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 Checking out, building, and using the sample solution  Part 1: Surface of Revolution  Part 2: Hierarchical Modeling  Part 3: Blinn-Phong Shader 
Documents  Checking out, building, and using the sample solution  Part 1: Surface of Revolution  Part...

Modeler Help Session Modeler Help Session Help Session Overview Checking out, building, and using the sample solution Part 1: Surface of Revolution Part 2: Hierarchical Modeling…

Due: Thursday, May 2 nd, 11:59 pm TA: Mason Remy
Documents Due: Thursday, May 2 nd, 11:59 pm TA: Mason Remy

Modeler Help Session Modeler Help Session Due: Thursday, May 2nd, 11:59 pm TA: Mason Remy Help Session Overview Checking out, building, and using the sample solution Part…

Modeler  Help Session
Documents Modeler Help Session

Modeler Help Session Modeler Help Session Help Session Overview Checking out, building, and using the sample solution Part 1: Surface of Revolution Part 2: Hierarchical Modeling…

Modeler  Help Session
Documents Modeler Help Session

Modeler Help Session Modeler Help Session Due: Thursday, February 6th, 11:59 pm TA: Mason Remy Help Session Overview Checking out, building, and using the sample solution…

Modeler  Help Session
Documents Modeler Help Session

Modeler Help Session Modeler Help Session Due: Thursday, May 2nd, 11:59 pm TA: Mason Remy Help Session Overview Checking out, building, and using the sample solution Part…

Animator Help Session
Documents Animator Help Session

Animator Help Session Surface of Revolution You will write OpenGL code to draw a surface by rotating a curve. Each vertex must have an appropriate: Texture coordinate pair…