Top Banner
UNIT-I Introduction To Computers
144
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: Unit1-fcp-fundamentals of computing

UNIT-I

Introduction To Computers

Page 2: Unit1-fcp-fundamentals of computing

Introduction to Computer

• Early days people use fingers for computing purpose.

• As years go, the computing needs also grew. This leads to the invention of calculators and computers.

• The term computer is derived from the word compute, it means to calculate.

Page 3: Unit1-fcp-fundamentals of computing

Definition

• Computer is an electronic device. It accepts data, process the data and gives the desired output.

COMPUTERINPUT OUTPUT

Page 4: Unit1-fcp-fundamentals of computing

Basic functions or operations

• Input• Processing• Output• Storing• Controlling

Page 5: Unit1-fcp-fundamentals of computing

Basic operations (Cont)

• Input

It is the process of getting the data from the user or from somewhere else into the computer to process.

• Processing

It is the process of converting the input to output.

Page 6: Unit1-fcp-fundamentals of computing

Basic operations (Cont)

• Output

It is the outcome or result of the process.

• Storing

It is the process of saving the data. so that it can be retrieved whenever needed.

Page 7: Unit1-fcp-fundamentals of computing

Basic operations (Cont)

• Controlling

It is the process of directing the sequence in which the operations to be performed.

Page 8: Unit1-fcp-fundamentals of computing

Applications of computer:

• Business • Industry• Home• Education• Printing & publishing• Entertainment etc.,

Page 9: Unit1-fcp-fundamentals of computing

CHARACTERISTICS OF COMPUTER

Page 10: Unit1-fcp-fundamentals of computing

CHARACTERISTICS OF COMPUTER

• Speed• Accuracy• Diligence• Versatility• Resource sharing• Storage

Page 11: Unit1-fcp-fundamentals of computing

CHARACTERISTICS OF COMPUTER (cont)

• SpeedThe computer process the data

extremely fast. (i.e.) in millions (1,000,000) of instructions and even more per second. A computer can perform a huge task in few sec where a human being may take hours or even days to complete the same task.

Page 12: Unit1-fcp-fundamentals of computing

• Accuracy

The degree of accuracy of computer is very high and every calculation is performed with the same accuracy. The accuracy level is determined on the basis of design of computer. The errors in computer are due to human and inaccurate data.

CHARACTERISTICS OF COMPUTER (cont)

Page 13: Unit1-fcp-fundamentals of computing

CHARACTERISTICS OF COMPUTER (cont)

• Diligence or Endurance•

A computer is free from tiredness, lack of concentration etc. It can work for hours without creating any error. If millions of calculations are to be performed, a computer will perform every calculation with the same accuracy. Due to this capability it overpowers human being in routine type of work.

Page 14: Unit1-fcp-fundamentals of computing

CHARACTERISTICS OF COMPUTER (cont)

• Versatility

It means the capacity to perform completely different type of work. For example At a moment a computer can be used to draft a letter. Next moment it can be used print a document or play a music file etc.,

Page 15: Unit1-fcp-fundamentals of computing

CHARACTERISTICS OF COMPUTER (cont)

• Resource sharing

In organizations the computers are connected to form a network. The resources such as printers, scanner, plotters are connected to the network and it can be shared by the computers in the network.

Page 16: Unit1-fcp-fundamentals of computing

CHARACTERISTICS OF COMPUTER (cont)

• Storage

Computers are capable of storing huge amount of data and it can be located and retrieved very quickly. It uses storage devices such as hard disk to store huge amount of data.

Page 17: Unit1-fcp-fundamentals of computing

Evolution of Computers

Page 18: Unit1-fcp-fundamentals of computing

Evolution of Computers

• Abacus The first calculating device called

ABACUS was developed by the Egyptian and Chinese people. It consisted of sticks in horizontal positions on which were inserted sets of beads. It has a number of horizontal bars each having ten beads. Horizontal bars represent units, tens, hundreds, etc.

