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SWC Virtual Academy
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TLC2016 - SWC Virtual Academy

Apr 07, 2017

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Page 1: TLC2016 - SWC Virtual Academy

SWC Virtual Academy

Page 2: TLC2016 - SWC Virtual Academy

2

StaffStudents

Industry

Community

Innovation & DevelopmentCentres

VirtualCollege

Centre For People & WorkforceDevelopment

PhysicalCollege

The Future

Framework

Aug 15

• High quality approved Teaching & Learning• Innovation as an ethos in curriculum development• Strong Student centred philosophy• Unit Based Industry Researched Curriculum• Embedded Entrepreneurship• National/International Staff – Student & Knowledge

Exchange• An International Physical Learning Centre

SWC Development Plan

• Strong/embedded leadership philosophy & practice• A “Highly Skilled” flexible workforce• Staff adopting a “business focused” philosophy• Strong “Change Management” culture• Transnational workforce philosophy• Delegated managerial decision making at all levels.

• International standard Innovation Centres• Industry standard demonstration models• Some contribution to academic research• Technology transfer Initiatives• Product Development Initiatives• National & International commercial activities and

partnerships.

• Innovation as an ethos in curriculum development• Unit Based Industry Researched Curriculum• National & International E-Learning Projects• An International Virtual Learning Centre

Page 3: TLC2016 - SWC Virtual Academy

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Rationale

SWC Virtual Academy is a new initiative that promotes individual

learning and improves student employability

“ “

Page 4: TLC2016 - SWC Virtual Academy

4

Strategy for Implementation of Virtual Academy

Page 5: TLC2016 - SWC Virtual Academy

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Virtual Academy Overview

Employability

Entrepreneurship

Personal Development

Digital Skills

Study Skills

Health & Wellbeing

Page 6: TLC2016 - SWC Virtual Academy

6

Virtual Academy Design & Development

Organisation

Digital Badge Achievements

All StudentsHE & FE

SCORM

Page 7: TLC2016 - SWC Virtual Academy

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Digital Badges

Page 8: TLC2016 - SWC Virtual Academy

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Digital Badges

Page 9: TLC2016 - SWC Virtual Academy

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Virtual Academy Statistics

Access

ing College Syste

ms

Assignm

ent & R

eport W

ritin

g

e-Safety & Cyber B

ullying

Health &

Safety in

the W

orkplace

Intro

duction to

the A

cademy

Understanding Plagiaris

m

Harvard

Refere

ncing

0

500

1000

1500

2000

2500

3000

3500

2645

988 1007

166

2929

792 768

Virtual Academy Module Statistics 15/16

Module Title

Num

ber

of B

adge

s

Total:9295

Achievement Badges

Awarded

Page 10: TLC2016 - SWC Virtual Academy

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Embedding innovative teaching e-pedagogies into Curricular Design

Flipped Classroom

Game Based Learning

Creative Tinkering

MOOC

Page 11: TLC2016 - SWC Virtual Academy

Reusable Learning Objects (RLOs)

Podcasts/Vodcasts/BlogsAudio & Video recordings of the lecturer to support curriculum delivery

Refer Back ToStudents can go back over content to refresh their understanding of it. Ideal for revision purposes

Accessible outside of Lecture HoursStudents can learn on their own time and do not have to wait for class to begin to find information

Page 12: TLC2016 - SWC Virtual Academy

Online/Blended Course Developments

Screen CastDemonstrate processes and use of software

Web CastLecturer can record themselves speaking

Student InteractionPosting comments or uploading work

Breakout RoomsFor group activities

Page 13: TLC2016 - SWC Virtual Academy

Virtual Tour

360° Display

A visualisation of the physical working environment

Adaptable

The technology can be used at any location/site

Preparation for Work

Valuable insight into the world where students will be working

Page 14: TLC2016 - SWC Virtual Academy

Virtual Classroom

Engagement

A visually stimulating platform

Simulation

Of the classroom and practical activities in a 3D World

Enhanced Learning

Supporting existing curriculum and improving the student experience

Page 15: TLC2016 - SWC Virtual Academy

Live Streaming

Guest Speakers

Students can watch talks from important industry experts

Live EventsStream key events in the year

– BIM Conference

Student InteractionStudents can leave comments on eStream or messages via Txt Tools

Page 16: TLC2016 - SWC Virtual Academy

Game Based Learning

Assessment

Performance in games can be measured and recorded for grading

Engagement

Hands on learning activities

New Technologies

UAV (Drone) Technology training

Page 17: TLC2016 - SWC Virtual Academy

Mobile AppsEngagementStudents download and interact with the app on their mobile/tablet

Real World SimulationStudents use Aurasma to view a 3D model demonstration of a system or product within a real world space

Mobile AppSocrative Mobile App allows the creation of interactive quizzes and assessments

QualityMaintaining quality through the assessment of students and the retrieval of student feedback

Assessment & GradingThe results from quizzes and assessments can be fed into grade books

Page 18: TLC2016 - SWC Virtual Academy

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Benefits to SWC of developing a student enhancement initiative

T-shaped

Learners

Meets needs of employe

rs

Students more

digitally aware

Increased

confidence in new

technologies

Flexibility Scalability Greater Reach

Page 19: TLC2016 - SWC Virtual Academy

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Impact of SWC Virtual Academy on student learning experience

Additionality Value Added Niche Content

Extracurricular Dimension

Professional Development

Support for Work Based

Learning

Page 20: TLC2016 - SWC Virtual Academy

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Reporting Attendance & Progress• Track

Attendance through Blackboard

Step 1

• Mark Register with a “V” for Virtual Activity

Step 2

• Attendance monitored in PATHWAY

Step 3