2017 03 22 Lessons learned building Hololens 3D apps from a 2D app developer
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@elbruno
Lessons learned building Hololens 3D Apps from a 2D app developer
Bruno Capuano@elbruno
#Hololens
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Bruno CapuanoInnovation Manager@elbruno
http://www.elbruno.com
Click to add title
Bruno CapuanoInnovation Manager@elbruno
http://www.elbruno.com
@elbruno
Virtual RealityA computer’s simulated version of reality
@elbruno
Virtual RealityA computer’s simulated version of reality
Augmented RealityData notifications tied to the real world
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Virtual RealityA computer’s simulated version of reality
Augmented RealityData notifications tied to the real world
Mixed RealityYour real and digital worlds integrated, enhanced with holograms
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@elbruno8
Gaze
@elbruno9
Gestures
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Voice
@elbruno11
Sound
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Spatial Mapping
Demo Device overview Hololens Windows Application
Developer Portal
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Hololens
App Development
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https://developer.microsoft.com/en-us/windows/holographic/app_views_on_hololens
App Views: Holographic vs 2D
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2D Apps = UWP
Demo Create UWP Visual Studio and deploy to a Device
Test on Laptop and Device
Lessons learned Not all the UWP features are available on Hololens
2D Apps are a great solution for many scenarios
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3D Apps, how to start
Hololens
@elbruno
What is it? View 3D
holograms One holographic
app at a time Lock to real
world
Holographic View
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Start Here for Guides, Docs, Community
@elbruno
Visual Studio 2017 & Updates Game Development with Unity
Option will install Unity 5.X Any VS2017 version will work,
Community, Professional or Enterprise
Hololens Emulator (optional) Run as a local Virtual Machine on
Hyper-V I prefer test in Unity 3D
Install the Tools
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HoloToolkit: Open Source on GitHub
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Input Sharing Spatial Mapping Spatial
Understanding Spatial Sound Utilities Build
Main Features
Demo First holographic App with Unity & HoloToolkit
Demo First holographic App with Unity & HoloToolkit
Add an interactions with a hologram
Demo First holographic App with Unity & HoloToolkit
Add an interactions with a hologram
Add scripting
Lessons learned Unity code is kind of “Magic” for a 2D dev
Some of the official demo are great NEVER DO THIS classic C# samples
HoloToolkit is a must have Deep into HoloToolkit-Unity assets You’ll use a lot of #if UNITY_EDITOR
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UrhoSharp, thanks to Xamarin !
Hololens
Demo Hello World with
UrhoSharp Voice Commands
demo Sample demo app
with Integration Cognitive Services Azure Blob Microsoft Flow
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Q&A
@elbruno
My PostsEnglish, https://elbruno.com/category/hololens+englishpost URHOSharp, https://elbruno.com/category/hololens+URHO/
Hololens Official resourcesHololens Developers, https://www.microsoft.com/microsoft-hololens/en-ca/developersHolographic Academy, https://developer.microsoft.com/en-us/windows/mixed-reality/academy Install the tools, https://developer.microsoft.com/en-us/windows/mixed-reality/install_the_tools HoloToolkit Unity, https://github.com/Microsoft/HoloToolkit-Unity
OtherUrho Samples, https://github.com/xamarin/urho-samples From Zero to Holograms, https://github.com/Microsoft/TechnicalCommunityContent/tree/master/Mixed%20Reality/HoloLens/Session%202%20-%20Hands%20On
Resources
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