Transcript

Contrive Experiences

Prepared By: Anna Pamela I. Legaspi2BEED-1A

Cone of Experience

Contrive Experience is the second on the base of Concrete

Concrete

Abstract

Teaching with Contrive Experiences

The second from the base of the Dale's Cone of Experiences is contrived experience. These experiences are edited copies of reality and are use as a substitutes for the real things when it is not practical nor impossible to bring the real thing in the classroom and are designed to simulate to real life situations

Contrive Experiences

These are “edited” copies of reality and are used as Substitute for real things when it is not practical or not possible to bring or do the real thing in the classroom. These contrived experiences are designed to stimulate to real-life situations.

Contrive Experiences

Model Mock up Specimen & Object Simulation Games

Model

A model is a “reproduction of a real thing in a small scale, or large scale, or exact size- but made of synthetic materials. It is substitute for a real thing which may or may not be operational”

Mock up

• A mock up is an arrangement of a real device or associated devices, displayed in such a way that representation of reality is created.

• The mock up may be simplified in order to emphasize certain features.

• It may be an economical reproduction of a complicated or costly device, to be observed for learning purposes.

The Preserve specimens fall under specimen and objectives.

A specimen is any individual or item considered typical of a group, class or whole.

Objects may also include artifacts displayed in a museum or objects displayed in exhibits or preserved insect specimen in science.

Simulation

Simulation is the imitation of the operation of a real-world process or system over time. The act of simulating something first requires that a model be developed; this model represents the key characteristics or behaviors/functions of the selected physical or abstract system or process. The model represents the system itself, whereas the simulation represents the operation of the system over time.

Games

o Forms of Physical Exercise taught to children at school

o Plays

Why do we make use of contrived experiences?

1. Overcome limitations of space and time

2. To “edit” reality for us to be able to focus on parts or a process of a system that we intend to study

3. To overcome difficulties of size

4. To understand the inaccessible

5. Help the learners understand abstractions

Questions!If you have a question about the discussion you are freely consult on me.

THANK YOU FOR WATCHING HOPE YOU LEARN SOMETHING ABOUT CONTRIVE EXPERIENCES …..

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