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Documents Using Fluid as Particle Shader

Using fluid as particle shader Left explosion is fluid attached to particles. Right is the look I achieved using custom particle attributes and particleSamplerInfo. This…

Documents OGDC 2014_Build your own Particle System_Mr. Nguyen Dang Quang

1.1 2. ENABLE YOU TO MAKE A PARTICLE SYSTEM SIMPLE & CUSTOMIZABLEIS 2 3. 1. BREAK IT DOWN 2. BUILD IT UP 1. BREAK IT DOWN 3 4. EMITTER PARTICLE WORLD 4 5. POSITION POSITION…

Documents OGDC 2014: Build your own particle system

1. 1 2. ENABLE YOU TO MAKE A PARTICLE SYSTEM SIMPLE & CUSTOMIZABLEIS 2 3. 1. BREAK IT DOWN 2. BUILD IT UP 1. BREAK IT DOWN 3 4. EMITTER PARTICLE WORLD 4 5. POSITION POSITION…