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Design Pawned. Gamification and Its Discontents

My grumpy talk on "badge measles" and the confusions, side effects and missing parts of gamification at Playful 2010, September 24, 2010 in London, Conway Hall.

Small Business & Entrepreneurship Startup reference guide

This reference guide is an aggregation of everything I know about entrepreneurship sources. I've scoured through several sites and come up with this high quality reference…

Design Mechanics of Magic: Seven Lessons from Game Design

We donât need no stinkinâ badges The Mechanics of Magic 7 Lessons from game design See notes: http://www.eleganthack.com/?p=3233 @cwodtke #Magic7 These are the wise people…

Entertainment & Humor Gamification

2013: The Year Gamification is Serious Business Kat Mandelstein @katmandelstein www.pwc.com PwC All the World’s a Game, and Business Is a Player 2 Source: New York Times…

Education Why Games Work- The Science of Learning

1. 1 Why Games Work –The Science of Learning Curtiss Murphy ([email protected]) Army Games For Training March 27, 2012 2. 2 PART 1Introduction 3. Contents 31 –…

Business Gamification Presentation for SocialNow.org - The Extended Cut

1. GamificationWhat, Why and HowAndrzej Marczewskimarczewski.me.uk@daverageMe with short hair 2. © Andrzej Marczewski 2013The First of Three Presentation SlidesGo to this…

Business The toolbox approach to f2 p design nicholas lovell

1. The toolbox approach to F2P game design Nicholas Lovell #f2ptoolbox 2. Early stage Late stage Game design 3. Frameworks and toolboxes 4. A disclaimer 5. Nobody knows anything…

Technology Augmented reality presentation

1. AUGMENTED REALITYCommunication Technologies and Change Research ProjectPresentationKate Morrison 3025120 2. Definition: Augmented reality combines the real and the virtual…

Education 2013.06.22 serious games and gamification - interesting or futile

1. Gamificaon:  Wie  Spiele  uns  movieren?Barbara  KöhlerMonday, June 24, 13 2. Movaon  -­‐  Was  fehlt?                Voli&onWilleGlaube  an…

Education Art Direction - Verbind 2 disciplines

1. Art Direction - Verbind 2 disciplines School + Gaming 2. SCVNGRFACT 70+ landen 500.000 gebruikers Omzet game industrie1990 - 10 miljard2000 - 20 miljard2010 - 50 miljardFACT…