Page 19: Unit1-fcp-fundamentals of computing
Page 20: Unit1-fcp-fundamentals of computing

Evolution of Computers (Cont)

• Napier’s bones English mathematician John Napier

built a mechanical device for the purpose of multiplication in 1617 A D. The device was known as Napier’s bones.

• Slide Rule This machine could perform

operations like addition, subtraction, multiplication, and division. It was widely used in Europe in 16th century.

Page 21: Unit1-fcp-fundamentals of computing

Napier’s bones

Page 22: Unit1-fcp-fundamentals of computing
Page 23: Unit1-fcp-fundamentals of computing

Evolution of Computers (Cont)• Pascal's Machine

Blaise Pascal developed a mechanical calculating machine called Pascal’s calculating machine. It could add and subtract. The machine consisted of wheels, gears and cylinders.

• Leibniz’s Machine

The Pascal’s calculating machine can perform addition and subtraction but it could not perform multiply and division. Leibniz built a mechanical device that could both multiply and divide.

Page 24: Unit1-fcp-fundamentals of computing
Page 25: Unit1-fcp-fundamentals of computing

Punched card Machine

• The presence and absence of the holes in the card represent the digits.

Page 26: Unit1-fcp-fundamentals of computing
Page 27: Unit1-fcp-fundamentals of computing

Evolution of Computers (Cont)

• Babbage’s Analytical Engine In the year 1823 that a famous

English man Charles Babbage built a mechanical machine to do complex mathematical calculations. It was called difference engine. Later he developed a general-purpose calculating machine called analytical engine. Charles Babbage is called the father of computer.

Page 28: Unit1-fcp-fundamentals of computing

Evolution of Computers (Cont)

• Electronic Calculator The electronic calculator used in

1960’s was run with electron tubes, Later it was replaced with transistors and as a result the size of calculators became too small. It can compute all kinds of mathematical computations. Some calculators have in-built programs to perform some complicated calculations.

Page 29: Unit1-fcp-fundamentals of computing

The first Electronic Computer ABC• Developed by Dr.John Vincent Atanasoff &

Clifford Berry.• ABC - Atanasoff – Berry Computer.• Uses Vacuum tube for storage.• Limited applications.

Page 30: Unit1-fcp-fundamentals of computing

ENIAC:• First electronic computer.• Electronic Numerical Integrated And

Calculator.• For U.S Army.

EDVAC:• Electronic Discrete Variable Automatic

Computer.• Binary number for arithmetic operations.• Storage of instruction in digital forms.

Page 31: Unit1-fcp-fundamentals of computing

UNIVAC:• Universal Accounting Company.

Microprocessors:INTEL 4004 – first mp in 1969.

Personal Computer:In 1974- successful micro computer.

Called as APPLE-1

Page 32: Unit1-fcp-fundamentals of computing

Generations of Computers

Page 33: Unit1-fcp-fundamentals of computing

Generations of Computers (Cont)

First Generation Computers:• These computers were vacuum tube

based machines.• They used magnetic drums for memory.• Input were fed into the computer using

Punched cards• The size of these computers were very

large and it produce more heat.• They lacked in versatility and speed.• They were more expensive.

Page 34: Unit1-fcp-fundamentals of computing

Generations of Computers (Cont)

Second Generation Computers • Here the Transistor replaced the bulky

vacuum tubes.• Transistors are smaller than vacuum tubes

and have higher operating speed. • Thus the size of the computer got reduced

considerably. • Manufacturing cost was also very low.

Page 35: Unit1-fcp-fundamentals of computing

Generations of Computers (Cont)Third Generation Computers • These computers were based on

Integrated Circuits (ICs) Technology. • A single IC has many transistors, registers

and capacitors built on a single thin slice of silicon.

• So that the size of the computer got further reduced.

