Gamification is the process of applying game design elements to non-game contexts in order to drive user engagement, influence behavior and improve the user experience associated…
1. In another time on another planet. GAMEDESIGNLAB 1.0: Bucharest 12/09/2011 2. Hai frate… muse, dreamer & designer personal game: connecting the dots professional…
1. Gamifciation workshop –license to bond Epic win strategy 4 creating and activating social capital 10/05/11 Play4realEpicWin Strategy Beta 2. beautiful Are you ready?…
1.The “gamified” singularity is nearDon’t get left behind2. The catweazle case 3. Gamification• Gamification is the use of game play elements[1] for non-game applications(cfr…