Transcript
8/13/2019 Blend Conf Lean Ux
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Welcome
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Garren DiPasqualeExperience Designer / Developer
@aduroguy
@aduroguy
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Incorporating Lean UX into AgileResources
http://en.wikipedia.org/wiki/Lean_Startup
http://en.wikipedia.org/wiki/Toyota_Production_System
http://www.uie.com/brainsparks/2011/12/01/je!-gothelf-understanding-lean-ux/
http://theleanstartup.com
http://johnnyholland.org/2012/03/lean-ux-is-dead-long-live-lean-ux/
http://www.andersramsay.com/2012/04/24/agile-ux-vs-lean-ux/
http://uxdesign.smashingmagazine.com/2011/03/07/lean-ux-getting-out-of-the-deliverables-business/
http://www.uie.com/articles/lean_ux/
http://www.je!gothelf.com/blog/
http://vimeo.com/24638334
http://www.fastcompany.com/1778706/eric-ries-lean-startup-machine
http://amzn.com /1449311652
http://www.amazon.com/The-Lean-Startup-Entrepreneurs-Continuous/dp/0307887898
http://www.amazon.com/Running-Lean-Iterate-Works-OReilly/dp/1449305172/ref=pd_sim_b_4
http://amzn.com/1933820217
http://www.amazon.com/Toyota-Way-Management-Principles-Manufacturer/dp/0071392319
http://www.idahostatesman.com/2011/05/18/1652544/little-time-to-solve-big-problem.html
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INCORPORATINGLEAN UX INTOAGILE
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EMBRACINGAGILE INSTEAD
OF COPING WITHIT
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UXD
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Cr
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DESIGN THINKIN
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“Design thinking is a human-centered approach tinnovation that draws from the designer's toolkit tintegrate the needs of people, the possibilities oftechnology, and the requirements for business
success.” —Tim Brown, president and CEO IDEO
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AGILE
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CREATED BY SOFTWARE DEVELOPERS
ITERATIVE VS LINEAR
NOT MEANT TO ASK WHY BUT INTENDED TO SOL
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We are uncovering better ways of developing software
doing it and helping others do it. Through this work we
come to value:
Individuals and interactions over processes and toWorking software over comprehensive documentaCustomer collaboration over contract negotiationResponding to change over following a plan
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AGILE & UX
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DEFINE DESIGN DEVELOP TEST DEPLWATERFALL
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DEFINE DESIGN DEVELOP TEST DEPLLINEAR
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DEFINE DESIGN DEVELOP TEST DEPL
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DEFINE DESIGN
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LINEAR DESIGN PROBLEMS
1. THE DESIGN DOESN’T GET IMPLEMENTED
2. WRONG FOR THE MARKET DESPITE USER RESEA
3. FEEDBACK MISSING LATE IN THE PROCESS
4. DOESN’T REACT TO CHANGE QUICK ENOUGH
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AGILE & UX
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INCORPORATINGLEAN UX INTOAGILE
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INCORPORATING
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WHAT IS LEAN UX?
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UX LITE?
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GETTING RID OF WASTE
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UIE16 Boston
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KEYS TO LEAN MANUFACTURING
1. REDUCE WASTE
2. JUST IN TIME INVENTORY
3. CONTINUOUS FLOW MANUFACTURING
4. MEASURABLE RESULTS (SCIENTIFIC METHODS)
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LEAN
MANUFACTURIN
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LEAN
MANUFACTURIN
LEAN STARTUP,
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KEYS TO LEAN STARTUP
1. REDUCE WASTE
2. CUSTOMER FEEDBACK
3. CONTINUOUS DEPLOYMENT PROCESS
4. VALIDAT ED LEARNING / SCIEN TIFIC METHODS
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MEASURE
BUILD
LEARN
LEAN STARTUP BUILD MEASURE LEARN LO
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LEAN
MANUFACTURIN
LEAN STARTUP,
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LEAN
MANUFACTURIN
LEAN STARTUP,LEAN UX.