• These Computers were small in size, low cost, large memory and processing speed is very high.

Page 36: Unit1-fcp-fundamentals of computing

Generations of Computers (Cont)Fourth Generation Computers • It uses large scale Integrated Circuits (LSIC)

built on a single silicon chip called microprocessors .

• Later very large scale Integrated Circuits (VLSIC) replaced LSICs

• These computers are called microcomputers.

• Thus the size of the computer got reduced. • The personal computer (PC) are comes

under the Fourth Generation.

Page 37: Unit1-fcp-fundamentals of computing

Generations of Computers (Cont)Fifth Generation Computer • The speed is extremely high in fifth

generation computer. • The concept of Artificial intelligence has been

introduced to allow the computer to take its own decision.

• It is still in a developmental stage .

Page 38: Unit1-fcp-fundamentals of computing

Classification of Computer

Page 39: Unit1-fcp-fundamentals of computing
Page 40: Unit1-fcp-fundamentals of computing
Page 41: Unit1-fcp-fundamentals of computing

Classification of Computer (Cont)

• The computers can also classified based on the hardware design as follows

–Analog computer.–Digital computer.–Hybrid computer.

Page 42: Unit1-fcp-fundamentals of computing
Page 43: Unit1-fcp-fundamentals of computing
Page 44: Unit1-fcp-fundamentals of computing
Page 45: Unit1-fcp-fundamentals of computing
Page 46: Unit1-fcp-fundamentals of computing
Page 47: Unit1-fcp-fundamentals of computing
Page 48: Unit1-fcp-fundamentals of computing

Classification of Computer

• Microcomputer • Mini Computer• Mainframes • Supercomputer

Page 49: Unit1-fcp-fundamentals of computing

Classification of Computer

Microcomputer SupercomputerMini Computer Mainframes

Computer

Desktop

N/W Servers

Laptops Smart phones

Page 50: Unit1-fcp-fundamentals of computing

Classification of Computer (Cont)

Microcomputer• Microcomputer is at the lowest end of the

computer range in terms of speed and storage capacity.

Eg: Desktop, Laptop, Tablet PC, Smart Phones.

Page 51: Unit1-fcp-fundamentals of computing
Page 52: Unit1-fcp-fundamentals of computing

Classification of Computer (Cont)

Mini Computer • This is designed to support more than one

user at a time. • It possesses large storage capacity and

operates at a higher speed. • This type of computer is generally used for

processing large volume of data in an organization.

• Eg: Servers in Local Area Networks (LAN).

Page 53: Unit1-fcp-fundamentals of computing
Page 54: Unit1-fcp-fundamentals of computing

Classification of Computer (Cont)

Mainframes • They operate at very high speed, having

very large storage capacity and can handle the work load of many users.

• They are generally used in centralized databases.

Page 55: Unit1-fcp-fundamentals of computing
Page 56: Unit1-fcp-fundamentals of computing

Classification of Computer (Cont)Supercomputer • They are the fastest and most expensive

machines.• They have high processing speed

compared to other computers. • They have also multiprocessing technique.• Supercomputers are mainly being used

for whether forecasting, biomedical research, Space Research and other areas of science and technology

Page 57: Unit1-fcp-fundamentals of computing
Page 58: Unit1-fcp-fundamentals of computing
Page 59: Unit1-fcp-fundamentals of computing
Page 60: Unit1-fcp-fundamentals of computing
Page 61: Unit1-fcp-fundamentals of computing
Page 62: Unit1-fcp-fundamentals of computing
Page 63: Unit1-fcp-fundamentals of computing

BASIC ORGANISATION OF

COMPUTER

Page 64: Unit1-fcp-fundamentals of computing

CONTROL

MEMORY

ALU

OUTPUTINPUT

Basic organisation of computer

Page 65: Unit1-fcp-fundamentals of computing

Basic organisation of computer

• INPUT– The input unit is used to information or

instruction to the computer.– It accept the information or instruction from

user or from some where else.– Convert it to a computer understandable form

and send it to the computer.

