edu/~walkerb/classes/ms-hci/pdf/93-design-exer… · ØRefine/define/flesh out the task(s) (at least some
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Design Challenge #2
In-class mini design sprint
Fall 2019 PSYCH / CS 6755 2
Purpose (again)
ØPractice, practice, practiceØRapidly digest a domain,
context, user group, task set, etc.
ØRapidly discern wants, needs, anxietiesØIdentify design implicationsØGenerate sketches, wireflows, with
annotations
Problem Space: Control semi-autonomous drone
ØInteract with a semi-autonomous drone
ØFlies and aviates by itselfØNeeds commands, direction, plans
on navigationØNeeds commands, direction, plans
on non-navigation tasks (e.g., video recording)
ØMay support 2-way communication functionsFall 2019 PSYCH / CS 6755 3
Task StepsØ Digest (quickly) your assigned persona and use-caseØ Digest (and further flesh out) the context, customer, domain – 2
minutesØ Digest (and further flesh out) the relevant user attributes – 5
minutesØ Refine/define/flesh out the task(s) (at least some of them) – 5
minutesØ Identify design implications – 5 minutesØ Divergent designs – 5 minutesØ Converge and expand on one design – 20 minutes
Fall 2019 PSYCH / CS 6755 4
Drones
Fall 2019 PSYCH / CS 6755 5
Task StepsØ Digest (quickly) your assigned persona and use-caseØ Digest (and further flesh out) the context, customer, domain – 2
minutesØ Digest (and further flesh out) the relevant user attributes – 5
minutesØ Refine/define/flesh out the task(s) (at least some of them) – 5
minutesØ Identify design implications – 5 minutesØ Divergent designs – 5 minutesØ Converge and expand on one design – 20 minutes
Fall 2019 PSYCH / CS 6755 6
Personas & Use Cases
1. Skateboarder in skatepark video recording tricks
2. Low-vision mountain biker riding down mountain trail
3. Remote soccer coach managing soccer practice for 12-year olds
4. Astronaut team on spacewalk coordinating repair mission
Fall 2019 PSYCH / CS 6755 7
Task StepsØ Digest (quickly) your assigned persona and use-caseØ Digest (and further flesh out) the context, customer, domain – 2
minutesØ Digest (and further flesh out) the relevant user attributes – 5
minutesØ Refine/define/flesh out the task(s) (at least some of them) – 5
minutesØ Identify design implications – 5 minutesØ Divergent designs – 5 minutesØ Converge and expand on one design – 20 minutes
Fall 2019 PSYCH / CS 6755 8
Fall 2019 PSYCH / CS 6755 9
Upcoming
ØUpload designs to Canvas
ØPredictive ModelsØEvaluation overview
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