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Team Stylus Casey Addy February – May 2010 Indiana University Bringing together communities of creative people
104

Team Stylus Design Presentation

Jan 27, 2015

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Design presentation for allowing creative communities to collaborate with each other.
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Page 1: Team Stylus Design Presentation

Team Stylus

Casey AddyFebruary – May 2010Indiana University HCI/d

Bringing together communities of creative people

Page 2: Team Stylus Design Presentation

Companies employ many creative people

In the Workforce

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Most Work is Done By TeamsImage from flickr (martinc)

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Image from flickr (DailyM)

Individuals Need to Know Latest Information

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Difficult to Manage Schedules and PeopleImage from flickr (Homies in Heaven)

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Always Work to Plan and DeliverImage from flickr (Marc Ellison)

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How Can Companies Tackle this Challenge?Image from flickr (deepwarren)

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Companies employ many creative people

What You’ll See Tonight

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Design Walkthrough

Concept Ideation

Understanding the Opportunity for Design

A Look at This Problem for a Company

Design Evaluation

Moving Forward

Overview

Page 10: Team Stylus Design Presentation

WalkthroughIdeationResearchIntroductio

nMoving Forward

Primary Research

| || |

PrimarySecondar

yExemplars Design Insights| | |

Page 11: Team Stylus Design Presentation

Meet GameZombie.tv

WalkthroughIdeationResearchIntroductio

nMoving Forward| || |

PrimarySecondar

yExemplars Design Insights| | |

Page 12: Team Stylus Design Presentation

Web Videos Focusing on GamingImage from GameZombie.tv

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Continuing to Work on their WebsiteImage from GameZombie.tv

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Behind the Scenes

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The Creative Director is in Charge

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Creative Director Duties

Fluent with many industry tools

Micromanages and teleconferences with other GameZombie managers

Teaches students powerful industry tools

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Multiple Teams Collaborate to Produce Videos

Graphics

Audio Web

Editing

Writing

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They want to make a better website for the company

Primary ResearchEveryone Critiques Work on Projector

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Social and Fast-Paced Environment

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“It’s a roller coaster – there are times where lots get done, and other times nothing”

Life on the Graphics Team

Have to be rude to get Creative Director’s attention since he is very busy

Need to know in advance when to arrive for other team meetings and needed assets

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“I just manage the pixels on the screen and backend data”

Life on the Web Team

Have to use the company forum to get information when not at meetings

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Secondary Research

WalkthroughIdeationResearchIntroductio

nMoving Forward| || |

PrimarySecondar

yExemplars Design Insights| | |

Page 23: Team Stylus Design Presentation

Awareness

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“the understanding of the activities of others, which provides a context for your

own activity”

Dourish, Paul and Victoria Bellotti (1992)

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Community and Collaborative Design

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Team Storm

Designer’s Notepad

CoOL Studio

Images from Twidale et al (1993), Craig et al (2000), Hailpern, J., Hinterbichler, E., Leppert, C., Cook, D., and Bailey, B. P. (2007).

Page 27: Team Stylus Design Presentation

Design Exemplars

WalkthroughIdeationResearchIntroductio

nMoving Forward| || |

PrimarySecondar

yExemplars Design Insights| | |

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inPreso

Axure

Wireframing ToolsImages from (axure.com and inpreso.com)

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Collaboration Only Happens Through Physical File Sharing

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Collaborative Wireframing ToolsImages from (gliffy.com, mockflow.com, and mockingbird.com)

Gliffy

Mockflow

Mockingbird

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Collaboration Only Happens Through Non-Collocated URL

Sharing

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Sketching ToolsImages from (flashpaint.com, art.com, and sketchandsmudge.com)

ArtPad

FlashPaint

SketchStudio

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Simpler Tools Lower Barrier to Collaborate and Create Ideas

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Design Insights

WalkthroughIdeationResearchIntroductio

nMoving Forward| || |

PrimarySecondar

yExemplars Design Insights| | |

Page 35: Team Stylus Design Presentation

Others understand what you are doing

Benefits of Designing for Awareness

Understand the thoughts and actions of othersHave the latest information

Helps to bring everyone together

Speeds up the process of communicating

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Utilizing Team Culture for Awareness

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Awareness and Community Collaboration

Opportunity to Enhance Current Sketching Tools

Work Culture Creation Tools

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Concept Ideation

WalkthroughIdeationResearchIntroductio

nMoving Forward| || |

Page 39: Team Stylus Design Presentation

Design Rogues

Collaborative Design Hunting

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Log into the Company Portal

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Select a Rogue to Find Design Inspiration

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Come back and critique your spoils!