Eg:Keyboard,mouse,Joystick,MICR, etc,.

Page 66: Unit1-fcp-fundamentals of computing

Basic organisation of computer (cont)

• CENTRAL PROCESSING UNIT (CPU)– It is the heart of the computer.– It performs all operations.– It contains the followings

• CONTROL UNIT• ALU• MEMORY

Page 67: Unit1-fcp-fundamentals of computing

Basic organisation of computer (cont)

• CONTROL UNIT– It controls all other units in the computer.– It directs the sequence in which operations to

be performed.– It also controls the flow of data between

various units.

Page 68: Unit1-fcp-fundamentals of computing

Basic organisation of computer (cont)

• ARITHMETIC & LOGICAL UNIT

– It performs all arithmetic & logical operations.– i.e. arithmetic operations like addition,

subtraction, multiplication, division etc,. And logical operations like AND,OR,NOT etc,.

Page 69: Unit1-fcp-fundamentals of computing

Basic organisation of computer (cont)

• MEMORY UNIT– Place for holding the information.– Types

• Primary• Secondary

– Primary memory is used to store temporary data.Eg:RAM,ROM etc,.

– Secondary memory is used to store information permanently. Eg:Hard disk.

Page 70: Unit1-fcp-fundamentals of computing

Basic organisation of computer

• OUTPUT– The output unit is used to display the result of

the process.

Eg:Monitor,printer,speakers, etc,.

Page 71: Unit1-fcp-fundamentals of computing

Components of Computers

Page 72: Unit1-fcp-fundamentals of computing

Components of Computers

• Hardware

The physical components present in the computer.

• Software

It is a collection of programs and it can perform some operaions.

Page 73: Unit1-fcp-fundamentals of computing
Page 74: Unit1-fcp-fundamentals of computing
Page 75: Unit1-fcp-fundamentals of computing

Components Present inside the cabinet

• Motherboard• Processor• SMPS• Disk drives• RAM & ROM etc,.

Page 76: Unit1-fcp-fundamentals of computing

Types of Memory

MEMORY

SECONDARYPRIMARY

RANDOM ACCESSSEQ.ACESS

Page 77: Unit1-fcp-fundamentals of computing

• Primary Memory:

It is used to store data temporary.

Page 78: Unit1-fcp-fundamentals of computing

RAM• Random Access Memory• It is possible to randomly select and use

any location of the memory. • It is a volatile memories i.e. It loose their

content when the power is switched off

Page 79: Unit1-fcp-fundamentals of computing

TYPES OF RAM:

• There are two types of RAM used in PCs - Dynamic and Static RAM.

• Dynamic RAM (DRAM): The information stored in Dynamic RAM has to be refreshed after every few milliseconds

otherwise it will get erased. DRAM has higher storage capacity and is cheaper than Static RAM.

• Static RAM (SRAM): The information stored in Static RAM need not

be refreshed, but it remains stable as long as power supply is provided. SRAM is costlier but has higher speed than DRAM.

Page 80: Unit1-fcp-fundamentals of computing

Floppy Disk Drive Terminology

• Floppy disk - Also called diskette. The common size is 3.5 inches.

• Floppy disk drive - The electromechanical device that reads and writes foppy disks.

• Track - Concentric ring of data on a side of a disk.

• Sector - A subset of a track, similar to wedge or a slice of pie.

Page 81: Unit1-fcp-fundamentals of computing
Page 82: Unit1-fcp-fundamentals of computing
Page 83: Unit1-fcp-fundamentals of computing

ROM• Read Only Memory • The data in the ROM is permanent . • It is a non-volatile memories i.e. It does

not loose their content when the power is switched off .

