Service-Learning: Improving Learning and Our Communities William Oakes EPICS Program Purdue University
Mar 31, 2015
Service-Learning: Improving Learning and Our Communities
William Oakes
EPICS ProgramPurdue University
Educational Needs
What are educational challenges or issues related to students and student learning on your campuses?
Opportunities
Equipping graduates to address globalgrand challenges
Students need more than disciplinary knowledge to succeed:
teamwork, communication,customer-awareness,project management,
leadership, ethics,societal context,professionalism
Both local and global communities need access to disciplinary expertise that is normally prohibitively expensive: improved, enhanced, new capabilities
Universities/colleges will be engaged in their
communities and in the world
Calls to Action
U.S. National Academy of Engineering Studies: The Engineer of 2020:
Visions of Engineering inthe New Century
Educating the Engineer of 2020: Adapting Engineering Education to the New Century
What skills are needed in disciplines to address the challenges in today’s global economy
How People Learn
Service-Learning Definition
We define service learning as a type of experiential education in which students participate in service in the community and reflect on their involvement in such a way as to gain further understanding of course content and of the discipline and its relationship to social needs and an enhanced sense of civic responsibility.
- Hatcher and Bringle, 1997
Context: Learning Pedagogies
Experiential educationActive learning,
Problem-based learningInquiry-guided learning
Design education Service learning
Engagement in the communityTied to academic learning outcomesReciprocityReflection
7
Characteristics of Service-Learning
Service – part of the service-learning experience involves service opportunities for students for the underserved in the local, regional or global community.
Academically-based - the service being
performed by the students must provide reinforcement and connection with the subject material of the academic course.
Students given credit for mastery of course content, not simply for the service they perform
8
EPICS Course Outcomes (Design)
i. applies material from their discipline to the design of community-based projects
ii. demonstrates an understanding of design as a start-to-finish process
iii. an ability to identify and acquire new knowledge as a part of the problem-solving/design process
iv. demonstrates an awareness of the customer in engineering design
v. demonstrates an ability to function on multidisciplinary teams and an appreciation for the contributions from individuals from other disciplines
vi. demonstrates an ability to communicate effectively with audiences with widely-varying backgrounds
vii. demonstrates an awareness of professional ethics and responsibility
viii. demonstrates an appreciation of the role that their discipline can play in social contexts
9
Characteristics of Service-Learning
Partnerships – partnerships between those who serving
and those being served. Meeting needs together
o Doing work WITH, not for
The students and community members are partners addressing community need
o Adding capacity to the community
The community, students and faculty benefit from the service learning
10
Characteristics of Service-Learning
Reflection (Analysis or Metacognition) Participants are intentionally guided through
activities to analyze and reflect upon the work that is being performed and the larger social issues..
Metacognitive activities including reflection improve learning
Metacognition can help students understand academic material covered by the course
Activities for analysis and reflection can take several forms
Service vs Learning
servicelearning
Service and learning goals are separate
SERVICE-learning
Service outcomes are primary; learning goals are secondary
service- LEARNING
Learning goals are primary; service outcomes are secondary
SERVICE-LEARNING
Service and learning goals have equal weight; each enhances the other for all participants
New Context
A similar phenomenon occurs when students are able to marshal a body of knowledge to solve problems presented in class but fail even to see a problem, much less the relevance of what has been learned, in a different setting. The new situation does not provide the cues associated with what has been learned; the “key words” from the classroom are not present in the wider environment. A service-learning student will have more ways to access this understanding.
– Eyler and Giles
Benefits to Learning
Learners of all ages are more motivated when they can see the usefulness of what they are learning and when they can use that information to do something that has an impact on others – especially in their local community – Bransford et al., How People Learn
Kolb’s Learning CycleAllows diverse students to contribute and be valued.
