Top Banner
The Evaluation of SHU3DED Cyber Campus A pilot study Louis Nisiotis, Martin Beer, Elizabeth Uruchurtu Sheffield Hallam University, United Kingdom. 09/07/2014 PhD Research
13

The Evaluation of SHU3DED Cyber Campus [ICALT 2014 Conference]

Aug 19, 2014

Download

Education

Louis Nisiotis

This presentation discuss the preliminary findings of an empirical study that aims to evaluate the efficacy of 3D virtual worlds for synchronous distant learning activities. A pilot study was conducted to evaluate the prototype developed, the procedures and instruments of data collection, to prepare the study investigating whether virtual worlds can help students participate more effectively in learning activities. The theoretical framework is presented, together with the proposed prototype, method and results of the pilot study, its associated limitations and the future work that we intend to perform.
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: The Evaluation of SHU3DED Cyber Campus [ICALT 2014 Conference]

The Evaluation of SHU3DED Cyber Campus A pilot study

Louis Nisiotis, Martin Beer, Elizabeth Uruchurtu

Sheffield Hallam University, United Kingdom.

09/07/2014

PhD Research

Page 2: The Evaluation of SHU3DED Cyber Campus [ICALT 2014 Conference]

Synopsis Background and Context

Theoretical Framework

The Design of SHU3DED

Pilot Evaluation

Results

Discussion

Limitations and Future Work

Page 3: The Evaluation of SHU3DED Cyber Campus [ICALT 2014 Conference]

Background and Context

Access and Participation Issues

E-Learning: Synchronous/Asynchronous Content Accessibility and Knowledge Sharing Flexibility in Learning (Lau et al. 2013)

Traditional Distant Learning Environments: “Cold and Impersonal”, “Insufficient for optimal learning”, “Flat,

asynchronous, with limited interaction and dynamism” (Johnson et al. 2011)

Lack of Effective Social Interaction (Sanders et al. 2007)

Page 4: The Evaluation of SHU3DED Cyber Campus [ICALT 2014 Conference]

Background and Context Cyber Campuses

3D navigational spaces Synchronous interaction, communication and collaboration Real time interaction between users and objects Immersion and co-presence, the use of Avatar Interactivity and richer visual experiences Enhanced multimedia presentation tools

References: Prasolova et al. 2006, Chau et al. 2013, Cronin et al, 2011, Livingstone et al, 2008

Page 5: The Evaluation of SHU3DED Cyber Campus [ICALT 2014 Conference]

Theoretical FrameworkRQ: “How can cyber campuses help students participate more effectively in

learning activities?”

Methodology for the evaluation of the efficacy of a MUVE to support synchronous learning (De Lucia et al. 2009)

Empirical work looking at the ability of cyber campuses to support participation in learning activities.

In MUVE’s, learning is strongly related to the perceptions of presence, communication, awareness and the feeling of belonging to a community (De Lucia et al. 2009).

Page 6: The Evaluation of SHU3DED Cyber Campus [ICALT 2014 Conference]

The Design of SHU3DED

Page 7: The Evaluation of SHU3DED Cyber Campus [ICALT 2014 Conference]

The Design of SHU3DED(cont.)

Page 8: The Evaluation of SHU3DED Cyber Campus [ICALT 2014 Conference]

The Pilot Evaluation Purpose:

Prototype initial evaluation Assess and evaluate the experimental procedures and data collection instruments Ensure good operation in practical environment, conditions management procedures

simulation.

Participants 3 different sessions Total participation N=23 (21 Male, 2 Female), age: 19-21

Procedures Virtual Learning Scenario Simulation

Instruments Presence Questionnaire (Witmer & Singer, 1998) Sociability Scale (Kreijns et al., 2007) Awareness, communication and CVE scale (De Lucia et al., 2009) Chat Logging

Page 9: The Evaluation of SHU3DED Cyber Campus [ICALT 2014 Conference]

Learning Simulation Scenario

Page 10: The Evaluation of SHU3DED Cyber Campus [ICALT 2014 Conference]

Results Presence

High perceptions of presence. Good sense of control, high sensory and realism, low distractions.

Communication Perceived easy and efficient to communicate.

Awareness High awareness perceptions of the existence and actions of others.

Sociability Supports socialization, a sound social space, provide the feeling of

belonging to a community.

Environment Design Stimulating, logical, consistent, productive and satisfying.

Page 11: The Evaluation of SHU3DED Cyber Campus [ICALT 2014 Conference]

Discussion Positive evaluation of the prototype

High sense of presence, communication, awareness and sociability

Positive evaluation of the design, productivity and satisfaction

System was behaving properly

Experimental procedures are considered appropriate to demonstrate the learning potentials of the prototype

Data collection instruments are capable to provide reliable empirical data.

Page 12: The Evaluation of SHU3DED Cyber Campus [ICALT 2014 Conference]

Limitations and Future Work Limitations

Controlled Environment Time limitations Sample size and groups Learning scenario

Future Work Additional Piloting. Main Evaluation Study. Qualitative Virtual Focus Group Study. Determine the extent to which cyber campuses can help students

participate more effectively in learning activities. Devise design considerations and suggestions.

Page 13: The Evaluation of SHU3DED Cyber Campus [ICALT 2014 Conference]

Thank You!

Contact Details: Name: Louis Nisiotis Email: [email protected] Website: www.learninvw.com Organization: Sheffield Hallam University

Research Partially Funded by Leventis Foundation