View the Spoils of Design Hunting

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Review the Team’s Spoils Together

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Wireframe Cabinet

Gathering Design Artifacts

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Log into the Company Portal

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View and Add to Company Design

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Give Input on the Design Direction

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Review the Design Ideas Together

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Interactive Spec Generator

Using the Space of Design Activities

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Design Talk Happens Everywhere

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Room Listens to Team Ideation

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Design Notes Placed on Company Portal

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Review the Day’s Notes Together

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Design Walkthrough

Sketching

In Situ Evaluation Insights| | |Improvements|

WalkthroughIdeationResearchIntroductio

nMoving Forward| || |

Page 55: Team Stylus Design Presentation

Team Stylus

Bringing Creative Communities Together

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Everyone is Working

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Can See Your Workspace and the Projector

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Grab the Current Design from the Projector

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Improve the Design and Share

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Reflect on the Ideas Together

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Team Stylus in Situ

Sketching

In Situ Evaluation Insights| | |Improvements|

WalkthroughIdeationResearchIntroductio

nMoving Forward| || |

Page 62: Team Stylus Design Presentation

Team is Working on a New Site Concept

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Jon Wants to Add to Design

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Jon Creates His Idea

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Jon Sends it to the Projector

Presses Y/N button to make the design “public” or “private”

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Everyone Can Immediately See the Idea

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Henry Wants to Add to Idea

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Drags the Projector View to His Space

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Projector View is Imported to Henry’s Space

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Design Evaluation

Sketching

In Situ Evaluation Insights| | |Improvements|

WalkthroughIdeationResearchIntroductio

nMoving Forward| || |

Page 71: Team Stylus Design Presentation

“Wizard of Oz” Prototyping Tools

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Prototyping Toolkit

Paper Tools and a Laptop

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Prototyping Toolkit

Individual User’s View in Team Stylus

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Evaluation Scenario

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4 Participants

1 Creative Director, 3 Employees

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Create an “About” Page for the Web

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Prototype Setup and Running

Page 78: Team Stylus Design Presentation

Prototype Setup and Running

Creative Director

Employees

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When Someone Wanted to Share

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“Wizard” Springs into Action

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Save Design to Flash Drive

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Update All Team Post-it Notes and Projector

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Team Continued Until End of Session

( 30 Minutes )

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Ideas Created from Prototype

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Initial Direction from Creative Director

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Employee-Submitted Idea

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Evolution of Previous Idea

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Quick Modification

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Alternate Direction (Not Made Public)

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Editing of Public Design

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Another Approach (Not Made Public)

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Evaluation Insights

Sketching

In Situ Evaluation Insights| | |Improvements|

WalkthroughIdeationResearchIntroductio

nMoving Forward| || |

Page 93: Team Stylus Design Presentation

Thoughts from Participants

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Creative and Emergent Inspiration

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Participants Engaged With Creative Activity

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Suggested Improvements

Sketching

In Situ Evaluation Insights| | |Improvements|

WalkthroughIdeationResearchIntroductio

nMoving Forward| || |

Page 97: Team Stylus Design Presentation

The projector view was fixed during the session

Movable Projector View

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Participants wanted to know who created and improved their designs

Design Attribution

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Include IM/Chat Tools

Participants talked very rarely to each other, despite being close

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Ability to See All Designs

Participants wanted a chance to view and talk about all

ideas

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Moving Forward

WalkthroughIdeationResearchIntroductio

nMoving Forward| || |

Page 102: Team Stylus Design Presentation

Make a high fidelity prototype

Continue testing test with more users

Test with other creative groups

Integrate feedback from experience prototype

Page 103: Team Stylus Design Presentation

Questions? Comments?

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E-mail: [email protected]