Business and Computing Deanery 3D Modelling Tools Week 1.2 Planning your model, Software & hardware and 3ds max interface.
Post on 18-Dec-2015
214 Views
Preview:
Transcript
Business and Computing Deanery
3D Modelling Tools
Week 1.2 Planning your model, Software & hardware and
3ds max interface
3D Modelling Tools 2
Today’s Contents Planning your model Software & hardware 3ds max interface
Start Animated still life tutorial
3D Modelling Tools 3
Elite – what have you found out? Have you got printouts? Can you identify an:
Object? Environment? Avatar?
This is planning in your model, the first step, research
3D Modelling Tools 4
Planning your model Do a rough sketch Think about the shapes that make
up the object Consider the materials Plan for animation
3D Modelling Tools 5
Sketch or Storyboard
Adventure Gamers : Dreamfall: from sketch to 3D model (2005)
3D Modelling Tools 6
More on planning Think about the shapes that make up the
object We will cover this during the next months There is more than one way to create a
model, you need to be able to choose and justify a way
Consider the materials We will cover this during the next months There is more than one way to add materials
to a model, you need to be able to choose and justify a way
Plan for animation
3D Modelling Tools 7
Software Why is the interface so important? Great features do not always equate
with usability Good software makes the features
easily and intuitively accessible
Murdock K.L., (2005)
3D Modelling Tools 8
Your presentation Working in groups of 2 you are to research
two different modelling tools, one inexpensive (less than £100) and one commercial tool.
You should compare cost, ease of use, platform requirements, tutorial/help support, etc. and draw a conclusion as to value for money and usability.
Your ability to evaluate (individual), effectively communicate (individual) and draw conclusions (group) will be assessed.
3D Modelling Tools 9
Software Discussion What software are you gong to look at? What are you going to evaluate? How are you going to communicate it? How does any of this affect the
hardware?
In your groups make a list of tasks to be done
3D Modelling Tools 11
Wireframe modelling Wireframe modelling requires less
computing power than any form of rendering
Default 3 viewports wireframe 1 viewport rendered
Will use either OpenGL or DirectX to achieve the rendered view
But not proper rendering with lighting and shadows Takes even more processing power
3D Modelling Tools 13
Different viewports 3ds max allows lots of different
viewport arrangements
3ds max v7 (2005)
3D Modelling Tools 14
Viewports Customisable
viewports Top Left or right Perspective Camera
Pan Slide around
Zoom in or out Zoom all
3D Modelling Tools 15
Next weekTutorial Modelling a Space Scene
Lecture Parametric modelling Transformations
3D Modelling Tools 16
Impendent study Directed reading 3DS Max 7 Bible
Chapters QS,1, 2, 5, 6 and 7 Finish off Animated still life tutorials Prepare for next weeks tutorial
Modelling a Space Scene Work on your presentation Start researching for your Elite
models
3D Modelling Tools 17
Self assessment List three things you should consider in
planning your model Why is the Interface of a piece of
software important. List 4 menu commands that you would
find in both Word and 3ds max? Explain the difference between wire
frame and rendered model, why is the former used by software such as 3ds max?
3D Modelling Tools 18
References 3ds max v7, (2005) User Reference and Tutorials Adventure Gamers : Dreamfall: from sketch to
3D model http://www.adventuregamers.com/article/id,477/p,2, accessed 23/09/2005
Giambruno M, (2002) 3D Graphics & Animation, 2nd Edition, New Riders, ISBN: 0-7357-1243-3
Kerlow I. V., (2003) The Art of 3-D Computer Animation and Effects , 3rd Edition, John Wiley & Sons Inc; ISBN: 0471430366
Murdock K.L., (2005) 3DS Max 7 Bible, John Wiley & Sons Inc, ISBN: 0764579711
top related