Page 84: Unit1-fcp-fundamentals of computing

• Programmable Read Only Memory • It is supplied in blank by the manufacturer.• It is possible to store program in PROM

chip.• Once the programmes are written it cannot

be changed and remain even if power is switched off.

PROM

Page 85: Unit1-fcp-fundamentals of computing

• Erasable Programmable Read Only Memory.

• Information stored in EPROM can be erased by exposing the chip in ultraviolet light and it is reprogrammed using a special programming facility.

EPROM

Page 86: Unit1-fcp-fundamentals of computing

• Electrically Erasable Programmable Read Only Memory.

• Information stored in EEPROM can be erased by applying some voltage.

EEPROM

Page 87: Unit1-fcp-fundamentals of computing

• Secondary Memory:

It is used to store data permanently• TYPES: sequential access , random

access

Page 88: Unit1-fcp-fundamentals of computing

Sequential Access

Magnetic Tape: • Magnetic tapes are used by large

computers like mainframe computers where large volume of data is stored for a longer time.

• The cost of storing data in tapes is inexpensive.

• Tapes consist of magnetic materials that store data permanently.

Page 89: Unit1-fcp-fundamentals of computing
Page 90: Unit1-fcp-fundamentals of computing

Random AccessHard Disk:• It uses circular disk ,coated with magnetic

material called platters. • It rotates with very high speed inside the

drive. • Data is stored on both the surface of the

disk.• Each disk consists of a number of invisible

concentric circles called tracks. • The information stored in a disk can be read

many times without affecting the stored data.

Page 91: Unit1-fcp-fundamentals of computing

Magnetic Hard Disk Mechanism

Page 92: Unit1-fcp-fundamentals of computing

Random Access (cont)

Optical disk• It uses a circular plastic disk coated with

aluminium or silver storing data.• The data are stored in the circular tracks.• Laser beam is used for storing and

retrieve data from the disk

Page 93: Unit1-fcp-fundamentals of computing
Page 94: Unit1-fcp-fundamentals of computing

INPUT OUTPUT DEVICES

• Input Devices

Input devices are necessary to convert our information or data in to a form which can be understood by the computer.

• Eg: Keyboard, Mouse, MICR,OMR,OCR.

Page 95: Unit1-fcp-fundamentals of computing

Keyboard

• This is the standard input device.• The layout of keyboard is just like the

traditional typewriter of the type QWERTY.• It also contains some extra command

keys and function keys. • The computer can recognise the electrical

signals corresponding to the correct key combination and processing is done accordingly

Page 96: Unit1-fcp-fundamentals of computing

Mouse

• Mouse is an input device.• When the mouse is moved across a flat

surface the screen pointer is also moved in the direction of mouse movement.

• It is easier to move the cursor through a mouse

Page 97: Unit1-fcp-fundamentals of computing

Magnetic Ink Character Recognition (MICR)

• This is widely used by banks to process large volumes of cheques and drafts.

• Cheques are put inside the MICR. • As they enter the reading unit ,the

magnetic field which causes the read head to recognise the character of the cheques.

Page 98: Unit1-fcp-fundamentals of computing

Optical Mark Reader (OMR):

• This technique is used in objective type tests and the answer are marked by darkening a square or circular space by pencil or pen.

• These answer sheets are directly fed to a computer for grading where OMR is used.

Page 99: Unit1-fcp-fundamentals of computing

Optical Character Recognition (OCR):

- It is used to recognize any printed character.

- This characters are compared with patterns stored inside the computer.

- Whichever pattern is matched is called a character read.

- Patterns that cannot be identified are rejected. OCRs are expensive though better the MICR.

Page 100: Unit1-fcp-fundamentals of computing

Output Devices

Page 101: Unit1-fcp-fundamentals of computing

Visual Display Unit

• The most popular output device is the Visual Display Unit (VDU).

• It is also called the monitor. • Monitor is used to display the input data

and to receive massages from the computer.

• It can be color or monochrome.