Reflection connects learning and experiences
Concrete Experience
Abstract Conceptualization
ActiveExperimentation
ReflectiveObservation
to experience
to explain
to examineto apply
Multi-Level Learning
Students learn communication skillsTeamwork, leadershipProject planningResourcefulnesslife-long learningAbout themselves
o Their place as professionals and as citizens
About otherso Communities
Service-Learning and Diversity
Research on science education suggests that “context” is important to students.
“Image” is increasingly being cited as a deterrent to attracting women in the U.S.
What are the diversity issues facing your institutions? Gender Ethnicity Cultural Socio-economically
Accreditation and S-L
Service Learning projects provide opportunities for students to demonstrate that they have achieved outcomes (e.g. ABET Criterion 3 ) apply knowledge design/analyze/interpret design system/component/process techniques/skills/tools problem solving professional/ethical responsibility multidisciplinary teams communication societal context contemporary issues life-long learning
Industry: Boeing List• A good understanding of engineering science fundamentals.
Mathematics (including statistics) Physical and life sciences Information technology (far more than "computer literacy")
• A good understanding of design and manufacturing processes. (i.e., understands engineering)
• A multi-disciplinary, systems perspective. • A basic understanding of the context in which engineering is practiced.
Economics (including business practices) History The environment Customer and societal needs
• Good communication skills. • Written, oral, graphic and listening
• High ethical standards. • An ability to think both critically and creatively - independently and cooperatively. • Flexibility. The ability and self-confidence to adapt to rapid or major change. • Curiosity and a desire to learn for life. • A profound understanding of the importance of teamwork.
Teaching Design
The Design Process As a Full Cycle Traditional courses use a piece of the design cycle
o Problem Definition phase is often skippedS-L provides an opportunity for start-to-finish design
o Problem definitiono Working designs for fielded projectso Support for fielded projects
redesign opportunities
o Design for x-ability
DesignProcess
Traditional
Course
Real Contexts
Compelling Context for Classroom MaterialKinematics course – analyze
playground safety Active exercises to engage
studentsDiversity of learning styles
Answers “When would I ever have to use this”
Educating Citizens
Engineering’s responsibility to educate the “whole person”Educating future professionals Educating future community members
Engaged/educated citizensFuture neighbors
Lifelong impactCareer choicesOutside interests
or activities
Why Community Projects? Real projects: start-to-finish design –
problem definition, specifications,version control, sustainability,design/coding standards,rigorous testing, reliability,maintainability, safety,satisfying a customer,accountability, pride
A different view of engineering and computing
The university as citizen
Integrating the Curriculum
problem solving
analysis
engineeringfundamentals
science
mathematics
innovation
design
resourcefulness
ethics
teamwork
communication
CC
OO
NN
TT
EE
XX
TT
TT
II
MM
EE
EPICS has the potential torealize new
efficiencies in theengineeringcurriculum
Examples
Four modelsCo-curricular
o ProCEED – U. of Michigan o U. de Sherbrookeo International
Integrated within a courseo U. Massachusetts-Lowello U. of Utah
Separate courses o Freshman courses – U. of South Alabama, CWRUo Senior design
Programs or series of courseso EPICS
Service Learning works in engineering
Co-Curricular Service-Learning
Programs incorporate co-curricular activities with engineering-based projects in the communityProCEED – U. of Michigan
o ME Honorary Society + Senior design course
Ohio Stateo ECOS – Student organization doing international work
Universite’ de Sherbrookeo Contest to design toys for autistic childreno Follow-on to freshman ECE design course
Integrated in Specific Courses ME Kinematics – analyze playground
safety and write report to responsible entity
Measurements Laboratory – data acquired in community (e.g. environmental data)What to do with the data?
CE – Hydrology – hydrological analysis of local wet lands or lakes
Biology in Engineering – play ground design for local schools
First-Year Projects Projects for the communityPresent projects to schools or hospital
Service-Learning Courses
Institutions have created separate courses for Service Learning
Capstone courses UML – Assistive Technology Capstone for
electrical engineers First-Year –Design or Introduction to
Major Courses (Improves retention) Case Western Reserve Univ. University of Colorado Columbia
General Elective University of Pretoria – course partnering with
area townships
Support for national expansion from NSF, Corporation for National & Community Service, Microsoft, HP;
19 EPICS universities, ~35 High Schools
Purdue undergraduates are learning real-world skills by defining, designing, building, testing, deploying, and supporting engineering solutions in a unique academic program that assists local community service and education organizations.
