2013: The Year Gamification is Serious Business Kat Mandelstein @katmandelstein www.pwc.com PwC All the World’s a Game, and Business Is a Player 2 Source: New York Times…
1. The work depicted here was sponsored by the U.S. Army. Statements and opinions expressed do not necessarily reflect the position or the policy of the United States Government,…
1. Gamification for new hire orientation Parul Sharma 2. Video https://www.youtube.com/watch?v=f_-su3J1VrY 2 3. What is Gamification? Gamification is the process of using…
1. Design considerations 2. • Rules and goals must be clear.• Players need to be able to quickly reachproficiency.• Casual game play adapts to a player’s life andschedule.•…
1. Retro Revisited: Reinventing the past for the modern gamer Nick Burton RARE 2. Introduction Nick Burton, Senior Software Engineer at RARE Worked for RARE for almost 10…
1. The Design of Context-Specific Educational Mobile Games Jolien Schroyen & Kris Gabriëls April 17, M&W 2009 2. Research projects : overview- EFRD projects: - ARCHIE…
1. China Innovatiereis 2008Overview 2. Born in Laren,the Netherlands Business administration Erasmus University Marketing Manager Media Republic Amsterdam Studied Chinese…
1. ROLES IN THE GAMING INDUSTRY 2. The Creators 3. • The design and creation of every new game is a huge technical and artistic project. • It can take two years or more…
Slide 1The Poker Squares Family: cards, letters, and hexes Todd W. Neller Slide 2 Outline Learn and play Poker Squares Generalize game concepts Learn and play two closely…