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Je! Gothalf
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KEYS TO LEAN UX
1. DESIGN IS A HYPOTHESIS
2. BUILD THE SIMPLEST THING FIRST
3. COLLABORATION
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MEASURE
BUILD
LEARN
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EVERYTHING IS AN ASSUMPTI
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MEASURE
BUILD
LEARN
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CONCEPT PROTOTYPE VALIDATE INTERNATEST EXTERNALLY LEARN ITERATE
LEAN UX
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IMPLEMENTATIO
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NOT MINI WATERFALL.
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CONCEPT PROTOTYPE VALIDATE INTERNATEST EXTERNALLY LEARN ITERATE
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IMPLEMENTING LEAN UX
1. IN THE ROOM
2. WITHIN THE SPRINT
3. HOLISTICALLY
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1. IN THE ROOM
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CROSS FUNCTIONAL TEAMS
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GET EVERYONE INVOLVED (DESIGN WORKSHO
PROMOTE CROSS FUNCTIONAL PAIRING
BREAKS DOWN SILOS
GET OUT OF THE BUILDING
DESIGN ROCKSTARS DON’T WORK WELL
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SHARED UNDERSTANDING
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ATTENDING MEETINGS
EXTERNALIZING YOUR WORK
DISCUSSING AND SHARING THE VISION
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2. WITHIN THE SPRINT
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ITERATION MEETINGS
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GROOMING
PLANNING
STORY WRITING
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CONCEPTS AND PROTOTYPE
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LOW FIDELITY FIRST
ITERATE YOUR FIDELITY
PROTOTYPE AS OFTEN AS POSSIBLE
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RESEARCH AND TESTING
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ONE DAY EVERY ITERATION3-5 PEOPLE
TEST EVERYTHING
TEST ANYTHING
VALIDATE INTERNALLY AND EXTERNALLY
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MEASURE
BUILD
LEARN
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3. HOLISTICALLY
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DEVELOP DESIGN PRINCIPLE
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WORK DIRECTLY WITH THE BUSINESS
GET KEY BUY IN
STICK TO THEM, CITE THEM OFTEN
ADJUST THEM WHEN NEEDED
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PATTERN LIBRARIES ANDSTYLE GUIDES
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STORY MAPS
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A FEATURE HIERARCHY OF THE BACKLOG
HELPS YOU KEEP AN EYE ON THE BIG PICTU
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ITERATION
OVERVIEW
SPRINT OVERVIEW
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WED THURS FRI MON TUE WED THURS FRI MO
WORKSHOP
TESTING
LOW FIDELITY DOCUMENTAT
DESIGN
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INCORPORATINGLEAN UX INTO
AGILE
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EMBRACING
AGILE
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AGILE IS HUMAN
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Individuals and interactions over processes and toWorking software over comprehensive documentaCustomer collaboration over contract negotiationResponding to change over following a plan
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Individuals and interactions over processes and toWorking software over comprehensive documentaCustomer collaboration over contract negotiationResponding to change over following a plan
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DESIGN CONSTRAINTS
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REDUCE DESIGN WASTE
FORCES DEADLINES
11TH HOUR DESIGN
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ROOM FOR FAILURE
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IT COMPLIMENTS ANDENCOURAGES GOOD UX (HCD, U
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MEASURE
BUILD
LEARN
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Individuals and interactions over processes and toWorking software over comprehensive documentaCustomer collaboration over contract negotiationResponding to change over following a plan
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Individuals and interactions over processes and toWorking software over comprehensive documentaCustomer collaboration over contract negotiationResponding to change over following a plan
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THE PROCESS ITSELF IS ITERAT
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TURN THE DESIGN TOOLKIT TOWARDS THE PRO
FIGURE OUT WHAT WORKS FOR YOUR TEA
CHANGE IS OK
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IT’S DESIGN THINKING
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“A human-centered approach to innovation to intthe needs of people, the possibilities of technolog
the requirements for business success.”
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Thanks
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