EPICS successes: 1995-2008: 2500+ Purdue students to date Over 250 projects deployed 2007-2008: 500+ students from 30 Purdue departments on 30 teams A growing Purdue-community-industry partnership: 11 industry advisors $13+M total from grants, industry, Purdue, and alumni
EPICSEngineering Projects in Community Service
EPICS develops long-term partnerships in the local community
EPICS ProgramsEPICS Curriculum Provides
Service-Learning
Design Education
Project Management
Community Partnerships
Disciplinary Knowledge from Departments
EPICS ProgramsProjects and Problems from Local Community
Institutional Curriculum and Culture
EPICS Characteristics Long term projects:
Long-term partnerships with community organizations Vertically-integrated teams:
firstyear+sophomores+juniors+seniors
Extended design experience: academic credit throughout the student’s undergraduate career, 1-2 credits/semester
Large-team experience: teams of 8-18 students
Broadly multidisciplinary teams: EE, CmpE, CS, ME, CE, IE, Sociology, Education, Biology, Audiology, Child Development, Visual Design, Technical Writing, Natural Resources, …
Open-ended design:define-design-build-test-deploy-support
EPICS teams can tackle projects of significant size, scope, and impact
EPICS Decouples Timescales
Student Learning
Semester/Quarter
Project
Semester/Quarter Semester/Quarter
Student Learning
Project
Community Receives Long-Term Support They Need
Entrepreneurship and EPICS
Goals of the Initiative Spread benefits of Products Learn about entrepreneurship Protect IP developed by
teams and partners I2P Competition
2007, Princeton University
2008, Georgia Tech
EPICS The Community
Needs, Ideas
Ideas, Products
Examples of Scope
International ProjectsLocal Projects
All four models are usedAdvantage is that students can see need and
resultsIntegrates them into the local community
Regional or national projectsExample: EPICS and Habitat for Humanity
International
Students from “here” go “there” John Duffy - U. Mass.-Lowell
http://faculty.uml.edu/jduffy/PerUML Students work on projects for
remote villages in Peru and deliver/install on trips.
Water purification, solar and hydro-electrical power systems
Engineers without Borders students chapters and professionals http://www.ewb-usa Projects in India
http://www.ewb-usa.org/project_search.php?country=India Water and electrification
Local EPICS Projects
Access & Abilities
Human ServicesEnvironment
Education & Outreach
EPICS Projects: Human Services
Design chemical sensing equipment to help and protect local law enforcement in their work to inhibit drug making laboratories.
Develop database system to assist the Tippecanoe and Jasper County Probation Departments to track and supervise offenders.
Develop scheduling software to assist local crisis center to schedule volunteers 24/7.
Complete analysis of sustainability and energy efficiency techniques for HFH homes.