Page 102: Unit1-fcp-fundamentals of computing

Printer

• It is an important output device which can be used to get a printed copy of the processed text or result on paper.

• printers are classified as impact and non-impact printers.

Page 103: Unit1-fcp-fundamentals of computing

NUMBER SYSTEM

Page 104: Unit1-fcp-fundamentals of computing

Number System

•Number Base B => B symbols –Base 16(Hexa):0, 1,……9, A ,…, E, F–Base 10 (Decimal): 0, 1, 2,……, 7, 8, 9–Base 8(Octal): 0, 1, 2, 3, 4, 5, 6, 7–Base 2 (Binary): 0, 1

Page 105: Unit1-fcp-fundamentals of computing

Number System (cont)

• Number representation: • d31d30 ... d2d1d0 is a 32 digit number

• value = d31x B31 + d30 x B30 + ... + d2 x B2 + d1 x B1 + d0 x B0

Page 106: Unit1-fcp-fundamentals of computing

Decimal Numbers: Base 10

•Base or Radix is 10•Digits: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9

•Example:

41210 = 4x102 + 1x101 + 2x100

= 400 + 10 +2 = 412

Page 107: Unit1-fcp-fundamentals of computing

Binary Numbers: Base 2

•Base or Radix is 2

•Digits: 0, 1

•Example:

1012 = 1x22 + 0x21 + 1x20

= 4 + 0 +1 = 5

Page 108: Unit1-fcp-fundamentals of computing

Octal Numbers: Base 8

•Base or Radix is 8

•Digits: 0, 1, 2, 3, 4, 5, 6, 7

•Example:

1238 = 1x82 + 2x81 + 3x80

= 64 + 16 +3

= 83

Page 109: Unit1-fcp-fundamentals of computing

Hexadecimal Numbers: Base 16•Digits:0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F:

–A 10–B 11–C 12–D 13–E 14–F 15

•Example:

1216 = 1x161 + 2x160

= 16 +2 = 18

Page 110: Unit1-fcp-fundamentals of computing

Conversions

Decimal to Base N Base N to Decimal

Successive Division by N(Remainder Method)

Multiplication with power of N

Page 111: Unit1-fcp-fundamentals of computing

Decimal to Binary

Page 112: Unit1-fcp-fundamentals of computing

Conversion of 2510 to Binary

2 25

2 12 -1

2 6 - 0

2 3 - 0

1 - 1

2510=110012

Page 113: Unit1-fcp-fundamentals of computing

• Binary to decimal conversion

11001 1X20 = 1 0X21 = 0 0X22 = 0 1X23 = 8 1X24 = 16

2510

Page 114: Unit1-fcp-fundamentals of computing

Decimal to Octal

Page 115: Unit1-fcp-fundamentals of computing

Conversion of 12510 to Octal

8 125

8 15 - 5

1 - 7

12510=1758

Page 116: Unit1-fcp-fundamentals of computing

• Octal to decimal conversion

175 5X80 = 5 7X81 = 56 1X82 = 64

125

1758 = 12510

Page 117: Unit1-fcp-fundamentals of computing

Conversion of 8410 to Octal

8 84

8 10 - 4

1 - 2

8410=1248

Page 118: Unit1-fcp-fundamentals of computing

• Octal to decimal conversion

124 4X80 = 4 2X81 = 16 1X82 = 64

84

1248 = 8410

Page 119: Unit1-fcp-fundamentals of computing

Decimal to Hexa

Page 120: Unit1-fcp-fundamentals of computing

Conversion of 45010 to Hexadecimal

16 450

16 28 - 2

1 - 12

45010=1C216

Page 121: Unit1-fcp-fundamentals of computing

• Hexa to decimal conversion

1C2 2X160 = 2 12X161 = 192 1X162 = 256

450

1C216 = 45010

Page 122: Unit1-fcp-fundamentals of computing

Conversion of 38510 to Hexadecimal

16 385

16 24 - 1

1 - 8

38510=18116

Page 123: Unit1-fcp-fundamentals of computing

• Hexa to decimal conversion

181 1X160 = 1 8X161 = 128 1X162 = 256

385

18116 = 38510

Page 124: Unit1-fcp-fundamentals of computing

Other Conversions

• BINARYOCTAL• BINARYHEXA• OCTALHEXA etc,.

