TRINITY COLLEGE LIBRARY - VISUALISATION OF SPACE Karolina Badzmierowska PhD student, Digital Arts and Humanities Trinity College Dublin
Nov 17, 2014
TRINITY COLLEGE LIBRARY
- VISUALISATION OF SPACE
Karolina BadzmierowskaPhD student, Digital Arts and Humanities
Trinity College Dublin
The Old Library
Engraving / coloured print by Joseph Tudor (1753)
Built: 1712 – 1732 Architect: Thomas Burgh
1858-62 High flat ceiling replaced by timber tunnel vaults
Watercolour by James Malton, 1793
1860
1892
Open arches at ground level were glazed
1885
1898
LIBVIZ: DATA VISUALISATION OF THE OLD LIBRARY
WHO? The Graphics, Vision and Visualisation group (GV2),
School of Computer Science and Statistics, TCDThe Preservation and Conservation Department of the Library, TCD
WHEN? 2007
WHAT? Visualisation toolkit and fully interactive 3D model
WHAT FOR? To support the preservation
OLD LIBRARY REAL SPACE:
- architecture history and development- architectural alternations - Trinity Campus layout’s development- preservation- functionality, access- use of the space through centuries- cultural / fashion perspective- challenges in future- exhibition space- use in art / computer graphics
OLD LIBRARY VIRTUAL SPACE:
- preservation- use in movies and gaming- use in art / computer graphics- Library in Second Life / Google Earth / other- animations, cartoons- virtual exhibition venue- virtual Library- augmented reality tour- functionality, access
DEVICES:
- online (exhibition, gallery, virtual tour, Second Life / Google Earth, games, visualisations and animations)
- mobile / tablet application (visualisations, tours, augmented reality)
AUDIENCES / USERS:
- students- researchers, scholars- visitors, readers- general public- architects- artists, musicians, performers- teachers- children- avatars
Virtual Space application:
- research- education- tourism- art, performance, exhibitions- media- virtual worlds, - entertainment, gaming- film- preservation and conservation
PRINCIPLE 1- IMPLEMENTATIONResearch and dissemination of the Old Library space
PRINCIPLE 2 - AIMS AND METHODSVirtual, non-invasive use of the Old Library space
PRINCIPLE 3 - RESEARCH SOURCESIdentification and evaluation of research sources on the Old Library building / space to date (architecture, history, culture, preservation, visualisation)
PRINCIPLE 4 - DOCUMENTATIONWritten and visual documentation of the research outcomes, information, media and data collected PRINCIPLE 5 - SUSTAINABILITYFollowing the best historical visualisation practices. Planning and implementation of the best, long – term and sustainable documentation and dissemination processes.
PRINCIPLE 6 – ACCESSDetermining and aiming to achieve the best benefits for the study, interpretation, understanding, audiences, preservation and management
THANK YOU.