37
• Waiheke Island, New Zealand Processing waste glass into construction
materials bio-diesel fuel processing
• Purdue• Constructed Wetlands and Water quality• Sustainability on campus
EPICS Projects: Environment
EPICS Projects: Access & Abilities
Reducing barriers on campusStudents with disabilitiesClassroom learningCampus barriers
Interactive play environments for young children with disabilities
Walking swing Remote controlled bowling
ramp Develop devices to increase
safety and efficiency of employees with disabilities
EPICS Projects: Education
Outreach projects for research centersNano-technology
Partnerships with local K-12 schools Hands-on science
projects Technology-assisted job
training Projects with local
museums and zoos
(Inter)National-Scale Project
Habitat for Humanity - EPICSTeams from multiple
universities Projects
o Multimedia volunteer tutorials
o Data collection of homeowner assessment
o Global disaster relief home designs
Community Partner is the HFHI staff in Americus, GA
Students coordinate work betweencampuses and with partners at HFHI
15 semesters of data, 2385 responses
Impact of EPICS on your Topic
% of students giving “A” or “B” rating
Impact: Meeting Students’ Needs
84%OVERALL EVALUATION
68%awareness of ethical issues
71%technical skills
73%awareness of the community
77%organizational skills
79%resourcefulness
80%understanding of design process
81%awareness of the customer
83%communication skills
88%ability to work on a team
%A+BTopic
Impact: Meeting Students’ Needs
Objectives # responses
Teamwork 1751
Communication Skills 1008
Organizational Skills 793
Technical Skills 754
Leadership Skills 534
“What are the 3 most valuable things you have learned from being a part of the EPICS program”:Responses from 9 semesters, 2044 respondents
Student Quotes “(S-L) completely changed my opinion of engineering.” “Working on this project has helped me guide the rest of
my course work and ideas for a future profession.” “Other engineering courses only directly benefit me.
(S-L) benefits everyone involved.” “I have learned that engineering includes more than
theory, it includes teamwork, communication, organization and leadership.”
“It made me understand how every aspect of engineering (design, implementation, team work, documentation) come together.”
“No longer is engineering just a bunch of equations,now I see it as a means to help mankind.”
“Opened my heart.”
Service-Learning Definition
We define service learning as a type of experiential education in which students participate in service in the community and reflect on their involvement in such a way as to gain further understanding of course content and of the discipline and its relationship to social needs and an enhanced sense of civic responsibility.
- Hatcher and Bringle, 1997
Reflection in Service-Learning
Reflection (and Analysis) Participants are intentionally guided through
activities to analyze and reflect upon the work that is being performed and the larger social issues..
Metacognitive activities including reflection improve learning
Metacognition can help students understand academic material covered by the course
Activities for analysis and reflection can take several forms
Why do we need reflection?Connect service to academic learning
Metacognitive activityStudents compartimentalize experiences
and learningDraw out learning
Students may miss learning opportunities if not pointed out
Address student reaction and/or experience from serviceWere stereotypes challenged or
reinforced?Was there unintended learning?
Methods for Reflection
Written questionsNotebooks (journals)Essays – collect in Blackboard
Small group discussionsClass discussionsReadingsCombinations
Reflection Model
Technical Level or
Discipline Specific
Personal Values
Social Systems and Issues Developed by
Edward Zlotkowski
How much is enough?Janet Eyler (Vanderbilt) studied reflection
Amount of reflection was not a significant factor in effectiveness
Key elements were intentional (targeted at learning objectives) and frequent
Reflection (Analysis)
What strategies will you use to have students process (reflect on) the many aspects of the service experience and connect these aspects to the rest of the course?
Academic context and learning objectives Personal experience Connection to and implications for the
profession/discipline Social/community issues
Partnerships
Communities UniversitiesHigh Schools
Corporations/Societies
Benefits and Learning
Participants How will they benefit?
What will they learn?
Students
Community Participants
Faculty/ Staff
EPICS Programs
Core Values The core values of EPICS Programs are those
elements required of all EPICS programs. Following a model of service-learning:
1. EPICS students earn academic credit for participation in team-based design projects that solve engineering, computing, and technology-based needs in the local community;
2. EPICS teams provide service to the local community by partnering with not-for-profit community organizations, educational institutions, and governmental agencies; and
3. EPICS programs support these reciprocal local partnerships over multiple years without obligation for remuneration to EPICS.
Adapted to Local Institutional Culture and Constraints
Goals for EPICS Programs In addition to the core values, there are attributes of EPICS
Programs that provide a richer learning experience and add value to community partnerships.