Page 125: Unit1-fcp-fundamentals of computing

• BINARYOCTAL• OCTAL – BASE 8 = 23

• 3 DIGIT BINARY NUMBER

Example:110012 OCTAL

11 001

011 001

3 1

110012=318

Page 126: Unit1-fcp-fundamentals of computing

Example:11100112 OCTAL

1 110 011

001 110 011

1 6 3

11100112=1638

Page 127: Unit1-fcp-fundamentals of computing

• BINARYHEXA• HEXA – BASE 16 = 24

• 4 DIGIT BINARY NUMBER

Example:110012 HEXA

1 1001

0001 1001

1 9

110012=1916

Page 128: Unit1-fcp-fundamentals of computing

Example:11100112 OCTAL

1 110 011

001 110 011

1 6 3

11100112=1638

Page 129: Unit1-fcp-fundamentals of computing

• OCTALHEXA• OCTALBINARYHEXA

Example:318 HEXA

3 1

011 001

0001 1001

1 9

318=1916

Page 130: Unit1-fcp-fundamentals of computing

• HEXA OCTAL• Example: 1BD OCTAL

1 B D

0001 1011 1101

000 110 111 101

0 6 7 5

1BD = 6758

Page 131: Unit1-fcp-fundamentals of computing

Conversion of 25.12510 to Binary

2 25

2 12 -1

2 6 - 0

2 3 - 0

1 - 1

2510=110012

Page 132: Unit1-fcp-fundamentals of computing

0.125 X 2 = 0.250

0.250 X 2 = 0.5

0.5 X 2 = 1.0

25.12510 = 11001.0012

Page 133: Unit1-fcp-fundamentals of computing

• Binary to decimal conversion11001.001

1X2-3 = 0.125 0X2-2 = 0 0X2-1 = 0 1X20 = 1 0X21 = 0 0X22 = 0 1X23 = 8 1X24 = 16

25.12510

Page 134: Unit1-fcp-fundamentals of computing

Conversion of 84.25010 to Octal

8 84

8 10 - 4

1 - 2

8410=1248

Page 135: Unit1-fcp-fundamentals of computing

0.250 X 8 = 2.000

25.12310 = 124.28

Page 136: Unit1-fcp-fundamentals of computing

• Octal to decimal conversion

124.2

2X8-1 = 0.25

4X80 = 1

2X81 = 0

1X82 = 0

25.25010

Page 137: Unit1-fcp-fundamentals of computing

ASSIGNMENT

Page 138: Unit1-fcp-fundamentals of computing

DECIMAL TO BINARY

• 43• 79• 107• 241• 476

Page 139: Unit1-fcp-fundamentals of computing

DECIMAL TO OCTAL

• 39• 152• 284• 758• 2534

Page 140: Unit1-fcp-fundamentals of computing

DECIMAL TO HEXA

• 75• 826• 3128• 7359• 4756

Page 141: Unit1-fcp-fundamentals of computing

DECIMAL TO OTHER

• 63 BASE4• 279 BASE6• 161 BASE7

Page 142: Unit1-fcp-fundamentals of computing

BINARY OCTAL,HEXA

• 1010101• 11010101011• 111010110111• 1011110111• 101000101

Page 143: Unit1-fcp-fundamentals of computing

OCTAL HEXA

• 473• 1235• 724• 5774• 4625

Page 144: Unit1-fcp-fundamentals of computing

• 75.12510 BASE2

• 356.52310 OCTAL

• 527.4210 HEXA