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Design Content-first UX Design: What video games teach us about UX

Great UX design influences one video game becoming a cultural icon while another lands in the $5 bin at GameStop. So what cues can we take from these popular games—and…

Design Using Design Psychology for Good and Evil - IGNITE UXPA 2014

This was part of an IGNITE session at UXPA 2014 in London, called "Super Heroes and Super Villains: Using Design Psychology for Good (and Evil)". I describe a website…

Documents Electricity and Magnetism, by Benjamin Crowell

Book 4 in the Light and Matter series of free introductory physics textbooks www.lightandmatter.com The Light and Matter series of introductory physics textbooks: 1 Newtonian…

Documents English Primer

An English Primer Avoiding Common English Errors Mahendra Palsule No Spaces Before Punctuation Marks  Incorrect:    …will provide the following : …how does…

Design 使用者中心的網站設計原則 以英國政府入口網gov.uk 為例 / 悠識 蔡明哲

使用者中心的網站設計原則 -以 gov.uk 英國政府網站為例 User-Centered Design (UCD) - case study gov.uk 這是悠識 首席資訊架構師 蔡明哲應研考會邀請,於2013年對北中南政府資訊人員的四場演講內容。…

Design A (Brief) History of User Experience

Those who don't learn from history are doomed to NOT repeat it. We know the old adage, but the other reality is that there's nothing new under the sun. The same…

Design Don't Make me Think - There's no Need

How do we take decisions? Are we fully conscious of what we do when using a system interface? There's a lot of unconscious activity going on while we use a digital product.…

Design The UX of TV

Razorfish designers Kyle Outlaw & Ed Mansfield present the challenges and opportunities for user experience professionals in what is known as the "connected TV"…

Technology Building a good and effective logo

A really short introduction to the basic's of designing good and effective logo. Based on 5 golden keywords: Simple, Memorable, Timeless, Versatile and Appropriate.…