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Design Places Make Us

How our physical and digital environments change how we behave and even who we are. An examination of how architecture and

Design Getting the IoT into Tesco: Internet of things UX for the mass market - IoT 14

My slides from the BLN IoT14 conference. (I'm not affiliated with Tesco btw... it's just a title the conference suggested).

Design Gonzo products

Talk given at Future Everything 2014 on April 1st 2014.

Design Distant Land, Different Life - Midwest UX 2013

Context and empathy are two words that have become increasingly ubiquitous – and rightly so. But how much do you truly understand about those from distant lands? In this…

Design Information Architecture Heuristics

Includes the definition, value, usage and history of heuristics as well as 10 principles with starter questions for use in an evaluation. (As presented most recently at Interaction…

Technology Designing for an Augmented Reality world

How “Augmented Reality” and the mobile web changes everything Mobile broadband access and ever-smarter phones are shaking the internet out its lofty cloud and bringing…

Devices & Hardware Prototyping the Internet of Things

Designing and prototyping connected services that combine software and hardware. Originally presented at Nurun's "Learn. Build. Innovate." event.