1. Long-term Participation by Students2. Large Team Structure and Continuity 3. Multidisciplinary Teams4. Advisors for teams5. Reflection on the Broader Social Context and Impact 6. Learning Design 7. Meeting the Needs of the Underserved8. Vertically Integrated9. Integration into Core Curricula10. Innovation and Entrepreneurship11. Collaboration with Other EPICS Programs
Phases of an EPICS Team
1. Establishing project partnerships
2. Creating a curriculum structure & basic infrastructure
3. Assembling a project team
4. Implementing the projects
5. Supporting the partnerships
6. Ending the partnership
Academic Credit / Plans of Study EE: 3 credits senior design + 6 ECE elective credits; 2
lab credits if not used as senior design CmpE: 3 credits senior design + 6 CmpE elective credits ME: 6 credits tech elective + 3 credits free elective CE: 6 credits tech elective IDE: 6 credits engineering/design + 3 senior design CS: CS elective + 3 senior design AAE: 3 credits as tech elective;
additional AAE elective with permission LA: 3 credits count as core in Social Ethics CFS: fulfills specialization requirement in selected areas;
elective for all areas Others: free elective credit Entrepreneurship Certificate: Option + Capstone
Purdue Course Structure 1 or 2 credits / semester -
emphasis on long-term participation~5 hours/week outside of lab for 2 credits~2.5 hours/week outside of lab for 1 credit
2-hour team lab each weekEach team meets separately to do administration,
planning, and project work
Common lecture time for all teamsSupplemental learning experiences to lecturesTA-run “Skills Sessions” and workshops
Final Presentation (Exam)
Lectures Common Lecture hour
Required common and Introductory lectures 1 credit students attend 5 lectures units 2 credit students attend 10 lecture units Lectures are on video server
Topics Administrative: orientation, resources, and assessment Design process Communication topics Project planning Team building / leadership Community context Entrepreneurship Best practices
Skills Sessions and Workshops Alternative/supplementary ways of earning
lecture creditFacilitators (TA’s, students, faculty, EPICS Admin,
Corporate partners…) run sessions on specific skillsTarget students after their first semesterAlso give credit for relevant seminars etc.
Topics:ME shopSpecific programming skills & toolsWebmaster trainingDisability awarenessEthical issuesSocial context…
Textbook Readings and Reflections
Lima and Oakes “Service-Learning: Engineering in Your Community”Readings to supplement lecturesReflections on reading and lab workTargeted readings for team roles
o Leaderso Partner liaisons
LabsStudent run: team leaderAdministration and milestonesProject status and planningTeam buildingBreakout for project work
Team Roles: Students
Team Leader/Co-Leaders Project leaders - lead individual projects Liaison - primary contact for the community
partner Financial officer - manages team’s budget Manager of Intellectual Property - leads
entrepreneurship activities, patent searches ESAC – Student Advisory Council –recruiting and
placement Webmaster
Team Roles: Advisors Faculty play key role
Advising teams in areas of expertiseAcademic credibility
Industry advisors Non-faculty advisors with expertise Co-advisors from other disciplines
Add multidisciplinary components Meet with team weekly
Responsible for progress of team and individuals
Grading
Team Roles: TAsTechnical guidance to supplement
background of advisorsAdministrative assistance for operation
of program: 1 “administrative TA” assigned to each team
Talent pool for all teams to tapOffice hoursSkills sessionsLab oversight
Gradingdesign notebooks, reflections, etc.
Roles: Administration
Program planning, development, management, and oversight
Course managementCommunity partner identification and
selection; community relationsResource management (funds, labs, staff)Assessment and data collectionReporting
Milestone HighlightsWeek
1 Transition and Integrating New StudentsPlanning and setting expectations
2
3
4
5 Execute Semester PlansDeliver if AppropriateDocument As You Go
6
7
8
9
10
11
12
13 Complete semester commitments Transition to next semesterCoordinate with Project Partner
Focus on Project Partner and Transition
14
15
Finals
Slow
Fast
Delivery Deadline
Milestones Schedule(s)
Administering EPICS: Outline
Ten elements Students Community partners & projects Academic staff: Advisors & TAs Administrative staff Funds for project expenses Labs & infrastructure Space Curricular structures Risk management Institutional support
Budgets Challenges