Gamification should be thought of as a design sensibility and not merely a digital tool. It is a thought process and a methodology to think about engaging and motivating…
This presentation by Dr Birgit Schmidt was given at the Scholarly Communication and Research Infrastructures Steering Committee Workshop. The workshop title was Libraries…
Our CEO makes a case for using ICTs in education in rural schools in Nepal. The presentation is framed in terms of the "Three Secrets" or the essential elements…
The terms game-thinking, game-elements, and gamification have all entered into the vocabulary of trainers, e-learning developers, and instructional designers in the past…
A general discussion of employee engagement, specifically the engagement of millennial employees, which then discusses four policy recommendations for increasing engagement…
This presentation provides an introduction to the Habits of Mind with activities to support participants as they process the Habits. Also includes teacher-created posters…